Commit 6b1bd3de authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11: Normalize "ArraySize" field in D3D11_DEPTH_STENCIL_VIEW_DESC.

parent 6252bd2b
...@@ -124,50 +124,50 @@ static HRESULT set_dsdesc_from_resource(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3 ...@@ -124,50 +124,50 @@ static HRESULT set_dsdesc_from_resource(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3
static void normalize_dsv_desc(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3D11Resource *resource) static void normalize_dsv_desc(D3D11_DEPTH_STENCIL_VIEW_DESC *desc, ID3D11Resource *resource)
{ {
D3D11_RESOURCE_DIMENSION dimension; D3D11_RESOURCE_DIMENSION dimension;
unsigned int layer_count;
if (desc->Format != DXGI_FORMAT_UNKNOWN) DXGI_FORMAT format;
return;
ID3D11Resource_GetType(resource, &dimension); ID3D11Resource_GetType(resource, &dimension);
switch (dimension) switch (dimension)
{ {
case D3D11_RESOURCE_DIMENSION_TEXTURE1D: case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
{ {
D3D11_TEXTURE1D_DESC texture_desc; const struct d3d_texture2d *texture;
ID3D11Texture1D *texture;
if (FAILED(ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture1D, (void **)&texture))) if (!(texture = unsafe_impl_from_ID3D11Texture2D((ID3D11Texture2D *)resource)))
{ {
ERR("Resource of type TEXTURE1D doesn't implement ID3D11Texture1D.\n"); ERR("Cannot get implementation from ID3D11Texture2D.\n");
break; return;
} }
ID3D11Texture1D_GetDesc(texture, &texture_desc); format = texture->desc.Format;
ID3D11Texture1D_Release(texture); layer_count = texture->desc.ArraySize;
if (desc->Format == DXGI_FORMAT_UNKNOWN)
desc->Format = texture_desc.Format;
break; break;
} }
case D3D11_RESOURCE_DIMENSION_TEXTURE2D: default:
{ return;
D3D11_TEXTURE2D_DESC texture_desc; }
ID3D11Texture2D *texture;
if (FAILED(ID3D11Resource_QueryInterface(resource, &IID_ID3D11Texture2D, (void **)&texture))) if (desc->Format == DXGI_FORMAT_UNKNOWN)
desc->Format = format;
switch (desc->ViewDimension)
{ {
ERR("Resource of type TEXTURE2D doesn't implement ID3D11Texture2D.\n"); case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
if (desc->u.Texture1DArray.ArraySize == -1 && desc->u.Texture1DArray.FirstArraySlice < layer_count)
desc->u.Texture1DArray.ArraySize = layer_count - desc->u.Texture1DArray.ArraySize;
break; break;
}
ID3D11Texture2D_GetDesc(texture, &texture_desc); case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
ID3D11Texture2D_Release(texture); if (desc->u.Texture2DArray.ArraySize == -1 && desc->u.Texture2DArray.FirstArraySlice < layer_count)
desc->u.Texture2DArray.ArraySize = layer_count - desc->u.Texture2DArray.FirstArraySlice;
break;
if (desc->Format == DXGI_FORMAT_UNKNOWN) case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
desc->Format = texture_desc.Format; if (desc->u.Texture2DMSArray.ArraySize == -1 && desc->u.Texture2DMSArray.FirstArraySlice < layer_count)
desc->u.Texture2DMSArray.ArraySize = layer_count - desc->u.Texture2DMSArray.FirstArraySlice;
break; break;
}
default: default:
break; break;
......
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