Commit 75c3a08e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d9: Use wined3d_texture_get_sub_resource_parent() in d3d9_texture_2d_UnlockRect().

parent 8e2efc65
...@@ -359,20 +359,16 @@ static HRESULT WINAPI d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface, ...@@ -359,20 +359,16 @@ static HRESULT WINAPI d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface,
static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT level) static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT level)
{ {
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
struct wined3d_resource *sub_resource;
struct d3d9_surface *surface_impl; struct d3d9_surface *surface_impl;
HRESULT hr; HRESULT hr;
TRACE("iface %p, level %u.\n", iface, level); TRACE("iface %p, level %u.\n", iface, level);
wined3d_mutex_lock(); wined3d_mutex_lock();
if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level))) if (!(surface_impl = wined3d_texture_get_sub_resource_parent(texture->wined3d_texture, level)))
hr = D3DERR_INVALIDCALL; hr = D3DERR_INVALIDCALL;
else else
{
surface_impl = wined3d_resource_get_parent(sub_resource);
hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface); hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface);
}
wined3d_mutex_unlock(); wined3d_mutex_unlock();
return hr; return hr;
......
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