Commit 7f3ce799 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3dx9: Implement ID3DXBaseEffect::GetBool().

parent 18e48762
...@@ -462,6 +462,11 @@ static void free_effect_compiler(struct ID3DXEffectCompilerImpl *compiler) ...@@ -462,6 +462,11 @@ static void free_effect_compiler(struct ID3DXEffectCompilerImpl *compiler)
} }
} }
static inline BOOL get_bool(void *data)
{
return (*(DWORD *)data) ? TRUE : FALSE;
}
static struct d3dx_parameter *get_parameter_element_by_name(struct ID3DXBaseEffectImpl *base, static struct d3dx_parameter *get_parameter_element_by_name(struct ID3DXBaseEffectImpl *base,
struct d3dx_parameter *parameter, LPCSTR name) struct d3dx_parameter *parameter, LPCSTR name)
{ {
...@@ -1181,10 +1186,22 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect *iface, D3DXHA ...@@ -1181,10 +1186,22 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect *iface, D3DXHA
static HRESULT WINAPI ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect *iface, D3DXHANDLE parameter, BOOL *b) static HRESULT WINAPI ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect *iface, D3DXHANDLE parameter, BOOL *b)
{ {
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_parameter *param = is_valid_parameter(This, parameter);
FIXME("iface %p, parameter %p, b %p stub\n", This, parameter, b); TRACE("iface %p, parameter %p, b %p\n", This, parameter, b);
return E_NOTIMPL; if (!param) param = get_parameter_by_name(This, NULL, parameter);
if (b && param && !param->element_count && param->class == D3DXPC_SCALAR)
{
*b = get_bool(param->data);
TRACE("Returning %s\n", *b ? "TRUE" : "FALSE");
return D3D_OK;
}
WARN("Invalid argument specified\n");
return D3DERR_INVALIDCALL;
} }
static HRESULT WINAPI ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST BOOL *b, UINT count) static HRESULT WINAPI ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST BOOL *b, UINT count)
......
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