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wine
wine-winehq
Commits
85c203ed
Commit
85c203ed
authored
Jun 30, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 30, 2014
Browse files
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Plain Diff
d3d8: Improve d3d8_device_TestCooperativeLevel().
parent
ae25b1ec
Hide whitespace changes
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Side-by-side
Showing
3 changed files
with
34 additions
and
15 deletions
+34
-15
d3d8_private.h
dlls/d3d8/d3d8_private.h
+13
-1
device.c
dlls/d3d8/device.c
+19
-12
device.c
dlls/d3d8/tests/device.c
+2
-2
No files found.
dlls/d3d8/d3d8_private.h
View file @
85c203ed
...
@@ -144,6 +144,13 @@ struct FvfToDecl
...
@@ -144,6 +144,13 @@ struct FvfToDecl
struct
d3d8_vertex_declaration
*
declaration
;
struct
d3d8_vertex_declaration
*
declaration
;
};
};
enum
d3d8_device_state
{
D3D8_DEVICE_STATE_OK
,
D3D8_DEVICE_STATE_LOST
,
D3D8_DEVICE_STATE_NOT_RESET
,
};
struct
d3d8_device
struct
d3d8_device
{
{
/* IUnknown fields */
/* IUnknown fields */
...
@@ -166,14 +173,19 @@ struct d3d8_device
...
@@ -166,14 +173,19 @@ struct d3d8_device
UINT
index_buffer_size
;
UINT
index_buffer_size
;
UINT
index_buffer_pos
;
UINT
index_buffer_pos
;
LONG
device_state
;
/* Avoids recursion with nested ReleaseRef to 0 */
/* Avoids recursion with nested ReleaseRef to 0 */
BOOL
inDestruction
;
BOOL
inDestruction
;
BOOL
lost
;
};
};
HRESULT
device_init
(
struct
d3d8_device
*
device
,
struct
d3d8
*
parent
,
struct
wined3d
*
wined3d
,
UINT
adapter
,
HRESULT
device_init
(
struct
d3d8_device
*
device
,
struct
d3d8
*
parent
,
struct
wined3d
*
wined3d
,
UINT
adapter
,
D3DDEVTYPE
device_type
,
HWND
focus_window
,
DWORD
flags
,
D3DPRESENT_PARAMETERS
*
parameters
)
DECLSPEC_HIDDEN
;
D3DDEVTYPE
device_type
,
HWND
focus_window
,
DWORD
flags
,
D3DPRESENT_PARAMETERS
*
parameters
)
DECLSPEC_HIDDEN
;
static
inline
struct
d3d8_device
*
impl_from_IDirect3DDevice8
(
IDirect3DDevice8
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
struct
d3d8_device
,
IDirect3DDevice8_iface
);
}
struct
d3d8_resource
struct
d3d8_resource
{
{
LONG
refcount
;
LONG
refcount
;
...
...
dlls/d3d8/device.c
View file @
85c203ed
...
@@ -301,11 +301,6 @@ static void *d3d8_get_object(struct d3d8_handle_table *t, DWORD handle, enum d3d
...
@@ -301,11 +301,6 @@ static void *d3d8_get_object(struct d3d8_handle_table *t, DWORD handle, enum d3d
return
entry
->
object
;
return
entry
->
object
;
}
}
static
inline
struct
d3d8_device
*
impl_from_IDirect3DDevice8
(
IDirect3DDevice8
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
struct
d3d8_device
,
IDirect3DDevice8_iface
);
}
static
HRESULT
WINAPI
d3d8_device_QueryInterface
(
IDirect3DDevice8
*
iface
,
REFIID
riid
,
void
**
out
)
static
HRESULT
WINAPI
d3d8_device_QueryInterface
(
IDirect3DDevice8
*
iface
,
REFIID
riid
,
void
**
out
)
{
{
TRACE
(
"iface %p, riid %s, out %p.
\n
"
,
TRACE
(
"iface %p, riid %s, out %p.
\n
"
,
...
@@ -388,13 +383,18 @@ static HRESULT WINAPI d3d8_device_TestCooperativeLevel(IDirect3DDevice8 *iface)
...
@@ -388,13 +383,18 @@ static HRESULT WINAPI d3d8_device_TestCooperativeLevel(IDirect3DDevice8 *iface)
TRACE
(
"iface %p.
\n
"
,
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
if
(
device
->
lost
)
TRACE
(
"device state: %#x.
\n
"
,
device
->
device_state
);
switch
(
device
->
device_state
)
{
{
TRACE
(
"Device is lost.
\n
"
);
default:
return
D3DERR_DEVICENOTRESET
;
case
D3D8_DEVICE_STATE_OK
:
return
D3D_OK
;
case
D3D8_DEVICE_STATE_LOST
:
return
D3DERR_DEVICELOST
;
case
D3D8_DEVICE_STATE_NOT_RESET
:
return
D3DERR_DEVICENOTRESET
;
}
}
return
D3D_OK
;
}
}
static
UINT
WINAPI
d3d8_device_GetAvailableTextureMem
(
IDirect3DDevice8
*
iface
)
static
UINT
WINAPI
d3d8_device_GetAvailableTextureMem
(
IDirect3DDevice8
*
iface
)
...
@@ -641,11 +641,11 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface,
...
@@ -641,11 +641,11 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface,
NULL
,
reset_enum_callback
,
TRUE
)))
NULL
,
reset_enum_callback
,
TRUE
)))
{
{
wined3d_device_set_render_state
(
device
->
wined3d_device
,
WINED3D_RS_POINTSIZE_MIN
,
0
);
wined3d_device_set_render_state
(
device
->
wined3d_device
,
WINED3D_RS_POINTSIZE_MIN
,
0
);
device
->
lost
=
FALSE
;
device
->
device_state
=
D3D8_DEVICE_STATE_OK
;
}
}
else
else
{
{
device
->
lost
=
TRUE
;
device
->
device_state
=
D3D8_DEVICE_STATE_NOT_RESET
;
}
}
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
...
@@ -2923,7 +2923,14 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
...
@@ -2923,7 +2923,14 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
static
void
CDECL
device_parent_activate
(
struct
wined3d_device_parent
*
device_parent
,
BOOL
activate
)
static
void
CDECL
device_parent_activate
(
struct
wined3d_device_parent
*
device_parent
,
BOOL
activate
)
{
{
struct
d3d8_device
*
device
=
device_from_device_parent
(
device_parent
);
TRACE
(
"device_parent %p, activate %#x.
\n
"
,
device_parent
,
activate
);
TRACE
(
"device_parent %p, activate %#x.
\n
"
,
device_parent
,
activate
);
if
(
!
activate
)
InterlockedCompareExchange
(
&
device
->
device_state
,
D3D8_DEVICE_STATE_LOST
,
D3D8_DEVICE_STATE_OK
);
else
InterlockedCompareExchange
(
&
device
->
device_state
,
D3D8_DEVICE_STATE_NOT_RESET
,
D3D8_DEVICE_STATE_LOST
);
}
}
static
HRESULT
CDECL
device_parent_surface_created
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_surface_created
(
struct
wined3d_device_parent
*
device_parent
,
...
...
dlls/d3d8/tests/device.c
View file @
85c203ed
...
@@ -6281,7 +6281,7 @@ static void test_lost_device(void)
...
@@ -6281,7 +6281,7 @@ static void test_lost_device(void)
ret
=
SetForegroundWindow
(
GetDesktopWindow
());
ret
=
SetForegroundWindow
(
GetDesktopWindow
());
ok
(
ret
,
"Failed to set foreground window.
\n
"
);
ok
(
ret
,
"Failed to set foreground window.
\n
"
);
hr
=
IDirect3DDevice8_TestCooperativeLevel
(
device
);
hr
=
IDirect3DDevice8_TestCooperativeLevel
(
device
);
todo_wine
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
todo_wine
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
todo_wine
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
...
@@ -6290,7 +6290,7 @@ static void test_lost_device(void)
...
@@ -6290,7 +6290,7 @@ static void test_lost_device(void)
ret
=
SetForegroundWindow
(
window
);
ret
=
SetForegroundWindow
(
window
);
ok
(
ret
,
"Failed to set foreground window.
\n
"
);
ok
(
ret
,
"Failed to set foreground window.
\n
"
);
hr
=
IDirect3DDevice8_TestCooperativeLevel
(
device
);
hr
=
IDirect3DDevice8_TestCooperativeLevel
(
device
);
todo_wine
ok
(
hr
==
D3DERR_DEVICENOTRESET
,
"Got unexpected hr %#x.
\n
"
,
hr
);
ok
(
hr
==
D3DERR_DEVICENOTRESET
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
hr
=
IDirect3DDevice8_Present
(
device
,
NULL
,
NULL
,
NULL
,
NULL
);
todo_wine
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
todo_wine
ok
(
hr
==
D3DERR_DEVICELOST
,
"Got unexpected hr %#x.
\n
"
,
hr
);
...
...
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