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wine
wine-winehq
Commits
88ae2fe1
Commit
88ae2fe1
authored
Jul 05, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jul 14, 2008
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Plain Diff
wined3d: Give nv* fixed function stuff its own state template.
parent
38934fe7
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3 changed files
with
2 additions
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2 deletions
+2
-2
nvidia_texture_shader.c
dlls/wined3d/nvidia_texture_shader.c
+0
-0
state.c
dlls/wined3d/state.c
+0
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+2
-2
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dlls/wined3d/nvidia_texture_shader.c
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88ae2fe1
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dlls/wined3d/state.c
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dlls/wined3d/wined3d_private.h
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88ae2fe1
...
...
@@ -563,8 +563,6 @@ extern const struct fragment_pipeline atifs_fragment_pipeline;
extern
const
struct
fragment_pipeline
nvts_fragment_pipeline
;
extern
const
struct
fragment_pipeline
nvrc_fragment_pipeline
;
extern
const
struct
StateEntryTemplate
ffp_fragmentstate_template
[];
/* temporary */
/* "Base" state table */
void
compile_state_table
(
struct
StateEntry
*
StateTable
,
APPLYSTATEFUNC
**
dev_multistate_funcs
,
...
...
@@ -1738,6 +1736,8 @@ void set_tex_op_nvrc(IWineD3DDevice *iface, BOOL is_alpha, int stage, WINED3DT
void
set_texture_matrix
(
const
float
*
smat
,
DWORD
flags
,
BOOL
calculatedCoords
,
BOOL
transformed
,
DWORD
coordtype
);
void
texture_activate_dimensions
(
DWORD
stage
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
);
void
sampler_texdim
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
);
void
tex_alphaop
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
);
void
apply_pixelshader
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
);
void
surface_set_compatible_renderbuffer
(
IWineD3DSurface
*
iface
,
unsigned
int
width
,
unsigned
int
height
);
GLenum
surface_get_gl_buffer
(
IWineD3DSurface
*
iface
,
IWineD3DSwapChain
*
swapchain
);
...
...
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