Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
743a47d3
Commit
743a47d3
authored
Aug 29, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 29, 2016
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
9a82f0ef
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
buffer.c
dlls/d3d8/buffer.c
+1
-1
No files found.
dlls/d3d8/buffer.c
View file @
743a47d3
...
...
@@ -490,7 +490,7 @@ static HRESULT WINAPI d3d8_indexbuffer_Unlock(IDirect3DIndexBuffer8 *iface)
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
wined3d_
buffer_unmap
(
buffer
->
wined3d_buffer
);
wined3d_
resource_unmap
(
wined3d_buffer_get_resource
(
buffer
->
wined3d_buffer
),
0
);
wined3d_mutex_unlock
();
return
D3D_OK
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment