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wine
wine-winehq
Commits
6a34d4b4
Commit
6a34d4b4
authored
Mar 14, 2014
by
Stefan Dösinger
Committed by
Alexandre Julliard
Mar 14, 2014
Browse files
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Plain Diff
wined3d: Decouple private data from the resource structure.
parent
05b3d7b6
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
109 additions
and
85 deletions
+109
-85
resource.c
dlls/wined3d/resource.c
+14
-84
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
wined3d.h
include/wine/wined3d.h
+94
-0
No files found.
dlls/wined3d/resource.c
View file @
6a34d4b4
...
...
@@ -27,20 +27,6 @@
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
struct
private_data
{
struct
list
entry
;
GUID
tag
;
DWORD
flags
;
/* DDSPD_* */
DWORD
size
;
union
{
BYTE
data
[
1
];
IUnknown
*
object
;
}
ptr
;
};
static
DWORD
resource_access_from_pool
(
enum
wined3d_pool
pool
)
{
switch
(
pool
)
...
...
@@ -114,7 +100,7 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
resource
->
parent
=
parent
;
resource
->
parent_ops
=
parent_ops
;
resource
->
resource_ops
=
resource_ops
;
list_init
(
&
resource
->
privateData
);
wined3d_private_store_init
(
&
resource
->
private_store
);
if
(
size
)
{
...
...
@@ -149,9 +135,6 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *
void
resource_cleanup
(
struct
wined3d_resource
*
resource
)
{
const
struct
wined3d
*
d3d
=
resource
->
device
->
wined3d
;
struct
private_data
*
data
;
struct
list
*
e1
,
*
e2
;
HRESULT
hr
;
TRACE
(
"Cleaning up resource %p.
\n
"
,
resource
);
...
...
@@ -161,13 +144,7 @@ void resource_cleanup(struct wined3d_resource *resource)
adapter_adjust_memory
(
resource
->
device
->
adapter
,
0
-
resource
->
size
);
}
LIST_FOR_EACH_SAFE
(
e1
,
e2
,
&
resource
->
privateData
)
{
data
=
LIST_ENTRY
(
e1
,
struct
private_data
,
entry
);
hr
=
wined3d_resource_free_private_data
(
resource
,
&
data
->
tag
);
if
(
FAILED
(
hr
))
ERR
(
"Failed to free private data when destroying resource %p, hr = %#x.
\n
"
,
resource
,
hr
);
}
wined3d_private_store_cleanup
(
&
resource
->
private_store
);
wined3d_resource_free_sysmem
(
resource
);
...
...
@@ -183,69 +160,25 @@ void resource_unload(struct wined3d_resource *resource)
resource
,
resource
->
type
);
}
static
struct
private_data
*
resource_find_private_data
(
const
struct
wined3d_resource
*
resource
,
REFGUID
tag
)
{
struct
private_data
*
data
;
struct
list
*
entry
;
TRACE
(
"Searching for private data %s
\n
"
,
debugstr_guid
(
tag
));
LIST_FOR_EACH
(
entry
,
&
resource
->
privateData
)
{
data
=
LIST_ENTRY
(
entry
,
struct
private_data
,
entry
);
if
(
IsEqualGUID
(
&
data
->
tag
,
tag
))
{
TRACE
(
"Found %p
\n
"
,
data
);
return
data
;
}
}
TRACE
(
"Not found
\n
"
);
return
NULL
;
}
HRESULT
CDECL
wined3d_resource_set_private_data
(
struct
wined3d_resource
*
resource
,
REFGUID
guid
,
const
void
*
data
,
DWORD
data_size
,
DWORD
flags
)
{
struct
private_data
*
d
;
const
void
*
ptr
=
data
;
TRACE
(
"resource %p, riid %s, data %p, data_size %u, flags %#x.
\n
"
,
resource
,
debugstr_guid
(
guid
),
data
,
data_size
,
flags
);
if
(
flags
&
WINED3DSPD_IUNKNOWN
)
{
if
(
data_size
!=
sizeof
(
IUnknown
*
))
{
WARN
(
"IUnknown data with size %u, returning WINED3DERR_INVALIDCALL.
\n
"
,
data_size
);
return
WINED3DERR_INVALIDCALL
;
}
ptr
=
&
data
;
}
if
(
!
(
d
=
HeapAlloc
(
GetProcessHeap
(),
0
,
FIELD_OFFSET
(
struct
private_data
,
ptr
.
data
[
data_size
]))))
return
E_OUTOFMEMORY
;
wined3d_resource_free_private_data
(
resource
,
guid
);
d
->
tag
=
*
guid
;
d
->
flags
=
flags
;
d
->
size
=
data_size
;
memcpy
(
d
->
ptr
.
data
,
ptr
,
data_size
);
if
(
flags
&
WINED3DSPD_IUNKNOWN
)
IUnknown_AddRef
(
d
->
ptr
.
object
);
list_add_tail
(
&
resource
->
privateData
,
&
d
->
entry
);
return
WINED3D_OK
;
return
wined3d_private_store_set_private_data
(
&
resource
->
private_store
,
guid
,
data
,
data_size
,
flags
);
}
HRESULT
CDECL
wined3d_resource_get_private_data
(
const
struct
wined3d_resource
*
resource
,
REFGUID
guid
,
void
*
data
,
DWORD
*
data_size
)
{
const
struct
private_data
*
d
;
const
struct
wined3d_
private_data
*
d
;
DWORD
size_in
;
TRACE
(
"resource %p, guid %s, data %p, data_size %p.
\n
"
,
resource
,
debugstr_guid
(
guid
),
data
,
data_size
);
d
=
resource_find_private_data
(
resourc
e
,
guid
);
d
=
wined3d_private_store_get_private_data
(
&
resource
->
private_stor
e
,
guid
);
if
(
!
d
)
return
WINED3DERR_NOTFOUND
;
...
...
@@ -258,35 +191,32 @@ HRESULT CDECL wined3d_resource_get_private_data(const struct wined3d_resource *r
if
(
d
->
flags
&
WINED3DSPD_IUNKNOWN
)
{
*
(
IUnknown
**
)
data
=
d
->
ptr
.
object
;
*
(
IUnknown
**
)
data
=
d
->
content
.
object
;
if
(
resource
->
device
->
wined3d
->
dxVersion
!=
7
)
{
/* D3D8 and D3D9 addref the private data, DDraw does not. This
* can't be handled in ddraw because it doesn't know if the
* pointer returned is an IUnknown * or just a blob. */
IUnknown_AddRef
(
d
->
ptr
.
object
);
IUnknown_AddRef
(
d
->
content
.
object
);
}
}
else
{
memcpy
(
data
,
d
->
ptr
.
data
,
d
->
size
);
memcpy
(
data
,
d
->
content
.
data
,
d
->
size
);
}
return
WINED3D_OK
;
}
HRESULT
CDECL
wined3d_resource_free_private_data
(
struct
wined3d_resource
*
resource
,
REFGUID
guid
)
{
struct
private_data
*
data
;
struct
wined3d_private_data
*
entry
;
TRACE
(
"resource %p, guid %s.
\n
"
,
resource
,
debugstr_guid
(
guid
));
data
=
resource_find_private_data
(
resource
,
guid
);
if
(
!
data
)
return
WINED3DERR_NOTFOUND
;
if
(
data
->
flags
&
WINED3DSPD_IUNKNOWN
)
IUnknown_Release
(
data
->
ptr
.
object
);
list_remove
(
&
data
->
entry
);
HeapFree
(
GetProcessHeap
(),
0
,
data
);
entry
=
wined3d_private_store_get_private_data
(
&
resource
->
private_store
,
guid
);
if
(
!
entry
)
return
WINED3DERR_NOTFOUND
;
wined3d_private_store_free_private_data
(
&
resource
->
private_store
,
entry
);
return
WINED3D_OK
;
}
...
...
dlls/wined3d/wined3d_private.h
View file @
6a34d4b4
...
...
@@ -2006,8 +2006,8 @@ struct wined3d_resource
UINT
size
;
DWORD
priority
;
void
*
heap_memory
;
struct
list
privateData
;
struct
list
resource_list_entry
;
struct
wined3d_private_store
private_store
;
void
*
parent
;
const
struct
wined3d_parent_ops
*
parent_ops
;
...
...
include/wine/wined3d.h
View file @
6a34d4b4
...
...
@@ -26,6 +26,8 @@
#ifndef __WINE_WINED3D_H
#define __WINE_WINED3D_H
#include "wine/list.h"
#define WINED3D_OK S_OK
#define _FACWINED3D 0x876
...
...
@@ -1983,6 +1985,25 @@ struct wined3d_device_parent_ops
struct
wined3d_swapchain_desc
*
desc
,
struct
wined3d_swapchain
**
swapchain
);
};
struct
wined3d_private_store
{
struct
list
content
;
};
struct
wined3d_private_data
{
struct
list
entry
;
GUID
tag
;
DWORD
flags
;
/* DDSPD_* */
DWORD
size
;
union
{
BYTE
data
[
1
];
IUnknown
*
object
;
}
content
;
};
typedef
HRESULT
(
CDECL
*
wined3d_device_reset_cb
)(
struct
wined3d_resource
*
resource
);
void
__stdcall
wined3d_mutex_lock
(
void
);
...
...
@@ -2245,6 +2266,79 @@ enum wined3d_query_type __cdecl wined3d_query_get_type(const struct wined3d_quer
ULONG
__cdecl
wined3d_query_incref
(
struct
wined3d_query
*
query
);
HRESULT
__cdecl
wined3d_query_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
);
static
inline
void
wined3d_private_store_init
(
struct
wined3d_private_store
*
store
)
{
list_init
(
&
store
->
content
);
}
static
inline
struct
wined3d_private_data
*
wined3d_private_store_get_private_data
(
const
struct
wined3d_private_store
*
store
,
const
GUID
*
tag
)
{
struct
wined3d_private_data
*
data
;
struct
list
*
entry
;
LIST_FOR_EACH
(
entry
,
&
store
->
content
)
{
data
=
LIST_ENTRY
(
entry
,
struct
wined3d_private_data
,
entry
);
if
(
IsEqualGUID
(
&
data
->
tag
,
tag
))
return
data
;
}
return
NULL
;
}
static
inline
void
wined3d_private_store_free_private_data
(
struct
wined3d_private_store
*
store
,
struct
wined3d_private_data
*
entry
)
{
if
(
entry
->
flags
&
WINED3DSPD_IUNKNOWN
)
IUnknown_Release
(
entry
->
content
.
object
);
list_remove
(
&
entry
->
entry
);
HeapFree
(
GetProcessHeap
(),
0
,
entry
);
}
static
inline
void
wined3d_private_store_cleanup
(
struct
wined3d_private_store
*
store
)
{
struct
wined3d_private_data
*
data
;
struct
list
*
e1
,
*
e2
;
LIST_FOR_EACH_SAFE
(
e1
,
e2
,
&
store
->
content
)
{
data
=
LIST_ENTRY
(
e1
,
struct
wined3d_private_data
,
entry
);
wined3d_private_store_free_private_data
(
store
,
data
);
}
}
static
inline
HRESULT
wined3d_private_store_set_private_data
(
struct
wined3d_private_store
*
store
,
const
GUID
*
guid
,
const
void
*
data
,
DWORD
data_size
,
DWORD
flags
)
{
struct
wined3d_private_data
*
d
,
*
old
;
const
void
*
ptr
=
data
;
if
(
flags
&
WINED3DSPD_IUNKNOWN
)
{
if
(
data_size
!=
sizeof
(
IUnknown
*
))
return
WINED3DERR_INVALIDCALL
;
ptr
=
&
data
;
}
if
(
!
(
d
=
HeapAlloc
(
GetProcessHeap
(),
0
,
FIELD_OFFSET
(
struct
wined3d_private_data
,
content
.
data
[
data_size
]))))
return
E_OUTOFMEMORY
;
old
=
wined3d_private_store_get_private_data
(
store
,
guid
);
if
(
old
)
wined3d_private_store_free_private_data
(
store
,
old
);
d
->
tag
=
*
guid
;
d
->
flags
=
flags
;
d
->
size
=
data_size
;
memcpy
(
d
->
content
.
data
,
ptr
,
data_size
);
if
(
flags
&
WINED3DSPD_IUNKNOWN
)
IUnknown_AddRef
(
d
->
content
.
object
);
list_add_tail
(
&
store
->
content
,
&
d
->
entry
);
return
WINED3D_OK
;
}
HRESULT
__cdecl
wined3d_resource_free_private_data
(
struct
wined3d_resource
*
resource
,
REFGUID
guid
);
void
__cdecl
wined3d_resource_get_desc
(
const
struct
wined3d_resource
*
resource
,
struct
wined3d_resource_desc
*
desc
);
...
...
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