Commit 81de59a7 authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

Removed all implementation aspects.

Modified to use the latest ICOM macros. Added the macros for use in C. Added the method parameter names (when I had them).
parent e469a583
#ifndef _WINE_D3D_H
#define _WINE_D3D_H
#ifndef __WINE_D3D_H
#define __WINE_D3D_H
#include "ddraw.h"
/* This is needed for GL_LIGHT */
#include "wine_gl.h"
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(IID_IDirect3D, 0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
......@@ -35,6 +38,7 @@ typedef struct IDirect3DMaterial2 IDirect3DMaterial, *LPDIRECT3DMATERIAL, ID
typedef struct IDirect3DTexture2 IDirect3DTexture, *LPDIRECT3DTEXTURE, IDirect3DTexture2, *LPDIRECT3DTEXTURE2;
typedef struct IDirect3DExecuteBuffer IDirect3DExecuteBuffer, *LPDIRECT3DEXECUTEBUFFER;
/* ********************************************************************
Error Codes
******************************************************************** */
......@@ -1122,464 +1126,465 @@ typedef struct _D3DINSTRUCTION {
} D3DINSTRUCTION, *LPD3DINSTRUCTION;
/* ********************************************************************
Direct3D
******************************************************************** */
#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
#define PURE
#define FAR
#define THIS_ THIS ,
#define THIS LPDIRECT3D this
typedef struct IDirect3D_VTable {
/*****************************************************************************
* IDirect3D interface
*/
#define ICOM_INTERFACE IDirect3D
#define IDirect3D_METHODS \
ICOM_METHOD1(HRESULT,Initialize, REFIID,riid) \
ICOM_METHOD2(HRESULT,EnumDevices, LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
ICOM_METHOD2(HRESULT,CreateLight, LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL*,lplpDirect3DMaterial, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT*,lplpD3DViewport, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,FindDevice, LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lplpD3DDevice)
#define IDirect3D_IMETHODS \
IUnknown_IMETHODS \
IDirect3D_METHODS
ICOM_DEFINE(IDirect3D,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3D_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3D_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3D_Release(p) ICOM_CALL (Release,p)
/*** IDirect3D methods ***/
STDMETHOD(Initialize) (THIS_ REFIID) PURE;
STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE;
STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE;
STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
} *LPDIRECT3D_VTABLE,IDirect3D_VTable;
struct IDirect3D {
LPDIRECT3D_VTABLE lpvtbl;
DWORD ref;
LPDIRECTDRAW ddraw;
};
#undef THIS
/* ********************************************************************
Direct3D2
******************************************************************** */
#define THIS LPDIRECT3D2 this
typedef struct IDirect3D2_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
/*** IDirect3D2 methods ***/
STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL2*, IUnknown*) PURE;
STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT2*, IUnknown*) PURE;
STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
STDMETHOD(CreateDevice)(THIS_ REFCLSID, LPDIRECTDRAWSURFACE, LPDIRECT3DDEVICE2 *) PURE;
} *LPDIRECT3D2_VTABLE,IDirect3D2_VTable;
struct IDirect3D2 {
LPDIRECT3D2_VTABLE lpvtbl;
DWORD ref;
LPDIRECTDRAW ddraw;
};
#undef THIS
/* ********************************************************************
Direct3DLight
******************************************************************** */
#define THIS LPDIRECT3DLIGHT this
typedef struct IDirect3DLight_VTable {
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
/*** IDirect3DLight methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE;
STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE;
} IDirect3DLight_VTable,*LPDIRECT3DLIGHT_VTABLE;
struct IDirect3DLight {
LPDIRECT3DLIGHT_VTABLE lpvtbl;
DWORD ref;
union {
LPDIRECT3D d3d;
LPDIRECT3D2 d3d2;
} d3d;
int type;
#define IDirect3D_Initialize(p,a) ICOM_CALL2(Initialize,p,a)
#define IDirect3D_EnumDevices(p,a,b) ICOM_CALL2(EnumDevices,p,a,b)
#define IDirect3D_CreateLight(p,a,b) ICOM_CALL2(CreateLight,p,a,b)
#define IDirect3D_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
#define IDirect3D_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
#define IDirect3D_FindDevice(p,a,b) ICOM_CALL2(FindDevice,p,a,b)
#endif
D3DLIGHT2 light;
/* Chained list used for adding / removing from viewports */
LPDIRECT3DLIGHT next, prev;
/*****************************************************************************
* IDirect3D2 interface
*/
#define ICOM_INTERFACE IDirect3D2
#define IDirect3D2_METHODS \
ICOM_METHOD2(HRESULT,EnumDevices, LPD3DENUMDEVICESCALLBACK,lpEnumDevicesCallback, LPVOID,lpUserArg) \
ICOM_METHOD2(HRESULT,CreateLight, LPDIRECT3DLIGHT*,lplpDirect3DLight, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,CreateMaterial, LPDIRECT3DMATERIAL2*,lplpDirect3DMaterial2, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,CreateViewport, LPDIRECT3DVIEWPORT2*,lplpD3DViewport2, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,FindDevice, LPD3DFINDDEVICESEARCH,lpD3DDFS, LPD3DFINDDEVICERESULT,lpD3DFDR) \
ICOM_METHOD3(HRESULT,CreateDevice, REFCLSID,rclsid, LPDIRECTDRAWSURFACE,lpDDS, LPDIRECT3DDEVICE2*,lplpD3DDevice2)
#define IDirect3D2_IMETHODS \
IUnknown_IMETHODS \
IDirect3D2_METHODS
ICOM_DEFINE(IDirect3D2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IDirect3D2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3D2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3D2_Release(p) ICOM_CALL (Release,p)
/*** IDirect3D2 methods ***/
#define IDirect3D2_EnumDevices(p,a,b) ICOM_CALL2(EnumDevices,p,a,b)
#define IDirect3D2_CreateLight(p,a,b) ICOM_CALL2(CreateLight,p,a,b)
#define IDirect3D2_CreateMaterial(p,a,b) ICOM_CALL2(CreateMaterial,p,a,b)
#define IDirect3D2_CreateViewport(p,a,b) ICOM_CALL2(CreateViewport,p,a,b)
#define IDirect3D2_FindDevice(p,a,b) ICOM_CALL2(FindDevice,p,a,b)
#define IDirect3D2_CreateDevice(p,a,b,c) ICOM_CALL3(CreateDevice,p,a,b,c)
#endif
/* Activation function */
void (*activate)(THIS);
int is_active;
/* Awful OpenGL code !!! */
#ifdef HAVE_MESAGL
GLenum light_num;
/*****************************************************************************
* IDirect3DLight interface
*/
#define ICOM_INTERFACE IDirect3DLight
#define IDirect3DLight_METHODS \
ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
ICOM_METHOD1(HRESULT,SetLight, LPD3DLIGHT,lpLight) \
ICOM_METHOD1(HRESULT,GetLight, LPD3DLIGHT,lpLight)
#define IDirect3DLight_IMETHODS \
IUnknown_IMETHODS \
IDirect3DLight_METHODS
ICOM_DEFINE(IDirect3DLight,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
#define IDirect3DLight_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DLight_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DLight_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DLight methods ***/
#define IDirect3DLight_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirect3DLight_SetLight(p,a) ICOM_CALL1(SetLight,p,a)
#define IDirect3DLight_GetLight(p,a) ICOM_CALL1(GetLight,p,a)
#endif
};
#undef THIS
/* ********************************************************************
Direct3DMaterial
******************************************************************** */
#define THIS LPDIRECT3DMATERIAL this
typedef struct IDirect3DMaterial_VTable {
/*****************************************************************************
* IDirect3DMaterial interface
*/
#define ICOM_INTERFACE IDirect3DMaterial
#define IDirect3DMaterial_METHODS \
ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle) \
ICOM_METHOD (HRESULT,Reserve) \
ICOM_METHOD (HRESULT,Unreserve)
#define IDirect3DMaterial_IMETHODS \
IUnknown_IMETHODS \
IDirect3DMaterial_METHODS
ICOM_DEFINE(IDirect3DMaterial,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
/*** IDirect3DMaterial2 methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE;
STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE;
STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE2, LPD3DMATERIALHANDLE) PURE;
STDMETHOD_(HRESULT, Reserve) (THIS) PURE;
STDMETHOD_(HRESULT, Unreserve) (THIS) PURE;
} IDirect3DMaterial_VTable,*LPDIRECT3DMATERIAL_VTABLE;
#undef THIS
#define IDirect3DMaterial_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DMaterial_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DMaterial_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DMaterial methods ***/
#define IDirect3DMaterial_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirect3DMaterial_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
#define IDirect3DMaterial_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
#define IDirect3DMaterial_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
#define IDirect3DMaterial_Reserve(p) ICOM_CALL (Reserve,p)
#define IDirect3DMaterial_Unreserve(p) ICOM_CALL (Unreserve,p)
#endif
/* ********************************************************************
Direct3DMaterial2
******************************************************************** */
#define THIS LPDIRECT3DMATERIAL2 this
typedef struct IDirect3DMaterial2_VTable {
/*****************************************************************************
* IDirect3DMaterial2 interface
*/
#define ICOM_INTERFACE IDirect3DMaterial2
#define IDirect3DMaterial2_METHODS \
ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle)
#define IDirect3DMaterial2_IMETHODS \
IUnknown_IMETHODS \
IDirect3DMaterial2_METHODS
ICOM_DEFINE(IDirect3DMaterial2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DMaterial2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DMaterial2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DMaterial2_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DMaterial2 methods ***/
STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE;
STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE;
STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE2, LPD3DMATERIALHANDLE) PURE;
} IDirect3DMaterial2_VTable,*LPDIRECT3DMATERIAL2_VTABLE;
struct IDirect3DMaterial2 {
LPDIRECT3DMATERIAL2_VTABLE lpvtbl;
DWORD ref;
union {
LPDIRECT3D d3d1;
LPDIRECT3D2 d3d2;
} d3d;
union {
LPDIRECT3DDEVICE active_device1;
LPDIRECT3DDEVICE2 active_device2;
} device;
int use_d3d2;
D3DMATERIAL mat;
void (*activate)(LPDIRECT3DMATERIAL2 this);
};
#define IDirect3DMaterial2_SetMaterial(p,a) ICOM_CALL1(SetMaterial,p,a)
#define IDirect3DMaterial2_GetMaterial(p,a) ICOM_CALL1(GetMaterial,p,a)
#define IDirect3DMaterial2_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
#endif
#undef THIS
/* ********************************************************************
Direct3DTexture
******************************************************************** */
#define THIS LPDIRECT3DTEXTURE this
typedef struct IDirect3DTexture_VTable {
/*****************************************************************************
* IDirect3DTexture interface
*/
#define ICOM_INTERFACE IDirect3DTexture
#define IDirect3DTexture_METHODS \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECT3DDEVICE,lpDirect3DDevice, LPDIRECTDRAWSURFACE,) \
ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DTEXTUREHANDLE,) \
ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
ICOM_METHOD1(HRESULT,Load, LPDIRECT3DTEXTURE,lpD3DTexture) \
ICOM_METHOD (HRESULT,Unload)
#define IDirect3DTexture_IMETHODS \
IUnknown_IMETHODS \
IDirect3DTexture_METHODS
ICOM_DEFINE(IDirect3DTexture,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DTexture_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DTexture_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DTexture_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DTexture methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE) PURE;
STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE;
STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
STDMETHOD_(HRESULT, Unload) (THIS) PURE;
} IDirect3DTexture_VTable,*LPDIRECT3DTEXTURE_VTABLE;
/* The structure is the same as for Direct3DTexture2 */
#define IDirect3DTexture_Initialize(p,a,b,c) ICOM_CALL(Initialize,p,a,b,c)
#define IDirect3DTexture_GetHandle(p,a,b,c) ICOM_CALL(GetHandle,p,a,b,c)
#define IDirect3DTexture_PaletteChanged(p,a,b,c) ICOM_CALL(PaletteChanged,p,a,b,c)
#define IDirect3DTexture_Load(p,a,b,c) ICOM_CALL(Load,p,a,b,c)
#define IDirect3DTexture_Unload(p,a,b,c) ICOM_CALL(Unload,p,a,b,c)
#endif
#undef THIS
/* ********************************************************************
Direct3DTexture2
******************************************************************** */
#define THIS LPDIRECT3DTEXTURE2 this
typedef struct IDirect3DTexture2_VTable {
/*****************************************************************************
* IDirect3DTexture2 interface
*/
#define ICOM_INTERFACE IDirect3DTexture2
#define IDirect3DTexture2_METHODS \
ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DTEXTUREHANDLE,lpHandle) \
ICOM_METHOD2(HRESULT,PaletteChanged, DWORD,dwStart, DWORD,dwCount) \
ICOM_METHOD1(HRESULT,Load, LPDIRECT3DTEXTURE2,lpD3DTexture2)
#define IDirect3DTexture2_IMETHODS \
IUnknown_IMETHODS \
IDirect3DTexture2_METHODS
ICOM_DEFINE(IDirect3DTexture2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DTexture2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DTexture2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DTexture2_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DTexture2 methods ***/
STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE2, LPD3DTEXTUREHANDLE) PURE;
STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE;
STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE2) PURE;
} IDirect3DTexture2_VTable,*LPDIRECT3DTEXTURE2_VTABLE;
struct IDirect3DTexture2 {
LPDIRECT3DTEXTURE2_VTABLE lpvtbl;
DWORD ref;
void *D3Ddevice; /* I put (void *) to use the same pointer for both
Direct3D and Direct3D2 */
#ifdef HAVE_MESAGL
GLuint tex_name;
#define IDirect3DTexture2_GetHandle(p,a,b) ICOM_CALL2(GetHandle,p,a,b)
#define IDirect3DTexture2_PaletteChanged(p,a,b) ICOM_CALL2(PaletteChanged,p,a,b)
#define IDirect3DTexture2_Load(p,a) ICOM_CALL1(Load,p,a)
#endif
LPDIRECTDRAWSURFACE4 surface;
};
#undef THIS
/* ********************************************************************
Direct3DViewport
******************************************************************** */
#define THIS LPDIRECT3DVIEWPORT this
typedef struct IDirect3Viewport_VTable {
/*****************************************************************************
* IDirect3DViewport interface
*/
#define ICOM_INTERFACE IDirect3DViewport
#define IDirect3DViewport_METHODS \
ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
ICOM_METHOD1(HRESULT,GetViewport, LPD3DVIEWPORT,lpData) \
ICOM_METHOD1(HRESULT,SetViewport, LPD3DVIEWPORT,lpData) \
ICOM_METHOD4(HRESULT,TransformVertices, DWORD,dwVertexCount, LPD3DTRANSFORMDATA,lpData, DWORD,dwFlags, LPDWORD,lpOffScreen) \
ICOM_METHOD2(HRESULT,LightElements, DWORD,dwElementCount, LPD3DLIGHTDATA,lpData) \
ICOM_METHOD1(HRESULT,SetBackground, D3DMATERIALHANDLE,hMat) \
ICOM_METHOD2(HRESULT,GetBackground, LPD3DMATERIALHANDLE,, LPBOOL,) \
ICOM_METHOD1(HRESULT,SetBackgroundDepth, LPDIRECTDRAWSURFACE,lpDDSurface) \
ICOM_METHOD2(HRESULT,GetBackgroundDepth, LPDIRECTDRAWSURFACE*,lplpDDSurface, LPBOOL,lpValid) \
ICOM_METHOD3(HRESULT,Clear, DWORD,dwCount, LPD3DRECT,lpRects, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,AddLight, LPDIRECT3DLIGHT,lpDirect3DLight) \
ICOM_METHOD1(HRESULT,DeleteLight, LPDIRECT3DLIGHT,lpDirect3DLight) \
ICOM_METHOD3(HRESULT,NextLight, LPDIRECT3DLIGHT,lpDirect3DLight, LPDIRECT3DLIGHT*,lplpDirect3DLight, DWORD,dwFlags)
#define IDirect3DViewport_IMETHODS \
IUnknown_IMETHODS \
IDirect3DViewport_METHODS
ICOM_DEFINE(IDirect3DViewport,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DViewport_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DViewport_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DViewport_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE;
STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE;
STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE;
STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE;
STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE;
STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE;
STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE;
STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE;
STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE;
STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE;
STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE;
} IDirect3DViewport_VTable,*LPDIRECT3DVIEWPORT_VTABLE;
#undef THIS
#define IDirect3DViewport_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirect3DViewport_GetViewport(p,a) ICOM_CALL1(GetViewport,p,a)
#define IDirect3DViewport_SetViewport(p,a) ICOM_CALL1(SetViewport,p,a)
#define IDirect3DViewport_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
#define IDirect3DViewport_LightElements(p,a,b) ICOM_CALL2(LightElements,p,a,b)
#define IDirect3DViewport_SetBackground(p,a) ICOM_CALL1(SetBackground,p,a)
#define IDirect3DViewport_GetBackground(p,a,b) ICOM_CALL2(GetBackground,p,a,b)
#define IDirect3DViewport_SetBackgroundDepth(p,a) ICOM_CALL1(SetBackgroundDepth,p,a)
#define IDirect3DViewport_GetBackgroundDepth(p,a,b) ICOM_CALL2(GetBackgroundDepth,p,a,b)
#define IDirect3DViewport_Clear(p,a,b,c) ICOM_CALL3(Clear,p,a,b,c)
#define IDirect3DViewport_AddLight(p,a) ICOM_CALL1(AddLight,p,a)
#define IDirect3DViewport_DeleteLight(p,a) ICOM_CALL1(DeleteLight,p,a)
#define IDirect3DViewport_NextLight(p,a,b,c) ICOM_CALL3(NextLight,p,a,b,c)
#endif
/* ********************************************************************
Direct3DViewport2
******************************************************************** */
#define THIS LPDIRECT3DVIEWPORT2 this
typedef struct IDirect3Viewport2_VTable {
/*****************************************************************************
* IDirect3DViewport2 interface
*/
#define ICOM_INTERFACE IDirect3DViewport2
#define IDirect3DViewport2_METHODS \
ICOM_METHOD1(HRESULT,GetViewport2, LPD3DVIEWPORT2,lpData) \
ICOM_METHOD1(HRESULT,SetViewport2, LPD3DVIEWPORT2,lpData)
#define IDirect3DViewport2_IMETHODS \
IDirect3DViewport_IMETHODS \
IDirect3DViewport2_METHODS
ICOM_DEFINE(IDirect3DViewport2,IDirect3DViewport)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE;
STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE;
STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE;
STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE;
STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE;
STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE;
STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE;
STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE;
STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE;
STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE;
STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE;
#define IDirect3DViewport2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DViewport2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DViewport2_Release(p) ICOM_CALL (Release,p)
/*** IDirect3Viewport methods ***/
#define IDirect3DViewport2_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirect3DViewport2_GetViewport(p,a) ICOM_CALL1(GetViewport,p,a)
#define IDirect3DViewport2_SetViewport(p,a) ICOM_CALL1(SetViewport,p,a)
#define IDirect3DViewport2_TransformVertices(p,a,b,c,d) ICOM_CALL4(TransformVertices,p,a,b,c,d)
#define IDirect3DViewport2_LightElements(p,a,b) ICOM_CALL2(LightElements,p,a,b)
#define IDirect3DViewport2_SetBackground(p,a) ICOM_CALL1(SetBackground,p,a)
#define IDirect3DViewport2_GetBackground(p,a,b) ICOM_CALL2(GetBackground,p,a,b)
#define IDirect3DViewport2_SetBackgroundDepth(p,a) ICOM_CALL1(SetBackgroundDepth,p,a)
#define IDirect3DViewport2_GetBackgroundDepth(p,a,b) ICOM_CALL2(GetBackgroundDepth,p,a,b)
#define IDirect3DViewport2_Clear(p,a,b,c) ICOM_CALL3(Clear,p,a,b,c)
#define IDirect3DViewport2_AddLight(p,a) ICOM_CALL1(AddLight,p,a)
#define IDirect3DViewport2_DeleteLight(p,a) ICOM_CALL1(DeleteLight,p,a)
#define IDirect3DViewport2_NextLight(p,a,b,c) ICOM_CALL3(NextLight,p,a,b,c)
/*** IDirect3DViewport2 methods ***/
STDMETHOD(GetViewport2) (THIS_ LPD3DVIEWPORT2) PURE;
STDMETHOD(SetViewport2) (THIS_ LPD3DVIEWPORT2) PURE;
} IDirect3DViewport2_VTable,*LPDIRECT3DVIEWPORT2_VTABLE;
struct IDirect3DViewport2 {
LPDIRECT3DVIEWPORT2_VTABLE lpvtbl;
DWORD ref;
union {
LPDIRECT3D d3d1;
LPDIRECT3D2 d3d2;
} d3d;
/* If this viewport is active for one device, put the device here */
union {
LPDIRECT3DDEVICE active_device1;
LPDIRECT3DDEVICE2 active_device2;
} device;
int use_d3d2;
union {
D3DVIEWPORT vp1;
D3DVIEWPORT2 vp2;
} viewport;
int use_vp2;
/* Activation function */
void (*activate)(THIS);
/* Field used to chain viewports together */
LPDIRECT3DVIEWPORT2 next;
/* Lights list */
LPDIRECT3DLIGHT lights;
/* OpenGL code */
#ifdef HAVE_MESAGL
GLenum nextlight;
#define IDirect3DViewport2_GetViewport2(p,a) ICOM_CALL1(GetViewport2,p,a)
#define IDirect3DViewport2_SetViewport2(p,a) ICOM_CALL1(SetViewport2,p,a)
#endif
};
#undef THIS
/* ********************************************************************
Direct3DExecuteBuffer
******************************************************************** */
#define THIS LPDIRECT3DEXECUTEBUFFER this
typedef struct IDirect3DExecuteBuffer_VTable {
/*****************************************************************************
* IDirect3DExecuteBuffer interface
*/
#define ICOM_INTERFACE IDirect3DExecuteBuffer
#define IDirect3DExecuteBuffer_METHODS \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC,lpDesc) \
ICOM_METHOD1(HRESULT,Lock, LPD3DEXECUTEBUFFERDESC,lpDesc) \
ICOM_METHOD (HRESULT,Unlock) \
ICOM_METHOD1(HRESULT,SetExecuteData, LPD3DEXECUTEDATA,lpData) \
ICOM_METHOD1(HRESULT,GetExecuteData, LPD3DEXECUTEDATA,lpData) \
ICOM_METHOD4(HRESULT,Validate, LPDWORD,lpdwOffset, LPD3DVALIDATECALLBACK,lpFunc, LPVOID,lpUserArg, DWORD,dwReserved) \
ICOM_METHOD1(HRESULT,Optimize, DWORD,)
#define IDirect3DExecuteBuffer_IMETHODS \
IUnknown_IMETHODS \
IDirect3DExecuteBuffer_METHODS
ICOM_DEFINE(IDirect3DExecuteBuffer,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DExecuteBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DExecuteBuffer_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DExecuteBuffer_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DExecuteBuffer methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPD3DEXECUTEBUFFERDESC) PURE;
STDMETHOD(Lock) (THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
STDMETHOD_(HRESULT, Unlock) (THIS) PURE;
STDMETHOD(SetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
STDMETHOD(GetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
STDMETHOD(Validate) (THIS_ LPDWORD, LPD3DVALIDATECALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(Optimize) (THIS_ DWORD) PURE;
} *LPDIRECT3DEXECUTEBUFFER_VTABLE,IDirect3DExecuteBuffer_VTable;
struct IDirect3DExecuteBuffer {
LPDIRECT3DEXECUTEBUFFER_VTABLE lpvtbl;
DWORD ref;
LPDIRECT3DDEVICE d3ddev;
D3DEXECUTEBUFFERDESC desc;
D3DEXECUTEDATA data;
/* This buffer will store the transformed vertices */
void *vertex_data;
D3DVERTEXTYPE vertex_type;
/* This flags is set to TRUE if we allocated ourselves the
data buffer */
BOOL need_free;
void (*execute)(LPDIRECT3DEXECUTEBUFFER this,
LPDIRECT3DDEVICE dev,
LPDIRECT3DVIEWPORT vp);
};
#define IDirect3DExecuteBuffer_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirect3DExecuteBuffer_Lock(p,a) ICOM_CALL1(Lock,p,a)
#define IDirect3DExecuteBuffer_Unlock(p) ICOM_CALL (Unlock,p)
#define IDirect3DExecuteBuffer_SetExecuteData(p,a) ICOM_CALL1(SetExecuteData,p,a)
#define IDirect3DExecuteBuffer_GetExecuteData(p,a) ICOM_CALL1(GetExecuteData,p,a)
#define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) ICOM_CALL4(Validate,p,a,b,c,d)
#define IDirect3DExecuteBuffer_Optimize(p,a) ICOM_CALL1(Optimize,p,a)
#endif
#undef THIS
/* ********************************************************************
Direct3DDevice
******************************************************************** */
#define THIS LPDIRECT3DDEVICE this
typedef struct IDirect3DDevice_VTable {
/*****************************************************************************
* IDirect3DDevice interface
*/
#define ICOM_INTERFACE IDirect3DDevice
#define IDirect3DDevice_METHODS \
ICOM_METHOD3(HRESULT,Initialize, LPDIRECT3D,lpDirect3D, LPGUID,lpGUID, LPD3DDEVICEDESC,lpD3DDVDesc) \
ICOM_METHOD2(HRESULT,GetCaps, LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
ICOM_METHOD2(HRESULT,SwapTextureHandles, LPDIRECT3DTEXTURE,lpD3Dtex1, LPDIRECT3DTEXTURE,lpD3DTex2) \
ICOM_METHOD3(HRESULT,CreateExecuteBuffer, LPD3DEXECUTEBUFFERDESC,lpDesc, LPDIRECT3DEXECUTEBUFFER*,lplpDirect3DExecuteBuffer, IUnknown*,pUnkOuter) \
ICOM_METHOD1(HRESULT,GetStats, LPD3DSTATS,lpD3DStats) \
ICOM_METHOD3(HRESULT,Execute, LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,AddViewport, LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
ICOM_METHOD1(HRESULT,DeleteViewport, LPDIRECT3DVIEWPORT,lpDirect3DViewport) \
ICOM_METHOD3(HRESULT,NextViewport, LPDIRECT3DVIEWPORT,lpDirect3DViewport, LPDIRECT3DVIEWPORT*,lplpDirect3DViewport, DWORD,dwFlags) \
ICOM_METHOD4(HRESULT,Pick, LPDIRECT3DEXECUTEBUFFER,lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT,lpDirect3DViewport, DWORD,dwFlags, LPD3DRECT,lpRect) \
ICOM_METHOD2(HRESULT,GetPickRecords, LPDWORD,lpCount, LPD3DPICKRECORD,lpD3DPickRec) \
ICOM_METHOD2(HRESULT,EnumTextureFormats, LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
ICOM_METHOD1(HRESULT,CreateMatrix, LPD3DMATRIXHANDLE,lpD3DMatHandle) \
ICOM_METHOD2(HRESULT,SetMatrix, D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD2(HRESULT,GetMatrix, D3DMATRIXHANDLE,D3DMatHandle, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD1(HRESULT,DeleteMatrix, D3DMATRIXHANDLE,D3DMatHandle) \
ICOM_METHOD (HRESULT,BeginScene) \
ICOM_METHOD (HRESULT,EndScene) \
ICOM_METHOD1(HRESULT,GetDirect3D, LPDIRECT3D*,lplpDirect3D)
#define IDirect3DDevice_IMETHODS \
IUnknown_IMETHODS \
IDirect3DDevice_METHODS
ICOM_DEFINE(IDirect3DDevice,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DDevice_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DDevice_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DDevice_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DDevice methods ***/
STDMETHOD(Initialize) (THIS_ LPDIRECT3D, LPGUID, LPD3DDEVICEDESC) PURE;
STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE;
STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE;
STDMETHOD(CreateExecuteBuffer) (THIS_ LPD3DEXECUTEBUFFERDESC, LPDIRECT3DEXECUTEBUFFER*, IUnknown*) PURE;
STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE;
STDMETHOD(Execute) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD) PURE;
STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT*, DWORD) PURE;
STDMETHOD(Pick) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT) PURE;
STDMETHOD(GetPickRecords)(THIS_ LPDWORD, LPD3DPICKRECORD) PURE;
STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE;
STDMETHOD(CreateMatrix) (THIS_ LPD3DMATRIXHANDLE) PURE;
STDMETHOD(SetMatrix) (THIS_ D3DMATRIXHANDLE, const LPD3DMATRIX) PURE;
STDMETHOD(GetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
STDMETHOD(DeleteMatrix) (THIS_ D3DMATRIXHANDLE) PURE;
STDMETHOD_(HRESULT, BeginScene) (THIS) PURE;
STDMETHOD_(HRESULT, EndScene) (THIS) PURE;
STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D*) PURE;
} *LPDIRECT3DDEVICE_VTABLE,IDirect3DDevice_VTable;
struct IDirect3DDevice {
/* This are the fields common to all Direct3DDevice implementations */
LPDIRECT3DDEVICE_VTABLE lpvtbl;
DWORD ref;
LPDIRECT3D d3d;
LPDIRECTDRAWSURFACE surface;
LPDIRECT3DVIEWPORT viewport_list;
LPDIRECT3DVIEWPORT current_viewport;
void (*set_context)(THIS) ;
};
#undef THIS
#define IDirect3DDevice_Initialize(p,a,b,c) ICOM_CALL3(Initialize,p,a,b,c)
#define IDirect3DDevice_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
#define IDirect3DDevice_SwapTextureHandles(p,a,b) ICOM_CALL2(SwapTextureHandles,p,a,b)
#define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) ICOM_CALL3(CreateExecuteBuffer,p,a,b,c)
#define IDirect3DDevice_GetStats(p,a) ICOM_CALL1(GetStats,p,a)
#define IDirect3DDevice_Execute(p,a,b,c) ICOM_CALL3(Execute,p,a,b,c)
#define IDirect3DDevice_AddViewport(p,a) ICOM_CALL1(AddViewport,p,a)
#define IDirect3DDevice_DeleteViewport(p,a) ICOM_CALL1(DeleteViewport,p,a)
#define IDirect3DDevice_NextViewport(p,a,b,c) ICOM_CALL3(NextViewport,p,a,b,c)
#define IDirect3DDevice_Pick(p,a,b,c,d) ICOM_CALL4(Pick,p,a,b,c,d)
#define IDirect3DDevice_GetPickRecords(p,a,b) ICOM_CALL2(GetPickRecords,p,a,b)
#define IDirect3DDevice_EnumTextureFormats(p,a,b) ICOM_CALL2(EnumTextureFormats,p,a,b)
#define IDirect3DDevice_CreateMatrix(p,a) ICOM_CALL1(CreateMatrix,p,a)
#define IDirect3DDevice_SetMatrix(p,a,b) ICOM_CALL2(SetMatrix,p,a,b)
#define IDirect3DDevice_GetMatrix(p,a,b) ICOM_CALL2(GetMatrix,p,a,b)
#define IDirect3DDevice_DeleteMatrix(p,a) ICOM_CALL1(DeleteMatrix,p,a)
#define IDirect3DDevice_BeginScene(p) ICOM_CALL (BeginScene,p)
#define IDirect3DDevice_EndScene(p) ICOM_CALL (EndScene,p)
#define IDirect3DDevice_GetDirect3D(p,a) ICOM_CALL1(GetDirect3D,p,a)
#endif
/* ********************************************************************
Direct3DDevice2
******************************************************************** */
#define THIS LPDIRECT3DDEVICE2 this
typedef struct IDirect3DDevice2_VTable {
/*****************************************************************************
* IDirect3DDevice2 interface
*/
#define ICOM_INTERFACE IDirect3DDevice2
#define IDirect3DDevice2_METHODS \
ICOM_METHOD2(HRESULT,GetCaps, LPD3DDEVICEDESC,lpD3DHWDevDesc, LPD3DDEVICEDESC,lpD3DHELDevDesc) \
ICOM_METHOD2(HRESULT,SwapTextureHandles, LPDIRECT3DTEXTURE2,lpD3DTex1, LPDIRECT3DTEXTURE2,lpD3DTex2) \
ICOM_METHOD1(HRESULT,GetStats, LPD3DSTATS,lpD3DStats) \
ICOM_METHOD1(HRESULT,AddViewport, LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
ICOM_METHOD1(HRESULT,DeleteViewport, LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
ICOM_METHOD3(HRESULT,NextViewport, LPDIRECT3DVIEWPORT2,lpDirect3DViewport2, LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,EnumTextureFormats, LPD3DENUMTEXTUREFORMATSCALLBACK,lpD3DEnumTextureProc, LPVOID,lpArg) \
ICOM_METHOD (HRESULT,BeginScene) \
ICOM_METHOD (HRESULT,EndScene) \
ICOM_METHOD1(HRESULT,GetDirect3D, LPDIRECT3D2*,lplpDirect3D2) \
/*** DrawPrimitive API ***/ \
ICOM_METHOD1(HRESULT,SetCurrentViewport, LPDIRECT3DVIEWPORT2,lpDirect3DViewport2) \
ICOM_METHOD1(HRESULT,GetCurrentViewport, LPDIRECT3DVIEWPORT2*,lplpDirect3DViewport2) \
ICOM_METHOD2(HRESULT,SetRenderTarget, LPDIRECTDRAWSURFACE,lpNewRenderTarget, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetRenderTarget, LPDIRECTDRAWSURFACE*,lplpRenderTarget) \
ICOM_METHOD3(HRESULT,Begin, D3DPRIMITIVETYPE,, D3DVERTEXTYPE,, DWORD,) \
ICOM_METHOD5(HRESULT,BeginIndexed, D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwNumVertices, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,Vertex, LPVOID,lpVertexType) \
ICOM_METHOD1(HRESULT,Index, WORD,wVertexIndex) \
ICOM_METHOD1(HRESULT,End, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetRenderState, D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
ICOM_METHOD2(HRESULT,SetRenderState, D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
ICOM_METHOD2(HRESULT,GetLightState, D3DLIGHTSTATETYPE,dwLightStateType, LPDWORD,lpdwLightState) \
ICOM_METHOD2(HRESULT,SetLightState, D3DLIGHTSTATETYPE,dwLightStateType, DWORD,dwLightState) \
ICOM_METHOD2(HRESULT,SetTransform, D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD2(HRESULT,GetTransform, D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD2(HRESULT,MultiplyTransform, D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD5(HRESULT,DrawPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, DWORD,dwFlags) \
ICOM_METHOD7(HRESULT,DrawIndexedPrimitive, D3DPRIMITIVETYPE,d3dptPrimitiveType, D3DVERTEXTYPE,d3dvtVertexType, LPVOID,lpvVertices, DWORD,dwVertexCount, LPWORD,dwIndices, DWORD,dwIndexCount, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,SetClipStatus, LPD3DCLIPSTATUS,lpD3DClipStatus) \
ICOM_METHOD1(HRESULT,GetClipStatus, LPD3DCLIPSTATUS,lpD3DClipStatus)
#define IDirect3DDevice2_IMETHODS \
IUnknown_IMETHODS \
IDirect3DDevice2_METHODS
ICOM_DEFINE(IDirect3DDevice2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
#define IDirect3DDevice2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirect3DDevice2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirect3DDevice2_Release(p) ICOM_CALL (Release,p)
/*** IDirect3DDevice2 methods ***/
STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE;
STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE2, LPDIRECT3DTEXTURE2) PURE;
STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE;
STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT2) PURE;
STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT2) PURE;
STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT2, LPDIRECT3DVIEWPORT2*, DWORD) PURE;
STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE;
STDMETHOD_(HRESULT, BeginScene) (THIS) PURE;
STDMETHOD_(HRESULT, EndScene) (THIS) PURE;
STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D2*) PURE;
/*** DrawPrimitive API ***/
STDMETHOD(SetCurrentViewport) (THIS_ LPDIRECT3DVIEWPORT2) PURE;
STDMETHOD(GetCurrentViewport) (THIS_ LPDIRECT3DVIEWPORT2 *) PURE;
STDMETHOD(SetRenderTarget) (THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
STDMETHOD(GetRenderTarget) (THIS_ LPDIRECTDRAWSURFACE *) PURE;
STDMETHOD(Begin) (THIS_ D3DPRIMITIVETYPE, D3DVERTEXTYPE, DWORD) PURE;
STDMETHOD(BeginIndexed) (THIS_ D3DPRIMITIVETYPE, D3DVERTEXTYPE, LPVOID, DWORD, DWORD) PURE;
STDMETHOD(Vertex) (THIS_ LPVOID) PURE;
STDMETHOD(Index) (THIS_ WORD) PURE;
STDMETHOD(End) (THIS_ DWORD) PURE;
STDMETHOD(GetRenderState) (THIS_ D3DRENDERSTATETYPE, LPDWORD) PURE;
STDMETHOD(SetRenderState) (THIS_ D3DRENDERSTATETYPE, DWORD) PURE;
STDMETHOD(GetLightState) (THIS_ D3DLIGHTSTATETYPE, LPDWORD) PURE;
STDMETHOD(SetLightState) (THIS_ D3DLIGHTSTATETYPE, DWORD) PURE;
STDMETHOD(SetTransform) (THIS_ D3DTRANSFORMSTATETYPE, LPD3DMATRIX) PURE;
STDMETHOD(GetTransform) (THIS_ D3DTRANSFORMSTATETYPE, LPD3DMATRIX) PURE;
STDMETHOD(MultiplyTransform) (THIS_ D3DTRANSFORMSTATETYPE, LPD3DMATRIX) PURE;
STDMETHOD(DrawPrimitive) (THIS_ D3DPRIMITIVETYPE, D3DVERTEXTYPE, LPVOID, DWORD, DWORD) PURE;
STDMETHOD(DrawIndexedPrimitive) (THIS_ D3DPRIMITIVETYPE, D3DVERTEXTYPE, LPVOID, DWORD, LPWORD, DWORD, DWORD) PURE;
STDMETHOD(SetClipStatus) (THIS_ LPD3DCLIPSTATUS) PURE;
STDMETHOD(GetClipStatus) (THIS_ LPD3DCLIPSTATUS) PURE;
} *LPDIRECT3DDEVICE2_VTABLE,IDirect3DDevice2_VTable;
struct IDirect3DDevice2 {
/* This are the fields common to all Direct3DDevice2 implementations */
LPDIRECT3DDEVICE2_VTABLE lpvtbl;
DWORD ref;
LPDIRECT3D2 d3d;
LPDIRECTDRAWSURFACE surface;
LPDIRECT3DVIEWPORT2 viewport_list;
LPDIRECT3DVIEWPORT2 current_viewport;
void (*set_context)(THIS) ;
};
#undef THIS
#undef THIS_
#undef STDMETHOD
#undef STDMETHOD_
#undef PURE
#undef FAR
#define IDirect3DDevice2_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
#define IDirect3DDevice2_SwapTextureHandles(p,a,b) ICOM_CALL2(SwapTextureHandles,p,a,b)
#define IDirect3DDevice2_GetStats(p,a) ICOM_CALL1(GetStats,p,a)
#define IDirect3DDevice2_AddViewport(p,a) ICOM_CALL1(AddViewport,p,a)
#define IDirect3DDevice2_DeleteViewport(p,a) ICOM_CALL1(DeleteViewport,p,a)
#define IDirect3DDevice2_NextViewport(p,a,b,c) ICOM_CALL3(NextViewport,p,a,b,c)
#define IDirect3DDevice2_EnumTextureFormats(p,a,b) ICOM_CALL2(EnumTextureFormats,p,a,b)
#define IDirect3DDevice2_BeginScene(p) ICOM_CALL (BeginScene,p)
#define IDirect3DDevice2_EndScene(p) ICOM_CALL (EndScene,p)
#define IDirect3DDevice2_GetDirect3D(p,a) ICOM_CALL1(GetDirect3D,p,a)
#define IDirect3DDevice2_SetCurrentViewport(p,a) ICOM_CALL1(SetCurrentViewport,p,a)
#define IDirect3DDevice2_GetCurrentViewport(p,a) ICOM_CALL1(GetCurrentViewport,p,a)
#define IDirect3DDevice2_SetRenderTarget(p,a,b) ICOM_CALL2(SetRenderTarget,p,a,b)
#define IDirect3DDevice2_GetRenderTarget(p,a) ICOM_CALL1(GetRenderTarget,p,a)
#define IDirect3DDevice2_Begin(p,a,b,c) ICOM_CALL3(Begin,p,a,b,c)
#define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e) ICOM_CALL5(BeginIndexed,p,a,b,c,d,e)
#define IDirect3DDevice2_Vertex(p,a) ICOM_CALL1(Vertex,p,a)
#define IDirect3DDevice2_Index(p,a) ICOM_CALL1(Index,p,a)
#define IDirect3DDevice2_End(p,a) ICOM_CALL1(End,p,a)
#define IDirect3DDevice2_GetRenderState(p,a,b) ICOM_CALL2(GetRenderState,p,a,b)
#define IDirect3DDevice2_SetRenderState(p,a,b) ICOM_CALL2(SetRenderState,p,a,b)
#define IDirect3DDevice2_GetLightState(p,a,b) ICOM_CALL2(GetLightState,p,a,b)
#define IDirect3DDevice2_SetLightState(p,a,b) ICOM_CALL2(SetLightState,p,a,b)
#define IDirect3DDevice2_SetTransform(p,a,b) ICOM_CALL2(SetTransform,p,a,b)
#define IDirect3DDevice2_GetTransform(p,a,b) ICOM_CALL2(GetTransform,p,a,b)
#define IDirect3DDevice2_MultiplyTransform(p,a,b) ICOM_CALL2(MultiplyTransform,p,a,b)
#define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e) ICOM_CALL5(DrawPrimitive,p,a,b,c,d,e)
#define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) ICOM_CALL7(DrawIndexedPrimitive,p,a,b,c,d,e,f,g)
#define IDirect3DDevice2_SetClipStatus(p,a) ICOM_CALL1(SetClipStatus,p,a)
#define IDirect3DDevice2_GetClipStatus(p,a) ICOM_CALL1(GetClipStatus,p,a)
#endif
#endif /* __WINE_D3D_H */
......@@ -14,6 +14,9 @@
#define DIRECTDRAW_VERSION 0x0500
#endif /* DIRECTDRAW_VERSION */
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
......@@ -38,6 +41,7 @@ typedef struct IDirectDrawSurface3 IDirectDrawSurface3,*LPDIRECTDRAWSURFACE3;
typedef struct IDirectDrawSurface4 IDirectDrawSurface4,*LPDIRECTDRAWSURFACE4;
typedef struct IDirectDrawColorControl IDirectDrawColorControl,*LPDIRECTDRAWCOLORCONTROL;
#define DDENUMRET_CANCEL 0
#define DDENUMRET_OK 1
......@@ -826,135 +830,126 @@ typedef struct tagDDDEVICEIDENTIFIER {
GUID guidDeviceIdentifier;
} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
#define PURE
#define FAR
#define THIS_ THIS ,
#define THIS LPDIRECTDRAWPALETTE this
typedef struct IDirectDrawPalette_VTable {
/*****************************************************************************
* IDirectDrawPalette interface
*/
#define ICOM_INTERFACE IDirectDrawPalette
#define IDirectDrawPalette_METHODS \
ICOM_METHOD1(HRESULT,GetCaps, LPDWORD,lpdwCaps) \
ICOM_METHOD4(HRESULT,GetEntries, DWORD,dwFlags, DWORD,dwBase, DWORD,dwNumEntries, LPPALETTEENTRY,lpEntries) \
ICOM_METHOD3(HRESULT,Initialize, LPDIRECTDRAW,lpDD, DWORD,dwFlags, LPPALETTEENTRY,lpDDColorTable) \
ICOM_METHOD4(HRESULT,SetEntries, DWORD,dwFlags, DWORD,dwStartingEntry, DWORD,dwCount, LPPALETTEENTRY,lpEntries)
#define IDirectDrawPalette_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawPalette_METHODS
ICOM_DEFINE(IDirectDrawPalette,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDrawPalette_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawPalette_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawPalette_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawPalette methods ***/
STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
} *LPDIRECTDRAWPALETTE_VTABLE,IDirectDrawPalette_VTable;
struct IDirectDrawPalette {
LPDIRECTDRAWPALETTE_VTABLE lpvtbl;
DWORD ref;
LPDIRECTDRAW ddraw;
Colormap cm;
PALETTEENTRY palents[256];
int installed;
/* This is to store the palette in 'screen format' */
int screen_palents[256];
};
#undef THIS
#define THIS LPDIRECTDRAWCLIPPER this
typedef struct IDirectDrawClipper_VTable {
#define IDirectDrawPalette_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectDrawPalette_GetEntries(p,a,b,c,d) ICOM_CALL4(GetEntries,p,a,b,c,d)
#define IDirectDrawPalette_Initialize(p,a,b,c) ICOM_CALL3(Initialize,p,a,b,c)
#define IDirectDrawPalette_SetEntries(p,a,b,c,d) ICOM_CALL4(SetEntries,p,a,b,c,d)
#endif
/*****************************************************************************
* IDirectDrawClipper interface
*/
#define ICOM_INTERFACE IDirectDrawClipper
#define IDirectDrawClipper_METHODS \
ICOM_METHOD3(HRESULT,GetClipList, LPRECT,lpRect, LPRGNDATA,lpClipList, LPDWORD,lpdwSize) \
ICOM_METHOD1(HRESULT,GetHWnd, HWND*,lphWnd) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTDRAW,lpDD, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,IsClipListChanged, BOOL*,lpbChanged) \
ICOM_METHOD2(HRESULT,SetClipList, LPRGNDATA,lpClipList, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,SetHWnd, DWORD,dwFlags, HWND,hWnd)
#define IDirectDrawClipper_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawClipper_METHODS
ICOM_DEFINE(IDirectDrawClipper,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDrawClipper_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawClipper_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawClipper_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawClipper methods ***/
STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;
STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;
STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;
} *LPDIRECTDRAWCLIPPER_VTABLE,IDirectDrawClipper_VTable;
struct IDirectDrawClipper {
LPDIRECTDRAWCLIPPER_VTABLE lpvtbl;
DWORD ref;
};
#undef THIS
#define THIS LPDIRECTDRAW this
typedef struct IDirectDraw_VTable {
#define IDirectDrawClipper_GetClipList(p,a,b,c) ICOM_CALL3(GetClipList,p,a,b,c)
#define IDirectDrawClipper_GetHWnd(p,a) ICOM_CALL1(GetHWnd,p,a)
#define IDirectDrawClipper_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectDrawClipper_IsClipListChanged(p,a) ICOM_CALL1(IsClipListChanged,p,a)
#define IDirectDrawClipper_SetClipList(p,a,b) ICOM_CALL2(SetClipList,p,a,b)
#define IDirectDrawClipper_SetHWnd(p,a,b) ICOM_CALL2(SetHWnd,p,a,b)
#endif
/*****************************************************************************
* IDirectDraw interface
*/
#define ICOM_INTERFACE IDirectDraw
#define IDirectDraw_METHODS \
ICOM_METHOD (HRESULT,Compact) \
ICOM_METHOD3(HRESULT,CreateClipper, DWORD,dwFlags, LPDIRECTDRAWCLIPPER*,lplpDDClipper, IUnknown*,pUnkOuter) \
ICOM_METHOD4(HRESULT,CreatePalette, DWORD,dwFlags, LPPALETTEENTRY,lpColorTable, LPDIRECTDRAWPALETTE*,lplpDDPalette, IUnknown*,pUnkOuter) \
ICOM_METHOD3(HRESULT,CreateSurface, LPDDSURFACEDESC,lpDDSurfaceDesc, LPDIRECTDRAWSURFACE*,lplpDDSurface, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,DuplicateSurface, LPDIRECTDRAWSURFACE,lpDDSurface, LPDIRECTDRAWSURFACE*,lplpDupDDSurface) \
ICOM_METHOD4(HRESULT,EnumDisplayModes, DWORD,dwFlags, LPDDSURFACEDESC,lpDDSurfaceDesc, LPVOID,lpContext, LPDDENUMMODESCALLBACK,lpEnumModesCallback) \
ICOM_METHOD4(HRESULT,EnumSurfaces, DWORD,dwFlags, LPDDSURFACEDESC,lpDDSD, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD (HRESULT,FlipToGDISurface) \
ICOM_METHOD2(HRESULT,GetCaps, LPDDCAPS,lpDDDriverCaps, LPDDCAPS,lpDDHELCaps) \
ICOM_METHOD1(HRESULT,GetDisplayMode, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,GetFourCCCodes, LPDWORD,lpNumCodes, LPDWORD,lpCodes) \
ICOM_METHOD1(HRESULT,GetGDISurface, LPDIRECTDRAWSURFACE*,lplpGDIDDSurface) \
ICOM_METHOD1(HRESULT,GetMonitorFrequency, LPDWORD,lpdwFrequency) \
ICOM_METHOD1(HRESULT,GetScanLine, LPDWORD,lpdwScanLine) \
ICOM_METHOD1(HRESULT,GetVerticalBlankStatus, BOOL*,lpbIsInVB) \
ICOM_METHOD1(HRESULT,Initialize, GUID*,lpGUID) \
ICOM_METHOD (HRESULT,RestoreDisplayMode) \
ICOM_METHOD2(HRESULT,SetCooperativeLevel, HWND,hWnd, DWORD,dwFlags) \
ICOM_METHOD3(HRESULT,SetDisplayMode, DWORD,, DWORD,, DWORD,) \
ICOM_METHOD2(HRESULT,WaitForVerticalBlank, DWORD,dwFlags, HANDLE,hEvent)
#define IDirectDraw_IMETHODS \
IUnknown_IMETHODS \
IDirectDraw_METHODS
ICOM_DEFINE(IDirectDraw,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDraw_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDraw_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDraw_Release(p) ICOM_CALL (Release,p)
/*** IDirectDraw methods ***/
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *,
IUnknown FAR *) PURE;
STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE
FAR * ) PURE;
STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
STDMETHOD(FlipToGDISurface)(THIS) PURE;
STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL* ) PURE;
STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
STDMETHOD(RestoreDisplayMode)(THIS) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
STDMETHOD(SetDisplayMode)(THIS_ DWORD , DWORD ,DWORD ) PURE;
STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
} *LPDIRECTDRAW_VTABLE,IDirectDraw_VTable;
struct _common_directdrawdata {
DDPIXELFORMAT directdraw_pixelformat;
DDPIXELFORMAT screen_pixelformat;
int pixmap_depth;
void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, LPDIRECTDRAWPALETTE palette);
void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
DWORD height,width; /* SetDisplayMode */
HWND mainWindow; /* SetCooperativeLevel */
/* This is for Wine's fake mainWindow.
We need it also in DGA mode to make some games (for example Monkey Island III work) */
ATOM winclass;
HWND window;
Window drawable;
PAINTSTRUCT ps;
int paintable;
};
struct _dga_directdrawdata {
DWORD fb_width,fb_height,fb_banksize,fb_memsize;
void *fb_addr;
unsigned int vpmask;
};
struct _xlib_directdrawdata {
#ifdef HAVE_LIBXXSHM
int xshm_active;
#endif /* defined(HAVE_LIBXXSHM) */
/* are these needed for anything? (draw_surf is the active surface)
IDirectDrawSurface *surfs;
DWORD num_surfs, alloc_surfs, draw_surf; */
};
#define IDirectDraw_Compact(p) ICOM_CALL (Compact,p)
#define IDirectDraw_CreateClipper(p,a,b,c) ICOM_CALL3(CreateClipper,p,a,b,c)
#define IDirectDraw_CreatePalette(p,a,b,c,d) ICOM_CALL4(CreatePalette,p,a,b,c,d)
#define IDirectDraw_CreateSurface(p,a,b,c) ICOM_CALL3(CreateSurface,p,a,b,c)
#define IDirectDraw_DuplicateSurface(p,a,b) ICOM_CALL2(DuplicateSurface,p,a,b)
#define IDirectDraw_EnumDisplayModes(p,a,b,c,d) ICOM_CALL4(EnumDisplayModes,p,a,b,c,d)
#define IDirectDraw_EnumSurfaces(p,a,b,c,d) ICOM_CALL4(EnumSurfaces,p,a,b,c,d)
#define IDirectDraw_FlipToGDISurface(p) ICOM_CALL (FlipToGDISurface,p)
#define IDirectDraw_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
#define IDirectDraw_GetDisplayMode(p,a) ICOM_CALL1(GetDisplayMode,p,a)
#define IDirectDraw_GetFourCCCodes(p,a,b) ICOM_CALL2(GetFourCCCodes,p,a,b)
#define IDirectDraw_GetGDISurface(p,a) ICOM_CALL1(GetGDISurface,p,a)
#define IDirectDraw_GetMonitorFrequency(p,a) ICOM_CALL1(GetMonitorFrequency,p,a)
#define IDirectDraw_GetScanLine(p,a) ICOM_CALL1(GetScanLine,p,a)
#define IDirectDraw_GetVerticalBlankStatus(p,a) ICOM_CALL1(GetVerticalBlankStatus,p,a)
#define IDirectDraw_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirectDraw_RestoreDisplayMode(p) ICOM_CALL (RestoreDisplayMode,p)
#define IDirectDraw_SetCooperativeLevel(p,a,b) ICOM_CALL2(SetCooperativeLevel,p,a,b)
#define IDirectDraw_SetDisplayMode(p,a,b,c) ICOM_CALL3(SetDisplayMode,p,a,b,c)
#define IDirectDraw_WaitForVerticalBlank(p,a,b) ICOM_CALL2(WaitForVerticalBlank,p,a,b)
#endif
struct IDirectDraw {
LPDIRECTDRAW_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawdata d;
union {
struct _xlib_directdrawdata xlib;
struct _dga_directdrawdata dga;
} e;
};
#undef THIS
/* flags for Lock() */
#define DDLOCK_SURFACEMEMORYPTR 0x00000000
......@@ -965,390 +960,553 @@ struct IDirectDraw {
#define DDLOCK_NOSYSLOCK 0x00000800
#define THIS LPDIRECTDRAW2 this
typedef struct IDirectDraw2_VTable
{
/*****************************************************************************
* IDirectDraw2 interface
*/
/* Note: IDirectDraw2 cannot derive from IDirectDraw because the number of
* arguments of SetDisplayMode has changed !
*/
#define ICOM_INTERFACE IDirectDraw2
#define IDirectDraw2_METHODS \
ICOM_METHOD (HRESULT,Compact) \
ICOM_METHOD3(HRESULT,CreateClipper, DWORD,dwFlags, LPDIRECTDRAWCLIPPER*,lplpDDClipper, IUnknown*,pUnkOuter) \
ICOM_METHOD4(HRESULT,CreatePalette, DWORD,dwFlags, LPPALETTEENTRY,lpColorTable, LPDIRECTDRAWPALETTE*,lplpDDPalette, IUnknown*,pUnkOuter) \
ICOM_METHOD3(HRESULT,CreateSurface, LPDDSURFACEDESC,lpDDSurfaceDesc, LPDIRECTDRAWSURFACE*,lplpDDSurface, IUnknown*,pUnkOuter) \
ICOM_METHOD2(HRESULT,DuplicateSurface, LPDIRECTDRAWSURFACE,lpDDSurface, LPDIRECTDRAWSURFACE*,lplpDupDDSurface) \
ICOM_METHOD4(HRESULT,EnumDisplayModes, DWORD,dwFlags, LPDDSURFACEDESC,lpDDSurfaceDesc, LPVOID,lpContext, LPDDENUMMODESCALLBACK,lpEnumModesCallback) \
ICOM_METHOD4(HRESULT,EnumSurfaces, DWORD,dwFlags, LPDDSURFACEDESC,lpDDSD, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD (HRESULT,FlipToGDISurface) \
ICOM_METHOD2(HRESULT,GetCaps, LPDDCAPS,lpDDDriverCaps, LPDDCAPS,lpDDHELCaps) \
ICOM_METHOD1(HRESULT,GetDisplayMode, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,GetFourCCCodes, LPDWORD,lpNumCodes, LPDWORD,lpCodes) \
ICOM_METHOD1(HRESULT,GetGDISurface, LPDIRECTDRAWSURFACE*,lplpGDIDDSurface) \
ICOM_METHOD1(HRESULT,GetMonitorFrequency, LPDWORD,lpdwFrequency) \
ICOM_METHOD1(HRESULT,GetScanLine, LPDWORD,lpdwScanLine) \
ICOM_METHOD1(HRESULT,GetVerticalBlankStatus, BOOL*,lpbIsInVB) \
ICOM_METHOD1(HRESULT,Initialize, GUID*,lpGUID) \
ICOM_METHOD (HRESULT,RestoreDisplayMode) \
ICOM_METHOD2(HRESULT,SetCooperativeLevel, HWND,hWnd, DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,SetDisplayMode, DWORD,dwWidth, DWORD,dwHeight, DWORD,dwBPP, DWORD,dwRefreshRate, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,WaitForVerticalBlank, DWORD,dwFlags, HANDLE,hEvent) \
/* added in v2 */ \
ICOM_METHOD3(HRESULT,GetAvailableVidMem, LPDDSCAPS,lpDDCaps, LPDWORD,lpdwTotal, LPDWORD,lpdwFree)
#define IDirectDraw2_IMETHODS \
IUnknown_IMETHODS \
IDirectDraw2_METHODS
ICOM_DEFINE(IDirectDraw2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
/*00*/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
/*04*/ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
/*08*/ STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDraw2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDraw2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDraw2_Release(p) ICOM_CALL (Release,p)
/*** IDirectDraw methods ***/
/*0C*/ STDMETHOD(Compact)(THIS) PURE;
/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD,LPPALETTEENTRY,
LPDIRECTDRAWPALETTE FAR*, IUnknown FAR *) PURE;
/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC,LPDIRECTDRAWSURFACE
FAR *, IUnknown FAR *) PURE;
/*1C*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE,
LPDIRECTDRAWSURFACE FAR * ) PURE;
/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,
LPDDENUMMODESCALLBACK ) PURE;
/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,
LPDDENUMSURFACESCALLBACK ) PURE;
/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
/*2C*/ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
/*30*/ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
/*3C*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL* ) PURE;
/*48*/ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
/*4C*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD, DWORD, DWORD, DWORD) PURE;
/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
/*** Added in the v2 interface ***/
/*5C*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
} IDirectDraw2_VTable,*LPDIRECTDRAW2_VTABLE;
/* MUST HAVE THE SAME LAYOUT AS struct IDirectDraw */
struct IDirectDraw2 {
LPDIRECTDRAW2_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawdata d;
union {
struct _xlib_directdrawdata xlib;
struct _dga_directdrawdata dga;
} e;
};
#undef THIS
#define THIS LPDIRECTDRAW4 this
typedef struct IDirectDraw4_VTable
{
#define IDirectDraw2_Compact(p) ICOM_CALL (Compact,p)
#define IDirectDraw2_CreateClipper(p,a,b,c) ICOM_CALL3(CreateClipper,p,a,b,c)
#define IDirectDraw2_CreatePalette(p,a,b,c,d) ICOM_CALL4(CreatePalette,p,a,b,c,d)
#define IDirectDraw2_CreateSurface(p,a,b,c) ICOM_CALL3(CreateSurface,p,a,b,c)
#define IDirectDraw2_DuplicateSurface(p,a,b) ICOM_CALL2(DuplicateSurface,p,a,b)
#define IDirectDraw2_EnumDisplayModes(p,a,b,c,d) ICOM_CALL4(EnumDisplayModes,p,a,b,c,d)
#define IDirectDraw2_EnumSurfaces(p,a,b,c,d) ICOM_CALL4(EnumSurfaces,p,a,b,c,d)
#define IDirectDraw2_FlipToGDISurface(p) ICOM_CALL (FlipToGDISurface,p)
#define IDirectDraw2_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
#define IDirectDraw2_GetDisplayMode(p,a) ICOM_CALL1(GetDisplayMode,p,a)
#define IDirectDraw2_GetFourCCCodes(p,a,b) ICOM_CALL2(GetFourCCCodes,p,a,b)
#define IDirectDraw2_GetGDISurface(p,a) ICOM_CALL1(GetGDISurface,p,a)
#define IDirectDraw2_GetMonitorFrequency(p,a) ICOM_CALL1(GetMonitorFrequency,p,a)
#define IDirectDraw2_GetScanLine(p,a) ICOM_CALL1(GetScanLine,p,a)
#define IDirectDraw2_GetVerticalBlankStatus(p,a) ICOM_CALL1(GetVerticalBlankStatus,p,a)
#define IDirectDraw2_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirectDraw2_RestoreDisplayMode(p) ICOM_CALL (RestoreDisplayMode,p)
#define IDirectDraw2_SetCooperativeLevel(p,a,b) ICOM_CALL2(SetCooperativeLevel,p,a,b)
#define IDirectDraw2_SetDisplayMode(p,a,b,c,d,e) ICOM_CALL5(SetDisplayMode,p,a,b,c,d,e)
#define IDirectDraw2_WaitForVerticalBlank(p,a,b) ICOM_CALL2(WaitForVerticalBlank,p,a,b)
/*** IDirectDraw2 methods ***/
#define IDirectDraw2_GetAvailableVidMem(p,a,b,c) ICOM_CALL3(GetAvailableVidMem,p,a,b,c)
#endif
/*****************************************************************************
* IDirectDraw4 interface
*/
#define ICOM_INTERFACE IDirectDraw4
#define IDirectDraw4_METHODS \
ICOM_METHOD2(HRESULT,GetSurfaceFromDC, HDC,, LPDIRECTDRAWSURFACE*,) \
ICOM_METHOD (HRESULT,RestoreAllSurfaces) \
ICOM_METHOD (HRESULT,TestCooperativeLevel) \
ICOM_METHOD2(HRESULT,GetDeviceIdentifier, LPDDDEVICEIDENTIFIER,, DWORD,)
#define IDirectDraw4_IMETHODS \
IDirectDraw2_IMETHODS \
IDirectDraw4_METHODS
ICOM_DEFINE(IDirectDraw4,IDirectDraw2)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
/*00*/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
/*04*/ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
/*08*/ STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDraw4_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDraw4_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDraw4_Release(p) ICOM_CALL (Release,p)
/*** IDirectDraw methods ***/
/*0C*/ STDMETHOD(Compact)(THIS) PURE;
/*10*/ STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
/*14*/ STDMETHOD(CreatePalette)(THIS_ DWORD,LPPALETTEENTRY,
LPDIRECTDRAWPALETTE FAR*, IUnknown FAR *) PURE;
/*18*/ STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC,LPDIRECTDRAWSURFACE
FAR *, IUnknown FAR *) PURE;
/*1C*/ STDMETHOD(DuplicateSurface)(THIS_ LPDIRECTDRAWSURFACE,
LPDIRECTDRAWSURFACE FAR * ) PURE;
/*20*/ STDMETHOD(EnumDisplayModes)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,
LPDDENUMMODESCALLBACK ) PURE;
/*24*/ STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,
LPDDENUMSURFACESCALLBACK ) PURE;
/*28*/ STDMETHOD(FlipToGDISurface)(THIS) PURE;
/*2C*/ STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
/*30*/ STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
/*34*/ STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE;
/*38*/ STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
/*3C*/ STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
/*40*/ STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
/*44*/ STDMETHOD(GetVerticalBlankStatus)(THIS_ BOOL* ) PURE;
/*48*/ STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
/*4C*/ STDMETHOD(RestoreDisplayMode)(THIS) PURE;
/*50*/ STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
/*54*/ STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD, DWORD, DWORD, DWORD) PURE;
/*58*/ STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
/*** Added in the v2 interface ***/
/*5C*/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
/*** Added in the V4 Interface ***/
/*60*/ STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE *) PURE;
/*64*/ STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
/*68*/ STDMETHOD(TestCooperativeLevel)(THIS) PURE;
/*6C*/ STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE;
} IDirectDraw4_VTable,*LPDIRECTDRAW4_VTABLE;
/* MUST HAVE THE SAME LAYOUT AS struct IDirectDraw */
struct IDirectDraw4 {
LPDIRECTDRAW4_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawdata d;
union {
struct _xlib_directdrawdata xlib;
struct _dga_directdrawdata dga;
} e;
};
#undef THIS
#define THIS LPDIRECTDRAWSURFACE this
struct _common_directdrawsurface {
LPDIRECTDRAWPALETTE palette;
LPDIRECTDRAW2 ddraw;
LPDIRECTDRAWSURFACE4 backbuffer;
DDSURFACEDESC surface_desc;
};
struct _dga_directdrawsurface {
DWORD fb_height;
};
struct _xlib_directdrawsurface {
XImage *image;
#ifdef HAVE_LIBXXSHM
XShmSegmentInfo shminfo;
#define IDirectDraw4_Compact(p) ICOM_CALL (Compact,p)
#define IDirectDraw4_CreateClipper(p,a,b,c) ICOM_CALL3(CreateClipper,p,a,b,c)
#define IDirectDraw4_CreatePalette(p,a,b,c,d) ICOM_CALL4(CreatePalette,p,a,b,c,d)
#define IDirectDraw4_CreateSurface(p,a,b,c) ICOM_CALL3(CreateSurface,p,a,b,c)
#define IDirectDraw4_DuplicateSurface(p,a,b) ICOM_CALL2(DuplicateSurface,p,a,b)
#define IDirectDraw4_EnumDisplayModes(p,a,b,c,d) ICOM_CALL4(EnumDisplayModes,p,a,b,c,d)
#define IDirectDraw4_EnumSurfaces(p,a,b,c,d) ICOM_CALL4(EnumSurfaces,p,a,b,c,d)
#define IDirectDraw4_FlipToGDISurface(p) ICOM_CALL (FlipToGDISurface,p)
#define IDirectDraw4_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b)
#define IDirectDraw4_GetDisplayMode(p,a) ICOM_CALL1(GetDisplayMode,p,a)
#define IDirectDraw4_GetFourCCCodes(p,a,b) ICOM_CALL2(GetFourCCCodes,p,a,b)
#define IDirectDraw4_GetGDISurface(p,a) ICOM_CALL1(GetGDISurface,p,a)
#define IDirectDraw4_GetMonitorFrequency(p,a) ICOM_CALL1(GetMonitorFrequency,p,a)
#define IDirectDraw4_GetScanLine(p,a) ICOM_CALL1(GetScanLine,p,a)
#define IDirectDraw4_GetVerticalBlankStatus(p,a) ICOM_CALL1(GetVerticalBlankStatus,p,a)
#define IDirectDraw4_Initialize(p,a) ICOM_CALL1(Initialize,p,a)
#define IDirectDraw4_RestoreDisplayMode(p) ICOM_CALL (RestoreDisplayMode,p)
#define IDirectDraw4_SetCooperativeLevel(p,a,b) ICOM_CALL2(SetCooperativeLevel,p,a,b)
#define IDirectDraw4_SetDisplayMode(p,a,b,c) ICOM_CALL3(SetDisplayMode,p,a,b,c)
#define IDirectDraw4_WaitForVerticalBlank(p,a,b) ICOM_CALL2(WaitForVerticalBlank,p,a,b)
/*** IDirectDraw2 methods ***/
#define IDirectDraw4_GetAvailableVidMem(p,a,b,c) ICOM_CALL3(GetAvailableVidMem,p,a,b,c)
/*** IDirectDraw4 methods ***/
#define IDirectDraw4_GetSurfaceFromDC(p,a,b) ICOM_CALL2(GetSurfaceFromDC,p,a,b,c)
#define IDirectDraw4_RestoreAllSurfaces(pc) ICOM_CALL (RestoreAllSurfaces,p)
#define IDirectDraw4_TestCooperativeLevel(p) ICOM_CALL (TestCooperativeLevel,p)
#define IDirectDraw4_GetDeviceIdentifier(p,a,b) ICOM_CALL2(GetDeviceIdentifier,p,a,b)
#endif
};
typedef struct IDirectDrawSurface_VTable {
/*****************************************************************************
* IDirectDrawSurface interface
*/
#define ICOM_INTERFACE IDirectDrawSurface
#define IDirectDrawSurface_METHODS \
ICOM_METHOD1(HRESULT,AddAttachedSurface, LPDIRECTDRAWSURFACE,lpDDSAttachedSurface) \
ICOM_METHOD1(HRESULT,AddOverlayDirtyRect, LPRECT,lpRect) \
ICOM_METHOD5(HRESULT,Blt, LPRECT,lpDestRect, LPDIRECTDRAWSURFACE,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwFlags, LPDDBLTFX,lpDDBltFx) \
ICOM_METHOD3(HRESULT,BltBatch, LPDDBLTBATCH,lpDDBltBatch, DWORD,dwCount, DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,BltFast, DWORD,dwX, DWORD,dwY, LPDIRECTDRAWSURFACE,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwTrans) \
ICOM_METHOD2(HRESULT,DeleteAttachedSurface, DWORD,dwFlags, LPDIRECTDRAWSURFACE,lpDDSAttachedSurface) \
ICOM_METHOD2(HRESULT,EnumAttachedSurfaces, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD3(HRESULT,EnumOverlayZOrders, DWORD,dwFlags, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpfnCallback) \
ICOM_METHOD2(HRESULT,Flip, LPDIRECTDRAWSURFACE,lpDDSurfaceTargetOverride, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetAttachedSurface, LPDDSCAPS,lpDDSCaps, LPDIRECTDRAWSURFACE*,lplpDDAttachedSurface) \
ICOM_METHOD1(HRESULT,GetBltStatus, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetCaps, LPDDSCAPS,lpDDSCaps) \
ICOM_METHOD1(HRESULT,GetClipper, LPDIRECTDRAWCLIPPER*,lplpDDClipper) \
ICOM_METHOD2(HRESULT,GetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD1(HRESULT,GetDC, HDC*,lphDC) \
ICOM_METHOD1(HRESULT,GetFlipStatus, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetOverlayPosition, LPLONG,lplX, LPLONG,lplY) \
ICOM_METHOD1(HRESULT,GetPalette, LPDIRECTDRAWPALETTE*,lplpDDPalette) \
ICOM_METHOD1(HRESULT,GetPixelFormat, LPDDPIXELFORMAT,lpDDPixelFormat) \
ICOM_METHOD1(HRESULT,GetSurfaceDesc, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTDRAW,lpDD, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD (HRESULT,IsLost) \
ICOM_METHOD4(HRESULT,Lock, LPRECT,lpDestRect, LPDDSURFACEDESC,lpDDSurfaceDesc, DWORD,dwFlags, HANDLE,hEvent) \
ICOM_METHOD1(HRESULT,ReleaseDC, HDC,hDC) \
ICOM_METHOD (HRESULT,Restore) \
ICOM_METHOD1(HRESULT,SetClipper, LPDIRECTDRAWCLIPPER,lpDDClipper) \
ICOM_METHOD2(HRESULT,SetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD2(HRESULT,SetOverlayPosition, LONG,lX, LONG,lY) \
ICOM_METHOD1(HRESULT,SetPalette, LPDIRECTDRAWPALETTE,lpDDPalette) \
ICOM_METHOD1(HRESULT,Unlock, LPVOID,lpSurfaceData) \
ICOM_METHOD5(HRESULT,UpdateOverlay, LPRECT,lpSrcRect, LPDIRECTDRAWSURFACE,lpDDDestSurface, LPRECT,lpDestRect, DWORD,dwFlags, LPDDOVERLAYFX,lpDDOverlayFx) \
ICOM_METHOD1(HRESULT,UpdateOverlayDisplay, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,UpdateOverlayZOrder, DWORD,dwFlags, LPDIRECTDRAWSURFACE,lpDDSReference)
#define IDirectDrawSurface_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawSurface_METHODS
ICOM_DEFINE(IDirectDrawSurface,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDrawSurface_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawSurface_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawSurface_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawSurface methods ***/
STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;
STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;
STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
STDMETHOD(IsLost)(THIS) PURE;
STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD flags,HANDLE) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
} *LPDIRECTDRAWSURFACE_VTABLE,IDirectDrawSurface_VTable;
struct IDirectDrawSurface {
LPDIRECTDRAWSURFACE_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawsurface s;
union {
struct _dga_directdrawsurface dga;
struct _xlib_directdrawsurface xlib;
} t;
};
#undef THIS
#define THIS LPDIRECTDRAWSURFACE2 this
typedef struct IDirectDrawSurface2_VTable {
#define IDirectDrawSurface_AddAttachedSurface(p,a) ICOM_CALL1(AddAttachedSurface,p,a)
#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) ICOM_CALL1(AddOverlayDirtyRect,p,a)
#define IDirectDrawSurface_Blt(p,a,b,c,d,e) ICOM_CALL5(Blt,p,a,b,c,d,e)
#define IDirectDrawSurface_BltBatch(p,a,b,c) ICOM_CALL3(BltBatch,p,a,b,c)
#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) ICOM_CALL5(BltFast,p,a,b,c,d,e)
#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) ICOM_CALL2(DeleteAttachedSurface,p,a,b)
#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) ICOM_CALL2(EnumAttachedSurfaces,p,a,b)
#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) ICOM_CALL3(EnumOverlayZOrders,p,a,b,c)
#define IDirectDrawSurface_Flip(p,a,b) ICOM_CALL2(Flip,p,a,b)
#define IDirectDrawSurface_GetAttachedSurface(p,a,b) ICOM_CALL2(GetAttachedSurface,p,a,b)
#define IDirectDrawSurface_GetBltStatus(p,a) ICOM_CALL1(GetBltStatus,p,a)
#define IDirectDrawSurface_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectDrawSurface_GetClipper(p,a) ICOM_CALL1(GetClipper,p,a)
#define IDirectDrawSurface_GetColorKey(p,a,b) ICOM_CALL2(GetColorKey,p,a,b)
#define IDirectDrawSurface_GetDC(p,a) ICOM_CALL1(GetDC,p,a)
#define IDirectDrawSurface_GetFlipStatus(p,a) ICOM_CALL1(GetFlipStatus,p,a)
#define IDirectDrawSurface_GetOverlayPosition(p,a,b) ICOM_CALL2(GetOverlayPosition,p,a,b)
#define IDirectDrawSurface_GetPalette(p,a) ICOM_CALL1(GetPalette,p,a)
#define IDirectDrawSurface_GetPixelFormat(p,a) ICOM_CALL1(GetPixelFormat,p,a)
#define IDirectDrawSurface_GetSurfaceDesc(p,a) ICOM_CALL1(GetSurfaceDesc,p,a)
#define IDirectDrawSurface_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectDrawSurface_IsLost(p) ICOM_CALL (IsLost,p)
#define IDirectDrawSurface_Lock(p,a,b,c,d) ICOM_CALL4(Lock,p,a,b,c,d)
#define IDirectDrawSurface_ReleaseDC(p,a) ICOM_CALL1(ReleaseDC,p,a)
#define IDirectDrawSurface_Restore(p,a,b) ICOM_CALL (Restore,p,a,b)
#define IDirectDrawSurface_SetClipper(p,a,b) ICOM_CALL1(SetClipper,p,a,b)
#define IDirectDrawSurface_SetColorKey(p,a,b) ICOM_CALL2(SetColorKey,p,a,b)
#define IDirectDrawSurface_SetOverlayPosition(p,a,b) ICOM_CALL2(SetOverlayPosition,p,a,b)
#define IDirectDrawSurface_SetPalette(p,a) ICOM_CALL1(SetPalette,p,a)
#define IDirectDrawSurface_Unlock(p,a) ICOM_CALL1(Unlock,p,a)
#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) ICOM_CALL5(UpdateOverlay,p,a,b,c,d,e)
#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) ICOM_CALL1(UpdateOverlayDisplay,p,a)
#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) ICOM_CALL2(UpdateOverlayZOrder,p,a,b)
#endif
/*****************************************************************************
* IDirectDrawSurface2 interface
*/
/* Cannot inherit from IDirectDrawSurface because the LPDIRECTDRAWSURFACE parameters
* have been converted to LPDIRECTDRAWSURFACE2.
*/
#define ICOM_INTERFACE IDirectDrawSurface2
#define IDirectDrawSurface2_METHODS \
ICOM_METHOD1(HRESULT,AddAttachedSurface, LPDIRECTDRAWSURFACE2,lpDDSAttachedSurface) \
ICOM_METHOD1(HRESULT,AddOverlayDirtyRect, LPRECT,lpRect) \
ICOM_METHOD5(HRESULT,Blt, LPRECT,lpDestRect, LPDIRECTDRAWSURFACE2,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwFlags, LPDDBLTFX,lpDDBltFx) \
ICOM_METHOD3(HRESULT,BltBatch, LPDDBLTBATCH,lpDDBltBatch, DWORD,dwCount, DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,BltFast, DWORD,dwX, DWORD,dwY, LPDIRECTDRAWSURFACE2,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwTrans) \
ICOM_METHOD2(HRESULT,DeleteAttachedSurface, DWORD,dwFlags, LPDIRECTDRAWSURFACE2,lpDDSAttachedSurface) \
ICOM_METHOD2(HRESULT,EnumAttachedSurfaces, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD3(HRESULT,EnumOverlayZOrders, DWORD,dwFlags, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpfnCallback) \
ICOM_METHOD2(HRESULT,Flip, LPDIRECTDRAWSURFACE2,lpDDSurfaceTargetOverride, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetAttachedSurface, LPDDSCAPS,lpDDSCaps, LPDIRECTDRAWSURFACE2*,lplpDDAttachedSurface) \
ICOM_METHOD1(HRESULT,GetBltStatus, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetCaps, LPDDSCAPS,lpDDSCaps) \
ICOM_METHOD1(HRESULT,GetClipper, LPDIRECTDRAWCLIPPER*,lplpDDClipper) \
ICOM_METHOD2(HRESULT,GetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD1(HRESULT,GetDC, HDC*,lphDC) \
ICOM_METHOD1(HRESULT,GetFlipStatus, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetOverlayPosition, LPLONG,lplX, LPLONG,lplY) \
ICOM_METHOD1(HRESULT,GetPalette, LPDIRECTDRAWPALETTE*,lplpDDPalette) \
ICOM_METHOD1(HRESULT,GetPixelFormat, LPDDPIXELFORMAT,lpDDPixelFormat) \
ICOM_METHOD1(HRESULT,GetSurfaceDesc, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTDRAW,lpDD, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD (HRESULT,IsLost) \
ICOM_METHOD4(HRESULT,Lock, LPRECT,lpDestRect, LPDDSURFACEDESC,lpDDSurfaceDesc, DWORD,dwFlags, HANDLE,hEvent) \
ICOM_METHOD1(HRESULT,ReleaseDC, HDC,hDC) \
ICOM_METHOD (HRESULT,Restore) \
ICOM_METHOD1(HRESULT,SetClipper, LPDIRECTDRAWCLIPPER,lpDDClipper) \
ICOM_METHOD2(HRESULT,SetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD2(HRESULT,SetOverlayPosition, LONG,lX, LONG,lY) \
ICOM_METHOD1(HRESULT,SetPalette, LPDIRECTDRAWPALETTE,lpDDPalette) \
ICOM_METHOD1(HRESULT,Unlock, LPVOID,lpSurfaceData) \
ICOM_METHOD5(HRESULT,UpdateOverlay, LPRECT,lpSrcRect, LPDIRECTDRAWSURFACE2,lpDDDestSurface, LPRECT,lpDestRect, DWORD,dwFlags, LPDDOVERLAYFX,lpDDOverlayFx) \
ICOM_METHOD1(HRESULT,UpdateOverlayDisplay, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,UpdateOverlayZOrder, DWORD,dwFlags, LPDIRECTDRAWSURFACE2,lpDDSReference) \
/* added in v2 */ \
ICOM_METHOD1(HRESULT,GetDDInterface, LPVOID*,lplpDD) \
ICOM_METHOD1(HRESULT,PageLock, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,PageUnlock, DWORD,dwFlags)
#define IDirectDrawSurface2_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawSurface2_METHODS
ICOM_DEFINE(IDirectDrawSurface2,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
STDMETHOD(IsLost)(THIS) PURE;
STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
/*** Added in the v2 interface ***/
STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
STDMETHOD(PageLock)(THIS_ DWORD) PURE;
STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
} *LPDIRECTDRAWSURFACE2_VTABLE,IDirectDrawSurface2_VTable;
struct IDirectDrawSurface2 {
LPDIRECTDRAWSURFACE2_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawsurface s;
union {
struct _dga_directdrawsurface dga;
struct _xlib_directdrawsurface xlib;
} t;
};
#undef THIS
#define THIS LPDIRECTDRAWSURFACE3 this
typedef struct IDirectDrawSurface3_VTable {
#define IDirectDrawSurface2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawSurface2_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawSurface2_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawSurface methods (almost) ***/
#define IDirectDrawSurface2_AddAttachedSurface(p,a) ICOM_CALL1(AddAttachedSurface,p,a)
#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) ICOM_CALL1(AddOverlayDirtyRect,p,a)
#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) ICOM_CALL5(Blt,p,a,b,c,d,e)
#define IDirectDrawSurface2_BltBatch(p,a,b,c) ICOM_CALL3(BltBatch,p,a,b,c)
#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) ICOM_CALL5(BltFast,p,a,b,c,d,e)
#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) ICOM_CALL2(DeleteAttachedSurface,p,a,b)
#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) ICOM_CALL2(EnumAttachedSurfaces,p,a,b)
#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) ICOM_CALL3(EnumOverlayZOrders,p,a,b,c)
#define IDirectDrawSurface2_Flip(p,a,b) ICOM_CALL2(Flip,p,a,b)
#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) ICOM_CALL2(GetAttachedSurface,p,a,b)
#define IDirectDrawSurface2_GetBltStatus(p,a) ICOM_CALL1(GetBltStatus,p,a)
#define IDirectDrawSurface2_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectDrawSurface2_GetClipper(p,a) ICOM_CALL1(GetClipper,p,a)
#define IDirectDrawSurface2_GetColorKey(p,a,b) ICOM_CALL2(GetColorKey,p,a,b)
#define IDirectDrawSurface2_GetDC(p,a) ICOM_CALL1(GetDC,p,a)
#define IDirectDrawSurface2_GetFlipStatus(p,a) ICOM_CALL1(GetFlipStatus,p,a)
#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) ICOM_CALL2(GetOverlayPosition,p,a,b)
#define IDirectDrawSurface2_GetPalette(p,a) ICOM_CALL1(GetPalette,p,a)
#define IDirectDrawSurface2_GetPixelFormat(p,a) ICOM_CALL1(GetPixelFormat,p,a)
#define IDirectDrawSurface2_GetSurfaceDesc(p,a) ICOM_CALL1(GetSurfaceDesc,p,a)
#define IDirectDrawSurface2_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectDrawSurface2_IsLost(p) ICOM_CALL (IsLost,p)
#define IDirectDrawSurface2_Lock(p,a,b,c,d) ICOM_CALL4(Lock,p,a,b,c,d)
#define IDirectDrawSurface2_ReleaseDC(p,a) ICOM_CALL1(ReleaseDC,p,a)
#define IDirectDrawSurface2_Restore(p,a,b) ICOM_CALL (Restore,p,a,b)
#define IDirectDrawSurface2_SetClipper(p,a,b) ICOM_CALL1(SetClipper,p,a,b)
#define IDirectDrawSurface2_SetColorKey(p,a,b) ICOM_CALL2(SetColorKey,p,a,b)
#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) ICOM_CALL2(SetOverlayPosition,p,a,b)
#define IDirectDrawSurface2_SetPalette(p,a) ICOM_CALL1(SetPalette,p,a)
#define IDirectDrawSurface2_Unlock(p,a) ICOM_CALL1(Unlock,p,a)
#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) ICOM_CALL5(UpdateOverlay,p,a,b,c,d,e)
#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) ICOM_CALL1(UpdateOverlayDisplay,p,a)
#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) ICOM_CALL2(UpdateOverlayZOrder,p,a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface2_GetDDInterface(p,a) ICOM_CALL1(GetDDInterface,p,a)
#define IDirectDrawSurface2_PageLock(p,a) ICOM_CALL1(PageLock,p,a)
#define IDirectDrawSurface2_PageUnlock(p,a) ICOM_CALL1(PageUnlock,p,a)
#endif
/*****************************************************************************
* IDirectDrawSurface3 interface
*/
/* Cannot inherit from IDirectDrawSurface2 because the LPDIRECTDRAWSURFACE2 parameters
* have been converted to LPDIRECTDRAWSURFACE3.
*/
#define ICOM_INTERFACE IDirectDrawSurface3
#define IDirectDrawSurface3_METHODS \
ICOM_METHOD1(HRESULT,AddAttachedSurface, LPDIRECTDRAWSURFACE3,lpDDSAttachedSurface) \
ICOM_METHOD1(HRESULT,AddOverlayDirtyRect, LPRECT,lpRect) \
ICOM_METHOD5(HRESULT,Blt, LPRECT,lpDestRect, LPDIRECTDRAWSURFACE3,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwFlags, LPDDBLTFX,lpDDBltFx) \
ICOM_METHOD3(HRESULT,BltBatch, LPDDBLTBATCH,lpDDBltBatch, DWORD,dwCount, DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,BltFast, DWORD,dwX, DWORD,dwY, LPDIRECTDRAWSURFACE3,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwTrans) \
ICOM_METHOD2(HRESULT,DeleteAttachedSurface, DWORD,dwFlags, LPDIRECTDRAWSURFACE3,lpDDSAttachedSurface) \
ICOM_METHOD2(HRESULT,EnumAttachedSurfaces, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD3(HRESULT,EnumOverlayZOrders, DWORD,dwFlags, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpfnCallback) \
ICOM_METHOD2(HRESULT,Flip, LPDIRECTDRAWSURFACE3,lpDDSurfaceTargetOverride, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetAttachedSurface, LPDDSCAPS,lpDDSCaps, LPDIRECTDRAWSURFACE3*,lplpDDAttachedSurface) \
ICOM_METHOD1(HRESULT,GetBltStatus, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetCaps, LPDDSCAPS,lpDDSCaps) \
ICOM_METHOD1(HRESULT,GetClipper, LPDIRECTDRAWCLIPPER*,lplpDDClipper) \
ICOM_METHOD2(HRESULT,GetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD1(HRESULT,GetDC, HDC*,lphDC) \
ICOM_METHOD1(HRESULT,GetFlipStatus, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetOverlayPosition, LPLONG,lplX, LPLONG,lplY) \
ICOM_METHOD1(HRESULT,GetPalette, LPDIRECTDRAWPALETTE*,lplpDDPalette) \
ICOM_METHOD1(HRESULT,GetPixelFormat, LPDDPIXELFORMAT,lpDDPixelFormat) \
ICOM_METHOD1(HRESULT,GetSurfaceDesc, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTDRAW,lpDD, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD (HRESULT,IsLost) \
ICOM_METHOD4(HRESULT,Lock, LPRECT,lpDestRect, LPDDSURFACEDESC,lpDDSurfaceDesc, DWORD,dwFlags, HANDLE,hEvent) \
ICOM_METHOD1(HRESULT,ReleaseDC, HDC,hDC) \
ICOM_METHOD (HRESULT,Restore) \
ICOM_METHOD1(HRESULT,SetClipper, LPDIRECTDRAWCLIPPER,lpDDClipper) \
ICOM_METHOD2(HRESULT,SetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD2(HRESULT,SetOverlayPosition, LONG,lX, LONG,lY) \
ICOM_METHOD1(HRESULT,SetPalette, LPDIRECTDRAWPALETTE,lpDDPalette) \
ICOM_METHOD1(HRESULT,Unlock, LPVOID,lpSurfaceData) \
ICOM_METHOD5(HRESULT,UpdateOverlay, LPRECT,lpSrcRect, LPDIRECTDRAWSURFACE3,lpDDDestSurface, LPRECT,lpDestRect, DWORD,dwFlags, LPDDOVERLAYFX,lpDDOverlayFx) \
ICOM_METHOD1(HRESULT,UpdateOverlayDisplay, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,UpdateOverlayZOrder, DWORD,dwFlags, LPDIRECTDRAWSURFACE3,lpDDSReference) \
/* added in v2 */ \
ICOM_METHOD1(HRESULT,GetDDInterface, LPVOID*,lplpDD) \
ICOM_METHOD1(HRESULT,PageLock, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,PageUnlock, DWORD,dwFlags) \
/* added in v3 */ \
ICOM_METHOD2(HRESULT,SetSurfaceDesc, LPDDSURFACEDESC,lpDDSD, DWORD,dwFlags)
#define IDirectDrawSurface3_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawSurface3_METHODS
ICOM_DEFINE(IDirectDrawSurface3,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
/*00*/STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
/*04*/STDMETHOD_(ULONG,AddRef) (THIS) PURE;
/*08*/STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
/*0c*/STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;
/*10*/STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
/*14*/STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;
/*18*/STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
/*1c*/STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;
/*20*/STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;
/*24*/STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
/*28*/STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
/*2c*/STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;
/*30*/STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;
/*34*/STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
/*38*/STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
/*3c*/STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
/*40*/STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
/*44*/STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
/*48*/STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
/*4c*/STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
/*50*/STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
/*54*/STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
/*58*/STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
/*5c*/STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
/*60*/STDMETHOD(IsLost)(THIS) PURE;
/*64*/STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
/*68*/STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
/*6c*/STDMETHOD(Restore)(THIS) PURE;
/*70*/STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
/*74*/STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
/*78*/STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
/*7c*/STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
/*80*/STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
/*84*/STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
/*88*/STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
/*8c*/STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;
/*** Added in the v2 interface ***/
/*90*/STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
/*94*/STDMETHOD(PageLock)(THIS_ DWORD) PURE;
/*98*/STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
/*** Added in the V3 interface ***/
/*9c*/STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
} *LPDIRECTDRAWSURFACE3_VTABLE,IDirectDrawSurface3_VTable;
struct IDirectDrawSurface3 {
LPDIRECTDRAWSURFACE3_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawsurface s;
union {
struct _dga_directdrawsurface dga;
struct _xlib_directdrawsurface xlib;
} t;
};
#undef THIS
#define IDirectDrawSurface3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawSurface3_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawSurface3_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawSurface methods (almost) ***/
#define IDirectDrawSurface3_AddAttachedSurface(p,a) ICOM_CALL1(AddAttachedSurface,p,a)
#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) ICOM_CALL1(AddOverlayDirtyRect,p,a)
#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) ICOM_CALL5(Blt,p,a,b,c,d,e)
#define IDirectDrawSurface3_BltBatch(p,a,b,c) ICOM_CALL3(BltBatch,p,a,b,c)
#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) ICOM_CALL5(BltFast,p,a,b,c,d,e)
#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) ICOM_CALL2(DeleteAttachedSurface,p,a,b)
#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) ICOM_CALL2(EnumAttachedSurfaces,p,a,b)
#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) ICOM_CALL3(EnumOverlayZOrders,p,a,b,c)
#define IDirectDrawSurface3_Flip(p,a,b) ICOM_CALL2(Flip,p,a,b)
#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) ICOM_CALL2(GetAttachedSurface,p,a,b)
#define IDirectDrawSurface3_GetBltStatus(p,a) ICOM_CALL1(GetBltStatus,p,a)
#define IDirectDrawSurface3_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectDrawSurface3_GetClipper(p,a) ICOM_CALL1(GetClipper,p,a)
#define IDirectDrawSurface3_GetColorKey(p,a,b) ICOM_CALL2(GetColorKey,p,a,b)
#define IDirectDrawSurface3_GetDC(p,a) ICOM_CALL1(GetDC,p,a)
#define IDirectDrawSurface3_GetFlipStatus(p,a) ICOM_CALL1(GetFlipStatus,p,a)
#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) ICOM_CALL2(GetOverlayPosition,p,a,b)
#define IDirectDrawSurface3_GetPalette(p,a) ICOM_CALL1(GetPalette,p,a)
#define IDirectDrawSurface3_GetPixelFormat(p,a) ICOM_CALL1(GetPixelFormat,p,a)
#define IDirectDrawSurface3_GetSurfaceDesc(p,a) ICOM_CALL1(GetSurfaceDesc,p,a)
#define IDirectDrawSurface3_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectDrawSurface3_IsLost(p) ICOM_CALL (IsLost,p)
#define IDirectDrawSurface3_Lock(p,a,b,c,d) ICOM_CALL4(Lock,p,a,b,c,d)
#define IDirectDrawSurface3_ReleaseDC(p,a) ICOM_CALL1(ReleaseDC,p,a)
#define IDirectDrawSurface3_Restore(p,a,b) ICOM_CALL (Restore,p,a,b)
#define IDirectDrawSurface3_SetClipper(p,a,b) ICOM_CALL1(SetClipper,p,a,b)
#define IDirectDrawSurface3_SetColorKey(p,a,b) ICOM_CALL2(SetColorKey,p,a,b)
#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) ICOM_CALL2(SetOverlayPosition,p,a,b)
#define IDirectDrawSurface3_SetPalette(p,a) ICOM_CALL1(SetPalette,p,a)
#define IDirectDrawSurface3_Unlock(p,a) ICOM_CALL1(Unlock,p,a)
#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) ICOM_CALL5(UpdateOverlay,p,a,b,c,d,e)
#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) ICOM_CALL1(UpdateOverlayDisplay,p,a)
#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) ICOM_CALL2(UpdateOverlayZOrder,p,a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface3_GetDDInterface(p,a) ICOM_CALL1(GetDDInterface,p,a)
#define IDirectDrawSurface3_PageLock(p,a) ICOM_CALL1(PageLock,p,a)
#define IDirectDrawSurface3_PageUnlock(p,a) ICOM_CALL1(PageUnlock,p,a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) ICOM_CALL2(SetSurfaceDesc,p,a,b)
#endif
#define THIS LPDIRECTDRAWSURFACE4 this
typedef struct IDirectDrawSurface4_VTable {
/*****************************************************************************
* IDirectDrawSurface4 interface
*/
/* Cannot inherit from IDirectDrawSurface2 because the LPDIRECTDRAWSURFACE2 parameters
* have been converted to LPDIRECTDRAWSURFACE3.
*/
/* FIXME: I assumed IDirectDrawSurface4 does not inherit from IDirectDrawSurface3 but I
* have actually not proof of that. Can someone check and remove this comment or patch
* accordingly ?
*/
#define ICOM_INTERFACE IDirectDrawSurface4
#define IDirectDrawSurface4_METHODS \
ICOM_METHOD1(HRESULT,AddAttachedSurface, LPDIRECTDRAWSURFACE4,lpDDSAttachedSurface) \
ICOM_METHOD1(HRESULT,AddOverlayDirtyRect, LPRECT,lpRect) \
ICOM_METHOD5(HRESULT,Blt, LPRECT,lpDestRect, LPDIRECTDRAWSURFACE4,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwFlags, LPDDBLTFX,lpDDBltFx) \
ICOM_METHOD3(HRESULT,BltBatch, LPDDBLTBATCH,lpDDBltBatch, DWORD,dwCount, DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,BltFast, DWORD,dwX, DWORD,dwY, LPDIRECTDRAWSURFACE4,lpDDSrcSurface, LPRECT,lpSrcRect, DWORD,dwTrans) \
ICOM_METHOD2(HRESULT,DeleteAttachedSurface, DWORD,dwFlags, LPDIRECTDRAWSURFACE4,lpDDSAttachedSurface) \
ICOM_METHOD2(HRESULT,EnumAttachedSurfaces, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpEnumSurfacesCallback) \
ICOM_METHOD3(HRESULT,EnumOverlayZOrders, DWORD,dwFlags, LPVOID,lpContext, LPDDENUMSURFACESCALLBACK,lpfnCallback) \
ICOM_METHOD2(HRESULT,Flip, LPDIRECTDRAWSURFACE4,lpDDSurfaceTargetOverride, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetAttachedSurface, LPDDSCAPS,lpDDSCaps, LPDIRECTDRAWSURFACE4*,lplpDDAttachedSurface) \
ICOM_METHOD1(HRESULT,GetBltStatus, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetCaps, LPDDSCAPS,lpDDSCaps) \
ICOM_METHOD1(HRESULT,GetClipper, LPDIRECTDRAWCLIPPER*,lplpDDClipper) \
ICOM_METHOD2(HRESULT,GetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD1(HRESULT,GetDC, HDC*,lphDC) \
ICOM_METHOD1(HRESULT,GetFlipStatus, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,GetOverlayPosition, LPLONG,lplX, LPLONG,lplY) \
ICOM_METHOD1(HRESULT,GetPalette, LPDIRECTDRAWPALETTE*,lplpDDPalette) \
ICOM_METHOD1(HRESULT,GetPixelFormat, LPDDPIXELFORMAT,lpDDPixelFormat) \
ICOM_METHOD1(HRESULT,GetSurfaceDesc, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD2(HRESULT,Initialize, LPDIRECTDRAW,lpDD, LPDDSURFACEDESC,lpDDSurfaceDesc) \
ICOM_METHOD (HRESULT,IsLost) \
ICOM_METHOD4(HRESULT,Lock, LPRECT,lpDestRect, LPDDSURFACEDESC,lpDDSurfaceDesc, DWORD,dwFlags, HANDLE,hEvent) \
ICOM_METHOD1(HRESULT,ReleaseDC, HDC,hDC) \
ICOM_METHOD (HRESULT,Restore) \
ICOM_METHOD1(HRESULT,SetClipper, LPDIRECTDRAWCLIPPER,lpDDClipper) \
ICOM_METHOD2(HRESULT,SetColorKey, DWORD,dwFlags, LPDDCOLORKEY,lpDDColorKey) \
ICOM_METHOD2(HRESULT,SetOverlayPosition, LONG,lX, LONG,lY) \
ICOM_METHOD1(HRESULT,SetPalette, LPDIRECTDRAWPALETTE,lpDDPalette) \
ICOM_METHOD1(HRESULT,Unlock, LPVOID,lpSurfaceData) \
ICOM_METHOD5(HRESULT,UpdateOverlay, LPRECT,lpSrcRect, LPDIRECTDRAWSURFACE4,lpDDDestSurface, LPRECT,lpDestRect, DWORD,dwFlags, LPDDOVERLAYFX,lpDDOverlayFx) \
ICOM_METHOD1(HRESULT,UpdateOverlayDisplay, DWORD,dwFlags) \
ICOM_METHOD2(HRESULT,UpdateOverlayZOrder, DWORD,dwFlags, LPDIRECTDRAWSURFACE4,lpDDSReference) \
/* added in v2 */ \
ICOM_METHOD1(HRESULT,GetDDInterface, LPVOID*,lplpDD) \
ICOM_METHOD1(HRESULT,PageLock, DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,PageUnlock, DWORD,dwFlags) \
/* added in v3 */ \
ICOM_METHOD2(HRESULT,SetSurfaceDesc, LPDDSURFACEDESC,lpDDSD, DWORD,dwFlags) \
/* added in v4 */ \
ICOM_METHOD4(HRESULT,SetPrivateData, REFGUID,, LPVOID,, DWORD,, DWORD,) \
ICOM_METHOD3(HRESULT,GetPrivateData, REFGUID,, LPVOID,, LPDWORD,) \
ICOM_METHOD1(HRESULT,FreePrivateData, REFGUID,) \
ICOM_METHOD1(HRESULT,GetUniquenessValue, LPDWORD,) \
ICOM_METHOD (HRESULT,ChangeUniquenessValue)
#define IDirectDrawSurface4_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawSurface4_METHODS
ICOM_DEFINE(IDirectDrawSurface4,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
/*00*/STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
/*04*/STDMETHOD_(ULONG,AddRef) (THIS) PURE;
/*08*/STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
/*0c*/STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
/*10*/STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
/*14*/STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE;
/*18*/STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
/*1c*/STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE;
/*20*/STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE;
/*24*/STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
/*28*/STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
/*2c*/STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE;
/*30*/STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE4 FAR *) PURE;
/*34*/STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
/*38*/STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
/*3c*/STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
/*40*/STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
/*44*/STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
/*48*/STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
/*4c*/STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
/*50*/STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
/*54*/STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
/*58*/STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
/*5c*/STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
/*60*/STDMETHOD(IsLost)(THIS) PURE;
/*64*/STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
/*68*/STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
/*6c*/STDMETHOD(Restore)(THIS) PURE;
/*70*/STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
/*74*/STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
/*78*/STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
/*7c*/STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
/*80*/STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
/*84*/STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
/*88*/STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
/*8c*/STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE;
/*** Added in the v2 interface ***/
/*90*/STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
/*94*/STDMETHOD(PageLock)(THIS_ DWORD) PURE;
/*98*/STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
/*** Added in the V3 interface ***/
/*9c*/STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
/*** Added in the v4 interface ***/
/*a0*/STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;
/*a4*/STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;
/*a8*/STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
/*ac*/STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;
/*b0*/STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
} *LPDIRECTDRAWSURFACE4_VTABLE,IDirectDrawSurface4_VTable;
struct IDirectDrawSurface4 {
LPDIRECTDRAWSURFACE4_VTABLE lpvtbl;
DWORD ref;
struct _common_directdrawsurface s;
union {
struct _dga_directdrawsurface dga;
struct _xlib_directdrawsurface xlib;
} t;
};
#undef THIS
#define IDirectDrawSurface4_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawSurface4_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawSurface4_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawSurface (almost) methods ***/
#define IDirectDrawSurface4_AddAttachedSurface(p,a) ICOM_CALL1(AddAttachedSurface,p,a)
#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) ICOM_CALL1(AddOverlayDirtyRect,p,a)
#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) ICOM_CALL5(Blt,p,a,b,c,d,e)
#define IDirectDrawSurface4_BltBatch(p,a,b,c) ICOM_CALL3(BltBatch,p,a,b,c)
#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) ICOM_CALL5(BltFast,p,a,b,c,d,e)
#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) ICOM_CALL2(DeleteAttachedSurface,p,a,b)
#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) ICOM_CALL2(EnumAttachedSurfaces,p,a,b)
#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) ICOM_CALL3(EnumOverlayZOrders,p,a,b,c)
#define IDirectDrawSurface4_Flip(p,a,b) ICOM_CALL2(Flip,p,a,b)
#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) ICOM_CALL2(GetAttachedSurface,p,a,b)
#define IDirectDrawSurface4_GetBltStatus(p,a) ICOM_CALL1(GetBltStatus,p,a)
#define IDirectDrawSurface4_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a)
#define IDirectDrawSurface4_GetClipper(p,a) ICOM_CALL1(GetClipper,p,a)
#define IDirectDrawSurface4_GetColorKey(p,a,b) ICOM_CALL2(GetColorKey,p,a,b)
#define IDirectDrawSurface4_GetDC(p,a) ICOM_CALL1(GetDC,p,a)
#define IDirectDrawSurface4_GetFlipStatus(p,a) ICOM_CALL1(GetFlipStatus,p,a)
#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) ICOM_CALL2(GetOverlayPosition,p,a,b)
#define IDirectDrawSurface4_GetPalette(p,a) ICOM_CALL1(GetPalette,p,a)
#define IDirectDrawSurface4_GetPixelFormat(p,a) ICOM_CALL1(GetPixelFormat,p,a)
#define IDirectDrawSurface4_GetSurfaceDesc(p,a) ICOM_CALL1(GetSurfaceDesc,p,a)
#define IDirectDrawSurface4_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b)
#define IDirectDrawSurface4_IsLost(p) ICOM_CALL (IsLost,p)
#define IDirectDrawSurface4_Lock(p,a,b,c,d) ICOM_CALL4(Lock,p,a,b,c,d)
#define IDirectDrawSurface4_ReleaseDC(p,a) ICOM_CALL1(ReleaseDC,p,a)
#define IDirectDrawSurface4_Restore(p,a,b) ICOM_CALL (Restore,p,a,b)
#define IDirectDrawSurface4_SetClipper(p,a,b) ICOM_CALL1(SetClipper,p,a,b)
#define IDirectDrawSurface4_SetColorKey(p,a,b) ICOM_CALL2(SetColorKey,p,a,b)
#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) ICOM_CALL2(SetOverlayPosition,p,a,b)
#define IDirectDrawSurface4_SetPalette(p,a) ICOM_CALL1(SetPalette,p,a)
#define IDirectDrawSurface4_Unlock(p,a) ICOM_CALL1(Unlock,p,a)
#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) ICOM_CALL5(UpdateOverlay,p,a,b,c,d,e)
#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) ICOM_CALL1(UpdateOverlayDisplay,p,a)
#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) ICOM_CALL2(UpdateOverlayZOrder,p,a,b)
/*** IDirectDrawSurface2 methods ***/
#define IDirectDrawSurface4_GetDDInterface(p,a) ICOM_CALL1(GetDDInterface,p,a)
#define IDirectDrawSurface4_PageLock(p,a) ICOM_CALL1(PageLock,p,a)
#define IDirectDrawSurface4_PageUnlock(p,a) ICOM_CALL1(PageUnlock,p,a)
/*** IDirectDrawSurface3 methods ***/
#define IDirectDrawSurface4_SetSurfaceDesc(p,a) ICOM_CALL(SetSurfaceDesc,p,a)
/*** IDirectDrawSurface4 methods ***/
#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) ICOM_CALL4(SetPrivateData,p,a,b,c,d)
#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) ICOM_CALL3(GetPrivateData,p,a,b,c)
#define IDirectDrawSurface4_FreePrivateData(p,a) ICOM_CALL1(FreePrivateData,p,a)
#define IDirectDrawSurface4_GetUniquenessValue(p,a) ICOM_CALL1(GetUniquenessValue,p,a)
#define IDirectDrawSurface4_ChangeUniquenessValue(p) ICOM_CALL (ChangeUniquenessValue,p)
#endif
#define THIS LPDIRECTDRAWCOLORCONTROL this
typedef struct IDirectDrawColorControl_VTable {
/*****************************************************************************
* IDirectDrawColorControl interface
*/
#define ICOM_INTERFACE IDirectDrawColorControl
#define IDirectDrawColorControl_METHODS \
ICOM_METHOD1(HRESULT,GetColorControls, LPDDCOLORCONTROL,lpColorControl) \
ICOM_METHOD1(HRESULT,SetColorControls, LPDDCOLORCONTROL,lpColorControl)
#define IDirectDrawColorControl_IMETHODS \
IUnknown_IMETHODS \
IDirectDrawColorControl_METHODS
ICOM_DEFINE(IDirectDrawColorControl,IUnknown)
#undef ICOM_INTERFACE
#ifdef ICOM_CINTERFACE
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
#define IDirectDrawColorControl_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b)
#define IDirectDrawColorControl_AddRef(p) ICOM_CALL (AddRef,p)
#define IDirectDrawColorControl_Release(p) ICOM_CALL (Release,p)
/*** IDirectDrawColorControl methods ***/
STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
} IDirectDrawColorControl_VTable,*LPDIRECTDRAWCOLORCONTROL_VTABLE;
struct IDirectDrawColorControl {
LPDIRECTDRAWCOLORCONTROL_VTABLE lpvtbl;
DWORD ref;
};
#undef THIS
#undef THIS_
#undef PURE
#undef FAR
#undef STDMETHOD
#undef STDMETHOD_
#define IDirectDrawColorControl_GetColorControls(p,a) ICOM_CALL(GetColorControls,p,a)
#define IDirectDrawColorControl_SetColorControls(p,a) ICOM_CALL(SetColorControls,p,a)
#endif
HRESULT WINAPI DirectDrawCreate(LPGUID,LPDIRECTDRAW*,LPUNKNOWN);
HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACKA,LPVOID);
HRESULT WINAPI DirectDrawEnumerateW(LPDDENUMCALLBACKW,LPVOID);
HRESULT WINAPI DirectDrawCreateClipper(DWORD,LPDIRECTDRAWCLIPPER*,LPUNKNOWN);
#define DirectDrawEnumerate WINELIB_NAME_AW(DirectDrawEnumerate)
#endif
HRESULT WINAPI DirectDrawCreateClipper(DWORD,LPDIRECTDRAWCLIPPER*,LPUNKNOWN);
#endif /* __WINE_DDRAW_H */
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