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wine
wine-winehq
Commits
71ababef
Commit
71ababef
authored
Mar 07, 2012
by
Alexandre Julliard
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Release 1.4.
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ANNOUNCE
View file @
71ababef
The Wine development release 1.4-rc6 is now available.
The
Wine
team
is
proud
to
announce
that
the
stable
release
Wine
1.4
is
now
available
.
This
release
represents
20
months
of
development
effort
and
over
16
,
000
individual
changes
.
The
main
highlights
are
the
new
DIB
graphics
engine
,
a
redesigned
audio
stack
,
and
full
support
for
bidirectional
text
and
character
shaping
.
It
also
contains
a
lot
of
improvements
across
the
board
,
as
well
as
support
for
many
new
applications
,
notably
Microsoft
Office
2010.
See
the
release
notes
below
for
a
summary
of
the
major
changes
.
This
release
is
dedicated
to
the
memory
of
G
é
(
Greg
)
van
Geldorp
,
who
passed
away
in
May
2011.
Greg
single
-
handedly
designed
,
built
,
and
maintained
the
Wine
Testbot
,
which
has
become
a
cornerstone
of
our
development
process
.
The
high
quality
of
this
release
owes
a
lot
to
his
work
.
He
is
greatly
missed
by
us
all
.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The
source
is
available
from
the
following
locations
:
The
source
is
available
from
the
following
locations
:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.4
-rc6
.tar.bz2
http
://
ibiblio
.
org
/
pub
/
linux
/
system
/
emulators
/
wine
/
wine
-
1.4
.
tar
.
bz2
http://prdownloads.sourceforge.net/wine/wine-1.4
-rc6
.tar.bz2
http
://
prdownloads
.
sourceforge
.
net
/
wine
/
wine
-
1.4
.
tar
.
bz2
Binary
packages
for
various
distributions
will
be
available
from
:
Binary
packages
for
various
distributions
will
be
available
from
:
...
@@ -22,221 +36,457 @@ AUTHORS in the distribution for the complete list.
...
@@ -22,221 +36,457 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
----------------------------------------------------------------
Bugs fixed in 1.4-rc6:
What
's new in Wine 1.4
======================
3325 Time Adjuster's toolbar stays always on top
4084 SonicStage 3.1 installer fails with 'Windows version not supported'
5897 PixelFormat_DD2WineD3D Unknown Pixelformat
8166 notepad does fully not display long (>32K) one-line files
8495 missing graphic objects in Re-volt
10176 rFactor Dedicated not working anymore after update
11430 Applications based on CodeJock Software ToolkitPro fail with division by zero
12212 DeusEx: running at big resolutions result in screen shift&crop
12739 Improper drawing of radio buttons
13248 Multiple Error MessageBoxes in Incomedia Website X5 installer
13792 Abomination: The Nemesis Project Crashes at startup
14769 Firefox 3 window size isn't restored after returning from fullscreen (dogfood)
16189 Google Earth install fails (service related)
17564 7-zip file manager interface selection problem
17723 Audiosurf: unable to fill textfields
18569 TeamViewer: App doesn't start, probably heap corruption
19106 Touhou Fuujinroku ~ Mountain of Faith: Stage backgrounds aren't always rendered properly
19159 Command & Conquer 3: Tiberium Wars hangs at splash screen
21019 Igor pro "Help brower" has no window decorations
21745 Magic Workstation: icons and some text appear upside-down
21981 Igor Pro: Drop-down menu only works when arrow key is pressed
21984 Glumbuster crashes on load
22216 Problem with freopen("CONOUT$", "w", stdout);
22359 Wolfenstein water displays strange rays
22414 Grand Theft Auto: Vice City - full screen window does not take focus
22558 Harbinger (demo) graphical issue: green artefacts around objects
22703 Running Galcon Fusion demo gives error message
22842 Can't select screen mode / resolution on PSOBB and PSU
22987 Irfan view - "Can't paste image from clipboard !"
24259 World of Warcraft in Windowed/Maximized OpenGL mode takes 100% cpu
24267 Touhou 12.3 Hisoutensoku: Don't draw some sprites.
24695 Saira crashes when fullscreen mode is selected
25164 Sound dies on video in binkplay 1.0 after mouse has been moved outside window/video paused
25324 GL_INVALID_OPERATION (0x502) on x86_64 installations.
25447 Men of War does not let me select anti-aliasing options
26416 Fullscreen problems with Phantasy Star Online
26613 painkiller redemption steam mouse wheel not working
26872 Cannot create new profile in Dawn of War demo
27220 Internet Explorer 8 always show error message on startup
27293 PSO:BB - Cannot type a character name during character creation
27609 GTA Vice City hangs in initial menu
28087 foobar 2000: Crashes when editing tags (with configured media library)
28598 ArchiCAD 12: crashes when creating a new file or open an existing one
28801 stack_set_frame_internal passes undefined value into SymSetContext()?
29167 Star Wars: The Old Republic launcher locks up on icon highlighting
29689 Crash wincfg on graphics tab with LC_ALL=ja_JP
29869 Re-Volt is missing an HUD element
29883 Game created with RPG Tkool VX Ace (Japanese version of RPG Maker VX Ace): can not write save data (Save*.rvdata2)
29949 PAF (Personal Ancestral File) help viewer unhandled page fault
29981 Galactic Civilizations 2 is unplayable due to possible severe memory leak
29992 Rally Trophy: crashes on startup when Logitech G25 plugged in
30038 Detect CPU speed by using sysctl "hw.clockrate" instead of "dev.cpu.0.freq"
30040 comctl32/monthcal test fails on leap years?
30053 Finale 2012 font spacing is too wide
----------------------------------------------------------------
*** Graphics
- There is a new graphics engine for rendering into Device Independent
Bitmaps (DIB). DIB rendering no longer requires access faults or
round-trips to the X server, which yields large performance gains in
DIB-intensive applications.
- The DIB engine can also be used for fall-back implementations of
some graphics primitives, like alpha blending, when the display
driver doesn'
t
support
them
directly
.
-
All
possible
color
formats
are
supported
by
the
DIB
engine
,
so
DIB
operations
are
no
longer
limited
by
the
color
resolution
of
the
display
.
Rendering
of
the
various
palette
formats
is
also
improved
.
-
Custom
styles
of
dashed
lines
are
supported
.
-
Cosmetic
pens
using
hashes
or
patterns
are
supported
.
-
Gradients
use
dithering
on
low
color
resolution
devices
for
a
nicer
appearance
.
-
The
XRender
extension
is
used
for
gradients
when
supported
.
-
PostScript
output
quality
is
improved
,
particularly
for
bitmaps
and
paths
.
-
Rotated
text
works
better
for
all
output
device
types
.
-
GdiPlus
supports
more
image
formats
,
including
formats
that
are
not
supported
through
GDI
.
-
More
image
codecs
are
implemented
,
including
support
for
TGA
and
CMYK
JPEG
decoding
,
as
well
as
BMP
,
TIFF
,
PNG
,
and
ICNS
encoding
.
***
Audio
-
The
audio
stack
is
completely
redesigned
,
based
on
the
Vista
model
.
WinMM
and
DirectSound
are
implemented
on
top
of
the
new
MMDevAPI
library
.
-
The
Alsa
,
OSS
,
and
CoreAudio
drivers
have
been
rewritten
to
use
the
new
model
.
They
now
serve
as
back
-
ends
to
the
MMDevAPI
dll
,
which
no
longer
needs
to
rely
on
the
OpenAL
library
.
-
The
Jack
,
NAS
,
AudioIO
,
and
ESD
audio
subsystems
are
no
longer
supported
.
Version
3
of
the
OSS
subsystem
is
no
longer
supported
either
,
version
4
is
required
.
-
The
Audio
tab
in
the
Wine
Configuration
tool
has
been
redesigned
for
the
new
audio
subsystem
.
The
appropriate
driver
is
automatically
selected
and
no
longer
needs
to
be
configured
manually
.
***
Input
devices
-
The
XInput
2
extension
is
used
to
provide
better
mouse
control
in
games
and
other
full
-
screen
applications
.
-
The
mouse
is
automatically
clipped
to
prevent
it
from
leaving
a
full
-
screen
window
when
running
in
desktop
mode
.
Switching
to
a
different
application
with
Alt
-
Tab
releases
the
mouse
.
Clipping
can
be
disabled
through
the
Wine
Configuration
tool
.
-
Animated
mouse
cursors
are
fully
supported
.
-
Joystick
action
mapping
is
supported
,
including
a
configuration
dialog
.
***
Internationalization
-
Bidirectional
text
rendering
is
fully
supported
.
-
Font
shaping
and
reordering
is
supported
for
all
the
scripts
specified
in
the
Unicode
standard
.
-
Bidirectional
text
editing
is
supported
in
the
standard
edit
control
.
-
Vertical
fonts
(
e
.
g
.
for
Japanese
)
are
supported
.
-
Mirroring
of
windows
,
menus
,
and
window
controls
for
right
-
to
-
left
languages
is
fully
supported
.
-
All
resources
(
strings
,
menus
,
dialogs
,
accelerators
)
contained
in
Wine
can
be
translated
through
standard
gettext
-
style
po
files
.
-
The
Unicode
character
data
tables
have
been
updated
to
version
6.0
of
the
Unicode
standard
.
-
Wine
is
translated
to
French
,
German
,
Spanish
,
Italian
,
Dutch
,
Swedish
,
Finnish
,
Portuguese
,
Catalan
,
Hungarian
,
Polish
,
Russian
,
Slovenian
,
Lithuanian
,
Japanese
,
and
Korean
.
It
has
partial
translations
for
another
fifteen
languages
.
***
User
interface
-
The
new
Vista
style
of
file
dialogs
is
supported
.
-
Common
controls
are
improved
,
particularly
the
calendar
,
tree
view
,
system
link
,
and
image
list
controls
.
-
Parts
of
the
Game
Explorer
API
are
implemented
.
-
Wine
can
take
advantage
of
the
GStreamer
framework
for
audio
and
video
playback
.
This
makes
it
possible
to
support
all
formats
that
have
a
GStreamer
codec
.
On
Mac
OS
X
,
the
QuickTime
framework
is
used
for
the
same
purpose
.
***
Desktop
integration
-
System
tray
notification
balloons
are
implemented
.
-
The
system
tray
is
displayed
as
a
task
bar
at
the
bottom
of
the
screen
in
desktop
mode
.
-
The
system
tray
is
automatically
registered
again
when
the
Unix
tray
manager
is
restarted
.
-
The
standard
mouse
cursors
are
remapped
to
the
cursor
theme
of
the
Unix
desktop
.
-
Drag
&
drop
of
OLE
objects
across
applications
is
supported
.
-
Icons
for
menu
entries
are
exported
in
multiple
sizes
and
in
PNG
format
.
-
Icons
are
displayed
for
the
Unix
desktop
"Open with..."
menu
entries
.
***
Internet
and
networking
-
The
built
-
in
Internet
Explorer
has
a
user
interface
,
including
a
menu
,
an
address
bar
,
a
tool
bar
,
and
configuration
dialogs
.
-
There
is
an
"Internet Settings"
control
panel
that
allows
configuring
various
aspects
of
web
browsing
,
as
well
as
managing
security
certificates
.
-
The
VBScript
language
is
fully
supported
.
-
The
built
-
in
(
Gecko
-
based
)
web
browser
engine
supports
ActiveX
.
-
The
Gecko
engine
has
been
updated
to
the
version
from
Firefox
8.
-
The
Gecko
engine
is
packaged
as
an
MSI
file
,
and
its
installation
can
be
managed
from
the
"Add/Remove Programs"
control
panel
.
-
The
Gecko
engine
is
available
on
64
-
bit
.
-
Persistent
HTTP
connections
are
supported
.
-
HTTP
proxies
are
better
supported
,
including
PAC
scripts
.
-
Changing
network
passwords
is
supported
.
-
The
HTML
Help
support
is
improved
,
including
a
nicer
user
interface
and
better
navigation
support
.
-
Asynchronous
I
/
O
on
network
socket
is
improved
,
particularly
asynchronous
accepts
.
This
helps
with
various
networked
games
.
***
Direct3D
-
Reloading
sRGB
textures
uses
either
EXT_texture_sRGB_decode
or
FBO
blits
when
available
.
This
is
much
faster
.
This
affects
Source
Engine
games
and
Unreal
Engine
3
games
in
particular
.
-
WineD3D
supports
multisample
anti
-
aliasing
.
-
D3D8
and
D3D9
properly
support
v
-
sync
/
swap
intervals
.
-
The
WineD3D
blitter
code
is
improved
both
for
correctness
and
performance
.
-
The
WineD3D
graphics
card
database
has
been
updated
to
recognize
new
graphics
cards
and
Mesa
drivers
.
-
WineD3D
no
longer
uses
COM
for
its
implementation
.
This
makes
it
much
nicer
to
work
with
.
-
The
context
management
code
is
improved
.
The
window
being
destroyed
while
the
WineD3D
device
is
still
active
in
particular
is
handled
much
better
.
-
There
have
been
some
performance
improvements
related
to
WineD3D
state
management
and
resource
updates
.
-
Focus
and
device
window
handling
work
better
for
D3D8
and
D3D9
.
This
mostly
affects
things
like
changing
graphics
settings
,
switching
from
full
-
screen
to
windowed
and
back
,
etc
.
-
NVDB
is
supported
on
cards
that
support
GL_EXT_depth_bounds_test
.
-
The
INTZ
and
NULL
formats
are
supported
.
-
Depth
surface
blits
are
implemented
in
WineD3D
.
-
Depth
bias
handling
is
improved
.
This
fixes
flickering
shadows
and
decals
in
a
couple
of
games
,
like
Mass
Effect
2
and
Unreal
Tournament
2004.
-
GL_ARB_draw_elements_base_vertex
is
supported
.
This
allows
draws
to
be
more
efficient
in
some
cases
.
-
GL_ARB_map_buffer_alignment
is
supported
.
This
allows
for
more
efficient
mapping
of
textures
and
buffers
in
some
cases
.
-
Handling
projected
textures
works
better
in
early
shader
model
versions
.
-
Shaders
are
strictly
checked
against
the
hardware
capabilities
.
This
means
we
won
't try to create e.g. a shader model 3 shader on shader
model 2 hardware.
- D3D9EX texture creation from system memory is supported. This
affects some Source Engine games like Team Fortress 2.
- The D3DX9 shader assembler is mostly finished. It is now part of the
new d3dcompiler dll.
- Various parts of D3DX9 are more complete, including:
- The surface / texture loading functions.
- The mesh creation and manipulation functions.
- The vertex declaration handling functions.
- The effects framework, binary effect parsing in particular.
*** DirectDraw
- OpenGL is used by default for DirectDraw as well, just like D3D8 and
D3D9. For most applications this is an improvement, but nevertheless
the old GDI renderer may still work better for specific applications
or if the graphics driver'
s
OpenGL
implementation
is
inadequate
.
-
Flips
are
properly
supported
.
The
back
buffer
now
contains
the
front
buffer
contents
after
a
flip
instead
of
being
undefined
.
-
Improved
support
for
viewports
in
early
versions
of
DirectDraw
that
include
an
extra
clipspace
transformation
.
This
affects
the
original
Half
-
Life
.
-
Fixes
for
cooperative
levels
and
associated
window
handling
and
mode
changes
.
-
DirectDraw
clippers
are
supported
.
***
Kernel
-
DOSBox
is
used
to
run
DOS
applications
on
platforms
that
don
't
support vm86 mode.
- The Windows console is emulated as best as possible on Unix
terminals without requiring switching into curses mode.
- Volume label and serial number can be retrieved from UDF filesystems
(used on DVDs).
- Side-by-side manifests are installed for a number of built-in
libraries to make them more compatible with applications using
manifest resources.
- The Wine preloader is also used on 64-bit for a more compatible
address space layout.
*** Installer support
- Applying installer patches is supported. This is needed for various
Service Pack installers, particularly for the .NET ones.
- Installing side-by-side assemblies is supported.
- Rollbacks of failed installs is supported.
- Installing services is better supported.
- MSI installers can be created entirely under Wine, using the
'
cabarc
' and '
winemsibuilder
' tools.
*** Build environment
- The IDL compiler (widl) can generate format strings for both
old-style and new-style COM interpreted stubs.
- Registrations for dlls and typelibs are based on scripts generated
at compile time, for faster Wine prefix creation and updates.
- The Resource Compiler (wrc) and Message Compiler (wmc) can generate
translated resources from po files, as well as create po files from
existing translated resources.
- Fake PE dlls are generated and installed for all built-in dlls,
since many applications expect to find the PE dlls on disk.
- The ARM platform is supported by the Wine tool chain.
- The windows.h header can now be used in Wine code, the compile time
gains are no longer worth the header incompatibilities.
- Some headers have been modified to make them easier to share with
the Mingw-w64 project.
*** Platform-specific changes
- Wine compiles on ARM platforms.
- On Mac OS X, the secure channel implementation uses the Security
framework instead of the GnuTLS library.
- On Linux, dynamic device management can use the new UDisks service
in addition to HAL.
- Stubless OLE proxies are supported also on 64-bit platforms.
*** Built-in applications
- The new '
cabarc
' program allows manipulation of cabinet files,
including creation of new cabinets.
- The new '
wscript
' program implements the Windows Script Host, to run
VBScript and JavaScript scripts.
- The new '
taskkill
' program allows killing Windows processes by name
or process id.
- The new '
ipconfig
' program displays the IP configuration seen by
Windows programs.
- The new '
hostname
' program displays the hostname seen by Windows
programs.
- The '
explorer
' program implements a shell namespace explorer instead
of launching the file manager.
- The '
view
' program can display enhanced metafiles.
- The '
dxdiag
' tool outputs real information about the system.
- The new '
winemsibuilder
' tool allows creating MSI installers; it is
used to build the Gecko add-on package.
- Almost all built-in applications are fully Unicode.
- All applications installed to /usr/bin have a manual page.
*** Quality assurance & debugging
- The test suite no longer attempts to support Win9x platforms, this
was too much effort for little benefit.
- The Wine debugger offers to save crash information to a file, to
make it easier to provide good information in bug reports.
- Parsing of debugging information from various object file formats is
improved, which should yield better quality crash information,
particularly for 64-bit.
*** Miscellaneous
- XML support is improved, including support for schemas, namespaces,
MSXML version 6, and an XML file writer. This is particularly useful
for the new Microsoft Office XML-based document formats.
- The new "secure" versions of the C runtime functions are almost all
implemented.
- There is an initial implementation of the Microsoft C++ standard
class libraries, including string, locale, and stream classes.
- Creation of compressed cabinet files is supported.
- There is an implementation of the OpenCL library, as a wrapper
around the equivalent Unix library.
- Print jobs are submitted to CUPS directly instead of requiring the
'
lpr
' command-line tool.
- There is support for managing multiple .NET runtime versions and
their corresponding Mono versions.
*** New external dependencies
- The XInput 2 library is used for mouse control in games.
- The libopencl library is used by the OpenCL wrapper dll.
- The libgettextpo library is optionally used at build time to update
po files from the rc sources.
- The msgfmt tool (from the gettext library) is used at build time to
compile po files.
- The zlib library is used to implement cabinet file compression.
- The libfreetype library needs to be at least version 2.2, older
versions are no longer supported.
- The libdbus library is used for the UDisks device support on Linux.
- The smbpasswd tool (part of Samba) is used for changing network
passwords.
- DOSBox is used to run DOS applications. It is recommended to use the
latest SVN version of DOSBox since it contains some Wine-specific
improvements.
*** Useful configuration options
Note: More details abouts these and other configuration options can be
found at http://wiki.winehq.org/UsefulRegistryKeys
- The correct audio driver is detected automatically, but can still be
overridden through the HKCU\Software\Wine\Drivers\Audio key like in
previous versions. It is recommended to delete this key entirely to
enable the auto-detection.
- Multisample anti-aliasing can be disabled by setting "Multisampling"
to "disabled" under HKCU\Software\Wine\Direct3D.
- Setting "AlwaysOffscreen" to "enabled" under
HKCU\Software\Wine\Direct3D simplifies sharing depth / stencil
surfaces between on-screen and off-screen render targets in
WineD3D. This will likely become the default for the next release.
- The DirectDraw renderer can be switched back to the old GDI mode by
setting "DirectDrawRenderer" to "gdi" under HKCU\Software\Wine\Direct3D.
*** Known issues
Changes since 1.4-rc5:
- Support for PulseAudio is improved, but very recent versions of
PulseAudio (>= 1.0) and alsa-plugins (>= 1.0.25) are required for
Alex Henrie (1):
good results, since older versions contain various bugs.
po: Fix spelling errors in Catalan translation.
See http://wiki.winehq.org/Sound for details.
Alexander Morozov (1):
msvcr90: realloc can move memory block.
Alexandre Julliard (3):
README: Updates.
gdi32: Fix missing increment of integer data in GetCharABCWidthsFloat.
Updated the authors list.
Aric Stewart (1):
usp10: Better handle 0 cases when caching scripts, languages and features.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (1):
ntdll: Use proper CPU speed detection on FreeBSD.
Bruno Jesus (1):
imm32/tests: Add ImmGetDescription tests.
Christian Costa (1):
d3dxof: Empty arrays can have the semicolon at the end or not so handle both cases and add tests for them.
Eduardo García (4):
po: Update Spanish translation.
po: Update Spanish translation.
po: Update Spanish translation.
po: Update Spanish translation.
Fernando Martins (3):
po: Update Portuguese translation.
po: Update Portuguese translation.
po: Update Portuguese translation.
Francois Gouget (36):
ddraw/tests: Fix compilation on systems that don't support nameless unions.
po: The Thai 'Time/Date' translation is incomplete so mark it as fuzzy.
po: Remove or mark as fuzzy the invalid Danish shell folder names.
po: Remove a duplicate space after a comma in the German translation.
po: Fix the trailing ellipses in the Japanese translation.
po: Fix a line wrapping and ellipsis issue in the Japanese translation.
po: Fix a typography issue in the Japanese translation.
po: Tweak the wrapping of the cmd MOVE Norwegian Bokmål usage message translation.
po: Fix some typography issues in the Norwegian Bokmål translation.
po: Remove some invalid Norwegian Bokmål shell folder name translations.
po: Wrap the 'Caps Lock' Catalan warning tooltip like the English one.
po: Mark an invalid Korean translation as fuzzy.
po: Add a couple of missing newlines in the Korean translation.
po: Fix some typography issues in the Korean translation.
po: Remove a couple of duplicate spaces from the Polish translation.
po: Remove the copyright notice from the second start.exe Polish translation.
po: Fix some space issues in the Portuguese (Brazil) translation.
po: Tweak the wrapping of a few Portuguese (Brazil) translations.
po: Mark an incomplete Portuguese (Brazil) translation as fuzzy.
po: Fix a few typography issues in the Portuguese (Brazil) translation.
po: Tweak the wrapping of a few Russian translations.
po: Fix some typography issues in the Russian translation.
po: Fix some typography issues in the Turkish translation.
po: Fix a line wrapping issue in the Slovenian translation.
po: Fix the references to the LGPL in the Slovenian translation.
po: Remove English strings from the Ukrainian shell folder name translations.
po: Fix some space and typography issues in the Ukrainian translation.
po: A linefeed was missing in the Russian translation.
po: Add full stops to the VERIFY ON / OFF usage lists.
po: Add a missing linefeed to a Chinese (Taiwan) translation.
po: Remove some invalid Portuguese (Portugal) shell folder name translations.
po: Fix the Directory key mapping and Yes/No/All questions in the Hungarian translation.
po: Remove a couple of duplicate spaces in the Hungarian translation.
po: Use semicolons for the Slovenian comdlg32 printer status enumeration.
po: Use commas in the Greek translation of comdlg32's printer status enumeration.
start: Remove the license and the /L option.
Frédéric Delanoy (1):
readme: Update French translation.
Gustavo Henrique Milaré (1):
po: Update Brazilian Portuguese translation.
Hasan Kiran (1):
po: Update Turkish translation.
Henri Verbeet (5):
wined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM surfaces.
ddraw/tests: Add tests for color keyed texturing with an alpha channel.
wined3d: Implement resetting the device window in wined3d_device_reset().
d3d8/tests: Add some tests for resetting the device window.
d3d9/tests: Add some tests for resetting the device window.
Hwang YunSong (2):
po: Update Korean translation.
po: Update Korean translation.
Ilia Mirkin (2):
po: Fix typo in Russian translation.
po: Fix ENTER -> Enter, CMD help text, remove fuzzy annotations.
Ivan Vojtko (3):
po: Update Slovak translation.
po: Update Slovak translation.
po: Update Slovak translation.
Jacek Caban (1):
ieframe: Fixed reallocation size.
Julian Rüger (2):
po: Update German translation.
readme: Update German translation.
Lauri Kenttä (6):
po: Update Swedish translation.
po: Update Finnish translation.
readme: Update Finnish translation.
readme: Update Swedish translation.
po: Update Finnish translation.
po: Update Swedish translation.
Luca Bennati (2):
po: Update Italian translation.
readme: Update Italian translation.
Lucas Zawacki (1):
dinput: Search for device objects of the correct type in BuildActionMap.
Maarten Lankhorst (1):
mmdevapi: Add tests for checking events to capture.
Martin Jesper Low Madsen (1):
po: Update Danish translation.
Milan Ševčík (1):
po: Updating Czech translation.
Nikolay Sivov (4):
msxml3: Properly escape character data in text nodes.
comctl32/tests: Fix test failures running on February 29.
msxml3: Return default namespace uri for 'xml'-prefixed attributes.
po: Russian translation update.
Ruei-Yuan Lu (1):
po: Update Chinese (Taiwan) translation.
Stefan Dösinger (1):
ddraw/tests: LONG/ULONG and error checking fixes.
Vincent Povirk (1):
shell32: Properly double-null-terminate the filter in the run/browse dialog.
Zoltan Nagy (3):
po: Update Hungarian translation.
po: Update Hungarian translation.
po: Update Hungarian translation.
--
--
Alexandre Julliard
Alexandre Julliard
...
...
VERSION
View file @
71ababef
Wine version 1.4
-rc6
Wine version 1.4
configure
View file @
71ababef
#! /bin/sh
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.68 for Wine 1.4
-rc6
.
# Generated by GNU Autoconf 2.68 for Wine 1.4.
#
#
# Report bugs to <wine-devel@winehq.org>.
# Report bugs to <wine-devel@winehq.org>.
#
#
...
@@ -560,8 +560,8 @@ MAKEFLAGS=
...
@@ -560,8 +560,8 @@ MAKEFLAGS=
# Identity of this package.
# Identity of this package.
PACKAGE_NAME
=
'Wine'
PACKAGE_NAME
=
'Wine'
PACKAGE_TARNAME
=
'wine'
PACKAGE_TARNAME
=
'wine'
PACKAGE_VERSION
=
'1.4
-rc6
'
PACKAGE_VERSION
=
'1.4'
PACKAGE_STRING
=
'Wine 1.4
-rc6
'
PACKAGE_STRING
=
'Wine 1.4'
PACKAGE_BUGREPORT
=
'wine-devel@winehq.org'
PACKAGE_BUGREPORT
=
'wine-devel@winehq.org'
PACKAGE_URL
=
'http://www.winehq.org'
PACKAGE_URL
=
'http://www.winehq.org'
...
@@ -1379,7 +1379,7 @@ if test "$ac_init_help" = "long"; then
...
@@ -1379,7 +1379,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
# This message is too long to be a string in the A/UX 3.1 sh.
cat
<<
_ACEOF
cat
<<
_ACEOF
\`configure' configures Wine 1.4
-rc6
to adapt to many kinds of systems.
\`configure' configures Wine 1.4 to adapt to many kinds of systems.
Usage:
$0
[OPTION]... [VAR=VALUE]...
Usage:
$0
[OPTION]... [VAR=VALUE]...
...
@@ -1448,7 +1448,7 @@ fi
...
@@ -1448,7 +1448,7 @@ fi
if
test
-n
"
$ac_init_help
"
;
then
if
test
-n
"
$ac_init_help
"
;
then
case
$ac_init_help
in
case
$ac_init_help
in
short
|
recursive
)
echo
"Configuration of Wine 1.4
-rc6
:"
;;
short
|
recursive
)
echo
"Configuration of Wine 1.4:"
;;
esac
esac
cat
<<
\
_ACEOF
cat
<<
\
_ACEOF
...
@@ -1593,7 +1593,7 @@ fi
...
@@ -1593,7 +1593,7 @@ fi
test
-n
"
$ac_init_help
"
&&
exit
$ac_status
test
-n
"
$ac_init_help
"
&&
exit
$ac_status
if
$ac_init_version
;
then
if
$ac_init_version
;
then
cat
<<
\
_ACEOF
cat
<<
\
_ACEOF
Wine configure 1.4
-rc6
Wine configure 1.4
generated by GNU Autoconf 2.68
generated by GNU Autoconf 2.68
Copyright (C) 2010 Free Software Foundation, Inc.
Copyright (C) 2010 Free Software Foundation, Inc.
...
@@ -2111,7 +2111,7 @@ cat >config.log <<_ACEOF
...
@@ -2111,7 +2111,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
running configure, to aid debugging if configure makes a mistake.
It was created by Wine
$as_me
1.4
-rc6
, which was
It was created by Wine
$as_me
1.4, which was
generated by GNU Autoconf 2.68. Invocation command line was
generated by GNU Autoconf 2.68. Invocation command line was
$ $0
$@
$ $0
$@
...
@@ -16121,7 +16121,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
...
@@ -16121,7 +16121,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
# values after options handling.
ac_log="
ac_log="
This file was extended by Wine
$as_me
1.4
-rc6
, which was
This file was extended by Wine
$as_me
1.4, which was
generated by GNU Autoconf 2.68. Invocation command line was
generated by GNU Autoconf 2.68. Invocation command line was
CONFIG_FILES =
$CONFIG_FILES
CONFIG_FILES =
$CONFIG_FILES
...
@@ -16192,7 +16192,7 @@ _ACEOF
...
@@ -16192,7 +16192,7 @@ _ACEOF
cat
>>
$CONFIG_STATUS
<<
_ACEOF
|| ac_write_fail=1
cat
>>
$CONFIG_STATUS
<<
_ACEOF
|| ac_write_fail=1
ac_cs_config="`
$as_echo
"
$ac_configure_args
" | sed 's/^ //; s/[\\""\`\
$]
/\\\\&/g'`"
ac_cs_config="`
$as_echo
"
$ac_configure_args
" | sed 's/^ //; s/[\\""\`\
$]
/\\\\&/g'`"
ac_cs_version="\\
ac_cs_version="\\
Wine config.status 1.4
-rc6
Wine config.status 1.4
configured by
$0
, generated by GNU Autoconf 2.68,
configured by
$0
, generated by GNU Autoconf 2.68,
with options \\"\
$ac_cs_config
\\"
with options \\"\
$ac_cs_config
\\"
...
...
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