Commit 77ab4354 authored by Alexandre Julliard's avatar Alexandre Julliard

user32: Make WINPROC_AllocProc take a unicode flag for consistency with the…

user32: Make WINPROC_AllocProc take a unicode flag for consistency with the other winproc functions.
parent d081a735
......@@ -551,7 +551,7 @@ ATOM WINAPI RegisterClassExA( const WNDCLASSEXA* wc )
classPtr->hIconSm = wc->hIconSm;
classPtr->hCursor = wc->hCursor;
classPtr->hbrBackground = wc->hbrBackground;
classPtr->winproc = WINPROC_AllocProc( wc->lpfnWndProc, NULL );
classPtr->winproc = WINPROC_AllocProc( wc->lpfnWndProc, FALSE );
CLASS_SetMenuNameA( classPtr, wc->lpszMenuName );
release_class_ptr( classPtr );
return atom;
......@@ -589,7 +589,7 @@ ATOM WINAPI RegisterClassExW( const WNDCLASSEXW* wc )
classPtr->hIconSm = wc->hIconSm;
classPtr->hCursor = wc->hCursor;
classPtr->hbrBackground = wc->hbrBackground;
classPtr->winproc = WINPROC_AllocProc( NULL, wc->lpfnWndProc );
classPtr->winproc = WINPROC_AllocProc( wc->lpfnWndProc, TRUE );
CLASS_SetMenuNameW( classPtr, wc->lpszMenuName );
release_class_ptr( classPtr );
return atom;
......@@ -903,8 +903,7 @@ static ULONG_PTR CLASS_SetClassLong( HWND hwnd, INT offset, LONG_PTR newval,
break;
case GCLP_WNDPROC:
retval = (ULONG_PTR)WINPROC_GetProc( class->winproc, unicode );
class->winproc = WINPROC_AllocProc( unicode ? NULL : (WNDPROC)newval,
unicode ? (WNDPROC)newval : NULL );
class->winproc = WINPROC_AllocProc( (WNDPROC)newval, unicode );
break;
case GCLP_HBRBACKGROUND:
retval = (ULONG_PTR)class->hbrBackground;
......
......@@ -110,7 +110,7 @@ struct wow_handlers32
LRESULT (*scrollbar_proc)(HWND,UINT,WPARAM,LPARAM,BOOL);
LRESULT (*static_proc)(HWND,UINT,WPARAM,LPARAM,BOOL);
HWND (*create_window)(CREATESTRUCTW*,LPCWSTR,HINSTANCE,UINT);
WNDPROC (*alloc_winproc)(WNDPROC,WNDPROC);
WNDPROC (*alloc_winproc)(WNDPROC,BOOL);
};
extern struct wow_handlers16 wow_handlers DECLSPEC_HIDDEN;
......
......@@ -3589,7 +3589,7 @@ UINT_PTR WINAPI SetTimer( HWND hwnd, UINT_PTR id, UINT timeout, TIMERPROC proc )
UINT_PTR ret;
WNDPROC winproc = 0;
if (proc) winproc = WINPROC_AllocProc( (WNDPROC)proc, NULL );
if (proc) winproc = WINPROC_AllocProc( (WNDPROC)proc, FALSE );
SERVER_START_REQ( set_win_timer )
{
......@@ -3620,7 +3620,7 @@ UINT_PTR WINAPI SetSystemTimer( HWND hwnd, UINT_PTR id, UINT timeout, TIMERPROC
UINT_PTR ret;
WNDPROC winproc = 0;
if (proc) winproc = WINPROC_AllocProc( (WNDPROC)proc, NULL );
if (proc) winproc = WINPROC_AllocProc( (WNDPROC)proc, FALSE );
SERVER_START_REQ( set_win_timer )
{
......
......@@ -231,10 +231,7 @@ done:
*/
WNDPROC16 WINPROC_GetProc16( WNDPROC proc, BOOL unicode )
{
WNDPROC winproc;
if (unicode) winproc = wow_handlers32.alloc_winproc( NULL, proc );
else winproc = wow_handlers32.alloc_winproc( proc, NULL );
WNDPROC winproc = wow_handlers32.alloc_winproc( proc, unicode );
if ((ULONG_PTR)winproc >> 16 != WINPROC_HANDLE) return (WNDPROC16)winproc;
return alloc_win16_thunk( winproc );
......
......@@ -239,7 +239,7 @@ typedef LRESULT (*winproc_callback16_t)( HWND16 hwnd, UINT16 msg, WPARAM16 wp, L
extern WNDPROC16 WINPROC_GetProc16( WNDPROC proc, BOOL unicode ) DECLSPEC_HIDDEN;
extern WNDPROC WINPROC_AllocProc16( WNDPROC16 func ) DECLSPEC_HIDDEN;
extern WNDPROC WINPROC_GetProc( WNDPROC proc, BOOL unicode ) DECLSPEC_HIDDEN;
extern WNDPROC WINPROC_AllocProc( WNDPROC funcA, WNDPROC funcW ) DECLSPEC_HIDDEN;
extern WNDPROC WINPROC_AllocProc( WNDPROC func, BOOL unicode ) DECLSPEC_HIDDEN;
extern BOOL WINPROC_IsUnicode( WNDPROC proc, BOOL def_val ) DECLSPEC_HIDDEN;
extern LRESULT WINPROC_CallProcAtoW( winproc_callback_t callback, HWND hwnd, UINT msg,
......
......@@ -2099,8 +2099,7 @@ LONG_PTR WIN_SetWindowLong( HWND hwnd, INT offset, UINT size, LONG_PTR newval, B
WNDPROC proc;
UINT old_flags = wndPtr->flags;
retval = WIN_GetWindowLong( hwnd, offset, size, unicode );
if (unicode) proc = WINPROC_AllocProc( NULL, (WNDPROC)newval );
else proc = WINPROC_AllocProc( (WNDPROC)newval, NULL );
proc = WINPROC_AllocProc( (WNDPROC)newval, unicode );
if (proc) wndPtr->winproc = proc;
if (WINPROC_IsUnicode( proc, unicode )) wndPtr->flags |= WIN_ISUNICODE;
else wndPtr->flags &= ~WIN_ISUNICODE;
......@@ -2122,8 +2121,7 @@ LONG_PTR WIN_SetWindowLong( HWND hwnd, INT offset, UINT size, LONG_PTR newval, B
{
WNDPROC *ptr = (WNDPROC *)((char *)wndPtr->wExtra + DWLP_DLGPROC);
retval = (ULONG_PTR)WINPROC_GetProc( *ptr, unicode );
if (unicode) *ptr = WINPROC_AllocProc( NULL, (WNDPROC)newval );
else *ptr = WINPROC_AllocProc( (WNDPROC)newval, NULL );
*ptr = WINPROC_AllocProc( (WNDPROC)newval, unicode );
WIN_ReleasePtr( wndPtr );
return retval;
}
......
......@@ -104,21 +104,20 @@ static inline void free_buffer( void *static_buffer, void *buffer )
/* find an existing winproc for a given function and type */
/* FIXME: probably should do something more clever than a linear search */
static inline WINDOWPROC *find_winproc( WNDPROC funcA, WNDPROC funcW )
static inline WINDOWPROC *find_winproc( WNDPROC func, BOOL unicode )
{
unsigned int i;
for (i = 0; i < NB_BUILTIN_AW_WINPROCS; i++)
{
/* match either proc, some apps confuse A and W */
if (funcA && winproc_array[i].procA != funcA && winproc_array[i].procW != funcA) continue;
if (funcW && winproc_array[i].procA != funcW && winproc_array[i].procW != funcW) continue;
if (winproc_array[i].procA != func && winproc_array[i].procW != func) continue;
return &winproc_array[i];
}
for (i = NB_BUILTIN_AW_WINPROCS; i < winproc_used; i++)
{
if (funcA && winproc_array[i].procA != funcA) continue;
if (funcW && winproc_array[i].procW != funcW) continue;
if (!unicode && winproc_array[i].procA != func) continue;
if (unicode && winproc_array[i].procW != func) continue;
return &winproc_array[i];
}
return NULL;
......@@ -142,32 +141,31 @@ static inline WNDPROC proc_to_handle( WINDOWPROC *proc )
}
/* allocate and initialize a new winproc */
static inline WINDOWPROC *alloc_winproc( WNDPROC funcA, WNDPROC funcW )
static inline WINDOWPROC *alloc_winproc( WNDPROC func, BOOL unicode )
{
WINDOWPROC *proc;
/* check if the function is already a win proc */
if (funcA && (proc = handle_to_proc( funcA ))) return proc;
if (funcW && (proc = handle_to_proc( funcW ))) return proc;
if (!funcA && !funcW) return NULL;
if (!func) return NULL;
if ((proc = handle_to_proc( func ))) return proc;
EnterCriticalSection( &winproc_cs );
/* check if we already have a winproc for that function */
if (!(proc = find_winproc( funcA, funcW )))
if (!(proc = find_winproc( func, unicode )))
{
if (winproc_used < MAX_WINPROCS)
{
proc = &winproc_array[winproc_used++];
proc->procA = funcA;
proc->procW = funcW;
if (unicode) proc->procW = func;
else proc->procA = func;
TRACE( "allocated %p for %c %p (%d/%d used)\n",
proc_to_handle(proc), funcA ? 'A' : 'W', funcA ? funcA : funcW,
proc_to_handle(proc), unicode ? 'W' : 'A', func,
winproc_used, MAX_WINPROCS );
}
else FIXME( "too many winprocs, cannot allocate one for %p/%p\n", funcA, funcW );
else FIXME( "too many winprocs, cannot allocate one for %p\n", func );
}
else TRACE( "reusing %p for %p/%p\n", proc_to_handle(proc), funcA, funcW );
else TRACE( "reusing %p for %p\n", proc_to_handle(proc), func );
LeaveCriticalSection( &winproc_cs );
return proc;
......@@ -304,12 +302,12 @@ WNDPROC WINPROC_GetProc( WNDPROC proc, BOOL unicode )
* lot of windows, it will usually only have a limited number of window procedures, so the
* array won't grow too large, and this way we avoid the need to track allocations per window.
*/
WNDPROC WINPROC_AllocProc( WNDPROC funcA, WNDPROC funcW )
WNDPROC WINPROC_AllocProc( WNDPROC func, BOOL unicode )
{
WINDOWPROC *proc;
if (!(proc = alloc_winproc( funcA, funcW ))) return NULL;
if (proc == WINPROC_PROC16) return funcA ? funcA : funcW;
if (!(proc = alloc_winproc( func, unicode ))) return NULL;
if (proc == WINPROC_PROC16) return func;
return proc_to_handle( proc );
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment