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wine
wine-winehq
Commits
769efb1f
Commit
769efb1f
authored
May 27, 2013
by
Henri Verbeet
Committed by
Alexandre Julliard
May 27, 2013
Browse files
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Plain Diff
d3drm: Avoid LPDIRECT3DRMTEXTURE.
parent
273dcbf5
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Showing
6 changed files
with
45 additions
and
57 deletions
+45
-57
d3drm.c
dlls/d3drm/d3drm.c
+8
-12
frame.c
dlls/d3drm/frame.c
+7
-15
meshbuilder.c
dlls/d3drm/meshbuilder.c
+7
-7
d3drm.c
dlls/d3drm/tests/d3drm.c
+8
-8
d3drm.h
include/d3drm.h
+2
-2
d3drmobj.h
include/d3drmobj.h
+13
-13
No files found.
dlls/d3drm/d3drm.c
View file @
769efb1f
...
...
@@ -317,24 +317,20 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateUserVisual(IDirect3DRM* iface, D3DRM
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMImpl_LoadTexture
(
IDirect3DRM
*
iface
,
const
char
*
filenam
e
,
LPDIRECT3DRMTEXTURE
*
T
exture
)
static
HRESULT
WINAPI
IDirect3DRMImpl_LoadTexture
(
IDirect3DRM
*
ifac
e
,
const
char
*
filename
,
IDirect3DRMTexture
**
t
exture
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
FIXME
(
"(%p/%p)->(%s,%p): stub
\n
"
,
iface
,
This
,
filename
,
Texture
);
FIXME
(
"iface %p, filename %s, texture %p stub!
\n
"
,
iface
,
debugstr_a
(
filename
),
texture
);
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture
,
(
IUnknown
**
)
T
exture
);
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture
,
(
IUnknown
**
)
t
exture
);
}
static
HRESULT
WINAPI
IDirect3DRMImpl_LoadTextureFromResource
(
IDirect3DRM
*
iface
,
HRSRC
rs
,
LPDIRECT3DRMTEXTURE
*
T
exture
)
static
HRESULT
WINAPI
IDirect3DRMImpl_LoadTextureFromResource
(
IDirect3DRM
*
iface
,
HRSRC
resource
,
IDirect3DRMTexture
**
t
exture
)
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
rs
,
Texture
);
FIXME
(
"iface %p, resource %p, texture %p stub!
\n
"
,
iface
,
resource
,
texture
);
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture
,
(
IUnknown
**
)
T
exture
);
return
Direct3DRMTexture_create
(
&
IID_IDirect3DRMTexture
,
(
IUnknown
**
)
t
exture
);
}
static
HRESULT
WINAPI
IDirect3DRMImpl_SetSearchPath
(
IDirect3DRM
*
iface
,
LPCSTR
path
)
...
...
dlls/d3drm/frame.c
View file @
769efb1f
...
...
@@ -781,12 +781,9 @@ static D3DRMSORTMODE WINAPI IDirect3DRMFrame2Impl_GetSortMode(IDirect3DRMFrame2*
return
D3DRMSORT_FROMPARENT
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetTexture
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
*
tex
)
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetTexture
(
IDirect3DRMFrame2
*
iface
,
IDirect3DRMTexture
**
texture
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
tex
);
FIXME
(
"iface %p, texture %p stub!
\n
"
,
iface
,
texture
);
return
E_NOTIMPL
;
}
...
...
@@ -1041,12 +1038,10 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundDepth(IDirect3DRMF
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackgroundImage
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
texture
)
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackgroundImage
(
IDirect3DRMFrame2
*
iface
,
IDirect3DRMTexture
*
texture
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
texture
);
FIXME
(
"iface %p, texture %p stub!
\n
"
,
iface
,
texture
);
return
E_NOTIMPL
;
}
...
...
@@ -1165,12 +1160,9 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSortMode(IDirect3DRMFrame2* iface
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetTexture
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
texture
)
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetTexture
(
IDirect3DRMFrame2
*
iface
,
IDirect3DRMTexture
*
texture
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
texture
);
FIXME
(
"iface %p, texture %p stub!
\n
"
,
iface
,
texture
);
return
E_NOTIMPL
;
}
...
...
dlls/d3drm/meshbuilder.c
View file @
769efb1f
...
...
@@ -658,8 +658,8 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilde
return
IDirect3DRMMeshBuilder3_SetColor
(
&
This
->
IDirect3DRMMeshBuilder3_iface
,
color
);
}
static
HRESULT
WINAPI
IDirect3DRMMeshBuilder2Impl_SetTexture
(
IDirect3DRMMeshBuilder2
*
iface
,
LPDIRECT3DRMTEXTURE
texture
)
static
HRESULT
WINAPI
IDirect3DRMMeshBuilder2Impl_SetTexture
(
IDirect3DRMMeshBuilder2
*
iface
,
IDirect3DRMTexture
*
texture
)
{
IDirect3DRMMeshBuilderImpl
*
This
=
impl_from_IDirect3DRMMeshBuilder2
(
iface
);
LPDIRECT3DRMTEXTURE3
texture3
=
NULL
;
...
...
@@ -2169,7 +2169,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuil
hr
=
IDirect3DRMMesh_SetGroupMaterial
(
*
mesh
,
group
,
(
LPDIRECT3DRMMATERIAL
)
This
->
materials
[
k
].
material
);
if
(
SUCCEEDED
(
hr
)
&&
This
->
materials
[
k
].
texture
)
{
LPDIRECT3DRMTEXTURE
texture
;
IDirect3DRMTexture
*
texture
;
IDirect3DRMTexture3_QueryInterface
(
This
->
materials
[
k
].
texture
,
&
IID_IDirect3DRMTexture
,
(
LPVOID
*
)
&
texture
);
hr
=
IDirect3DRMMesh_SetGroupTexture
(
*
mesh
,
group
,
texture
);
...
...
@@ -2857,8 +2857,8 @@ static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* ifac
return
D3DRM_OK
;
}
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_SetGroupTexture
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMTEXTURE
texture
)
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_SetGroupTexture
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
IDirect3DRMTexture
*
texture
)
{
IDirect3DRMMeshImpl
*
This
=
impl_from_IDirect3DRMMesh
(
iface
);
...
...
@@ -2981,8 +2981,8 @@ static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* ifac
return
D3DRM_OK
;
}
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_GetGroupTexture
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMTEXTURE
*
texture
)
static
HRESULT
WINAPI
IDirect3DRMMeshImpl_GetGroupTexture
(
IDirect3DRMMesh
*
iface
,
D3DRMGROUPINDEX
id
,
IDirect3DRMTexture
*
*
texture
)
{
IDirect3DRMMeshImpl
*
This
=
impl_from_IDirect3DRMMesh
(
iface
);
...
...
dlls/d3drm/tests/d3drm.c
View file @
769efb1f
...
...
@@ -451,7 +451,7 @@ static void test_MeshBuilder(void)
unsigned
nb_vertices
,
nb_faces
,
nb_face_vertices
;
DWORD
data_size
;
LPDIRECT3DRMMATERIAL
material
=
(
LPDIRECT3DRMMATERIAL
)
0xdeadbeef
;
LPDIRECT3DRMTEXTURE
texture
=
(
LPDIRECT3DRMTEXTURE
)
0xdeadbeef
;
IDirect3DRMTexture
*
texture
=
(
IDirect3DRMTexture
*
)
0xdeadbeef
;
D3DVALUE
values
[
3
];
nb_groups
=
IDirect3DRMMesh_GetGroupCount
(
mesh
);
...
...
@@ -1435,7 +1435,7 @@ static void test_Texture(void)
{
HRESULT
hr
;
IDirect3DRM
*
d3drm
;
LPDIRECT3DRMTEXTURE
pT
exture
;
IDirect3DRMTexture
*
t
exture
;
D3DRMIMAGE
initimg
=
{
2
,
2
,
1
,
1
,
32
,
TRUE
,
2
*
sizeof
(
DWORD
),
NULL
,
NULL
,
...
...
@@ -1449,23 +1449,23 @@ static void test_Texture(void)
ok
(
hr
==
D3DRM_OK
,
"Cannot get IDirect3DRM interface (hr = %x)
\n
"
,
hr
);
initimg
.
buffer1
=
&
pixel
;
hr
=
IDirect3DRM_CreateTexture
(
d3drm
,
&
initimg
,
&
pT
exture
);
hr
=
IDirect3DRM_CreateTexture
(
d3drm
,
&
initimg
,
&
t
exture
);
ok
(
hr
==
D3DRM_OK
,
"Cannot get IDirect3DRMTexture interface (hr = %x)
\n
"
,
hr
);
hr
=
IDirect3DRMTexture_GetClassName
(
pT
exture
,
NULL
,
cname
);
hr
=
IDirect3DRMTexture_GetClassName
(
t
exture
,
NULL
,
cname
);
ok
(
hr
==
E_INVALIDARG
,
"GetClassName failed with %x
\n
"
,
hr
);
hr
=
IDirect3DRMTexture_GetClassName
(
pT
exture
,
NULL
,
NULL
);
hr
=
IDirect3DRMTexture_GetClassName
(
t
exture
,
NULL
,
NULL
);
ok
(
hr
==
E_INVALIDARG
,
"GetClassName failed with %x
\n
"
,
hr
);
size
=
1
;
hr
=
IDirect3DRMTexture_GetClassName
(
pT
exture
,
&
size
,
cname
);
hr
=
IDirect3DRMTexture_GetClassName
(
t
exture
,
&
size
,
cname
);
ok
(
hr
==
E_INVALIDARG
,
"GetClassName failed with %x
\n
"
,
hr
);
size
=
sizeof
(
cname
);
hr
=
IDirect3DRMTexture_GetClassName
(
pT
exture
,
&
size
,
cname
);
hr
=
IDirect3DRMTexture_GetClassName
(
t
exture
,
&
size
,
cname
);
ok
(
hr
==
D3DRM_OK
,
"Cannot get classname (hr = %x)
\n
"
,
hr
);
ok
(
size
==
sizeof
(
"Texture"
),
"wrong size: %u
\n
"
,
size
);
ok
(
!
strcmp
(
cname
,
"Texture"
),
"Expected cname to be
\"
Texture
\"
, but got
\"
%s
\"\n
"
,
cname
);
IDirect3DRMTexture_Release
(
pT
exture
);
IDirect3DRMTexture_Release
(
t
exture
);
IDirect3DRM_Release
(
d3drm
);
}
...
...
include/d3drm.h
View file @
769efb1f
...
...
@@ -87,8 +87,8 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
D3DVALUE
dx
,
D3DVALUE
dy
,
D3DVALUE
dz
,
D3DVALUE
ux
,
D3DVALUE
uy
,
D3DVALUE
uz
,
D3DVALUE
ou
,
D3DVALUE
ov
,
D3DVALUE
su
,
D3DVALUE
sv
,
IDirect3DRMWrap
**
wrap
)
PURE
;
STDMETHOD
(
CreateUserVisual
)(
THIS_
D3DRMUSERVISUALCALLBACK
,
LPVOID
pArg
,
LPDIRECT3DRMUSERVISUAL
*
)
PURE
;
STDMETHOD
(
LoadTexture
)(
THIS_
const
char
*
,
LPDIRECT3DRMTEXTURE
*
)
PURE
;
STDMETHOD
(
LoadTextureFromResource
)(
THIS_
HRSRC
r
s
,
LPDIRECT3DRMTEXTURE
*
)
PURE
;
STDMETHOD
(
LoadTexture
)(
THIS_
const
char
*
filename
,
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
LoadTextureFromResource
)(
THIS_
HRSRC
r
esource
,
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
SetSearchPath
)(
THIS_
LPCSTR
)
PURE
;
STDMETHOD
(
AddSearchPath
)(
THIS_
LPCSTR
)
PURE
;
STDMETHOD
(
GetSearchPath
)(
THIS_
DWORD
*
size_return
,
LPSTR
path_return
)
PURE
;
...
...
include/d3drmobj.h
View file @
769efb1f
...
...
@@ -162,7 +162,7 @@ typedef void (__cdecl *D3DRMDEVICE3UPDATECALLBACK)(struct IDirect3DRMDevice3 *de
int
count
,
D3DRECT
*
rects
);
typedef
int
(
__cdecl
*
D3DRMUSERVISUALCALLBACK
)(
struct
IDirect3DRMUserVisual
*
visual
,
void
*
ctx
,
D3DRMUSERVISUALREASON
reason
,
struct
IDirect3DRMDevice
*
device
,
struct
IDirect3DRMViewport
*
viewport
);
typedef
HRESULT
(
__cdecl
*
D3DRMLOADTEXTURECALLBACK
)(
char
*
tex_name
,
void
*
arg
,
LPDIRECT3DRMTEXTURE
*
);
typedef
HRESULT
(
__cdecl
*
D3DRMLOADTEXTURECALLBACK
)(
char
*
tex_name
,
void
*
arg
,
struct
IDirect3DRMTexture
**
texture
);
typedef
HRESULT
(
__cdecl
*
D3DRMLOADTEXTURE3CALLBACK
)(
char
*
tex_name
,
void
*
arg
,
LPDIRECT3DRMTEXTURE3
*
);
typedef
void
(
__cdecl
*
D3DRMLOADCALLBACK
)(
struct
IDirect3DRMObject
*
object
,
REFIID
objectguid
,
void
*
arg
);
typedef
HRESULT
(
__cdecl
*
D3DRMDOWNSAMPLECALLBACK
)(
struct
IDirect3DRMTexture3
*
texture
,
void
*
ctx
,
...
...
@@ -1113,7 +1113,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame,IDirect3DRMVisual)
STDMETHOD
(
GetRotation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
axis
,
D3DVALUE
*
return_theta
)
PURE
;
STDMETHOD
(
GetScene
)(
THIS_
IDirect3DRMFrame
**
scene
)
PURE
;
STDMETHOD_
(
D3DRMSORTMODE
,
GetSortMode
)(
THIS
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
*
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
struct
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
GetTransform
)(
THIS_
D3DRMMATRIX4D
return_matrix
)
PURE
;
STDMETHOD
(
GetVelocity
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
return_velocity
,
BOOL
with_rotation
)
PURE
;
STDMETHOD
(
GetOrientation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
dir
,
D3DVECTOR
*
up
)
PURE
;
...
...
@@ -1138,7 +1138,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame,IDirect3DRMVisual)
STDMETHOD
(
SetSceneBackground
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetSceneBackgroundRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetSceneBackgroundDepth
)(
THIS_
IDirectDrawSurface
*
surface
)
PURE
;
STDMETHOD
(
SetSceneBackgroundImage
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetSceneBackgroundImage
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetSceneFogEnable
)(
THIS_
BOOL
)
PURE
;
STDMETHOD
(
SetSceneFogColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetSceneFogMode
)(
THIS_
D3DRMFOGMODE
)
PURE
;
...
...
@@ -1152,7 +1152,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame,IDirect3DRMVisual)
STDMETHOD
(
SetPosition
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
)
PURE
;
STDMETHOD
(
SetRotation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
D3DVALUE
theta
)
PURE
;
STDMETHOD
(
SetSortMode
)(
THIS_
D3DRMSORTMODE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetVelocity
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
BOOL
with_rotation
)
PURE
;
...
...
@@ -1346,7 +1346,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
STDMETHOD
(
GetRotation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
axis
,
D3DVALUE
*
return_theta
)
PURE
;
STDMETHOD
(
GetScene
)(
THIS_
IDirect3DRMFrame
**
scene
)
PURE
;
STDMETHOD_
(
D3DRMSORTMODE
,
GetSortMode
)(
THIS
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
*
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
struct
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
GetTransform
)(
THIS_
D3DRMMATRIX4D
return_matrix
)
PURE
;
STDMETHOD
(
GetVelocity
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
return_velocity
,
BOOL
with_rotation
)
PURE
;
STDMETHOD
(
GetOrientation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVECTOR
*
dir
,
D3DVECTOR
*
up
)
PURE
;
...
...
@@ -1371,7 +1371,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
STDMETHOD
(
SetSceneBackground
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetSceneBackgroundRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetSceneBackgroundDepth
)(
THIS_
IDirectDrawSurface
*
surface
)
PURE
;
STDMETHOD
(
SetSceneBackgroundImage
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetSceneBackgroundImage
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetSceneFogEnable
)(
THIS_
BOOL
)
PURE
;
STDMETHOD
(
SetSceneFogColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetSceneFogMode
)(
THIS_
D3DRMFOGMODE
)
PURE
;
...
...
@@ -1385,7 +1385,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame2,IDirect3DRMFrame)
STDMETHOD
(
SetPosition
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
)
PURE
;
STDMETHOD
(
SetRotation
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
D3DVALUE
theta
)
PURE
;
STDMETHOD
(
SetSortMode
)(
THIS_
D3DRMSORTMODE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetVelocity
)(
THIS_
IDirect3DRMFrame
*
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
BOOL
with_rotation
)
PURE
;
...
...
@@ -1921,7 +1921,7 @@ DECLARE_INTERFACE_(IDirect3DRMMesh,IDirect3DRMVisual)
STDMETHOD
(
SetGroupMapping
)(
THIS_
D3DRMGROUPINDEX
id
,
D3DRMMAPPING
value
)
PURE
;
STDMETHOD
(
SetGroupQuality
)(
THIS_
D3DRMGROUPINDEX
id
,
D3DRMRENDERQUALITY
value
)
PURE
;
STDMETHOD
(
SetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
value
)
PURE
;
STDMETHOD
(
SetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMTEXTURE
valu
e
)
PURE
;
STDMETHOD
(
SetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMTexture
*
textur
e
)
PURE
;
STDMETHOD_
(
unsigned
,
GetGroupCount
)(
THIS
)
PURE
;
STDMETHOD
(
GetGroup
)(
THIS_
D3DRMGROUPINDEX
id
,
unsigned
*
vCount
,
unsigned
*
fCount
,
unsigned
*
vPerFace
,
DWORD
*
fDataSize
,
unsigned
*
fData
)
PURE
;
...
...
@@ -1930,7 +1930,7 @@ DECLARE_INTERFACE_(IDirect3DRMMesh,IDirect3DRMVisual)
STDMETHOD_
(
D3DRMMAPPING
,
GetGroupMapping
)(
THIS_
D3DRMGROUPINDEX
id
)
PURE
;
STDMETHOD_
(
D3DRMRENDERQUALITY
,
GetGroupQuality
)(
THIS_
D3DRMGROUPINDEX
id
)
PURE
;
STDMETHOD
(
GetGroupMaterial
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMMATERIAL
*
returnPtr
)
PURE
;
STDMETHOD
(
GetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
LPDIRECT3DRMTEXTURE
*
returnPtr
)
PURE
;
STDMETHOD
(
GetGroupTexture
)(
THIS_
D3DRMGROUPINDEX
id
,
struct
IDirect3DRMTexture
**
texture
)
PURE
;
};
#undef INTERFACE
...
...
@@ -2285,7 +2285,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
STDMETHOD
(
AddVertexAndNormalIndexed
)(
THIS_
DWORD
vertex
,
DWORD
normal
)
PURE
;
STDMETHOD
(
SetColorRGB
)(
THIS_
D3DVALUE
,
D3DVALUE
,
D3DVALUE
)
PURE
;
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetTextureCoordinates
)(
THIS_
DWORD
vertex
,
D3DVALUE
u
,
D3DVALUE
v
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
...
...
@@ -2294,7 +2294,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
STDMETHOD
(
GetTextureCoordinates
)(
THIS_
DWORD
vertex
,
D3DVALUE
*
u
,
D3DVALUE
*
v
)
PURE
;
STDMETHOD
(
GetTextureTopology
)(
THIS_
BOOL
*
wrap_u
,
BOOL
*
wrap_v
)
PURE
;
STDMETHOD
(
GetNormal
)(
THIS_
D3DVECTOR
*
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
*
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
struct
IDirect3DRMTexture
**
texture
)
PURE
;
STDMETHOD
(
GetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
*
)
PURE
;
STDMETHOD_
(
int
,
GetVertexCount
)(
THIS
)
PURE
;
STDMETHOD_
(
int
,
GetVertexIndex
)(
THIS_
DWORD
which
)
PURE
;
...
...
@@ -2518,7 +2518,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual)
STDMETHOD
(
ReserveSpace
)(
THIS_
DWORD
vertex_Count
,
DWORD
normal_count
,
DWORD
face_count
)
PURE
;
STDMETHOD
(
SetColorRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetQuality
)(
THIS_
D3DRMRENDERQUALITY
)
PURE
;
...
...
@@ -2689,7 +2689,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder)
STDMETHOD
(
ReserveSpace
)(
THIS_
DWORD
vertex_Count
,
DWORD
normal_count
,
DWORD
face_count
)
PURE
;
STDMETHOD
(
SetColorRGB
)(
THIS_
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
PURE
;
STDMETHOD
(
SetColor
)(
THIS_
D3DCOLOR
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
LPDIRECT3DRMTEXTURE
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
struct
IDirect3DRMTexture
*
texture
)
PURE
;
STDMETHOD
(
SetMaterial
)(
THIS_
LPDIRECT3DRMMATERIAL
)
PURE
;
STDMETHOD
(
SetTextureTopology
)(
THIS_
BOOL
wrap_u
,
BOOL
wrap_v
)
PURE
;
STDMETHOD
(
SetQuality
)(
THIS_
D3DRMRENDERQUALITY
)
PURE
;
...
...
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