Commit 7517d8c2 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Add support for multisample textures in wined3d_texture_update_desc().

This might be called from wined3d_device_reset(). Signed-off-by: 's avatarJózef Kucia <jkucia@codeweavers.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 2fd86a17
......@@ -1347,9 +1347,9 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
return WINED3DERR_INVALIDCALL;
}
if (texture->resource.type == WINED3D_RTYPE_TEXTURE_3D)
if (texture->resource.type != WINED3D_RTYPE_TEXTURE_2D)
{
WARN("Not supported on 3D textures.\n");
WARN("Not supported on %s.\n", debug_d3dresourcetype(texture->resource.type));
return WINED3DERR_INVALIDCALL;
}
......@@ -1403,6 +1403,12 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
sub_resource->size = texture->slice_pitch;
sub_resource->locations = WINED3D_LOCATION_DISCARDED;
if (multisample_type && gl_info->supported[ARB_TEXTURE_MULTISAMPLE])
texture->target = GL_TEXTURE_2D_MULTISAMPLE;
else
texture->target = GL_TEXTURE_2D;
texture->sub_resources[0].u.surface->texture_target = texture->target;
if (((width & (width - 1)) || (height & (height - 1))) && !gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO]
&& !gl_info->supported[ARB_TEXTURE_RECTANGLE] && !gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
{
......
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