Commit 66d6c733 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10: Add a debug function for D3D10_DRIVER_TYPE.

parent 2e3e696a
...@@ -7,7 +7,8 @@ IMPORTLIB = d3d10 ...@@ -7,7 +7,8 @@ IMPORTLIB = d3d10
IMPORTS = dxguid uuid wined3d kernel32 IMPORTS = dxguid uuid wined3d kernel32
C_SRCS = \ C_SRCS = \
d3d10_main.c d3d10_main.c \
utils.c
RC_SRCS = version.rc RC_SRCS = version.rc
......
...@@ -20,12 +20,9 @@ ...@@ -20,12 +20,9 @@
*/ */
#include "config.h" #include "config.h"
#include <stdarg.h> #include "wine/port.h"
#include "windef.h" #include "d3d10_private.h"
#include "winbase.h"
#include "winuser.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d10); WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
......
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_D3D10_PRIVATE_H
#define __WINE_D3D10_PRIVATE_H
#include "wine/debug.h"
#include "winbase.h"
#include "winuser.h"
#include "objbase.h"
#include "d3d10.h"
/* TRACE helper functions */
const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
#endif /* __WINE_D3D10_PRIVATE_H */
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "d3d10_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
#define WINE_D3D10_TO_STR(x) case x: return #x
const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type)
{
switch(driver_type)
{
WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_HARDWARE);
WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_REFERENCE);
WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_NULL);
WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_SOFTWARE);
default:
FIXME("Unrecognized D3D10_DRIVER_TYPE %#x\n", driver_type);
return "unrecognized";
}
}
#undef WINE_D3D10_TO_STR
...@@ -112,6 +112,7 @@ SRCDIR_INCLUDES = \ ...@@ -112,6 +112,7 @@ SRCDIR_INCLUDES = \
custcntl.h \ custcntl.h \
cvconst.h \ cvconst.h \
d3d.h \ d3d.h \
d3d10misc.h \
d3d8.h \ d3d8.h \
d3d8caps.h \ d3d8caps.h \
d3d8types.h \ d3d8types.h \
......
...@@ -1533,7 +1533,7 @@ interface ID3D10Multithread : IUnknown ...@@ -1533,7 +1533,7 @@ interface ID3D10Multithread : IUnknown
BOOL GetMultithreadProtected(); BOOL GetMultithreadProtected();
} }
/* TODO: Include "d310misc.h" as soon as it exists */ cpp_quote("#include <d3d10misc.h>")
/* TODO: Include "d310effect.h" as soon as it exists */ /* TODO: Include "d310effect.h" as soon as it exists */
/* TODO: Include "d310shader.h" as soon as it exists */ /* TODO: Include "d310shader.h" as soon as it exists */
/* TODO: Include "d310sdklayers.h" as soon as it exists */ /* TODO: Include "d310sdklayers.h" as soon as it exists */
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __D3D10MISC_H__
#define __D3D10MISC_H__
#include "d3d10.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum D3D10_DRIVER_TYPE {
D3D10_DRIVER_TYPE_HARDWARE = 0,
D3D10_DRIVER_TYPE_REFERENCE = 1,
D3D10_DRIVER_TYPE_NULL = 2,
D3D10_DRIVER_TYPE_SOFTWARE = 3,
} D3D10_DRIVER_TYPE;
#ifdef __cplusplus
}
#endif
#endif /* __D3D10MISC_H__ */
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment