wined3d: Only set valid render states in wined3d_device_context_set_state().
Somewhat similar to commit 0170bb0e,
setting invalid render states ends up invalidating invalid state IDs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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