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wine
wine-winehq
Commits
70861505
Commit
70861505
authored
Sep 18, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 18, 2013
Browse files
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Plain Diff
d3d10: Avoid LPCSTR.
parent
2cc421f5
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Inline
Side-by-side
Showing
8 changed files
with
148 additions
and
145 deletions
+148
-145
d3d10_main.c
dlls/d3d10/d3d10_main.c
+3
-3
effect.c
dlls/d3d10/effect.c
+56
-55
shader.c
dlls/d3d10/shader.c
+2
-2
d3d10.idl
include/d3d10.idl
+6
-4
d3d10_1shader.h
include/d3d10_1shader.h
+3
-3
d3d10effect.h
include/d3d10effect.h
+61
-61
d3d10shader.h
include/d3d10shader.h
+15
-15
d3dcommon.idl
include/d3dcommon.idl
+2
-2
No files found.
dlls/d3d10/d3d10_main.c
View file @
70861505
...
...
@@ -261,21 +261,21 @@ HRESULT WINAPI D3D10CompileEffectFromMemory(void *data, SIZE_T data_size, const
}
LPCSTR
WINAPI
D3D10GetVertexShaderProfile
(
ID3D10Device
*
device
)
const
char
*
WINAPI
D3D10GetVertexShaderProfile
(
ID3D10Device
*
device
)
{
FIXME
(
"device %p stub!
\n
"
,
device
);
return
"vs_4_0"
;
}
LPCSTR
WINAPI
D3D10GetGeometryShaderProfile
(
ID3D10Device
*
device
)
const
char
*
WINAPI
D3D10GetGeometryShaderProfile
(
ID3D10Device
*
device
)
{
FIXME
(
"device %p stub!
\n
"
,
device
);
return
"gs_4_0"
;
}
LPCSTR
WINAPI
D3D10GetPixelShaderProfile
(
ID3D10Device
*
device
)
const
char
*
WINAPI
D3D10GetPixelShaderProfile
(
ID3D10Device
*
device
)
{
FIXME
(
"device %p stub!
\n
"
,
device
);
...
...
dlls/d3d10/effect.c
View file @
70861505
...
...
@@ -2577,7 +2577,7 @@ static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetCon
}
static
struct
ID3D10EffectConstantBuffer
*
STDMETHODCALLTYPE
d3d10_effect_GetConstantBufferByName
(
ID3D10Effect
*
iface
,
LPCSTR
name
)
const
char
*
name
)
{
struct
d3d10_effect
*
This
=
impl_from_ID3D10Effect
(
iface
);
unsigned
int
i
;
...
...
@@ -2634,7 +2634,8 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableB
return
&
null_variable
.
ID3D10EffectVariable_iface
;
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_GetVariableByName
(
ID3D10Effect
*
iface
,
LPCSTR
name
)
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_GetVariableByName
(
ID3D10Effect
*
iface
,
const
char
*
name
)
{
struct
d3d10_effect
*
This
=
impl_from_ID3D10Effect
(
iface
);
unsigned
int
i
;
...
...
@@ -2681,7 +2682,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableB
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_GetVariableBySemantic
(
ID3D10Effect
*
iface
,
LPCSTR
semantic
)
const
char
*
semantic
)
{
struct
d3d10_effect
*
This
=
impl_from_ID3D10Effect
(
iface
);
unsigned
int
i
;
...
...
@@ -2749,7 +2750,7 @@ static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqu
}
static
struct
ID3D10EffectTechnique
*
STDMETHODCALLTYPE
d3d10_effect_GetTechniqueByName
(
ID3D10Effect
*
iface
,
LPCSTR
name
)
const
char
*
name
)
{
struct
d3d10_effect
*
This
=
impl_from_ID3D10Effect
(
iface
);
unsigned
int
i
;
...
...
@@ -2877,7 +2878,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_technique_Ge
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_technique_GetAnnotationByName
(
ID3D10EffectTechnique
*
iface
,
LPCSTR
name
)
ID3D10EffectTechnique
*
iface
,
const
char
*
name
)
{
struct
d3d10_effect_technique
*
This
=
impl_from_ID3D10EffectTechnique
(
iface
);
unsigned
int
i
;
...
...
@@ -2921,7 +2922,7 @@ static struct ID3D10EffectPass * STDMETHODCALLTYPE d3d10_effect_technique_GetPas
}
static
struct
ID3D10EffectPass
*
STDMETHODCALLTYPE
d3d10_effect_technique_GetPassByName
(
ID3D10EffectTechnique
*
iface
,
LPCSTR
name
)
const
char
*
name
)
{
struct
d3d10_effect_technique
*
This
=
impl_from_ID3D10EffectTechnique
(
iface
);
unsigned
int
i
;
...
...
@@ -3109,7 +3110,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_pass_GetAnno
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_pass_GetAnnotationByName
(
ID3D10EffectPass
*
iface
,
LPCSTR
name
)
const
char
*
name
)
{
struct
d3d10_effect_pass
*
This
=
impl_from_ID3D10EffectPass
(
iface
);
unsigned
int
i
;
...
...
@@ -3247,7 +3248,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_variable_Get
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_variable_GetAnnotationByName
(
ID3D10EffectVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectVariable
*
iface
,
const
char
*
name
)
{
struct
d3d10_effect_variable
*
This
=
impl_from_ID3D10EffectVariable
(
iface
);
unsigned
int
i
;
...
...
@@ -3291,7 +3292,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_variable_Get
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_variable_GetMemberByName
(
ID3D10EffectVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectVariable
*
iface
,
const
char
*
name
)
{
struct
d3d10_effect_variable
*
This
=
impl_from_ID3D10EffectVariable
(
iface
);
unsigned
int
i
;
...
...
@@ -3324,7 +3325,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_variable_Get
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_variable_GetMemberBySemantic
(
ID3D10EffectVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectVariable
*
iface
,
const
char
*
semantic
)
{
struct
d3d10_effect_variable
*
This
=
impl_from_ID3D10EffectVariable
(
iface
);
unsigned
int
i
;
...
...
@@ -3627,7 +3628,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_constant_buf
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_constant_buffer_GetAnnotationByName
(
ID3D10EffectConstantBuffer
*
iface
,
LPCSTR
name
)
ID3D10EffectConstantBuffer
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -3639,13 +3640,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_constant_buf
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_constant_buffer_GetMemberByName
(
ID3D10EffectConstantBuffer
*
iface
,
LPCSTR
name
)
ID3D10EffectConstantBuffer
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_constant_buffer_GetMemberBySemantic
(
ID3D10EffectConstantBuffer
*
iface
,
LPCSTR
semantic
)
ID3D10EffectConstantBuffer
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -3847,7 +3848,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_scalar_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_scalar_variable_GetAnnotationByName
(
ID3D10EffectScalarVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectScalarVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -3859,13 +3860,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_scalar_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_scalar_variable_GetMemberByName
(
ID3D10EffectScalarVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectScalarVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_scalar_variable_GetMemberBySemantic
(
ID3D10EffectScalarVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectScalarVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -4141,7 +4142,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_vector_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_vector_variable_GetAnnotationByName
(
ID3D10EffectVectorVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectVectorVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -4153,13 +4154,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_vector_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_vector_variable_GetMemberByName
(
ID3D10EffectVectorVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectVectorVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_vector_variable_GetMemberBySemantic
(
ID3D10EffectVectorVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectVectorVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -4435,7 +4436,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_matrix_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_matrix_variable_GetAnnotationByName
(
ID3D10EffectMatrixVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectMatrixVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -4447,13 +4448,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_matrix_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_matrix_variable_GetMemberByName
(
ID3D10EffectMatrixVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectMatrixVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_matrix_variable_GetMemberBySemantic
(
ID3D10EffectMatrixVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectMatrixVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -4694,7 +4695,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_string_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_string_variable_GetAnnotationByName
(
ID3D10EffectStringVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectStringVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -4706,13 +4707,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_string_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_string_variable_GetMemberByName
(
ID3D10EffectStringVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectStringVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_string_variable_GetMemberBySemantic
(
ID3D10EffectStringVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectStringVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -4822,7 +4823,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_string_variable_GetRawValue(ID3D10
/* ID3D10EffectStringVariable methods */
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_string_variable_GetString
(
ID3D10EffectStringVariable
*
iface
,
LPCSTR
*
str
)
const
char
*
*
str
)
{
FIXME
(
"iface %p, str %p stub!
\n
"
,
iface
,
str
);
...
...
@@ -4830,7 +4831,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_string_variable_GetString(ID3D10Ef
}
static
HRESULT
STDMETHODCALLTYPE
d3d10_effect_string_variable_GetStringArray
(
ID3D10EffectStringVariable
*
iface
,
LPCSTR
*
strs
,
UINT
offset
,
UINT
count
)
const
char
*
*
strs
,
UINT
offset
,
UINT
count
)
{
FIXME
(
"iface %p, strs %p, offset %u, count %u stub!
\n
"
,
iface
,
strs
,
offset
,
count
);
...
...
@@ -4899,7 +4900,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_shader_resou
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_resource_variable_GetAnnotationByName
(
ID3D10EffectShaderResourceVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectShaderResourceVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -4911,13 +4912,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_shader_resou
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_resource_variable_GetMemberByName
(
ID3D10EffectShaderResourceVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectShaderResourceVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_resource_variable_GetMemberBySemantic
(
ID3D10EffectShaderResourceVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectShaderResourceVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -5123,7 +5124,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_render_targe
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_render_target_view_variable_GetAnnotationByName
(
ID3D10EffectRenderTargetViewVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectRenderTargetViewVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -5135,13 +5136,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_render_targe
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_render_target_view_variable_GetMemberByName
(
ID3D10EffectRenderTargetViewVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectRenderTargetViewVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_render_target_view_variable_GetMemberBySemantic
(
ID3D10EffectRenderTargetViewVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectRenderTargetViewVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -5347,7 +5348,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_depth_stenci
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_view_variable_GetAnnotationByName
(
ID3D10EffectDepthStencilViewVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectDepthStencilViewVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -5359,13 +5360,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_depth_stenci
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_view_variable_GetMemberByName
(
ID3D10EffectDepthStencilViewVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectDepthStencilViewVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_view_variable_GetMemberBySemantic
(
ID3D10EffectDepthStencilViewVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectDepthStencilViewVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -5570,7 +5571,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_shader_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_variable_GetAnnotationByName
(
ID3D10EffectShaderVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectShaderVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -5582,13 +5583,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_shader_varia
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_variable_GetMemberByName
(
ID3D10EffectShaderVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectShaderVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_shader_variable_GetMemberBySemantic
(
ID3D10EffectShaderVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectShaderVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -5949,7 +5950,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_blend_variab
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_blend_variable_GetAnnotationByName
(
ID3D10EffectBlendVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectBlendVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -5961,13 +5962,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_blend_variab
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_blend_variable_GetMemberByName
(
ID3D10EffectBlendVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectBlendVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_blend_variable_GetMemberBySemantic
(
ID3D10EffectBlendVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectBlendVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -6183,7 +6184,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_depth_stenci
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_variable_GetAnnotationByName
(
ID3D10EffectDepthStencilVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectDepthStencilVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -6195,13 +6196,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_depth_stenci
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_variable_GetMemberByName
(
ID3D10EffectDepthStencilVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectDepthStencilVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_depth_stencil_variable_GetMemberBySemantic
(
ID3D10EffectDepthStencilVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectDepthStencilVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -6417,7 +6418,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_rasterizer_v
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_rasterizer_variable_GetAnnotationByName
(
ID3D10EffectRasterizerVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectRasterizerVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -6429,13 +6430,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_rasterizer_v
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_rasterizer_variable_GetMemberByName
(
ID3D10EffectRasterizerVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectRasterizerVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_rasterizer_variable_GetMemberBySemantic
(
ID3D10EffectRasterizerVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectRasterizerVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -6651,7 +6652,7 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_sampler_vari
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetAnnotationByName
(
ID3D10EffectSamplerVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectSamplerVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetAnnotationByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
...
...
@@ -6663,13 +6664,13 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_sampler_vari
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetMemberByName
(
ID3D10EffectSamplerVariable
*
iface
,
LPCSTR
name
)
ID3D10EffectSamplerVariable
*
iface
,
const
char
*
name
)
{
return
d3d10_effect_variable_GetMemberByName
((
ID3D10EffectVariable
*
)
iface
,
name
);
}
static
struct
ID3D10EffectVariable
*
STDMETHODCALLTYPE
d3d10_effect_sampler_variable_GetMemberBySemantic
(
ID3D10EffectSamplerVariable
*
iface
,
LPCSTR
semantic
)
ID3D10EffectSamplerVariable
*
iface
,
const
char
*
semantic
)
{
return
d3d10_effect_variable_GetMemberBySemantic
((
ID3D10EffectVariable
*
)
iface
,
semantic
);
}
...
...
@@ -6927,7 +6928,7 @@ static struct ID3D10EffectType * STDMETHODCALLTYPE d3d10_effect_type_GetMemberTy
}
static
struct
ID3D10EffectType
*
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberTypeByName
(
ID3D10EffectType
*
iface
,
LPCSTR
name
)
const
char
*
name
)
{
struct
d3d10_effect_type
*
This
=
impl_from_ID3D10EffectType
(
iface
);
unsigned
int
i
;
...
...
@@ -6960,7 +6961,7 @@ static struct ID3D10EffectType * STDMETHODCALLTYPE d3d10_effect_type_GetMemberTy
}
static
struct
ID3D10EffectType
*
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberTypeBySemantic
(
ID3D10EffectType
*
iface
,
LPCSTR
semantic
)
const
char
*
semantic
)
{
struct
d3d10_effect_type
*
This
=
impl_from_ID3D10EffectType
(
iface
);
unsigned
int
i
;
...
...
@@ -6992,7 +6993,7 @@ static struct ID3D10EffectType * STDMETHODCALLTYPE d3d10_effect_type_GetMemberTy
return
&
null_type
.
ID3D10EffectType_iface
;
}
static
LPCSTR
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberName
(
ID3D10EffectType
*
iface
,
UINT
index
)
static
const
char
*
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberName
(
ID3D10EffectType
*
iface
,
UINT
index
)
{
struct
d3d10_effect_type
*
This
=
impl_from_ID3D10EffectType
(
iface
);
struct
d3d10_effect_type_member
*
typem
;
...
...
@@ -7012,7 +7013,7 @@ static LPCSTR STDMETHODCALLTYPE d3d10_effect_type_GetMemberName(ID3D10EffectType
return
typem
->
name
;
}
static
LPCSTR
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberSemantic
(
ID3D10EffectType
*
iface
,
UINT
index
)
static
const
char
*
STDMETHODCALLTYPE
d3d10_effect_type_GetMemberSemantic
(
ID3D10EffectType
*
iface
,
UINT
index
)
{
struct
d3d10_effect_type
*
This
=
impl_from_ID3D10EffectType
(
iface
);
struct
d3d10_effect_type_member
*
typem
;
...
...
dlls/d3d10/shader.c
View file @
70861505
...
...
@@ -93,9 +93,9 @@ static struct ID3D10ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3d10_sha
}
static
struct
ID3D10ShaderReflectionConstantBuffer
*
STDMETHODCALLTYPE
d3d10_shader_reflection_GetConstantBufferByName
(
ID3D10ShaderReflection
*
iface
,
LPCSTR
name
)
ID3D10ShaderReflection
*
iface
,
const
char
*
name
)
{
FIXME
(
"iface %p, name
\"
%s
\"
stub!
\n
"
,
iface
,
name
);
FIXME
(
"iface %p, name
%s stub!
\n
"
,
iface
,
debugstr_a
(
name
)
);
return
NULL
;
}
...
...
include/d3d10.idl
View file @
70861505
...
...
@@ -795,8 +795,9 @@ typedef struct D3D10_SUBRESOURCE_DATA {
UINT
SysMemSlicePitch
;
}
D3D10_SUBRESOURCE_DATA
;
typedef
struct
D3D10_SO_DECLARATION_ENTRY
{
LPCSTR
SemanticName
;
typedef
struct
D3D10_SO_DECLARATION_ENTRY
{
const
char
*
SemanticName
;
UINT
SemanticIndex
;
BYTE
StartComponent
;
BYTE
ComponentCount
;
...
...
@@ -808,8 +809,9 @@ typedef enum D3D10_INPUT_CLASSIFICATION {
D3D10_INPUT_PER_INSTANCE_DATA
,
}
D3D10_INPUT_CLASSIFICATION
;
typedef
struct
D3D10_INPUT_ELEMENT_DESC
{
LPCSTR
SemanticName
;
typedef
struct
D3D10_INPUT_ELEMENT_DESC
{
const
char
*
SemanticName
;
UINT
SemanticIndex
;
DXGI_FORMAT
Format
;
UINT
InputSlot
;
...
...
include/d3d10_1shader.h
View file @
70861505
...
...
@@ -33,12 +33,12 @@ DECLARE_INTERFACE_(ID3D10ShaderReflection1, IUnknown)
/* ID3D10ShaderReflection1 methods */
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_SHADER_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
GetResourceBindingDesc
)(
THIS_
UINT
index
,
D3D10_SHADER_INPUT_BIND_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetInputParameterDesc
)(
THIS_
UINT
index
,
D3D10_SIGNATURE_PARAMETER_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetOutputParameterDesc
)(
THIS_
UINT
index
,
D3D10_SIGNATURE_PARAMETER_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionVariable
*
,
GetVariableByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD
(
GetResourceBindingDescByName
)(
THIS_
LPCSTR
name
,
D3D10_SHADER_INPUT_BIND_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionVariable
*
,
GetVariableByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
GetResourceBindingDescByName
)(
THIS_
const
char
*
name
,
D3D10_SHADER_INPUT_BIND_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetMovInstructionCount
)(
THIS_
UINT
*
count
)
PURE
;
STDMETHOD
(
GetMovcInstructionCount
)(
THIS_
UINT
*
count
)
PURE
;
STDMETHOD
(
GetConversionInstructionCount
)(
THIS_
UINT
*
count
)
PURE
;
...
...
include/d3d10effect.h
View file @
70861505
...
...
@@ -60,7 +60,7 @@ typedef enum _D3D10_DEVICE_STATE_TYPES
typedef
struct
_D3D10_EFFECT_TYPE_DESC
{
LPCSTR
TypeName
;
const
char
*
TypeName
;
D3D10_SHADER_VARIABLE_CLASS
Class
;
D3D10_SHADER_VARIABLE_TYPE
Type
;
UINT
Elements
;
...
...
@@ -74,8 +74,8 @@ typedef struct _D3D10_EFFECT_TYPE_DESC
typedef
struct
_D3D10_EFFECT_VARIABLE_DESC
{
LPCSTR
Name
;
LPCSTR
Semantic
;
const
char
*
Name
;
const
char
*
Semantic
;
UINT
Flags
;
UINT
Annotations
;
UINT
BufferOffset
;
...
...
@@ -84,7 +84,7 @@ typedef struct _D3D10_EFFECT_VARIABLE_DESC
typedef
struct
_D3D10_TECHNIQUE_DESC
{
LPCSTR
Name
;
const
char
*
Name
;
UINT
Passes
;
UINT
Annotations
;
}
D3D10_TECHNIQUE_DESC
;
...
...
@@ -133,14 +133,14 @@ typedef struct _D3D10_EFFECT_SHADER_DESC
BOOL
IsInline
;
const
BYTE
*
pBytecode
;
UINT
BytecodeLength
;
LPCSTR
SODecl
;
const
char
*
SODecl
;
UINT
NumInputSignatureEntries
;
UINT
NumOutputSignatureEntries
;
}
D3D10_EFFECT_SHADER_DESC
;
typedef
struct
_D3D10_PASS_DESC
{
LPCSTR
Name
;
const
char
*
Name
;
UINT
Annotations
;
BYTE
*
pIAInputSignature
;
SIZE_T
IAInputSignatureSize
;
...
...
@@ -167,10 +167,10 @@ DECLARE_INTERFACE(ID3D10EffectType)
STDMETHOD_
(
BOOL
,
IsValid
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_TYPE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetMemberTypeByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetMemberTypeByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetMemberTypeBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
LPCSTR
,
GetMemberName
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
LPCSTR
,
GetMemberSemantic
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetMemberTypeByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetMemberTypeBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
const
char
*
,
GetMemberName
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
const
char
*
,
GetMemberSemantic
)(
THIS_
UINT
index
)
PURE
;
};
#undef INTERFACE
...
...
@@ -183,10 +183,10 @@ DECLARE_INTERFACE(ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -217,10 +217,10 @@ DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -256,10 +256,10 @@ DECLARE_INTERFACE_(ID3D10EffectScalarVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -303,10 +303,10 @@ DECLARE_INTERFACE_(ID3D10EffectVectorVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -350,10 +350,10 @@ DECLARE_INTERFACE_(ID3D10EffectMatrixVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -393,10 +393,10 @@ DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -415,8 +415,8 @@ DECLARE_INTERFACE_(ID3D10EffectStringVariable, ID3D10EffectVariable)
STDMETHOD
(
SetRawValue
)(
THIS_
void
*
data
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetRawValue
)(
THIS_
void
*
data
,
UINT
offset
,
UINT
count
)
PURE
;
/* ID3D10EffectStringVariable methods */
STDMETHOD
(
GetString
)(
THIS_
LPCSTR
*
str
)
PURE
;
STDMETHOD
(
GetStringArray
)(
THIS_
LPCSTR
*
strs
,
UINT
offset
,
UINT
count
)
PURE
;
STDMETHOD
(
GetString
)(
THIS_
const
char
*
*
str
)
PURE
;
STDMETHOD
(
GetStringArray
)(
THIS_
const
char
*
*
strs
,
UINT
offset
,
UINT
count
)
PURE
;
};
#undef INTERFACE
...
...
@@ -431,10 +431,10 @@ DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -471,10 +471,10 @@ DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -511,10 +511,10 @@ DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -550,10 +550,10 @@ DECLARE_INTERFACE_(ID3D10EffectShaderVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -593,10 +593,10 @@ DECLARE_INTERFACE_(ID3D10EffectBlendVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -631,10 +631,10 @@ DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -669,10 +669,10 @@ DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -707,10 +707,10 @@ DECLARE_INTERFACE_(ID3D10EffectSamplerVariable, ID3D10EffectVariable)
STDMETHOD_
(
struct
ID3D10EffectType
*
,
GetType
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_VARIABLE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetMemberBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetElement
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetParentConstantBuffer
)(
THIS
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectScalarVariable
*
,
AsScalar
)(
THIS
)
PURE
;
...
...
@@ -742,9 +742,9 @@ DECLARE_INTERFACE(ID3D10EffectTechnique)
STDMETHOD_
(
BOOL
,
IsValid
)(
THIS
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_TECHNIQUE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectPass
*
,
GetPassByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectPass
*
,
GetPassByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectPass
*
,
GetPassByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
ComputeStateBlockMask
)(
THIS_
D3D10_STATE_BLOCK_MASK
*
mask
)
PURE
;
};
#undef INTERFACE
...
...
@@ -764,12 +764,12 @@ DECLARE_INTERFACE_(ID3D10Effect, IUnknown)
STDMETHOD
(
GetDevice
)(
THIS_
ID3D10Device
**
device
)
PURE
;
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_EFFECT_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetConstantBufferByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetVariableByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetVariableByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetVariableBySemantic
)(
THIS_
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetVariableByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetVariableBySemantic
)(
THIS_
const
char
*
semantic
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectTechnique
*
,
GetTechniqueByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectTechnique
*
,
GetTechniqueByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectTechnique
*
,
GetTechniqueByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
Optimize
)(
THIS
)
PURE
;
STDMETHOD_
(
BOOL
,
IsOptimized
)(
THIS
)
PURE
;
};
...
...
@@ -800,7 +800,7 @@ DECLARE_INTERFACE(ID3D10EffectPass)
STDMETHOD
(
GetGeometryShaderDesc
)(
THIS_
D3D10_PASS_SHADER_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetPixelShaderDesc
)(
THIS_
D3D10_PASS_SHADER_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10EffectVariable
*
,
GetAnnotationByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
Apply
)(
THIS_
UINT
flags
)
PURE
;
STDMETHOD
(
ComputeStateBlockMask
)(
THIS_
D3D10_STATE_BLOCK_MASK
*
mask
)
PURE
;
};
...
...
include/d3d10shader.h
View file @
70861505
...
...
@@ -72,7 +72,7 @@ typedef ID3DInclude *LPD3D10INCLUDE;
typedef
struct
_D3D10_SHADER_INPUT_BIND_DESC
{
LPCSTR
Name
;
const
char
*
Name
;
D3D10_SHADER_INPUT_TYPE
Type
;
UINT
BindPoint
;
UINT
BindCount
;
...
...
@@ -84,7 +84,7 @@ typedef struct _D3D10_SHADER_INPUT_BIND_DESC
typedef
struct
_D3D10_SIGNATURE_PARAMETER_DESC
{
LPCSTR
SemanticName
;
const
char
*
SemanticName
;
UINT
SemanticIndex
;
UINT
Register
;
D3D10_NAME
SystemValueType
;
...
...
@@ -96,7 +96,7 @@ typedef struct _D3D10_SIGNATURE_PARAMETER_DESC
typedef
struct
_D3D10_SHADER_DESC
{
UINT
Version
;
LPCSTR
Creator
;
const
char
*
Creator
;
UINT
Flags
;
UINT
ConstantBuffers
;
UINT
BoundResources
;
...
...
@@ -127,7 +127,7 @@ typedef struct _D3D10_SHADER_DESC
typedef
struct
_D3D10_SHADER_BUFFER_DESC
{
LPCSTR
Name
;
const
char
*
Name
;
D3D10_CBUFFER_TYPE
Type
;
UINT
Variables
;
UINT
Size
;
...
...
@@ -136,7 +136,7 @@ typedef struct _D3D10_SHADER_BUFFER_DESC
typedef
struct
_D3D10_SHADER_VARIABLE_DESC
{
LPCSTR
Name
;
const
char
*
Name
;
UINT
StartOffset
;
UINT
Size
;
UINT
uFlags
;
...
...
@@ -161,8 +161,8 @@ DECLARE_INTERFACE(ID3D10ShaderReflectionType)
{
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_SHADER_TYPE_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionType
*
,
GetMemberTypeByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionType
*
,
GetMemberTypeByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
LPCSTR
,
GetMemberTypeName
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionType
*
,
GetMemberTypeByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD_
(
const
char
*
,
GetMemberTypeName
)(
THIS_
UINT
index
)
PURE
;
};
#undef INTERFACE
...
...
@@ -183,7 +183,7 @@ DECLARE_INTERFACE(ID3D10ShaderReflectionConstantBuffer)
{
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_SHADER_BUFFER_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionVariable
*
,
GetVariableByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionVariable
*
,
GetVariableByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionVariable
*
,
GetVariableByName
)(
THIS_
const
char
*
name
)
PURE
;
};
#undef INTERFACE
...
...
@@ -199,7 +199,7 @@ DECLARE_INTERFACE_(ID3D10ShaderReflection, IUnknown)
/* ID3D10ShaderReflection methods */
STDMETHOD
(
GetDesc
)(
THIS_
D3D10_SHADER_DESC
*
desc
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByIndex
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
struct
ID3D10ShaderReflectionConstantBuffer
*
,
GetConstantBufferByName
)(
THIS_
const
char
*
name
)
PURE
;
STDMETHOD
(
GetResourceBindingDesc
)(
THIS_
UINT
index
,
D3D10_SHADER_INPUT_BIND_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetInputParameterDesc
)(
THIS_
UINT
index
,
D3D10_SIGNATURE_PARAMETER_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetOutputParameterDesc
)(
THIS_
UINT
index
,
D3D10_SIGNATURE_PARAMETER_DESC
*
desc
)
PURE
;
...
...
@@ -211,14 +211,14 @@ DECLARE_INTERFACE_(ID3D10ShaderReflection, IUnknown)
extern
"C"
{
#endif
HRESULT
WINAPI
D3D10CompileShader
(
LPCSTR
data
,
SIZE_T
data_size
,
LPCSTR
filename
,
const
D3D10_SHADER_MACRO
*
defines
,
ID3D10Include
*
include
,
LPCSTR
entrypoint
,
LPCSTR
profile
,
UINT
flags
,
ID3D10Blob
**
shader
,
ID3D10Blob
**
error_messages
);
HRESULT
WINAPI
D3D10CompileShader
(
const
char
*
data
,
SIZE_T
data_size
,
const
char
*
filename
,
const
D3D10_SHADER_MACRO
*
defines
,
ID3D10Include
*
include
,
const
char
*
entrypoint
,
const
char
*
profile
,
UINT
flags
,
ID3D10Blob
**
shader
,
ID3D10Blob
**
error_messages
);
HRESULT
WINAPI
D3D10DisassembleShader
(
const
void
*
data
,
SIZE_T
data_size
,
BOOL
color_code
,
const
char
*
comments
,
ID3D10Blob
**
disassembly
);
LPCSTR
WINAPI
D3D10GetVertexShaderProfile
(
ID3D10Device
*
device
);
LPCSTR
WINAPI
D3D10GetGeometryShaderProfile
(
ID3D10Device
*
device
);
LPCSTR
WINAPI
D3D10GetPixelShaderProfile
(
ID3D10Device
*
device
);
const
char
*
WINAPI
D3D10GetVertexShaderProfile
(
ID3D10Device
*
device
);
const
char
*
WINAPI
D3D10GetGeometryShaderProfile
(
ID3D10Device
*
device
);
const
char
*
WINAPI
D3D10GetPixelShaderProfile
(
ID3D10Device
*
device
);
HRESULT
WINAPI
D3D10ReflectShader
(
const
void
*
data
,
SIZE_T
data_size
,
ID3D10ShaderReflection
**
reflector
);
HRESULT
WINAPI
D3D10GetInputSignatureBlob
(
const
void
*
data
,
SIZE_T
data_size
,
ID3D10Blob
**
blob
);
...
...
include/d3dcommon.idl
View file @
70861505
...
...
@@ -21,8 +21,8 @@ import "ocidl.idl";
typedef
struct
_D3D_SHADER_MACRO
{
LPCSTR
Name
;
LPCSTR
Definition
;
const
char
*
Name
;
const
char
*
Definition
;
}
D3D_SHADER_MACRO
;
typedef
struct
_D3D_SHADER_MACRO
*
LPD3D_SHADER_MACRO
;
...
...
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