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wine
wine-winehq
Commits
672ed031
Commit
672ed031
authored
Oct 22, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Nov 06, 2007
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Plain Diff
wined3d: Only glBindAttribLocation used attributes.
parent
182ec0a5
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1 changed file
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4 additions
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2 deletions
+4
-2
glsl_shader.c
dlls/wined3d/glsl_shader.c
+4
-2
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dlls/wined3d/glsl_shader.c
View file @
672ed031
...
...
@@ -2697,8 +2697,10 @@ static void set_glsl_shader_program(IWineD3DDevice *iface, BOOL use_ps, BOOL use
* in order to make the bindings work, and it has to be done prior
* to linking the GLSL program. */
for
(
i
=
0
;
i
<
max_attribs
;
++
i
)
{
snprintf
(
tmp_name
,
sizeof
(
tmp_name
),
"attrib%i"
,
i
);
GL_EXTCALL
(
glBindAttribLocationARB
(
programId
,
i
,
tmp_name
));
if
(((
IWineD3DBaseShaderImpl
*
)
vshader
)
->
baseShader
.
reg_maps
.
attributes
[
i
])
{
snprintf
(
tmp_name
,
sizeof
(
tmp_name
),
"attrib%i"
,
i
);
GL_EXTCALL
(
glBindAttribLocationARB
(
programId
,
i
,
tmp_name
));
}
}
checkGLcall
(
"glBindAttribLocationARB"
);
...
...
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