Commit 850d38ef authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Synchronise texture LOD updates with the command stream.

parent af54f9b9
......@@ -1015,6 +1015,7 @@ DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
if (texture->lod != lod)
{
wined3d_resource_wait_idle(&texture->resource);
texture->lod = lod;
texture->texture_rgb.base_level = ~0u;
......
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