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wine
wine-winehq
Commits
724463d6
Commit
724463d6
authored
Mar 14, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 15, 2016
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wined3d: Get resource info from the texture in wined3d_surface_cleanup().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
62277fb7
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surface.c
dlls/wined3d/surface.c
+1
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dlls/wined3d/surface.c
View file @
724463d6
...
@@ -53,10 +53,10 @@ void wined3d_surface_cleanup(struct wined3d_surface *surface)
...
@@ -53,10 +53,10 @@ void wined3d_surface_cleanup(struct wined3d_surface *surface)
if
(
surface
->
rb_multisample
||
surface
->
rb_resolved
||
!
list_empty
(
&
surface
->
renderbuffers
))
if
(
surface
->
rb_multisample
||
surface
->
rb_resolved
||
!
list_empty
(
&
surface
->
renderbuffers
))
{
{
struct
wined3d_device
*
device
=
surface
->
container
->
resource
.
device
;
struct
wined3d_renderbuffer_entry
*
entry
,
*
entry2
;
struct
wined3d_renderbuffer_entry
*
entry
,
*
entry2
;
const
struct
wined3d_gl_info
*
gl_info
;
const
struct
wined3d_gl_info
*
gl_info
;
struct
wined3d_context
*
context
;
struct
wined3d_context
*
context
;
struct
wined3d_device
*
device
=
surface
->
resource
.
device
;
context
=
context_acquire
(
device
,
NULL
);
context
=
context_acquire
(
device
,
NULL
);
gl_info
=
context
->
gl_info
;
gl_info
=
context
->
gl_info
;
...
...
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