Commit 67591832 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dx9: Implement ID3DXBaseEffect::SetVector().

parent e2b1f0cc
......@@ -919,6 +919,16 @@ static void set_number(LPVOID outdata, D3DXPARAMETER_TYPE outtype, LPCVOID indat
}
}
static void set_vector(struct d3dx_parameter *param, CONST D3DXVECTOR4 *vector)
{
UINT i;
for (i = 0; i < param->columns; ++i)
{
set_number((FLOAT *)param->data + i, param->type, (FLOAT *)vector + i, D3DXPT_FLOAT);
}
}
static void get_matrix(struct d3dx_parameter *param, D3DXMATRIX *matrix)
{
unsigned int i, k;
......@@ -2020,13 +2030,51 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect *iface,
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect* iface, D3DXHANDLE parameter, CONST D3DXVECTOR4* vector)
static HRESULT WINAPI ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXVECTOR4 *vector)
{
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
FIXME("iface %p, parameter %p, vector %p stub\n", This, parameter, vector);
TRACE("iface %p, parameter %p, vector %p\n", This, parameter, vector);
return E_NOTIMPL;
if (param && !param->element_count)
{
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
if (param->type == D3DXPT_INT && param->bytes == 4)
{
DWORD tmp;
TRACE("INT fixup\n");
tmp = (DWORD)(max(min(vector->z, 1.0f), 0.0f) * INT_FLOAT_MULTI);
tmp += ((DWORD)(max(min(vector->y, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 8;
tmp += ((DWORD)(max(min(vector->x, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 16;
tmp += ((DWORD)(max(min(vector->w, 1.0f), 0.0f) * INT_FLOAT_MULTI)) << 24;
*(INT *)param->data = tmp;
return D3D_OK;
}
set_vector(param, vector);
return D3D_OK;
case D3DXPC_MATRIX_ROWS:
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Invalid argument specified\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXVECTOR4 *vector)
......
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