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wine
wine-winehq
Commits
71b46689
Commit
71b46689
authored
Jan 26, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 27, 2011
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Plain Diff
d3d8/tests: Add a test for the NULL format.
parent
c964134a
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1 changed file
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78 additions
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-0
surface.c
dlls/d3d8/tests/surface.c
+78
-0
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dlls/d3d8/tests/surface.c
View file @
71b46689
...
...
@@ -56,6 +56,8 @@ static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
present_parameters
.
hDeviceWindow
=
create_window
();
present_parameters
.
SwapEffect
=
D3DSWAPEFFECT_DISCARD
;
present_parameters
.
BackBufferFormat
=
d3ddm
.
Format
;
present_parameters
.
EnableAutoDepthStencil
=
TRUE
;
present_parameters
.
AutoDepthStencilFormat
=
D3DFMT_D24S8
;
hr
=
IDirect3D8_CreateDevice
(
d3d8_ptr
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
NULL
,
D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
&
present_parameters
,
&
device_ptr
);
...
...
@@ -334,6 +336,81 @@ static void test_surface_dimensions(IDirect3DDevice8 *device)
if
(
SUCCEEDED
(
hr
))
IDirect3DSurface8_Release
(
surface
);
}
static
void
test_surface_format_null
(
IDirect3DDevice8
*
device
)
{
static
const
D3DFORMAT
D3DFMT_NULL
=
MAKEFOURCC
(
'N'
,
'U'
,
'L'
,
'L'
);
IDirect3DTexture8
*
texture
;
IDirect3DSurface8
*
surface
;
IDirect3DSurface8
*
rt
,
*
ds
;
D3DLOCKED_RECT
locked_rect
;
D3DSURFACE_DESC
desc
;
IDirect3D8
*
d3d
;
HRESULT
hr
;
IDirect3DDevice8_GetDirect3D
(
device
,
&
d3d
);
hr
=
IDirect3D8_CheckDeviceFormat
(
d3d
,
0
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DUSAGE_RENDERTARGET
,
D3DRTYPE_SURFACE
,
D3DFMT_NULL
);
if
(
hr
!=
D3D_OK
)
{
skip
(
"No D3DFMT_NULL support, skipping test.
\n
"
);
IDirect3D8_Release
(
d3d
);
return
;
}
hr
=
IDirect3D8_CheckDeviceFormat
(
d3d
,
0
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DUSAGE_RENDERTARGET
,
D3DRTYPE_TEXTURE
,
D3DFMT_NULL
);
ok
(
hr
==
D3D_OK
,
"D3DFMT_NULL should be supported for render target textures, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3D8_CheckDepthStencilMatch
(
d3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DFMT_NULL
,
D3DFMT_D24S8
);
ok
(
SUCCEEDED
(
hr
),
"Depth stencil match failed for D3DFMT_NULL, hr %#x.
\n
"
,
hr
);
IDirect3D8_Release
(
d3d
);
hr
=
IDirect3DDevice8_CreateRenderTarget
(
device
,
128
,
128
,
D3DFMT_NULL
,
D3DMULTISAMPLE_NONE
,
TRUE
,
&
surface
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create render target, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_GetRenderTarget
(
device
,
&
rt
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get original render target, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_GetDepthStencilSurface
(
device
,
&
ds
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get original depth/stencil, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetRenderTarget
(
device
,
surface
,
NULL
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set render target, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
,
0x00000000
,
0
.
0
f
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Clear failed, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_SetRenderTarget
(
device
,
rt
,
ds
);
ok
(
SUCCEEDED
(
hr
),
"Failed to set render target, hr %#x.
\n
"
,
hr
);
IDirect3DSurface8_Release
(
rt
);
IDirect3DSurface8_Release
(
ds
);
hr
=
IDirect3DSurface8_GetDesc
(
surface
,
&
desc
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get surface desc, hr %#x.
\n
"
,
hr
);
ok
(
desc
.
Width
==
128
,
"Expected width 128, got %u.
\n
"
,
desc
.
Width
);
ok
(
desc
.
Height
==
128
,
"Expected height 128, got %u.
\n
"
,
desc
.
Height
);
hr
=
IDirect3DSurface8_LockRect
(
surface
,
&
locked_rect
,
NULL
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to lock surface, hr %#x.
\n
"
,
hr
);
ok
(
locked_rect
.
Pitch
,
"Expected non-zero pitch, got %u.
\n
"
,
locked_rect
.
Pitch
);
ok
(
!!
locked_rect
.
pBits
,
"Expected non-NULL pBits, got %p.
\n
"
,
locked_rect
.
pBits
);
hr
=
IDirect3DSurface8_UnlockRect
(
surface
);
ok
(
SUCCEEDED
(
hr
),
"Failed to unlock surface, hr %#x.
\n
"
,
hr
);
IDirect3DSurface8_Release
(
surface
);
hr
=
IDirect3DDevice8_CreateTexture
(
device
,
128
,
128
,
0
,
D3DUSAGE_RENDERTARGET
,
D3DFMT_NULL
,
D3DPOOL_DEFAULT
,
&
texture
);
ok
(
SUCCEEDED
(
hr
),
"Failed to create texture, hr %#x.
\n
"
,
hr
);
IDirect3DTexture8_Release
(
texture
);
}
START_TEST
(
surface
)
{
HMODULE
d3d8_handle
;
...
...
@@ -355,6 +432,7 @@ START_TEST(surface)
test_lockrect_invalid
(
device_ptr
);
test_private_data
(
device_ptr
);
test_surface_dimensions
(
device_ptr
);
test_surface_format_null
(
device_ptr
);
refcount
=
IDirect3DDevice8_Release
(
device_ptr
);
ok
(
!
refcount
,
"Device has %u references left
\n
"
,
refcount
);
...
...
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