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wine
wine-winehq
Commits
70889d68
Commit
70889d68
authored
Jul 28, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 28, 2016
Browse files
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Plain Diff
wined3d: Unify the query get_data() implementations.
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
2337c50e
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Side-by-side
Showing
2 changed files
with
81 additions
and
132 deletions
+81
-132
query.c
dlls/wined3d/query.c
+76
-131
wined3d_private.h
dlls/wined3d/wined3d_private.h
+5
-1
No files found.
dlls/wined3d/query.c
View file @
70889d68
...
...
@@ -26,13 +26,15 @@
WINE_DEFAULT_DEBUG_CHANNEL
(
d3d
);
static
void
wined3d_query_init
(
struct
wined3d_query
*
query
,
struct
wined3d_device
*
device
,
enum
wined3d_query_type
type
,
DWORD
data_size
,
const
struct
wined3d_query_ops
*
query_ops
,
void
*
parent
)
enum
wined3d_query_type
type
,
const
void
*
data
,
DWORD
data_size
,
const
struct
wined3d_query_ops
*
query_ops
,
void
*
parent
)
{
query
->
ref
=
1
;
query
->
parent
=
parent
;
query
->
device
=
device
;
query
->
state
=
QUERY_CREATED
;
query
->
type
=
type
;
query
->
data
=
data
;
query
->
data_size
=
data_size
;
query
->
query_ops
=
query_ops
;
}
...
...
@@ -317,7 +319,24 @@ HRESULT CDECL wined3d_query_get_data(struct wined3d_query *query,
TRACE
(
"query %p, data %p, data_size %u, flags %#x.
\n
"
,
query
,
data
,
data_size
,
flags
);
return
query
->
query_ops
->
query_get_data
(
query
,
data
,
data_size
,
flags
);
if
(
flags
)
WARN
(
"Ignoring flags %#x.
\n
"
,
flags
);
if
(
query
->
state
==
QUERY_BUILDING
)
{
WARN
(
"Query is building, returning S_FALSE.
\n
"
);
return
S_FALSE
;
}
if
(
query
->
state
==
QUERY_CREATED
)
WARN
(
"Query wasn't started yet.
\n
"
);
else
if
(
!
query
->
query_ops
->
query_poll
(
query
))
return
S_FALSE
;
if
(
data
)
memcpy
(
data
,
query
->
data
,
min
(
data_size
,
query
->
data_size
));
return
S_OK
;
}
UINT
CDECL
wined3d_query_get_data_size
(
const
struct
wined3d_query
*
query
)
...
...
@@ -334,52 +353,25 @@ HRESULT CDECL wined3d_query_issue(struct wined3d_query *query, DWORD flags)
return
query
->
query_ops
->
query_issue
(
query
,
flags
);
}
static
void
fill_query_data
(
void
*
out
,
unsigned
int
out_size
,
const
void
*
result
,
unsigned
int
result_size
)
{
memcpy
(
out
,
result
,
min
(
out_size
,
result_size
));
}
static
HRESULT
wined3d_occlusion_query_ops_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
size
,
DWORD
flags
)
static
BOOL
wined3d_occlusion_query_ops_poll
(
struct
wined3d_query
*
query
)
{
struct
wined3d_occlusion_query
*
oq
=
wined3d_occlusion_query_from_query
(
query
);
struct
wined3d_device
*
device
=
query
->
device
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
;
struct
wined3d_context
*
context
;
GLuint
available
;
GLuint
samples
;
HRESULT
res
;
TRACE
(
"query %p, data %p, size %#x, flags %#x.
\n
"
,
query
,
data
,
size
,
flags
);
if
(
!
oq
->
context
)
query
->
state
=
QUERY_CREATED
;
if
(
query
->
state
==
QUERY_CREATED
)
{
/* D3D allows GetData on a new query, OpenGL doesn't. So just invent the data ourselves */
TRACE
(
"Query wasn't yet started, returning S_OK
\n
"
);
samples
=
0
;
fill_query_data
(
data
,
size
,
&
samples
,
sizeof
(
samples
));
return
S_OK
;
}
if
(
query
->
state
==
QUERY_BUILDING
)
{
/* Msdn says this returns an error, but our tests show that S_FALSE is returned */
TRACE
(
"Query is building, returning S_FALSE
\n
"
);
return
S_FALSE
;
}
TRACE
(
"query %p.
\n
"
,
query
);
if
(
oq
->
context
->
tid
!=
GetCurrentThreadId
())
{
FIXME
(
"%p Wrong thread, returning 1.
\n
"
,
query
);
samples
=
1
;
fill_query_data
(
data
,
size
,
&
samples
,
sizeof
(
samples
));
return
S_OK
;
oq
->
samples
=
1
;
return
TRUE
;
}
context
=
context_acquire
(
device
,
context_get_rt_surface
(
oq
->
context
));
gl_info
=
context
->
gl_info
;
GL_EXTCALL
(
glGetQueryObjectuiv
(
oq
->
id
,
GL_QUERY_RESULT_AVAILABLE
,
&
available
));
checkGLcall
(
"glGetQueryObjectuiv(GL_QUERY_RESULT_AVAILABLE)"
);
...
...
@@ -387,63 +379,45 @@ static HRESULT wined3d_occlusion_query_ops_get_data(struct wined3d_query *query,
if
(
available
)
{
if
(
size
)
{
GL_EXTCALL
(
glGetQueryObjectuiv
(
oq
->
id
,
GL_QUERY_RESULT
,
&
samples
));
GL_EXTCALL
(
glGetQueryObjectuiv
(
oq
->
id
,
GL_QUERY_RESULT
,
&
oq
->
samples
));
checkGLcall
(
"glGetQueryObjectuiv(GL_QUERY_RESULT)"
);
TRACE
(
"Returning %d samples.
\n
"
,
samples
);
fill_query_data
(
data
,
size
,
&
samples
,
sizeof
(
samples
));
}
res
=
S_OK
;
}
else
{
res
=
S_FALSE
;
TRACE
(
"Returning %u samples.
\n
"
,
oq
->
samples
);
}
context_release
(
context
);
return
res
;
return
available
;
}
static
HRESULT
wined3d_event_query_ops_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
size
,
DWORD
flags
)
static
BOOL
wined3d_event_query_ops_poll
(
struct
wined3d_query
*
query
)
{
struct
wined3d_event_query
*
event_query
=
wined3d_event_query_from_query
(
query
);
enum
wined3d_event_query_result
ret
;
BOOL
signaled
;
TRACE
(
"query %p, data %p, size %#x, flags %#x.
\n
"
,
query
,
data
,
size
,
flags
);
if
(
!
data
||
!
size
)
return
S_OK
;
TRACE
(
"query %p.
\n
"
,
query
);
ret
=
wined3d_event_query_test
(
event_query
,
query
->
device
);
switch
(
ret
)
switch
(
ret
)
{
case
WINED3D_EVENT_QUERY_OK
:
case
WINED3D_EVENT_QUERY_NOT_STARTED
:
signaled
=
TRUE
;
fill_query_data
(
data
,
size
,
&
signaled
,
sizeof
(
signaled
));
break
;
return
event_query
->
signalled
=
TRUE
;
case
WINED3D_EVENT_QUERY_WAITING
:
signaled
=
FALSE
;
fill_query_data
(
data
,
size
,
&
signaled
,
sizeof
(
signaled
));
break
;
return
event_query
->
signalled
=
FALSE
;
case
WINED3D_EVENT_QUERY_WRONG_THREAD
:
FIXME
(
"(%p) Wrong thread, reporting GPU idle.
\n
"
,
query
);
signaled
=
TRUE
;
fill_query_data
(
data
,
size
,
&
signaled
,
sizeof
(
signaled
));
break
;
return
event_query
->
signalled
=
TRUE
;
case
WINED3D_EVENT_QUERY_ERROR
:
ERR
(
"The GL event query failed, returning D3DERR_INVALIDCALL
\n
"
);
return
WINED3DERR_INVALIDCALL
;
}
ERR
(
"The GL event query failed.
\n
"
);
return
event_query
->
signalled
=
TRUE
;
return
S_OK
;
default:
ERR
(
"Unexpected wined3d_event_query_test result %#x.
\n
"
,
ret
);
return
event_query
->
signalled
=
TRUE
;
}
}
void
*
CDECL
wined3d_query_get_parent
(
const
struct
wined3d_query
*
query
)
...
...
@@ -559,40 +533,26 @@ static HRESULT wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DW
return
WINED3D_OK
;
/* can be WINED3DERR_INVALIDCALL. */
}
static
HRESULT
wined3d_timestamp_query_ops_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
size
,
DWORD
flags
)
static
BOOL
wined3d_timestamp_query_ops_poll
(
struct
wined3d_query
*
query
)
{
struct
wined3d_timestamp_query
*
tq
=
wined3d_timestamp_query_from_query
(
query
);
struct
wined3d_device
*
device
=
query
->
device
;
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
;
struct
wined3d_context
*
context
;
GLuint
available
;
GLuint64
timestamp
;
HRESULT
res
;
TRACE
(
"query %p, data %p, size %#x, flags %#x.
\n
"
,
query
,
data
,
size
,
flags
);
if
(
!
tq
->
context
)
query
->
state
=
QUERY_CREATED
;
GLuint
available
;
if
(
query
->
state
==
QUERY_CREATED
)
{
/* D3D allows GetData on a new query, OpenGL doesn't. So just invent the data ourselves. */
TRACE
(
"Query wasn't yet started, returning S_OK.
\n
"
);
timestamp
=
0
;
fill_query_data
(
data
,
size
,
&
timestamp
,
sizeof
(
timestamp
));
return
S_OK
;
}
TRACE
(
"query %p.
\n
"
,
query
);
if
(
tq
->
context
->
tid
!=
GetCurrentThreadId
())
{
FIXME
(
"%p Wrong thread, returning 1.
\n
"
,
query
);
timestamp
=
1
;
fill_query_data
(
data
,
size
,
&
timestamp
,
sizeof
(
timestamp
));
return
S_OK
;
tq
->
timestamp
=
1
;
return
TRUE
;
}
context
=
context_acquire
(
device
,
context_get_rt_surface
(
tq
->
context
));
gl_info
=
context
->
gl_info
;
GL_EXTCALL
(
glGetQueryObjectuiv
(
tq
->
id
,
GL_QUERY_RESULT_AVAILABLE
,
&
available
));
checkGLcall
(
"glGetQueryObjectuiv(GL_QUERY_RESULT_AVAILABLE)"
);
...
...
@@ -600,23 +560,15 @@ static HRESULT wined3d_timestamp_query_ops_get_data(struct wined3d_query *query,
if
(
available
)
{
if
(
size
)
{
GL_EXTCALL
(
glGetQueryObjectui64v
(
tq
->
id
,
GL_QUERY_RESULT
,
&
timestamp
));
checkGLcall
(
"glGetQueryObjectui64v(GL_QUERY_RESULT)"
);
TRACE
(
"Returning timestamp %s.
\n
"
,
wine_dbgstr_longlong
(
timestamp
));
fill_query_data
(
data
,
size
,
&
timestamp
,
sizeof
(
timestamp
));
}
res
=
S_OK
;
}
else
{
res
=
S_FALSE
;
tq
->
timestamp
=
timestamp
;
}
context_release
(
context
);
return
res
;
return
available
;
}
static
HRESULT
wined3d_timestamp_query_ops_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
...
...
@@ -648,30 +600,11 @@ static HRESULT wined3d_timestamp_query_ops_issue(struct wined3d_query *query, DW
return
WINED3D_OK
;
}
static
HRESULT
wined3d_timestamp_disjoint_query_ops_get_data
(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
size
,
DWORD
flags
)
static
BOOL
wined3d_timestamp_disjoint_query_ops_poll
(
struct
wined3d_query
*
query
)
{
TRACE
(
"query %p, data %p, size %#x, flags %#x.
\n
"
,
query
,
data
,
size
,
flags
);
if
(
query
->
type
==
WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT
)
{
static
const
struct
wined3d_query_data_timestamp_disjoint
disjoint_data
=
{
1000
*
1000
*
1000
,
FALSE
};
if
(
query
->
state
==
QUERY_BUILDING
)
{
TRACE
(
"Query is building, returning S_FALSE.
\n
"
);
return
S_FALSE
;
}
fill_query_data
(
data
,
size
,
&
disjoint_data
,
sizeof
(
disjoint_data
));
}
else
{
static
const
UINT64
freq
=
1000
*
1000
*
1000
;
TRACE
(
"query %p.
\n
"
,
query
);
fill_query_data
(
data
,
size
,
&
freq
,
sizeof
(
freq
));
}
return
S_OK
;
return
TRUE
;
}
static
HRESULT
wined3d_timestamp_disjoint_query_ops_issue
(
struct
wined3d_query
*
query
,
DWORD
flags
)
...
...
@@ -688,7 +621,7 @@ static HRESULT wined3d_timestamp_disjoint_query_ops_issue(struct wined3d_query *
static
const
struct
wined3d_query_ops
event_query_ops
=
{
wined3d_event_query_ops_
get_data
,
wined3d_event_query_ops_
poll
,
wined3d_event_query_ops_issue
,
};
...
...
@@ -709,7 +642,8 @@ static HRESULT wined3d_event_query_create(struct wined3d_device *device,
if
(
!
(
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
))))
return
E_OUTOFMEMORY
;
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
sizeof
(
BOOL
),
&
event_query_ops
,
parent
);
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
&
object
->
signalled
,
sizeof
(
object
->
signalled
),
&
event_query_ops
,
parent
);
TRACE
(
"Created query %p.
\n
"
,
object
);
*
query
=
&
object
->
query
;
...
...
@@ -719,7 +653,7 @@ static HRESULT wined3d_event_query_create(struct wined3d_device *device,
static
const
struct
wined3d_query_ops
occlusion_query_ops
=
{
wined3d_occlusion_query_ops_
get_data
,
wined3d_occlusion_query_ops_
poll
,
wined3d_occlusion_query_ops_issue
,
};
...
...
@@ -740,7 +674,8 @@ static HRESULT wined3d_occlusion_query_create(struct wined3d_device *device,
if
(
!
(
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
))))
return
E_OUTOFMEMORY
;
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
sizeof
(
DWORD
),
&
occlusion_query_ops
,
parent
);
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
&
object
->
samples
,
sizeof
(
object
->
samples
),
&
occlusion_query_ops
,
parent
);
TRACE
(
"Created query %p.
\n
"
,
object
);
*
query
=
&
object
->
query
;
...
...
@@ -750,7 +685,7 @@ static HRESULT wined3d_occlusion_query_create(struct wined3d_device *device,
static
const
struct
wined3d_query_ops
timestamp_query_ops
=
{
wined3d_timestamp_query_ops_
get_data
,
wined3d_timestamp_query_ops_
poll
,
wined3d_timestamp_query_ops_issue
,
};
...
...
@@ -771,7 +706,8 @@ static HRESULT wined3d_timestamp_query_create(struct wined3d_device *device,
if
(
!
(
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
))))
return
E_OUTOFMEMORY
;
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
sizeof
(
UINT64
),
&
timestamp_query_ops
,
parent
);
wined3d_query_init
(
&
object
->
query
,
device
,
type
,
&
object
->
timestamp
,
sizeof
(
object
->
timestamp
),
&
timestamp_query_ops
,
parent
);
TRACE
(
"Created query %p.
\n
"
,
object
);
*
query
=
&
object
->
query
;
...
...
@@ -781,7 +717,7 @@ static HRESULT wined3d_timestamp_query_create(struct wined3d_device *device,
static
const
struct
wined3d_query_ops
timestamp_disjoint_query_ops
=
{
wined3d_timestamp_disjoint_query_ops_
get_data
,
wined3d_timestamp_disjoint_query_ops_
poll
,
wined3d_timestamp_disjoint_query_ops_issue
,
};
...
...
@@ -803,10 +739,19 @@ static HRESULT wined3d_timestamp_disjoint_query_create(struct wined3d_device *de
return
E_OUTOFMEMORY
;
if
(
type
==
WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT
)
wined3d_query_init
(
object
,
device
,
type
,
sizeof
(
struct
wined3d_query_data_timestamp_disjoint
),
&
timestamp_disjoint_query_ops
,
parent
);
{
static
const
struct
wined3d_query_data_timestamp_disjoint
disjoint_data
=
{
1000
*
1000
*
1000
,
FALSE
};
wined3d_query_init
(
object
,
device
,
type
,
&
disjoint_data
,
sizeof
(
disjoint_data
),
&
timestamp_disjoint_query_ops
,
parent
);
}
else
wined3d_query_init
(
object
,
device
,
type
,
sizeof
(
UINT64
),
&
timestamp_disjoint_query_ops
,
parent
);
{
static
const
UINT64
freq
=
1000
*
1000
*
1000
;
wined3d_query_init
(
object
,
device
,
type
,
&
freq
,
sizeof
(
freq
),
&
timestamp_disjoint_query_ops
,
parent
);
}
TRACE
(
"Created query %p.
\n
"
,
object
);
*
query
=
object
;
...
...
dlls/wined3d/wined3d_private.h
View file @
70889d68
...
...
@@ -1379,7 +1379,7 @@ enum wined3d_query_state
struct
wined3d_query_ops
{
HRESULT
(
*
query_get_data
)(
struct
wined3d_query
*
query
,
void
*
data
,
DWORD
data_size
,
DWORD
flags
);
BOOL
(
*
query_poll
)(
struct
wined3d_query
*
query
);
HRESULT
(
*
query_issue
)(
struct
wined3d_query
*
query
,
DWORD
flags
);
};
...
...
@@ -1391,6 +1391,7 @@ struct wined3d_query
struct
wined3d_device
*
device
;
enum
wined3d_query_state
state
;
enum
wined3d_query_type
type
;
const
void
*
data
;
DWORD
data_size
;
const
struct
wined3d_query_ops
*
query_ops
;
};
...
...
@@ -1408,6 +1409,7 @@ struct wined3d_event_query
struct
list
entry
;
union
wined3d_gl_query_object
object
;
struct
wined3d_context
*
context
;
BOOL
signalled
;
};
enum
wined3d_event_query_result
...
...
@@ -1432,6 +1434,7 @@ struct wined3d_occlusion_query
struct
list
entry
;
GLuint
id
;
struct
wined3d_context
*
context
;
DWORD
samples
;
};
struct
wined3d_timestamp_query
...
...
@@ -1441,6 +1444,7 @@ struct wined3d_timestamp_query
struct
list
entry
;
GLuint
id
;
struct
wined3d_context
*
context
;
UINT64
timestamp
;
};
void
context_alloc_timestamp_query
(
struct
wined3d_context
*
context
,
struct
wined3d_timestamp_query
*
query
)
DECLSPEC_HIDDEN
;
...
...
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