Commit 75928a6a authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

wined3d: Implement wined3d_deferred_context_prepare_upload_bo().

parent cf55fc49
...@@ -26,6 +26,13 @@ WINE_DECLARE_DEBUG_CHANNEL(fps); ...@@ -26,6 +26,13 @@ WINE_DECLARE_DEBUG_CHANNEL(fps);
#define WINED3D_INITIAL_CS_SIZE 4096 #define WINED3D_INITIAL_CS_SIZE 4096
struct wined3d_deferred_upload
{
struct wined3d_resource *resource;
unsigned int sub_resource_idx;
uint8_t *sysmem;
};
struct wined3d_command_list struct wined3d_command_list
{ {
LONG refcount; LONG refcount;
...@@ -38,6 +45,9 @@ struct wined3d_command_list ...@@ -38,6 +45,9 @@ struct wined3d_command_list
SIZE_T resource_count; SIZE_T resource_count;
struct wined3d_resource **resources; struct wined3d_resource **resources;
SIZE_T upload_count;
struct wined3d_deferred_upload *uploads;
/* List of command lists queued for execution on this command list. We might /* List of command lists queued for execution on this command list. We might
* be the only thing holding a pointer to another command list, so we need * be the only thing holding a pointer to another command list, so we need
* to hold a reference here (and in wined3d_deferred_context) as well. */ * to hold a reference here (and in wined3d_deferred_context) as well. */
...@@ -48,9 +58,13 @@ struct wined3d_command_list ...@@ -48,9 +58,13 @@ struct wined3d_command_list
static void wined3d_command_list_destroy_object(void *object) static void wined3d_command_list_destroy_object(void *object)
{ {
struct wined3d_command_list *list = object; struct wined3d_command_list *list = object;
SIZE_T i;
TRACE("list %p.\n", list); TRACE("list %p.\n", list);
for (i = 0; i < list->upload_count; ++i)
heap_free(list->uploads[i].sysmem);
heap_free(list->resources); heap_free(list->resources);
heap_free(list->data); heap_free(list->data);
heap_free(list); heap_free(list);
...@@ -3343,6 +3357,9 @@ struct wined3d_deferred_context ...@@ -3343,6 +3357,9 @@ struct wined3d_deferred_context
SIZE_T resource_count, resources_capacity; SIZE_T resource_count, resources_capacity;
struct wined3d_resource **resources; struct wined3d_resource **resources;
SIZE_T upload_count, uploads_capacity;
struct wined3d_deferred_upload *uploads;
/* List of command lists queued for execution on this context. A command /* List of command lists queued for execution on this context. A command
* list can be the only thing holding a pointer to another command list, so * list can be the only thing holding a pointer to another command list, so
* we need to hold a reference here and in wined3d_command_list as well. */ * we need to hold a reference here and in wined3d_command_list as well. */
...@@ -3401,9 +3418,45 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co ...@@ -3401,9 +3418,45 @@ static void *wined3d_deferred_context_prepare_upload_bo(struct wined3d_device_co
struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box, struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address) unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags, struct wined3d_const_bo_address *address)
{ {
FIXME("context %p, resource %p, sub_resource_idx %u, box %p, flags %#x, address %p, stub!\n", struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
context, resource, sub_resource_idx, box, flags, address); const struct wined3d_format *format = resource->format;
return NULL; struct wined3d_deferred_upload *upload;
uint8_t *sysmem, *map_ptr;
size_t size;
size = (box->back - box->front - 1) * slice_pitch
+ ((box->bottom - box->top - 1) / format->block_height) * row_pitch
+ ((box->right - box->left + format->block_width - 1) / format->block_width) * format->block_byte_count;
if (!(flags & WINED3D_MAP_WRITE))
{
WARN("Flags %#x are not valid on a deferred context.\n", flags);
return NULL;
}
if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD))
{
FIXME("Unhandled flags %#x.\n", flags);
return NULL;
}
if (!wined3d_array_reserve((void **)&deferred->uploads, &deferred->uploads_capacity,
deferred->upload_count + 1, sizeof(*deferred->uploads)))
return NULL;
if (!(sysmem = heap_alloc(size + RESOURCE_ALIGNMENT - 1)))
return NULL;
upload = &deferred->uploads[deferred->upload_count++];
upload->resource = resource;
wined3d_resource_incref(resource);
upload->sub_resource_idx = sub_resource_idx;
upload->sysmem = sysmem;
address->buffer_object = 0;
map_ptr = (uint8_t *)align((size_t)sysmem, RESOURCE_ALIGNMENT);
address->addr = map_ptr;
return map_ptr;
} }
static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource, static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource,
...@@ -3527,6 +3580,12 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte ...@@ -3527,6 +3580,12 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte
for (i = 0; i < deferred->resource_count; ++i) for (i = 0; i < deferred->resource_count; ++i)
wined3d_resource_decref(deferred->resources[i]); wined3d_resource_decref(deferred->resources[i]);
for (i = 0; i < deferred->upload_count; ++i)
{
wined3d_resource_decref(deferred->uploads[i].resource);
heap_free(deferred->uploads[i].sysmem);
}
heap_free(deferred->resources); heap_free(deferred->resources);
wined3d_state_destroy(deferred->c.state); wined3d_state_destroy(deferred->c.state);
......
...@@ -63,6 +63,11 @@ ...@@ -63,6 +63,11 @@
#include "wine/rbtree.h" #include "wine/rbtree.h"
#include "wine/wgl_driver.h" #include "wine/wgl_driver.h"
static inline size_t align(size_t addr, size_t alignment)
{
return (addr + (alignment - 1)) & ~(alignment - 1);
}
#define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu)) #define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu))
/* Driver quirks */ /* Driver quirks */
......
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