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wine
wine-winehq
Commits
6d5aca61
Commit
6d5aca61
authored
Jan 06, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 07, 2010
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Plain Diff
wined3d: Recognize the SM4 iadd opcode.
parent
22939f9d
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5 changed files
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6 additions
and
0 deletions
+6
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
baseshader.c
dlls/wined3d/baseshader.c
+1
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-0
shader_sm4.c
dlls/wined3d/shader_sm4.c
+2
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
6d5aca61
...
...
@@ -4696,6 +4696,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_EXP */
shader_hw_scalar_op
,
/* WINED3DSIH_EXPP */
shader_hw_scalar_op
,
/* WINED3DSIH_FRC */
shader_hw_map2gl
,
/* WINED3DSIH_IADD */
NULL
,
/* WINED3DSIH_IF */
NULL
/* Hardcoded into the shader */
,
/* WINED3DSIH_IFC */
shader_hw_ifc
,
/* WINED3DSIH_IGE */
NULL
,
...
...
dlls/wined3d/baseshader.c
View file @
6d5aca61
...
...
@@ -63,6 +63,7 @@ static const char *shader_opcode_names[] =
/* WINED3DSIH_EXP */
"exp"
,
/* WINED3DSIH_EXPP */
"expp"
,
/* WINED3DSIH_FRC */
"frc"
,
/* WINED3DSIH_IADD */
"iadd"
,
/* WINED3DSIH_IF */
"if"
,
/* WINED3DSIH_IFC */
"ifc"
,
/* WINED3DSIH_IGE */
"ige"
,
...
...
dlls/wined3d/glsl_shader.c
View file @
6d5aca61
...
...
@@ -4738,6 +4738,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_EXP */
shader_glsl_map2gl
,
/* WINED3DSIH_EXPP */
shader_glsl_expp
,
/* WINED3DSIH_FRC */
shader_glsl_map2gl
,
/* WINED3DSIH_IADD */
NULL
,
/* WINED3DSIH_IF */
shader_glsl_if
,
/* WINED3DSIH_IFC */
shader_glsl_ifc
,
/* WINED3DSIH_IGE */
NULL
,
...
...
dlls/wined3d/shader_sm4.c
View file @
6d5aca61
...
...
@@ -54,6 +54,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_DP4
=
0x11
,
WINED3D_SM4_OP_EMIT
=
0x13
,
WINED3D_SM4_OP_EXP
=
0x19
,
WINED3D_SM4_OP_IADD
=
0x1e
,
WINED3D_SM4_OP_IGE
=
0x21
,
WINED3D_SM4_OP_LOG
=
0x2f
,
WINED3D_SM4_OP_MIN
=
0x33
,
...
...
@@ -110,6 +111,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_DP4
,
WINED3DSIH_DP4
,
1
,
2
},
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
0
,
0
},
{
WINED3D_SM4_OP_EXP
,
WINED3DSIH_EXP
,
1
,
1
},
{
WINED3D_SM4_OP_IADD
,
WINED3DSIH_IADD
,
1
,
2
},
{
WINED3D_SM4_OP_IGE
,
WINED3DSIH_IGE
,
1
,
2
},
{
WINED3D_SM4_OP_LOG
,
WINED3DSIH_LOG
,
1
,
1
},
{
WINED3D_SM4_OP_MIN
,
WINED3DSIH_MIN
,
1
,
2
},
...
...
dlls/wined3d/wined3d_private.h
View file @
6d5aca61
...
...
@@ -428,6 +428,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_EXP
,
WINED3DSIH_EXPP
,
WINED3DSIH_FRC
,
WINED3DSIH_IADD
,
WINED3DSIH_IF
,
WINED3DSIH_IFC
,
WINED3DSIH_IGE
,
...
...
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