Commit 705909ac authored by Alexandre Julliard's avatar Alexandre Julliard

Converted the window children lists to standard lists.

parent d12cb306
......@@ -56,11 +56,9 @@ struct window
{
struct window *parent; /* parent window */
user_handle_t owner; /* owner of this window */
struct window *first_child; /* first child in Z-order */
struct window *last_child; /* last child in Z-order */
struct window *first_unlinked; /* first child not linked in the Z-order list */
struct window *next; /* next window in Z-order */
struct window *prev; /* prev window in Z-order */
struct list children; /* list of children in Z-order */
struct list unlinked; /* list of children not linked in the Z-order list */
struct list entry; /* entry in parent's children list */
user_handle_t handle; /* full handle for this window */
struct thread *thread; /* thread owning the window */
struct window_class *class; /* window class */
......@@ -112,52 +110,53 @@ inline static struct window *get_window( user_handle_t handle )
return ret;
}
/* unlink a window from the tree */
static void unlink_window( struct window *win )
{
struct window *parent = win->parent;
assert( parent );
if (win->next) win->next->prev = win->prev;
else if (parent->last_child == win) parent->last_child = win->prev;
if (win->prev) win->prev->next = win->next;
else if (parent->first_child == win) parent->first_child = win->next;
else if (parent->first_unlinked == win) parent->first_unlinked = win->next;
}
/* link a window into the tree (or unlink it if the new parent is NULL) */
static void link_window( struct window *win, struct window *parent, struct window *previous )
{
unlink_window( win ); /* unlink it from the previous location */
list_remove( &win->entry ); /* unlink it from the previous location */
if (parent)
{
win->parent = parent;
if ((win->prev = previous))
{
if ((win->next = previous->next)) win->next->prev = win;
else if (win->parent->last_child == previous) win->parent->last_child = win;
win->prev->next = win;
}
else
{
if ((win->next = parent->first_child)) win->next->prev = win;
else win->parent->last_child = win;
parent->first_child = win;
}
if (previous) list_add_after( &previous->entry, &win->entry );
else list_add_head( &parent->children, &win->entry );
}
else /* move it to parent unlinked list */
{
parent = win->parent;
if ((win->next = parent->first_unlinked)) win->next->prev = win;
win->prev = NULL;
parent->first_unlinked = win;
list_add_head( &win->parent->unlinked, &win->entry );
}
}
/* get next window in Z-order list */
static inline struct window *get_next_window( struct window *win )
{
struct list *ptr = list_next( &win->parent->children, &win->entry );
if (ptr == &win->parent->unlinked) ptr = NULL;
return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}
/* get previous window in Z-order list */
static inline struct window *get_prev_window( struct window *win )
{
struct list *ptr = list_prev( &win->parent->children, &win->entry );
if (ptr == &win->parent->unlinked) ptr = NULL;
return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}
/* get first child in Z-order list */
static inline struct window *get_first_child( struct window *win )
{
struct list *ptr = list_head( &win->children );
return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}
/* get last child in Z-order list */
static inline struct window *get_last_child( struct window *win )
{
struct list *ptr = list_tail( &win->children );
return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
}
/* append a user handle to a handle array */
static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
{
......@@ -279,8 +278,10 @@ static void destroy_window( struct window *win )
assert( win != top_window );
/* destroy all children */
while (win->first_child) destroy_window( win->first_child );
while (win->first_unlinked) destroy_window( win->first_unlinked );
while (!list_empty(&win->children))
destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
while (!list_empty(&win->unlinked))
destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
if (win->thread->queue)
{
......@@ -295,7 +296,7 @@ static void destroy_window( struct window *win )
if (win == taskman_window) taskman_window = NULL;
free_user_handle( win->handle );
destroy_properties( win );
unlink_window( win );
list_remove( &win->entry );
if (win->win_region) free_region( win->win_region );
if (win->update_region) free_region( win->update_region );
release_class( win->class );
......@@ -329,9 +330,6 @@ static struct window *create_window( struct window *parent, struct window *owner
}
win->parent = parent;
win->owner = owner ? owner->handle : 0;
win->first_child = NULL;
win->last_child = NULL;
win->first_unlinked = NULL;
win->thread = current;
win->class = class;
win->atom = atom;
......@@ -350,14 +348,11 @@ static struct window *create_window( struct window *parent, struct window *owner
win->properties = NULL;
win->nb_extra_bytes = extra_bytes;
memset( win->extra_bytes, 0, extra_bytes );
list_init( &win->children );
list_init( &win->unlinked );
if (parent) /* put it on parent unlinked list */
{
if ((win->next = parent->first_unlinked)) win->next->prev = win;
win->prev = NULL;
parent->first_unlinked = win;
}
else win->next = win->prev = NULL;
/* put it on parent unlinked list */
if (parent) list_add_head( &parent->unlinked, &win->entry );
/* if parent belongs to a different thread, attach the two threads */
if (parent && parent->thread && parent->thread != current)
......@@ -462,7 +457,7 @@ static struct window *child_window_from_point( struct window *parent, int x, int
{
struct window *ptr;
for (ptr = parent->first_child; ptr; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
......@@ -485,7 +480,7 @@ static int get_window_children_from_point( struct window *parent, int x, int y,
{
struct window *ptr;
for (ptr = parent->first_child; ptr; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
......@@ -565,19 +560,20 @@ static struct window *find_child_to_repaint( struct window *parent, struct threa
{
struct window *ptr, *ret = NULL;
for (ptr = parent->first_child; ptr && !ret; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (!(ptr->style & WS_VISIBLE)) continue;
if (ptr->thread == thread && win_needs_repaint( ptr ))
ret = ptr;
else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
ret = find_child_to_repaint( ptr, thread );
if (ret) break;
}
if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
{
/* transparent window, check for non-transparent sibling to paint first */
for (ptr = ret->next; ptr; ptr = ptr->next)
for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr))
{
if (!(ptr->style & WS_VISIBLE)) continue;
if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
......@@ -628,8 +624,9 @@ static struct region *clip_children( struct window *parent, struct window *last,
struct region *tmp = create_empty_region();
if (!tmp) return NULL;
for (ptr = parent->first_child; ptr && ptr != last; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (ptr == last) break;
if (!(ptr->style & WS_VISIBLE)) continue;
if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
set_region_rect( tmp, &ptr->window_rect );
......@@ -961,7 +958,7 @@ static void redraw_window( struct window *win, struct region *region, int frame,
if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;
for (child = win->first_child; child; child = child->next)
LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
{
if (!(child->style & WS_VISIBLE)) continue;
if (!rect_in_region( tmp, &child->window_rect )) continue;
......@@ -1005,7 +1002,7 @@ static unsigned int get_child_update_flags( struct window *win, unsigned int fla
struct window *ptr;
unsigned int ret = 0;
for (ptr = win->first_child; ptr && !ret; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry )
{
if (!(ptr->style & WS_VISIBLE)) continue;
if ((ret = get_update_flags( ptr, flags )) != 0)
......@@ -1021,7 +1018,9 @@ static unsigned int get_child_update_flags( struct window *win, unsigned int fla
*/
if (!(flags & UPDATE_NOCHILDREN) &&
((flags & UPDATE_ALLCHILDREN) || (ptr->style & WS_CLIPCHILDREN)))
ret = get_child_update_flags( ptr, flags, child );
{
if ((ret = get_child_update_flags( ptr, flags, child ))) break;
}
}
return ret;
}
......@@ -1202,7 +1201,7 @@ DECL_HANDLER(link_window)
{
if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
{
previous = parent->last_child;
previous = get_last_child( parent );
if (previous == win) return; /* nothing to do */
}
else
......@@ -1346,19 +1345,21 @@ DECL_HANDLER(get_window_children)
size_t len;
if (parent)
for (ptr = parent->first_child, total = 0; ptr; ptr = ptr->next)
{
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
total++;
}
}
reply->count = total;
len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
if (len && ((data = set_reply_data_size( len ))))
{
for (ptr = parent->first_child; ptr && len; ptr = ptr->next)
LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
{
if (len < sizeof(*data)) break;
if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
*data++ = ptr->handle;
......@@ -1392,31 +1393,31 @@ DECL_HANDLER(get_window_children_from_point)
/* get window tree information from a window handle */
DECL_HANDLER(get_window_tree)
{
struct window *win = get_window( req->handle );
struct window *ptr, *win = get_window( req->handle );
if (!win) return;
reply->parent = 0;
reply->owner = 0;
reply->next_sibling = 0;
reply->prev_sibling = 0;
reply->first_sibling = 0;
reply->last_sibling = 0;
reply->first_child = 0;
reply->last_child = 0;
if (win->parent)
{
struct window *parent = win->parent;
reply->parent = parent->handle;
reply->owner = win->owner;
reply->next_sibling = win->next ? win->next->handle : 0;
reply->prev_sibling = win->prev ? win->prev->handle : 0;
reply->first_sibling = parent->first_child ? parent->first_child->handle : 0;
reply->last_sibling = parent->last_child ? parent->last_child->handle : 0;
}
else
{
reply->parent = 0;
reply->owner = 0;
reply->next_sibling = 0;
reply->prev_sibling = 0;
reply->first_sibling = 0;
reply->last_sibling = 0;
reply->parent = parent->handle;
reply->owner = win->owner;
if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
}
reply->first_child = win->first_child ? win->first_child->handle : 0;
reply->last_child = win->last_child ? win->last_child->handle : 0;
if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle;
if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle;
}
......@@ -1441,11 +1442,11 @@ DECL_HANDLER(set_window_pos)
{
if (!req->previous) /* special case: HWND_TOP */
{
if (win->parent->first_child == win) flags |= SWP_NOZORDER;
if (get_first_child(win->parent) == win) flags |= SWP_NOZORDER;
}
else if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
{
previous = win->parent->last_child;
previous = get_last_child( win->parent );
}
else
{
......
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