Commit 6ec2110c authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Move the FBO blitter to texture.c.

parent 445d37f5
...@@ -2437,10 +2437,6 @@ struct wined3d_blitter *wined3d_glsl_blitter_create(struct wined3d_blitter **nex ...@@ -2437,10 +2437,6 @@ struct wined3d_blitter *wined3d_glsl_blitter_create(struct wined3d_blitter **nex
void wined3d_raw_blitter_create(struct wined3d_blitter **next, void wined3d_raw_blitter_create(struct wined3d_blitter **next,
const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN; const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
BOOL fbo_blitter_supported(enum wined3d_blit_op blit_op, const struct wined3d_gl_info *gl_info,
const struct wined3d_resource *src_resource, DWORD src_location,
const struct wined3d_resource *dst_resource, DWORD dst_location) DECLSPEC_HIDDEN;
BOOL wined3d_clip_blit(const RECT *clip_rect, RECT *clipped, RECT *other) DECLSPEC_HIDDEN; BOOL wined3d_clip_blit(const RECT *clip_rect, RECT *clipped, RECT *other) DECLSPEC_HIDDEN;
HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc, HGLRC share_ctx) DECLSPEC_HIDDEN; HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc, HGLRC share_ctx) DECLSPEC_HIDDEN;
...@@ -3872,11 +3868,6 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_ ...@@ -3872,11 +3868,6 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_
const struct wined3d_box *dst_box, struct wined3d_texture *src_texture, const struct wined3d_box *dst_box, struct wined3d_texture *src_texture,
unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags, unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags,
const struct wined3d_blt_fx *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN; const struct wined3d_blt_fx *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
void texture2d_blt_fbo(struct wined3d_device *device, struct wined3d_context *context,
enum wined3d_texture_filter_type filter, struct wined3d_texture *src_texture,
unsigned int src_sub_resource_idx, DWORD src_location, const RECT *src_rect,
struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx, DWORD dst_location,
const RECT *dst_rect) DECLSPEC_HIDDEN;
void texture2d_get_blt_info(const struct wined3d_texture_gl *texture_gl, unsigned int sub_resource_idx, void texture2d_get_blt_info(const struct wined3d_texture_gl *texture_gl, unsigned int sub_resource_idx,
const RECT *rect, struct wined3d_blt_info *info) DECLSPEC_HIDDEN; const RECT *rect, struct wined3d_blt_info *info) DECLSPEC_HIDDEN;
void texture2d_load_fb_texture(struct wined3d_texture_gl *texture_gl, unsigned int sub_resource_idx, void texture2d_load_fb_texture(struct wined3d_texture_gl *texture_gl, unsigned int sub_resource_idx,
......
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