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wine
wine-winehq
Commits
7339308e
Commit
7339308e
authored
Nov 29, 2012
by
Alexandre Julliard
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Plain Diff
gdi32: Add faster implementation of the pattern_rects primitive when we don't need an AND mask.
parent
2aff4696
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Inline
Side-by-side
Showing
2 changed files
with
346 additions
and
159 deletions
+346
-159
objects.c
dlls/gdi32/dibdrv/objects.c
+11
-3
primitives.c
dlls/gdi32/dibdrv/primitives.c
+335
-156
No files found.
dlls/gdi32/dibdrv/objects.c
View file @
7339308e
...
...
@@ -108,6 +108,13 @@ static inline void calc_rop_masks(INT rop, DWORD color, rop_mask *masks)
calc_and_xor_masks
(
rop
,
color
,
&
masks
->
and
,
&
masks
->
xor
);
}
static
inline
BOOL
rop_needs_and_mask
(
INT
rop
)
{
struct
rop_codes
codes
;
get_rop_codes
(
rop
,
&
codes
);
return
codes
.
a1
||
codes
.
a2
;
}
static
inline
RGBQUAD
rgbquad_from_colorref
(
COLORREF
c
)
{
RGBQUAD
ret
;
...
...
@@ -1768,8 +1775,8 @@ static BOOL alloc_brush_mask_bits( dib_brush *brush )
assert
(
brush
->
masks
.
xor
==
NULL
);
assert
(
brush
->
dib
.
stride
>
0
);
if
(
!
(
brush
->
masks
.
and
=
HeapAlloc
(
GetProcessHeap
(),
0
,
2
*
size
)))
return
FALSE
;
brush
->
masks
.
xor
=
(
char
*
)
brush
->
masks
.
and
+
size
;
if
(
!
(
brush
->
masks
.
xor
=
HeapAlloc
(
GetProcessHeap
(),
0
,
2
*
size
)))
return
FALSE
;
brush
->
masks
.
and
=
(
char
*
)
brush
->
masks
.
xor
+
size
;
return
TRUE
;
}
...
...
@@ -1980,7 +1987,7 @@ static BOOL pattern_brush(dibdrv_physdev *pdev, dib_brush *brush, dib_info *dib,
brush
->
rop
=
rop
;
}
if
(
brush
->
masks
.
and
==
NULL
)
if
(
brush
->
masks
.
xor
==
NULL
)
{
switch
(
brush
->
style
)
{
...
...
@@ -2005,6 +2012,7 @@ static BOOL pattern_brush(dibdrv_physdev *pdev, dib_brush *brush, dib_info *dib,
ERR
(
"Unexpected brush style %d
\n
"
,
brush
->
style
);
return
FALSE
;
}
if
(
!
rop_needs_and_mask
(
brush
->
rop
))
brush
->
masks
.
and
=
NULL
;
/* ignore the and mask */
}
GetBrushOrgEx
(
pdev
->
dev
.
hdc
,
&
origin
);
...
...
dlls/gdi32/dibdrv/primitives.c
View file @
7339308e
...
...
@@ -836,43 +836,66 @@ static void pattern_rects_32(const dib_info *dib, int num, const RECT *rc, const
const
dib_info
*
brush
,
const
rop_mask_bits
*
bits
)
{
DWORD
*
ptr
,
*
start
,
*
start_and
,
*
and_ptr
,
*
start_xor
,
*
xor_ptr
;
int
x
,
y
,
i
;
int
x
,
y
,
i
,
len
,
brush_x
;
POINT
offset
;
for
(
i
=
0
;
i
<
num
;
i
++
,
rc
++
)
{
offset
=
calc_brush_offset
(
rc
,
brush
,
origin
);
start
=
get_pixel_ptr_32
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
DWORD
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
/
4
;
start_xor
=
(
DWORD
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
/
4
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
4
)
if
(
bits
->
and
)
{
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
start_and
=
(
DWORD
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
/
4
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
4
)
{
do_rop_32
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
do_rop_32
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
/
4
;
start_xor
+=
brush
->
stride
/
4
;
}
}
else
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
4
)
{
start_and
+=
brush
->
stride
/
4
;
for
(
x
=
rc
->
left
,
brush_x
=
offset
.
x
;
x
<
rc
->
right
;
x
+=
len
)
{
len
=
min
(
rc
->
right
-
x
,
brush
->
width
-
brush_x
);
memcpy
(
start
+
x
-
rc
->
left
,
start_xor
+
brush_x
,
len
*
4
);
brush_x
=
0
;
}
start_xor
+=
brush
->
stride
/
4
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
@@ -882,7 +905,7 @@ static void pattern_rects_24(const dib_info *dib, int num, const RECT *rc, const
const
dib_info
*
brush
,
const
rop_mask_bits
*
bits
)
{
BYTE
*
ptr
,
*
start
,
*
start_and
,
*
and_ptr
,
*
start_xor
,
*
xor_ptr
;
int
x
,
y
,
i
;
int
x
,
y
,
i
,
len
,
brush_x
;
POINT
offset
;
for
(
i
=
0
;
i
<
num
;
i
++
,
rc
++
)
...
...
@@ -890,37 +913,60 @@ static void pattern_rects_24(const dib_info *dib, int num, const RECT *rc, const
offset
=
calc_brush_offset
(
rc
,
brush
,
origin
);
start
=
get_pixel_ptr_24
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
start_xor
=
(
BYTE
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
if
(
bits
->
and
)
{
and_ptr
=
start_and
+
offset
.
x
*
3
;
xor_ptr
=
start_xor
+
offset
.
x
*
3
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
)
;
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
)
;
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
*
3
)
and_ptr
=
start_and
+
offset
.
x
*
3
;
xor_ptr
=
start_xor
+
offset
.
x
*
3
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
*
3
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
;
start_xor
+=
brush
->
stride
;
}
}
else
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
start_and
+=
brush
->
stride
;
for
(
x
=
rc
->
left
,
brush_x
=
offset
.
x
;
x
<
rc
->
right
;
x
+=
len
)
{
len
=
min
(
rc
->
right
-
x
,
brush
->
width
-
brush_x
);
memcpy
(
start
+
(
x
-
rc
->
left
)
*
3
,
start_xor
+
brush_x
*
3
,
len
*
3
);
brush_x
=
0
;
}
start_xor
+=
brush
->
stride
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
@@ -930,7 +976,7 @@ static void pattern_rects_16(const dib_info *dib, int num, const RECT *rc, const
const
dib_info
*
brush
,
const
rop_mask_bits
*
bits
)
{
WORD
*
ptr
,
*
start
,
*
start_and
,
*
and_ptr
,
*
start_xor
,
*
xor_ptr
;
int
x
,
y
,
i
;
int
x
,
y
,
i
,
len
,
brush_x
;
POINT
offset
;
for
(
i
=
0
;
i
<
num
;
i
++
,
rc
++
)
...
...
@@ -938,35 +984,58 @@ static void pattern_rects_16(const dib_info *dib, int num, const RECT *rc, const
offset
=
calc_brush_offset
(
rc
,
brush
,
origin
);
start
=
get_pixel_ptr_16
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
WORD
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
/
2
;
start_xor
=
(
WORD
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
/
2
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
2
)
if
(
bits
->
and
)
{
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
start_and
=
(
WORD
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
/
2
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
2
)
{
do_rop_16
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
do_rop_16
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
/
2
;
start_xor
+=
brush
->
stride
/
2
;
}
}
else
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
/
2
)
{
start_and
+=
brush
->
stride
/
2
;
for
(
x
=
rc
->
left
,
brush_x
=
offset
.
x
;
x
<
rc
->
right
;
x
+=
len
)
{
len
=
min
(
rc
->
right
-
x
,
brush
->
width
-
brush_x
);
memcpy
(
start
+
x
-
rc
->
left
,
start_xor
+
brush_x
,
len
*
2
);
brush_x
=
0
;
}
start_xor
+=
brush
->
stride
/
2
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
@@ -976,7 +1045,7 @@ static void pattern_rects_8(const dib_info *dib, int num, const RECT *rc, const
const
dib_info
*
brush
,
const
rop_mask_bits
*
bits
)
{
BYTE
*
ptr
,
*
start
,
*
start_and
,
*
and_ptr
,
*
start_xor
,
*
xor_ptr
;
int
x
,
y
,
i
;
int
x
,
y
,
i
,
len
,
brush_x
;
POINT
offset
;
for
(
i
=
0
;
i
<
num
;
i
++
,
rc
++
)
...
...
@@ -984,35 +1053,58 @@ static void pattern_rects_8(const dib_info *dib, int num, const RECT *rc, const
offset
=
calc_brush_offset
(
rc
,
brush
,
origin
);
start
=
get_pixel_ptr_8
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
start_xor
=
(
BYTE
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
if
(
bits
->
and
)
{
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
and_ptr
=
start_and
+
offset
.
x
;
xor_ptr
=
start_xor
+
offset
.
x
;
for
(
x
=
rc
->
left
,
ptr
=
start
;
x
<
rc
->
right
;
x
++
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
do_rop_8
(
ptr
++
,
*
and_ptr
++
,
*
xor_ptr
++
);
if
(
and_ptr
==
start_and
+
brush
->
width
)
{
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
;
start_xor
+=
brush
->
stride
;
}
}
else
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
start_and
+=
brush
->
stride
;
for
(
x
=
rc
->
left
,
brush_x
=
offset
.
x
;
x
<
rc
->
right
;
x
+=
len
)
{
len
=
min
(
rc
->
right
-
x
,
brush
->
width
-
brush_x
);
memcpy
(
start
+
x
-
rc
->
left
,
start_xor
+
brush_x
,
len
);
brush_x
=
0
;
}
start_xor
+=
brush
->
stride
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
@@ -1032,69 +1124,119 @@ static void pattern_rects_4(const dib_info *dib, int num, const RECT *rc, const
right
=
dib
->
rect
.
left
+
rc
->
right
;
start
=
get_pixel_ptr_4
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
start_xor
=
(
BYTE
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
if
(
bits
->
and
)
{
INT
brush_x
=
offset
.
x
;
BYTE
byte_and
,
byte_xor
;
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
INT
brush_x
=
offset
.
x
;
BYTE
byte_and
,
byte_xor
;
and_ptr
=
start_and
+
brush_x
/
2
;
xor_ptr
=
start_xor
+
brush_x
/
2
;
and_ptr
=
start_and
+
brush_x
/
2
;
xor_ptr
=
start_xor
+
brush_x
/
2
;
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
/* FIXME: Two pixels at a time */
if
(
x
&
1
)
/* lower dst nibble */
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
if
(
brush_x
&
1
)
/* lower pat nibble */
/* FIXME: Two pixels at a time */
if
(
x
&
1
)
/* lower dst nibble */
{
if
(
brush_x
&
1
)
/* lower pat nibble */
{
byte_and
=
*
and_ptr
++
|
0xf0
;
byte_xor
=
*
xor_ptr
++
&
0x0f
;
}
else
/* upper pat nibble */
{
byte_and
=
(
*
and_ptr
>>
4
)
|
0xf0
;
byte_xor
=
(
*
xor_ptr
>>
4
)
&
0x0f
;
}
}
else
/* upper dst nibble */
{
byte_and
=
*
and_ptr
++
|
0xf0
;
byte_xor
=
*
xor_ptr
++
&
0x0f
;
if
(
brush_x
&
1
)
/* lower pat nibble */
{
byte_and
=
(
*
and_ptr
++
<<
4
)
|
0x0f
;
byte_xor
=
(
*
xor_ptr
++
<<
4
)
&
0xf0
;
}
else
/* upper pat nibble */
{
byte_and
=
*
and_ptr
|
0x0f
;
byte_xor
=
*
xor_ptr
&
0xf0
;
}
}
else
/* upper pat nibble */
do_rop_8
(
ptr
,
byte_and
,
byte_xor
);
if
(
x
&
1
)
ptr
++
;
if
(
++
brush_x
==
brush
->
width
)
{
byte_and
=
(
*
and_ptr
>>
4
)
|
0xf0
;
byte_xor
=
(
*
xor_ptr
>>
4
)
&
0x0f
;
brush_x
=
0
;
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
else
/* upper dst nibble */
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
if
(
brush_x
&
1
)
/* lower pat nibble */
start_and
+=
brush
->
stride
;
start_xor
+=
brush
->
stride
;
}
}
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
INT
brush_x
=
offset
.
x
;
BYTE
byte_xor
;
xor_ptr
=
start_xor
+
brush_x
/
2
;
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
/* FIXME: Two pixels at a time */
if
(
x
&
1
)
/* lower dst nibble */
{
byte_and
=
(
*
and_ptr
++
<<
4
)
|
0x0f
;
byte_xor
=
(
*
xor_ptr
++
<<
4
)
&
0xf0
;
if
(
brush_x
&
1
)
/* lower pat nibble */
byte_xor
=
*
xor_ptr
++
&
0x0f
;
else
/* upper pat nibble */
byte_xor
=
(
*
xor_ptr
>>
4
)
&
0x0f
;
do_rop_8
(
ptr
,
0xf0
,
byte_xor
);
}
else
/* upper
pa
t nibble */
else
/* upper
ds
t nibble */
{
byte_and
=
*
and_ptr
|
0x0f
;
byte_xor
=
*
xor_ptr
&
0xf0
;
if
(
brush_x
&
1
)
/* lower pat nibble */
byte_xor
=
(
*
xor_ptr
++
<<
4
)
&
0xf0
;
else
/* upper pat nibble */
byte_xor
=
*
xor_ptr
&
0xf0
;
do_rop_8
(
ptr
,
0x0f
,
byte_xor
);
}
}
do_rop_8
(
ptr
,
byte_and
,
byte_xor
);
if
(
x
&
1
)
ptr
++
;
if
(
x
&
1
)
ptr
++
;
if
(
++
brush_x
==
brush
->
width
)
{
brush_x
=
0
;
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
if
(
++
brush_x
==
brush
->
width
)
{
brush_x
=
0
;
xor_ptr
=
start_xor
;
}
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
;
start_xor
+=
brush
->
stride
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
@@ -1114,53 +1256,90 @@ static void pattern_rects_1(const dib_info *dib, int num, const RECT *rc, const
right
=
dib
->
rect
.
left
+
rc
->
right
;
start
=
get_pixel_ptr_1
(
dib
,
rc
->
left
,
rc
->
top
);
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
start_xor
=
(
BYTE
*
)
bits
->
xor
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
if
(
bits
->
and
)
{
INT
brush_x
=
offset
.
x
;
BYTE
byte_and
,
byte_xor
;
start_and
=
(
BYTE
*
)
bits
->
and
+
offset
.
y
*
brush
->
stride
;
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
INT
brush_x
=
offset
.
x
;
BYTE
byte_and
,
byte_xor
;
and_ptr
=
start_and
+
brush_x
/
8
;
xor_ptr
=
start_xor
+
brush_x
/
8
;
and_ptr
=
start_and
+
brush_x
/
8
;
xor_ptr
=
start_xor
+
brush_x
/
8
;
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
byte_and
=
(
*
and_ptr
&
pixel_masks_1
[
brush_x
%
8
])
?
0xff
:
0
;
byte_and
|=
~
pixel_masks_1
[
x
%
8
];
byte_xor
=
(
*
xor_ptr
&
pixel_masks_1
[
brush_x
%
8
])
?
0xff
:
0
;
byte_xor
&=
pixel_masks_1
[
x
%
8
];
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
byte_and
=
(
*
and_ptr
&
pixel_masks_1
[
brush_x
%
8
])
?
0xff
:
0
;
byte_and
|=
~
pixel_masks_1
[
x
%
8
];
byte_xor
=
(
*
xor_ptr
&
pixel_masks_1
[
brush_x
%
8
])
?
0xff
:
0
;
byte_xor
&=
pixel_masks_1
[
x
%
8
];
do_rop_8
(
ptr
,
byte_and
,
byte_xor
);
do_rop_8
(
ptr
,
byte_and
,
byte_xor
);
if
((
x
&
7
)
==
7
)
ptr
++
;
if
((
x
&
7
)
==
7
)
ptr
++
;
if
((
brush_x
&
7
)
==
7
)
{
and_ptr
++
;
xor_ptr
++
;
if
((
brush_x
&
7
)
==
7
)
{
and_ptr
++
;
xor_ptr
++
;
}
if
(
++
brush_x
==
brush
->
width
)
{
brush_x
=
0
;
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
}
}
if
(
++
brush_x
==
brush
->
width
)
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
brush_x
=
0
;
and_ptr
=
start_and
;
xor_ptr
=
start_xor
;
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
{
start_and
+=
brush
->
stride
;
start_xor
+=
brush
->
stride
;
}
}
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_and
=
bits
->
and
;
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
else
}
else
{
for
(
y
=
rc
->
top
;
y
<
rc
->
bottom
;
y
++
,
start
+=
dib
->
stride
)
{
start_and
+=
brush
->
stride
;
INT
brush_x
=
offset
.
x
;
xor_ptr
=
start_xor
+
brush_x
/
8
;
for
(
x
=
left
,
ptr
=
start
;
x
<
right
;
x
++
)
{
BYTE
byte_xor
=
(
*
xor_ptr
&
pixel_masks_1
[
brush_x
%
8
])
?
0xff
:
0
;
byte_xor
&=
pixel_masks_1
[
x
%
8
];
do_rop_8
(
ptr
,
~
pixel_masks_1
[
x
%
8
],
byte_xor
);
if
((
x
&
7
)
==
7
)
ptr
++
;
if
((
brush_x
&
7
)
==
7
)
xor_ptr
++
;
if
(
++
brush_x
==
brush
->
width
)
{
brush_x
=
0
;
xor_ptr
=
start_xor
;
}
}
start_xor
+=
brush
->
stride
;
offset
.
y
++
;
if
(
offset
.
y
==
brush
->
height
)
{
start_xor
=
bits
->
xor
;
offset
.
y
=
0
;
}
}
}
}
...
...
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