Commit 6f57aabc authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Handle a zero source value for WINED3DSIH_POW.

parent d926939b
......@@ -2213,10 +2213,15 @@ static void shader_glsl_pow(const struct wined3d_shader_instruction *ins)
shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_0, &src0_param);
shader_glsl_add_src_param(ins, &ins->src[1], WINED3DSP_WRITEMASK_0, &src1_param);
if (dst_size > 1) {
shader_addline(buffer, "vec%d(pow(abs(%s), %s)));\n", dst_size, src0_param.param_str, src1_param.param_str);
} else {
shader_addline(buffer, "pow(abs(%s), %s));\n", src0_param.param_str, src1_param.param_str);
if (dst_size > 1)
{
shader_addline(buffer, "vec%d(%s == 0.0 ? 0.0 : pow(abs(%s), %s)));\n",
dst_size, src0_param.param_str, src0_param.param_str, src1_param.param_str);
}
else
{
shader_addline(buffer, "%s == 0.0 ? 0.0 : pow(abs(%s), %s));\n",
src0_param.param_str, src0_param.param_str, src1_param.param_str);
}
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment