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wine
wine-winehq
Commits
82556b61
Commit
82556b61
authored
Dec 13, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 14, 2009
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wined3d: Let the context handle the draw buffer in fb_copy_to_texture_hwstretch().
parent
59db3eca
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1 changed file
with
1 addition
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4 deletions
+1
-4
surface.c
dlls/wined3d/surface.c
+1
-4
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dlls/wined3d/surface.c
View file @
82556b61
...
...
@@ -3320,7 +3320,7 @@ static inline void fb_copy_to_texture_hwstretch(IWineD3DSurfaceImpl *This, IWine
glTexParameteri
(
texture_target
,
GL_TEXTURE_WRAP_S
,
GL_CLAMP
);
glTexParameteri
(
texture_target
,
GL_TEXTURE_WRAP_T
,
GL_CLAMP
);
glDrawBuffer
(
drawBuffer
);
context_set_draw_buffer
(
context
,
drawBuffer
);
glReadBuffer
(
drawBuffer
);
glBegin
(
GL_QUADS
);
...
...
@@ -3397,9 +3397,6 @@ static inline void fb_copy_to_texture_hwstretch(IWineD3DSurfaceImpl *This, IWine
glTexCoord2f
((
float
)
fbwidth
/
(
float
)
Src
->
pow2Width
,
(
float
)
fbheight
/
(
float
)
Src
->
pow2Height
);
glVertex2i
(
fbwidth
,
0
);
glEnd
();
}
else
{
/* Restore the old draw buffer */
glDrawBuffer
(
GL_BACK
);
}
glDisable
(
texture_target
);
checkGLcall
(
"glDisable(texture_target)"
);
...
...
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