Commit 753ae1d0 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d2d1: Add a command list object stub.

parent 56b50f15
......@@ -7,6 +7,7 @@ C_SRCS = \
bitmap.c \
bitmap_render_target.c \
brush.c \
command_list.c \
dc_render_target.c \
device.c \
effect.c \
......
/*
* Copyright 2022 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static inline struct d2d_command_list *impl_from_ID2D1CommandList(ID2D1CommandList *iface)
{
return CONTAINING_RECORD(iface, struct d2d_command_list, ID2D1CommandList_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_QueryInterface(ID2D1CommandList *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1CommandList)
|| IsEqualGUID(iid, &IID_ID2D1Image)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1CommandList_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_command_list_AddRef(ID2D1CommandList *iface)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
ULONG refcount = InterlockedIncrement(&command_list->refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_command_list_Release(ID2D1CommandList *iface)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
ULONG refcount = InterlockedDecrement(&command_list->refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
ID2D1Factory_Release(command_list->factory);
free(command_list);
}
return refcount;
}
static void STDMETHODCALLTYPE d2d_command_list_GetFactory(ID2D1CommandList *iface, ID2D1Factory **factory)
{
struct d2d_command_list *command_list = impl_from_ID2D1CommandList(iface);
TRACE("iface %p, factory %p.\n", iface, factory);
ID2D1Factory_AddRef(*factory = command_list->factory);
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_Stream(ID2D1CommandList *iface, ID2D1CommandSink *sink)
{
FIXME("iface %p, sink %p stub.\n", iface, sink);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d2d_command_list_Close(ID2D1CommandList *iface)
{
FIXME("iface %p stub.\n", iface);
return E_NOTIMPL;
}
static const ID2D1CommandListVtbl d2d_command_list_vtbl =
{
d2d_command_list_QueryInterface,
d2d_command_list_AddRef,
d2d_command_list_Release,
d2d_command_list_GetFactory,
d2d_command_list_Stream,
d2d_command_list_Close,
};
HRESULT d2d_command_list_create(ID2D1Factory *factory, struct d2d_command_list **command_list)
{
if (!(*command_list = calloc(1, sizeof(**command_list))))
return E_OUTOFMEMORY;
(*command_list)->ID2D1CommandList_iface.lpVtbl = &d2d_command_list_vtbl;
(*command_list)->refcount = 1;
ID2D1Factory_AddRef((*command_list)->factory = factory);
TRACE("Created command list %p.\n", *command_list);
return S_OK;
}
......@@ -689,6 +689,16 @@ struct d2d_effect_property * d2d_effect_properties_get_property_by_name(
const struct d2d_effect_properties *properties, const WCHAR *name) DECLSPEC_HIDDEN;
void d2d_effect_properties_cleanup(struct d2d_effect_properties *props) DECLSPEC_HIDDEN;
struct d2d_command_list
{
ID2D1CommandList ID2D1CommandList_iface;
LONG refcount;
ID2D1Factory *factory;
};
HRESULT d2d_command_list_create(ID2D1Factory *factory, struct d2d_command_list **command_list) DECLSPEC_HIDDEN;
static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
{
size_t new_capacity, max_capacity;
......
......@@ -2004,9 +2004,16 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_CreateBit
static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateCommandList(ID2D1DeviceContext1 *iface,
ID2D1CommandList **command_list)
{
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
struct d2d_command_list *object;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, command_list %p.\n", iface, command_list);
if (SUCCEEDED(hr = d2d_command_list_create(context->factory, &object)))
*command_list = &object->ID2D1CommandList_iface;
return hr;
}
static BOOL STDMETHODCALLTYPE d2d_device_context_IsDxgiFormatSupported(ID2D1DeviceContext1 *iface, DXGI_FORMAT format)
......
......@@ -9469,13 +9469,7 @@ static void test_command_list(BOOL d3d11)
device_context = ctx.context;
hr = ID2D1DeviceContext_CreateCommandList(device_context, &command_list);
todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
if (FAILED(hr))
{
release_test_context(&ctx);
return;
}
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ID2D1DeviceContext_SetTarget(device_context, (ID2D1Image *)command_list);
ID2D1DeviceContext_BeginDraw(device_context);
......@@ -9497,6 +9491,7 @@ static void test_command_list(BOOL d3d11)
ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
refcount = ID2D1Bitmap_Release(bitmap);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Solid color brush. */
......@@ -9524,6 +9519,7 @@ static void test_command_list(BOOL d3d11)
ok(refcount == 0, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1Bitmap_Release(bitmap);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Linear gradient brush. */
......@@ -9547,9 +9543,11 @@ static void test_command_list(BOOL d3d11)
ok(refcount == 0, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1Geometry_Release(geometry);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1GradientStopCollection_Release(gradient);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Radial gradient brush. */
......@@ -9575,9 +9573,11 @@ static void test_command_list(BOOL d3d11)
ok(refcount == 0, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1Geometry_Release(geometry);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1GradientStopCollection_Release(gradient);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Geometry. */
......@@ -9595,6 +9595,7 @@ static void test_command_list(BOOL d3d11)
ok(refcount == 0, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1Geometry_Release(geometry);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Stroke style. */
......@@ -9621,20 +9622,26 @@ static void test_command_list(BOOL d3d11)
ok(refcount == 0, "Got unexpected refcount %lu.\n", refcount);
refcount = ID2D1StrokeStyle_Release(stroke_style);
todo_wine
ok(refcount == 1, "Got unexpected refcount %lu.\n", refcount);
/* Close on attached list. */
ID2D1DeviceContext_GetTarget(device_context, &target);
todo_wine
ok(target == (ID2D1Image *)command_list, "Unexpected context target.\n");
ID2D1Image_Release(target);
hr = ID2D1CommandList_Close(command_list);
todo_wine
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ID2D1DeviceContext_GetTarget(device_context, &target);
todo_wine
ok(target == NULL, "Unexpected context target.\n");
if (target) ID2D1Image_Release(target);
hr = ID2D1CommandList_Close(command_list);
todo_wine
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#lx.\n", hr);
ID2D1CommandList_Release(command_list);
......@@ -9644,6 +9651,7 @@ static void test_command_list(BOOL d3d11)
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
hr = ID2D1CommandList_Close(command_list);
todo_wine
ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
ID2D1CommandList_Release(command_list);
......
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