Commit 6a1aa9b1 authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

winex11: XRenderComposite can be inaccurate when scaled x / y source coordinates are passed to it.

Moving this translation to the transformation matrix fixes the problem.
parent 75fc48d4
......@@ -1438,8 +1438,7 @@ static BOOL BITBLT_InternalStretchBlt( X11DRV_PDEVICE *physDevDst, INT xDst, INT
wine_tsx11_unlock();
if(!X11DRV_XRender_GetSrcAreaStretch( physDevSrc, physDevDst, pixmaps[SRC], tmpGC,
xSrc, ySrc, widthSrc, heightSrc,
xDst, yDst, widthDst, heightDst,
widthSrc, heightSrc, widthDst, heightDst,
&visRectSrc, &visRectDst))
{
if (fStretch)
......
......@@ -269,9 +269,7 @@ extern BOOL X11DRV_XRender_ExtTextOut(X11DRV_PDEVICE *physDev, INT x, INT y, UIN
UINT count, const INT *lpDx);
BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE *physDevDst,
Pixmap pixmap, GC gc,
INT xSrc, INT ySrc,
INT widthSrc, INT heightSrc,
INT xDst, INT yDst,
INT widthDst, INT heightDst,
RECT *visRectSrc, RECT *visRectDst);
extern void X11DRV_XRender_UpdateDrawable(X11DRV_PDEVICE *physDev);
......
......@@ -1733,6 +1733,41 @@ static void set_xrender_transformation(Picture src_pict, float xscale, float ysc
#endif
}
/* Helper function for (stretched) blitting using xrender */
static void xrender_blit(Picture src_pict, Picture mask_pict, Picture dst_pict, int x_src, int y_src, float xscale, float yscale, int width, int height)
{
/* Further down a transformation matrix is used for stretching and mirroring the source data.
* xscale/yscale contain the scaling factors for the width and height. In case of mirroring
* we also need a x- and y-offset because without the pixels will be in the wrong quadrant of the x-y plane.
*/
int x_offset = (xscale<0) ? width : 0;
int y_offset = (yscale<0) ? height : 0;
/* When we need to scale we perform scaling and source_x / source_y translation using a transformation matrix.
* This is needed because XRender is inaccurate in combination with scaled source coordinates passed to XRenderComposite.
* In all other cases we do use XRenderComposite for translation as it is faster than using a transformation matrix. */
if(xscale != 1.0 || yscale != 1.0)
{
/* When we are using a mask, 'src_pict' contains a 1x1 picture for tiling, the actual source data is in mask_pict */
if(mask_pict)
set_xrender_transformation(mask_pict, xscale, yscale, x_offset, y_offset);
else
set_xrender_transformation(src_pict, xscale, yscale, x_src + x_offset, y_src + y_offset);
pXRenderComposite(gdi_display, PictOpSrc, src_pict, mask_pict, dst_pict, 0, 0, 0, 0, 0, 0, width, height);
}
else
{
/* When we are using a mask, 'src_pict' contains a 1x1 picture for tiling, the actual source data is in mask_pict */
if(mask_pict)
set_xrender_transformation(mask_pict, 1, 1, 0, 0);
else
set_xrender_transformation(src_pict, 1, 1, 0, 0);
pXRenderComposite(gdi_display, PictOpSrc, src_pict, mask_pict, dst_pict, x_src, y_src, 0, 0, 0, 0, width, height);
}
}
/******************************************************************************
* AlphaBlend (x11drv.@)
*/
......@@ -1933,34 +1968,28 @@ BOOL CDECL X11DRV_AlphaBlend(X11DRV_PDEVICE *devDst, INT xDst, INT yDst, INT wid
BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE *physDevDst,
Pixmap pixmap, GC gc,
INT xSrc, INT ySrc,
INT widthSrc, INT heightSrc,
INT xDst, INT yDst,
INT widthDst, INT heightDst,
RECT *visRectSrc, RECT *visRectDst )
{
BOOL stretch = (widthSrc != widthDst) || (heightSrc != heightDst);
int width = visRectDst->right - visRectDst->left;
int height = visRectDst->bottom - visRectDst->top;
int x_src = physDevSrc->dc_rect.left + visRectSrc->left;
int y_src = physDevSrc->dc_rect.top + visRectSrc->top;
WineXRenderFormat *src_format = get_xrender_format_from_pdevice(physDevSrc);
WineXRenderFormat *dst_format = get_xrender_format_from_pdevice(physDevDst);
Picture src_pict=0, dst_pict=0, mask_pict=0;
/* Further down a transformation matrix is used for stretching and mirroring the source data.
* xscale/yscale contain the scaling factors for the width and height. In case of mirroring
* we also need a x- and y-offset because without the pixels will be in the wrong quadrant of the x-y plane.
*/
double xscale = widthSrc/(double)widthDst;
double yscale = heightSrc/(double)heightDst;
int xoffset = (xscale<0) ? width : 0;
int yoffset = (yscale<0) ? height : 0;
XRenderPictureAttributes pa;
pa.subwindow_mode = IncludeInferiors;
pa.repeat = RepeatNone;
TRACE("src depth=%d widthSrc=%d heightSrc=%d xSrc=%d ySrc=%d\n", physDevSrc->depth, widthSrc, heightSrc, xSrc, ySrc);
TRACE("dst depth=%d widthDst=%d heightDst=%d xDst=%d yDst=%d\n", physDevDst->depth, widthDst, heightDst, xDst, yDst);
TRACE("src depth=%d widthSrc=%d heightSrc=%d xSrc=%d ySrc=%d\n", physDevSrc->depth, widthSrc, heightSrc, x_src, y_src);
TRACE("dst depth=%d widthDst=%d heightDst=%d\n", physDevDst->depth, widthDst, heightDst);
if(!X11DRV_XRender_Installed)
{
......@@ -1981,10 +2010,7 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
{
TRACE("Source and destination depth match and no stretching needed falling back to XCopyArea\n");
wine_tsx11_lock();
XCopyArea( gdi_display, physDevSrc->drawable, pixmap, gc,
physDevSrc->dc_rect.left + visRectSrc->left,
physDevSrc->dc_rect.top + visRectSrc->top,
width, height, 0, 0);
XCopyArea( gdi_display, physDevSrc->drawable, pixmap, gc, x_src, y_src, width, height, 0, 0);
wine_tsx11_unlock();
return TRUE;
}
......@@ -1998,7 +2024,6 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
/* We use the source drawable as a mask */
wine_tsx11_lock();
mask_pict = pXRenderCreatePicture(gdi_display, physDevSrc->drawable, src_format->pict_format, CPSubwindowMode|CPRepeat, &pa);
set_xrender_transformation(mask_pict, xscale, yscale, xoffset, yoffset);
/* Use backgroundPixel as the foreground color */
src_pict = get_tile_pict(dst_format, physDevDst->backgroundPixel);
......@@ -2007,12 +2032,7 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
dst_pict = pXRenderCreatePicture(gdi_display, pixmap, dst_format->pict_format, CPSubwindowMode|CPRepeat, &pa);
pXRenderFillRectangle(gdi_display, PictOpSrc, dst_pict, &col, 0, 0, width, height);
/* Notice that the source coordinates have to be relative to the transformated source picture */
pXRenderComposite(gdi_display, PictOpSrc, src_pict, mask_pict, dst_pict,
(physDevSrc->dc_rect.left + visRectSrc->left)/xscale,
(physDevSrc->dc_rect.top + visRectSrc->top)/yscale,
0, 0, 0, 0,
width, height);
xrender_blit(src_pict, mask_pict, dst_pict, x_src, y_src, xscale, yscale, width, height);
if(dst_pict) pXRenderFreePicture(gdi_display, dst_pict);
if(mask_pict) pXRenderFreePicture(gdi_display, mask_pict);
......@@ -2024,18 +2044,12 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
src_pict = pXRenderCreatePicture(gdi_display,
physDevSrc->drawable, src_format->pict_format,
CPSubwindowMode|CPRepeat, &pa);
set_xrender_transformation(src_pict, xscale, yscale, xoffset, yoffset);
dst_pict = pXRenderCreatePicture(gdi_display,
pixmap, dst_format->pict_format,
CPSubwindowMode|CPRepeat, &pa);
/* Notice that the source coordinates have to be relative to the transformated source picture */
pXRenderComposite(gdi_display, PictOpSrc, src_pict, mask_pict, dst_pict,
(physDevSrc->dc_rect.left + visRectSrc->left)/xscale,
(physDevSrc->dc_rect.top + visRectSrc->top)/yscale,
0, 0, 0, 0,
width, height);
xrender_blit(src_pict, 0, dst_pict, x_src, y_src, xscale, yscale, width, height);
if(src_pict) pXRenderFreePicture(gdi_display, src_pict);
if(dst_pict) pXRenderFreePicture(gdi_display, dst_pict);
......
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