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wine
wine-winehq
Commits
8255d464
Commit
8255d464
authored
Jan 18, 2011
by
Michael Stefaniuc
Committed by
Alexandre Julliard
Jan 18, 2011
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Plain Diff
ddraw: COM cleanup for the IDirect3D iface.
parent
055c5e20
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Showing
3 changed files
with
35 additions
and
19 deletions
+35
-19
ddraw.c
dlls/ddraw/ddraw.c
+31
-10
ddraw_private.h
dlls/ddraw/ddraw_private.h
+1
-6
device.c
dlls/ddraw/device.c
+3
-3
No files found.
dlls/ddraw/ddraw.c
View file @
8255d464
...
...
@@ -66,6 +66,11 @@ static inline IDirectDrawImpl *ddraw_from_ddraw4(IDirectDraw4 *iface)
return
(
IDirectDrawImpl
*
)((
char
*
)
iface
-
FIELD_OFFSET
(
IDirectDrawImpl
,
IDirectDraw4_vtbl
));
}
static
inline
IDirectDrawImpl
*
impl_from_IDirect3D
(
IDirect3D
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
IDirectDrawImpl
,
IDirect3D_iface
);
}
/*****************************************************************************
* IUnknown Methods
*****************************************************************************/
...
...
@@ -174,7 +179,7 @@ static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID refiid,
if
(
IsEqualGUID
(
&
IID_IDirect3D
,
refiid
)
)
{
This
->
d3dversion
=
1
;
*
obj
=
&
This
->
IDirect3D_
vtbl
;
*
obj
=
&
This
->
IDirect3D_
iface
;
TRACE
(
" returning Direct3D interface at %p.
\n
"
,
*
obj
);
}
else
if
(
IsEqualGUID
(
&
IID_IDirect3D2
,
refiid
)
)
...
...
@@ -265,9 +270,11 @@ static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void *
static
HRESULT
WINAPI
d3d1_QueryInterface
(
IDirect3D
*
iface
,
REFIID
riid
,
void
**
object
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, riid %s, object %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
object
);
return
ddraw7_QueryInterface
((
IDirectDraw7
*
)
ddraw_from_d3d1
(
iface
)
,
riid
,
object
);
return
ddraw7_QueryInterface
((
IDirectDraw7
*
)
This
,
riid
,
object
);
}
/*****************************************************************************
...
...
@@ -371,9 +378,11 @@ static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface)
static
ULONG
WINAPI
d3d1_AddRef
(
IDirect3D
*
iface
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw1_AddRef
((
IDirectDraw
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirectDraw_vtbl
);
return
ddraw1_AddRef
((
IDirectDraw
*
)
&
This
->
IDirectDraw_vtbl
);
}
/*****************************************************************************
...
...
@@ -506,9 +515,11 @@ static ULONG WINAPI d3d2_Release(IDirect3D2 *iface)
static
ULONG
WINAPI
d3d1_Release
(
IDirect3D
*
iface
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw1_Release
((
IDirectDraw
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirectDraw_vtbl
);
return
ddraw1_Release
((
IDirectDraw
*
)
&
This
->
IDirectDraw_vtbl
);
}
/*****************************************************************************
...
...
@@ -4257,9 +4268,11 @@ static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBA
static
HRESULT
WINAPI
d3d1_EnumDevices
(
IDirect3D
*
iface
,
LPD3DENUMDEVICESCALLBACK
callback
,
void
*
context
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, callback %p, context %p.
\n
"
,
iface
,
callback
,
context
);
return
d3d3_EnumDevices
((
IDirect3D3
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirect3D3_vtbl
,
callback
,
context
);
return
d3d3_EnumDevices
((
IDirect3D3
*
)
&
This
->
IDirect3D3_vtbl
,
callback
,
context
);
}
/*****************************************************************************
...
...
@@ -4315,9 +4328,11 @@ static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light
static
HRESULT
WINAPI
d3d1_CreateLight
(
IDirect3D
*
iface
,
IDirect3DLight
**
light
,
IUnknown
*
outer_unknown
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, light %p, outer_unknown %p.
\n
"
,
iface
,
light
,
outer_unknown
);
return
d3d3_CreateLight
((
IDirect3D3
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirect3D3_vtbl
,
light
,
outer_unknown
);
return
d3d3_CreateLight
((
IDirect3D3
*
)
&
This
->
IDirect3D3_vtbl
,
light
,
outer_unknown
);
}
/*****************************************************************************
...
...
@@ -4383,9 +4398,11 @@ static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **
IDirect3DMaterial3
*
material3
;
HRESULT
hr
;
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, material %p, outer_unknown %p.
\n
"
,
iface
,
material
,
outer_unknown
);
hr
=
d3d3_CreateMaterial
((
IDirect3D3
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirect3D3_vtbl
,
&
material3
,
outer_unknown
);
hr
=
d3d3_CreateMaterial
((
IDirect3D3
*
)
&
This
->
IDirect3D3_vtbl
,
&
material3
,
outer_unknown
);
*
material
=
material3
?
(
IDirect3DMaterial
*
)
&
((
IDirect3DMaterialImpl
*
)
material3
)
->
IDirect3DMaterial_vtbl
:
NULL
;
TRACE
(
"Returning material %p.
\n
"
,
*
material
);
...
...
@@ -4446,9 +4463,11 @@ static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2
static
HRESULT
WINAPI
d3d1_CreateViewport
(
IDirect3D
*
iface
,
IDirect3DViewport
**
viewport
,
IUnknown
*
outer_unknown
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, viewport %p, outer_unknown %p.
\n
"
,
iface
,
viewport
,
outer_unknown
);
return
d3d3_CreateViewport
((
IDirect3D3
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirect3D3_vtbl
,
return
d3d3_CreateViewport
((
IDirect3D3
*
)
&
This
->
IDirect3D3_vtbl
,
(
IDirect3DViewport3
**
)
viewport
,
outer_unknown
);
}
...
...
@@ -4525,9 +4544,11 @@ static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fd
static
HRESULT
WINAPI
d3d1_FindDevice
(
IDirect3D
*
iface
,
D3DFINDDEVICESEARCH
*
fds
,
D3DFINDDEVICERESULT
*
fdr
)
{
IDirectDrawImpl
*
This
=
impl_from_IDirect3D
(
iface
);
TRACE
(
"iface %p, fds %p, fdr %p.
\n
"
,
iface
,
fds
,
fdr
);
return
d3d3_FindDevice
((
IDirect3D3
*
)
&
ddraw_from_d3d1
(
iface
)
->
IDirect3D3_vtbl
,
fds
,
fdr
);
return
d3d3_FindDevice
((
IDirect3D3
*
)
&
This
->
IDirect3D3_vtbl
,
fds
,
fdr
);
}
/*****************************************************************************
...
...
@@ -5762,7 +5783,7 @@ HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
ddraw
->
IDirectDraw2_vtbl
=
&
ddraw2_vtbl
;
ddraw
->
IDirectDraw3_vtbl
=
&
ddraw3_vtbl
;
ddraw
->
IDirectDraw4_vtbl
=
&
ddraw4_vtbl
;
ddraw
->
IDirect3D_
v
tbl
=
&
d3d1_vtbl
;
ddraw
->
IDirect3D_
iface
.
lpV
tbl
=
&
d3d1_vtbl
;
ddraw
->
IDirect3D2_vtbl
=
&
d3d2_vtbl
;
ddraw
->
IDirect3D3_vtbl
=
&
d3d3_vtbl
;
ddraw
->
IDirect3D7_vtbl
=
&
d3d7_vtbl
;
...
...
dlls/ddraw/ddraw_private.h
View file @
8255d464
...
...
@@ -104,7 +104,7 @@ struct IDirectDrawImpl
const
IDirect3D7Vtbl
*
IDirect3D7_vtbl
;
const
IDirect3D3Vtbl
*
IDirect3D3_vtbl
;
const
IDirect3D2Vtbl
*
IDirect3D2_vtbl
;
const
IDirect3DVtbl
*
IDirect3D_vtbl
;
IDirect3D
IDirect3D_iface
;
const
IWineD3DDeviceParentVtbl
*
device_parent_vtbl
;
/* See comment in IDirectDraw::AddRef */
...
...
@@ -184,11 +184,6 @@ HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
DDSURFACEDESC2
*
desc
,
void
*
Context
)
DECLSPEC_HIDDEN
;
IWineD3DVertexDeclaration
*
ddraw_find_decl
(
IDirectDrawImpl
*
This
,
DWORD
fvf
)
DECLSPEC_HIDDEN
;
static
inline
IDirectDrawImpl
*
ddraw_from_d3d1
(
IDirect3D
*
iface
)
{
return
(
IDirectDrawImpl
*
)((
char
*
)
iface
-
FIELD_OFFSET
(
IDirectDrawImpl
,
IDirect3D_vtbl
));
}
static
inline
IDirectDrawImpl
*
ddraw_from_d3d2
(
IDirect3D2
*
iface
)
{
return
(
IDirectDrawImpl
*
)((
char
*
)
iface
-
FIELD_OFFSET
(
IDirectDrawImpl
,
IDirect3D2_vtbl
));
...
...
dlls/ddraw/device.c
View file @
8255d464
...
...
@@ -141,7 +141,7 @@ IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
/* Direct3D */
else
if
(
IsEqualGUID
(
&
IID_IDirect3D
,
refiid
)
)
{
*
obj
=
&
This
->
ddraw
->
IDirect3D_
vtbl
;
*
obj
=
&
This
->
ddraw
->
IDirect3D_
iface
;
TRACE
(
"(%p) Returning IDirect3D interface at %p
\n
"
,
This
,
*
obj
);
}
else
if
(
IsEqualGUID
(
&
IID_IDirect3D2
,
refiid
)
)
...
...
@@ -1769,8 +1769,8 @@ static HRESULT WINAPI IDirect3DDeviceImpl_1_GetDirect3D(IDirect3DDevice *iface,
if
(
!
Direct3D
)
return
DDERR_INVALIDPARAMS
;
IDirect3D_AddRef
(
(
IDirect3D
*
)
&
This
->
ddraw
->
IDirect3D_vtbl
);
*
Direct3D
=
(
IDirect3D
*
)
&
This
->
ddraw
->
IDirect3D_vtbl
;
IDirect3D_AddRef
(
&
This
->
ddraw
->
IDirect3D_iface
);
*
Direct3D
=
&
This
->
ddraw
->
IDirect3D_iface
;
TRACE
(
" returning interface %p
\n
"
,
*
Direct3D
);
return
D3D_OK
;
}
...
...
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