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wine
wine-winehq
Commits
7ba4d119
Commit
7ba4d119
authored
Mar 09, 2014
by
Sebastian Lackner
Committed by
Alexandre Julliard
Mar 12, 2014
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Plain Diff
ntdll: Use condition variable for RtlQueueWorkItem implementation.
parent
05863c07
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Showing
1 changed file
with
49 additions
and
82 deletions
+49
-82
threadpool.c
dlls/ntdll/threadpool.c
+49
-82
No files found.
dlls/ntdll/threadpool.c
View file @
7ba4d119
...
...
@@ -39,12 +39,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(threadpool);
#define WORKER_TIMEOUT 30000
/* 30 seconds */
/* threadpool_cs must be held while modifying the following elements */
static
struct
list
work_item_list
=
LIST_INIT
(
work_item_list
);
static
LONG
num_workers
;
static
LONG
num_work_items
;
static
LONG
num_busy_workers
;
static
LONG
num_items_processed
;
static
struct
list
work_item_list
=
LIST_INIT
(
work_item_list
);
static
HANDLE
work_item_event
;
static
RTL_CONDITION_VARIABLE
threadpool_cond
=
RTL_CONDITION_VARIABLE_INIT
;
static
RTL_CRITICAL_SECTION
threadpool_cs
;
static
RTL_CRITICAL_SECTION_DEBUG
critsect_debug
=
...
...
@@ -84,80 +85,44 @@ static inline LONG interlocked_dec( PLONG dest )
static
void
WINAPI
worker_thread_proc
(
void
*
param
)
{
interlocked_inc
(
&
num_workers
);
struct
list
*
item
;
struct
work_item
*
work_item_ptr
,
work_item
;
LARGE_INTEGER
timeout
;
timeout
.
QuadPart
=
-
(
WORKER_TIMEOUT
*
(
ULONGLONG
)
10000
);
/* free the work item memory sooner to reduce memory usage */
while
(
TRUE
)
{
if
(
num_work_items
>
0
)
RtlEnterCriticalSection
(
&
threadpool_cs
);
num_workers
++
;
for
(;;
)
{
struct
list
*
item
;
RtlEnterCriticalSection
(
&
threadpool_cs
);
item
=
list_head
(
&
work_item_list
);
if
(
item
)
if
((
item
=
list_head
(
&
work_item_list
)))
{
struct
work_item
*
work_item_ptr
=
LIST_ENTRY
(
item
,
struct
work_item
,
entry
);
struct
work_item
work_item
;
list_remove
(
&
work_item_ptr
->
entry
);
interlocked_dec
(
&
num_work_items
);
RtlLeaveCriticalSection
(
&
threadpool_cs
);
work_item_ptr
=
LIST_ENTRY
(
item
,
struct
work_item
,
entry
);
list_remove
(
&
work_item_ptr
->
entry
);
num_busy_workers
++
;
num_items_processed
++
;
RtlLeaveCriticalSection
(
&
threadpool_cs
);
/* copy item to stack and do the work */
work_item
=
*
work_item_ptr
;
RtlFreeHeap
(
GetProcessHeap
(),
0
,
work_item_ptr
);
RtlFreeHeap
(
GetProcessHeap
(),
0
,
work_item_ptr
);
TRACE
(
"executing %p(%p)
\n
"
,
work_item
.
function
,
work_item
.
context
);
work_item
.
function
(
work_item
.
context
);
interlocked_inc
(
&
num_busy_workers
);
/* do the work */
work_item
.
function
(
work_item
.
context
);
interlocked_dec
(
&
num_busy_workers
);
}
else
RtlLeaveCriticalSection
(
&
threadpool_cs
);
RtlEnterCriticalSection
(
&
threadpool_cs
);
num_busy_workers
--
;
}
else
{
NTSTATUS
status
;
LARGE_INTEGER
timeout
;
timeout
.
QuadPart
=
-
(
WORKER_TIMEOUT
*
(
ULONGLONG
)
10000
);
status
=
NtWaitForSingleObject
(
work_item_event
,
FALSE
,
&
timeout
);
if
(
status
!=
STATUS_WAIT_0
)
else
if
(
RtlSleepConditionVariableCS
(
&
threadpool_cond
,
&
threadpool_cs
,
&
timeout
)
!=
STATUS_SUCCESS
)
break
;
}
}
interlocked_dec
(
&
num_workers
);
RtlExitUserThread
(
0
);
num_workers
--
;
RtlLeaveCriticalSection
(
&
threadpool_cs
);
RtlExitUserThread
(
0
);
/* never reached */
}
static
NTSTATUS
add_work_item_to_queue
(
struct
work_item
*
work_item
)
{
NTSTATUS
status
;
RtlEnterCriticalSection
(
&
threadpool_cs
);
list_add_tail
(
&
work_item_list
,
&
work_item
->
entry
);
num_work_items
++
;
RtlLeaveCriticalSection
(
&
threadpool_cs
);
if
(
!
work_item_event
)
{
HANDLE
sem
;
status
=
NtCreateSemaphore
(
&
sem
,
SEMAPHORE_ALL_ACCESS
,
NULL
,
1
,
INT_MAX
);
if
(
interlocked_cmpxchg_ptr
(
&
work_item_event
,
sem
,
0
))
NtClose
(
sem
);
/* somebody beat us to it */
}
else
status
=
NtReleaseSemaphore
(
work_item_event
,
1
,
NULL
);
return
status
;
}
/***********************************************************************
* RtlQueueWorkItem (NTDLL.@)
*
...
...
@@ -184,6 +149,7 @@ NTSTATUS WINAPI RtlQueueWorkItem(PRTL_WORK_ITEM_ROUTINE Function, PVOID Context,
{
HANDLE
thread
;
NTSTATUS
status
;
LONG
items_processed
;
struct
work_item
*
work_item
=
RtlAllocateHeap
(
GetProcessHeap
(),
0
,
sizeof
(
struct
work_item
));
if
(
!
work_item
)
...
...
@@ -195,39 +161,40 @@ NTSTATUS WINAPI RtlQueueWorkItem(PRTL_WORK_ITEM_ROUTINE Function, PVOID Context,
if
(
Flags
&
~
WT_EXECUTELONGFUNCTION
)
FIXME
(
"Flags 0x%x not supported
\n
"
,
Flags
);
status
=
add_work_item_to_queue
(
work_item
);
RtlEnterCriticalSection
(
&
threadpool_cs
);
list_add_tail
(
&
work_item_list
,
&
work_item
->
entry
);
status
=
(
num_workers
>
num_busy_workers
)
?
STATUS_SUCCESS
:
STATUS_UNSUCCESSFUL
;
items_processed
=
num_items_processed
;
RtlLeaveCriticalSection
(
&
threadpool_cs
);
/* FIXME: tune this algorithm to not be as aggressive with creating threads
* if WT_EXECUTELONGFUNCTION isn't specified */
if
((
status
==
STATUS_SUCCESS
)
&&
((
num_workers
==
0
)
||
(
num_workers
==
num_busy_workers
)))
if
(
status
==
STATUS_SUCCESS
)
RtlWakeConditionVariable
(
&
threadpool_cond
);
else
{
status
=
RtlCreateUserThread
(
GetCurrentProcess
(),
NULL
,
FALSE
,
NULL
,
0
,
0
,
status
=
RtlCreateUserThread
(
GetCurrentProcess
(),
NULL
,
FALSE
,
NULL
,
0
,
0
,
worker_thread_proc
,
NULL
,
&
thread
,
NULL
);
if
(
status
==
STATUS_SUCCESS
)
NtClose
(
thread
);
/* NOTE: we don't care if we couldn't create the thread if there is at
* least one other available to process the request */
if
((
num_workers
>
0
)
&&
(
status
!=
STATUS_SUCCESS
))
if
(
status
==
STATUS_SUCCESS
)
NtClose
(
thread
);
else
{
RtlEnterCriticalSection
(
&
threadpool_cs
);
if
(
num_workers
>
0
||
num_items_processed
!=
items_processed
)
status
=
STATUS_SUCCESS
;
}
else
list_remove
(
&
work_item
->
entry
);
RtlLeaveCriticalSection
(
&
threadpool_cs
);
if
(
status
!=
STATUS_SUCCESS
)
{
RtlEnterCriticalSection
(
&
threadpool_cs
);
interlocked_dec
(
&
num_work_items
);
list_remove
(
&
work_item
->
entry
);
RtlFreeHeap
(
GetProcessHeap
(),
0
,
work_item
);
RtlLeaveCriticalSection
(
&
threadpool_cs
);
return
status
;
RtlFreeHeap
(
GetProcessHeap
(),
0
,
work_item
);
}
}
return
STATUS_SUCCESS
;
return
status
;
}
/***********************************************************************
...
...
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