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wine
wine-winehq
Commits
7105248a
Commit
7105248a
authored
Mar 02, 2005
by
Francois Gouget
Committed by
Alexandre Julliard
Mar 02, 2005
Browse files
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Browse Files
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Plain Diff
Apply Jeremy White's SMPTE calculation fix to each audio driver.
parent
d0ee9f93
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
14 additions
and
34 deletions
+14
-34
audio.c
dlls/winmm/winealsa/audio.c
+2
-6
audio.c
dlls/winmm/winearts/audio.c
+2
-6
audio.c
dlls/winmm/wineaudioio/audio.c
+6
-10
audio.c
dlls/winmm/winejack/audio.c
+2
-6
audio.c
dlls/winmm/winenas/audio.c
+2
-6
No files found.
dlls/winmm/winealsa/audio.c
View file @
7105248a
...
@@ -284,7 +284,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -284,7 +284,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
break
;
break
;
case
TIME_SMPTE
:
case
TIME_SMPTE
:
lpTime
->
u
.
smpte
.
fps
=
30
;
position
=
position
/
(
format
->
Format
.
wBitsPerSample
/
8
*
format
->
Format
.
nChannels
);
position
=
position
/
(
format
->
Format
.
wBitsPerSample
/
8
*
format
->
Format
.
nChannels
);
position
+=
(
format
->
Format
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
)
-
1
;
/* round up */
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
Format
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
Format
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
Format
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
Format
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
...
@@ -293,12 +295,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -293,12 +295,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
Format
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
Format
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
frame
*
format
->
Format
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
;
if
(
position
!=
0
)
{
/* Round up */
lpTime
->
u
.
smpte
.
frame
++
;
}
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
...
...
dlls/winmm/winearts/audio.c
View file @
7105248a
...
@@ -238,7 +238,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -238,7 +238,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
break
;
break
;
case
TIME_SMPTE
:
case
TIME_SMPTE
:
lpTime
->
u
.
smpte
.
fps
=
30
;
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
+=
(
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
)
-
1
;
/* round up */
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
...
@@ -247,12 +249,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -247,12 +249,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
frame
*
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
;
if
(
position
!=
0
)
{
/* Round up */
lpTime
->
u
.
smpte
.
frame
++
;
}
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
...
...
dlls/winmm/wineaudioio/audio.c
View file @
7105248a
...
@@ -197,21 +197,17 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -197,21 +197,17 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
break
;
break
;
case
TIME_SMPTE
:
case
TIME_SMPTE
:
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
position
=
position
/
(
format
->
Format
.
wBitsPerSample
/
8
*
format
->
Format
.
nChannels
);
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
position
+=
(
format
->
Format
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
)
-
1
;
/* round up */
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
Format
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
Format
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
sec
-=
60
*
lpTime
->
u
.
smpte
.
min
;
lpTime
->
u
.
smpte
.
sec
-=
60
*
lpTime
->
u
.
smpte
.
min
;
lpTime
->
u
.
smpte
.
hour
=
lpTime
->
u
.
smpte
.
min
/
60
;
lpTime
->
u
.
smpte
.
hour
=
lpTime
->
u
.
smpte
.
min
/
60
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
Format
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
frame
*
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
;
if
(
position
!=
0
)
{
/* Round up */
lpTime
->
u
.
smpte
.
frame
++
;
}
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
...
...
dlls/winmm/winejack/audio.c
View file @
7105248a
...
@@ -233,7 +233,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -233,7 +233,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
break
;
break
;
case
TIME_SMPTE
:
case
TIME_SMPTE
:
lpTime
->
u
.
smpte
.
fps
=
30
;
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
+=
(
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
)
-
1
;
/* round up */
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
...
@@ -242,12 +244,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -242,12 +244,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
frame
*
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
;
if
(
position
!=
0
)
{
/* Round up */
lpTime
->
u
.
smpte
.
frame
++
;
}
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
...
...
dlls/winmm/winenas/audio.c
View file @
7105248a
...
@@ -295,7 +295,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -295,7 +295,9 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
TRACE
(
"TIME_MS=%lu
\n
"
,
lpTime
->
u
.
ms
);
break
;
break
;
case
TIME_SMPTE
:
case
TIME_SMPTE
:
lpTime
->
u
.
smpte
.
fps
=
30
;
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
=
position
/
(
format
->
wBitsPerSample
/
8
*
format
->
wf
.
nChannels
);
position
+=
(
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
)
-
1
;
/* round up */
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
sec
=
position
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
sec
*
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
lpTime
->
u
.
smpte
.
min
=
lpTime
->
u
.
smpte
.
sec
/
60
;
...
@@ -304,12 +306,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
...
@@ -304,12 +306,6 @@ static DWORD bytes_to_mmtime(LPMMTIME lpTime, DWORD position,
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
min
-=
60
*
lpTime
->
u
.
smpte
.
hour
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
fps
=
30
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
lpTime
->
u
.
smpte
.
frame
=
position
*
lpTime
->
u
.
smpte
.
fps
/
format
->
wf
.
nSamplesPerSec
;
position
-=
lpTime
->
u
.
smpte
.
frame
*
format
->
wf
.
nSamplesPerSec
/
lpTime
->
u
.
smpte
.
fps
;
if
(
position
!=
0
)
{
/* Round up */
lpTime
->
u
.
smpte
.
frame
++
;
}
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
TRACE
(
"TIME_SMPTE=%02u:%02u:%02u:%02u
\n
"
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
hour
,
lpTime
->
u
.
smpte
.
min
,
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
lpTime
->
u
.
smpte
.
sec
,
lpTime
->
u
.
smpte
.
frame
);
...
...
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