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wine
wine-winehq
Commits
7b8aa860
Commit
7b8aa860
authored
May 20, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
May 20, 2014
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Plain Diff
wined3d: Recognize the SM4 ishl opcode.
parent
3555eab8
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5 changed files
with
7 additions
and
0 deletions
+7
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+2
-0
shader.c
dlls/wined3d/shader.c
+1
-0
shader_sm4.c
dlls/wined3d/shader_sm4.c
+2
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
7b8aa860
...
...
@@ -5215,6 +5215,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IFC */
shader_hw_ifc
,
/* WINED3DSIH_IGE */
NULL
,
/* WINED3DSIH_IMUL */
NULL
,
/* WINED3DSIH_ISHL */
NULL
,
/* WINED3DSIH_ITOF */
NULL
,
/* WINED3DSIH_LABEL */
shader_hw_label
,
/* WINED3DSIH_LD */
NULL
,
...
...
dlls/wined3d/glsl_shader.c
View file @
7b8aa860
...
...
@@ -2335,6 +2335,7 @@ static void shader_glsl_binop(const struct wined3d_shader_instruction *ins)
case
WINED3DSIH_AND
:
op
=
"&"
;
break
;
case
WINED3DSIH_DIV
:
op
=
"/"
;
break
;
case
WINED3DSIH_IADD
:
op
=
"+"
;
break
;
case
WINED3DSIH_ISHL
:
op
=
"<<"
;
break
;
case
WINED3DSIH_MUL
:
op
=
"*"
;
break
;
case
WINED3DSIH_SUB
:
op
=
"-"
;
break
;
case
WINED3DSIH_USHR
:
op
=
">>"
;
break
;
...
...
@@ -6674,6 +6675,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IFC */
shader_glsl_ifc
,
/* WINED3DSIH_IGE */
shader_glsl_relop
,
/* WINED3DSIH_IMUL */
shader_glsl_imul
,
/* WINED3DSIH_ISHL */
shader_glsl_binop
,
/* WINED3DSIH_ITOF */
shader_glsl_to_float
,
/* WINED3DSIH_LABEL */
shader_glsl_label
,
/* WINED3DSIH_LD */
NULL
,
...
...
dlls/wined3d/shader.c
View file @
7b8aa860
...
...
@@ -86,6 +86,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IFC */
"ifc"
,
/* WINED3DSIH_IGE */
"ige"
,
/* WINED3DSIH_IMUL */
"imul"
,
/* WINED3DSIH_ISHL */
"ishl"
,
/* WINED3DSIH_ITOF */
"itof"
,
/* WINED3DSIH_LABEL */
"label"
,
/* WINED3DSIH_LD */
"ld"
,
...
...
dlls/wined3d/shader_sm4.c
View file @
7b8aa860
...
...
@@ -96,6 +96,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_IEQ
=
0x20
,
WINED3D_SM4_OP_IGE
=
0x21
,
WINED3D_SM4_OP_IMUL
=
0x26
,
WINED3D_SM4_OP_ISHL
=
0x29
,
WINED3D_SM4_OP_ITOF
=
0x2b
,
WINED3D_SM4_OP_LD
=
0x2d
,
WINED3D_SM4_OP_LOG
=
0x2f
,
...
...
@@ -232,6 +233,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_IEQ
,
WINED3DSIH_IEQ
,
"U"
,
"II"
},
{
WINED3D_SM4_OP_IGE
,
WINED3DSIH_IGE
,
"U"
,
"II"
},
{
WINED3D_SM4_OP_IMUL
,
WINED3DSIH_IMUL
,
"II"
,
"II"
},
{
WINED3D_SM4_OP_ISHL
,
WINED3DSIH_ISHL
,
"I"
,
"II"
},
{
WINED3D_SM4_OP_ITOF
,
WINED3DSIH_ITOF
,
"F"
,
"I"
},
{
WINED3D_SM4_OP_LD
,
WINED3DSIH_LD
,
"U"
,
"FR"
},
{
WINED3D_SM4_OP_LOG
,
WINED3DSIH_LOG
,
"F"
,
"F"
},
...
...
dlls/wined3d/wined3d_private.h
View file @
7b8aa860
...
...
@@ -470,6 +470,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IFC
,
WINED3DSIH_IGE
,
WINED3DSIH_IMUL
,
WINED3DSIH_ISHL
,
WINED3DSIH_ITOF
,
WINED3DSIH_LABEL
,
WINED3DSIH_LD
,
...
...
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