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wine
wine-winehq
Commits
894298d5
Commit
894298d5
authored
Oct 16, 2014
by
Matteo Bruni
Committed by
Alexandre Julliard
Oct 16, 2014
Browse files
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Plain Diff
d3d9/tests: Port the unsupported shaders test to D3D9Ex.
parent
c53e0384
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Showing
3 changed files
with
315 additions
and
4 deletions
+315
-4
device.c
dlls/d3d8/tests/device.c
+2
-2
d3d9ex.c
dlls/d3d9/tests/d3d9ex.c
+311
-0
device.c
dlls/d3d9/tests/device.c
+2
-2
No files found.
dlls/d3d8/tests/device.c
View file @
894298d5
...
...
@@ -2847,7 +2847,7 @@ done:
DestroyWindow
(
focus_window
);
}
static
void
test_
wrong_shader
(
void
)
static
void
test_
unsupported_shaders
(
void
)
{
IDirect3DDevice8
*
device
;
IDirect3D8
*
d3d
;
...
...
@@ -6519,7 +6519,7 @@ START_TEST(device)
test_wndproc_windowed
();
test_depth_stencil_size
();
test_window_style
();
test_
wrong_shader
();
test_
unsupported_shaders
();
test_mode_change
();
test_device_window_reset
();
test_reset_resources
();
...
...
dlls/d3d9/tests/d3d9ex.c
View file @
894298d5
...
...
@@ -1338,6 +1338,316 @@ done:
DestroyWindow
(
window
);
}
static
void
test_unsupported_shaders
(
void
)
{
static
const
DWORD
simple_vs
[]
=
{
0xfffe0101
,
/* vs_1_1 */
0x0000001f
,
0x80000000
,
0x900f0000
,
/* dcl_position0 v0 */
0x00000001
,
0xc00f0000
,
0x90e40000
,
/* mov oPos, v0 */
0x0000ffff
,
/* end */
};
static
const
DWORD
simple_ps
[]
=
{
0xffff0101
,
/* ps_1_1 */
0x00000001
,
0x800f0000
,
0x90e40000
,
/* mul r0, t0, r0 */
0x0000ffff
,
/* end */
};
static
const
DWORD
vs_3_0
[]
=
{
0xfffe0300
,
/* vs_3_0 */
0x0200001f
,
0x80000000
,
0x900f0000
,
/* dcl_position v0 */
0x0200001f
,
0x80000000
,
0xe00f0000
,
/* dcl_position o0 */
0x02000001
,
0xe00f0000
,
0x90e40000
,
/* mov o0, v0 */
0x0000ffff
,
/* end */
};
#if 0
float4 main(const float4 color : COLOR) : SV_TARGET
{
float4 o;
o = color;
return o;
}
#endif
static
const
DWORD
ps_4_0
[]
=
{
0x43425844
,
0x4da9446f
,
0xfbe1f259
,
0x3fdb3009
,
0x517521fa
,
0x00000001
,
0x000001ac
,
0x00000005
,
0x00000034
,
0x0000008c
,
0x000000bc
,
0x000000f0
,
0x00000130
,
0x46454452
,
0x00000050
,
0x00000000
,
0x00000000
,
0x00000000
,
0x0000001c
,
0xffff0400
,
0x00000100
,
0x0000001c
,
0x7263694d
,
0x666f736f
,
0x52282074
,
0x4c482029
,
0x53204c53
,
0x65646168
,
0x6f432072
,
0x6c69706d
,
0x39207265
,
0x2e39322e
,
0x2e323539
,
0x31313133
,
0xababab00
,
0x4e475349
,
0x00000028
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x00000f0f
,
0x4f4c4f43
,
0xabab0052
,
0x4e47534f
,
0x0000002c
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x0000000f
,
0x545f5653
,
0x45475241
,
0xabab0054
,
0x52444853
,
0x00000038
,
0x00000040
,
0x0000000e
,
0x03001062
,
0x001010f2
,
0x00000000
,
0x03000065
,
0x001020f2
,
0x00000000
,
0x05000036
,
0x001020f2
,
0x00000000
,
0x00101e46
,
0x00000000
,
0x0100003e
,
0x54415453
,
0x00000074
,
0x00000002
,
0x00000000
,
0x00000000
,
0x00000002
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000001
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000001
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
};
#if 0
vs_1_1
dcl_position v0
def c255, 1.0, 1.0, 1.0, 1.0
add r0, v0, c255
mov oPos, r0
#endif
static
const
DWORD
vs_1_255
[]
=
{
0xfffe0101
,
0x0000001f
,
0x80000000
,
0x900f0000
,
0x00000051
,
0xa00f00ff
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x00000002
,
0x800f0000
,
0x90e40000
,
0xa0e400ff
,
0x00000001
,
0xc00f0000
,
0x80e40000
,
0x0000ffff
};
#if 0
vs_1_1
dcl_position v0
def c256, 1.0, 1.0, 1.0, 1.0
add r0, v0, c256
mov oPos, r0
#endif
static
const
DWORD
vs_1_256
[]
=
{
0xfffe0101
,
0x0000001f
,
0x80000000
,
0x900f0000
,
0x00000051
,
0xa00f0100
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x00000002
,
0x800f0000
,
0x90e40000
,
0xa0e40100
,
0x00000001
,
0xc00f0000
,
0x80e40000
,
0x0000ffff
};
#if 0
vs_3_0
dcl_position v0
dcl_position o0
def c256, 1.0, 1.0, 1.0, 1.0
add r0, v0, c256
mov o0, r0
#endif
static
const
DWORD
vs_3_256
[]
=
{
0xfffe0300
,
0x0200001f
,
0x80000000
,
0x900f0000
,
0x0200001f
,
0x80000000
,
0xe00f0000
,
0x05000051
,
0xa00f0100
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x03000002
,
0x800f0000
,
0x90e40000
,
0xa0e40100
,
0x02000001
,
0xe00f0000
,
0x80e40000
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
vs_3_0
dcl_position v0
dcl_position o0
defi i16, 1, 1, 1, 1
rep i16
add r0, r0, v0
endrep
mov o0, r0
#endif
static
const
DWORD
vs_3_i16
[]
=
{
0xfffe0300
,
0x0200001f
,
0x80000000
,
0x900f0000
,
0x0200001f
,
0x80000000
,
0xe00f0000
,
0x05000030
,
0xf00f0010
,
0x00000001
,
0x00000001
,
0x00000001
,
0x00000001
,
0x01000026
,
0xf0e40010
,
0x03000002
,
0x800f0000
,
0x80e40000
,
0x90e40000
,
0x00000027
,
0x02000001
,
0xe00f0000
,
0x80e40000
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
vs_3_0
dcl_position v0
dcl_position o0
defb b16, true
mov r0, v0
if b16
add r0, r0, v0
endif
mov o0, r0
#endif
static
const
DWORD
vs_3_b16
[]
=
{
0xfffe0300
,
0x0200001f
,
0x80000000
,
0x900f0000
,
0x0200001f
,
0x80000000
,
0xe00f0000
,
0x0200002f
,
0xe00f0810
,
0x00000001
,
0x02000001
,
0x800f0000
,
0x90e40000
,
0x01000028
,
0xe0e40810
,
0x03000002
,
0x800f0000
,
0x80e40000
,
0x90e40000
,
0x0000002b
,
0x02000001
,
0xe00f0000
,
0x80e40000
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
ps_1_1
def c8, 1.0, 1.0, 1.0, 1.0
add r0, v0, c8
#endif
static
const
DWORD
ps_1_8
[]
=
{
0xffff0101
,
0x00000051
,
0xa00f0008
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x00000002
,
0x800f0000
,
0x90e40000
,
0xa0e40008
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
ps_2_0
def c32, 1.0, 1.0, 1.0, 1.0
add oC0, v0, c32
#endif
static
const
DWORD
ps_2_32
[]
=
{
0xffff0200
,
0x05000051
,
0xa00f0020
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x03000002
,
0x800f0000
,
0x90e40000
,
0xa0e40020
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
ps_3_0
dcl_color0 v0
def c224, 1.0, 1.0, 1.0, 1.0
add oC0, v0, c224
#endif
static
const
DWORD
ps_3_224
[]
=
{
0xffff0300
,
0x0200001f
,
0x8000000a
,
0x900f0000
,
0x05000051
,
0xa00f00e0
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x3f800000
,
0x03000002
,
0x800f0800
,
0x90e40000
,
0xa0e400e0
,
0x0000ffff
};
#if 0
/* This shader source generates syntax errors with the native shader assembler
* due to the constant register index values.
* The bytecode was modified by hand to use the intended values. */
ps_2_0
defb b0, true
defi i0, 1, 1, 1, 1
rep i0
if b0
add r0, r0, v0
endif
endrep
mov oC0, r0
#endif
static
const
DWORD
ps_2_0_boolint
[]
=
{
0xffff0200
,
0x0200002f
,
0xe00f0800
,
0x00000001
,
0x05000030
,
0xf00f0000
,
0x00000001
,
0x00000001
,
0x00000001
,
0x00000001
,
0x01000026
,
0xf0e40000
,
0x01000028
,
0xe0e40800
,
0x03000002
,
0x800f0000
,
0x80e40000
,
0x90e40000
,
0x0000002b
,
0x00000027
,
0x02000001
,
0x800f0800
,
0x80e40000
,
0x0000ffff
};
IDirect3DVertexShader9
*
vs
=
NULL
;
IDirect3DPixelShader9
*
ps
=
NULL
;
IDirect3DDevice9Ex
*
device
;
ULONG
refcount
;
D3DCAPS9
caps
;
HWND
window
;
HRESULT
hr
;
window
=
CreateWindowA
(
"d3d9_test_wc"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
,
0
,
0
,
640
,
480
,
0
,
0
,
0
,
0
);
if
(
!
(
device
=
create_device
(
window
,
NULL
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
DestroyWindow
(
window
);
return
;
}
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
simple_ps
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
simple_vs
,
&
ps
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
ps_4_0
,
&
ps
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_GetDeviceCaps
(
device
,
&
caps
);
ok
(
SUCCEEDED
(
hr
),
"Failed to get device caps, hr %#x.
\n
"
,
hr
);
if
(
caps
.
VertexShaderVersion
<
D3DVS_VERSION
(
3
,
0
))
{
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_3_0
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
if
(
caps
.
VertexShaderVersion
<=
D3DVS_VERSION
(
1
,
1
)
&&
caps
.
MaxVertexShaderConst
<
256
)
{
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_1_255
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
}
else
{
skip
(
"GPU supports SM2+, skipping SM1 test.
\n
"
);
}
skip
(
"This GPU doesn't support SM3, skipping test with shader using unsupported constants.
\n
"
);
}
else
{
skip
(
"This GPU supports SM3, skipping unsupported shader test.
\n
"
);
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_1_255
,
&
vs
);
ok
(
hr
==
D3D_OK
,
"Got unexpected hr %#x.
\n
"
,
hr
);
IDirect3DVertexShader9_Release
(
vs
);
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_1_256
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_3_256
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_3_i16
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreateVertexShader
(
device
,
vs_3_b16
,
&
vs
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
}
if
(
caps
.
PixelShaderVersion
<
D3DPS_VERSION
(
3
,
0
))
{
skip
(
"This GPU doesn't support SM3, skipping test with shader using unsupported constants.
\n
"
);
goto
cleanup
;
}
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
ps_1_8
,
&
ps
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
ps_2_32
,
&
ps
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
ps_3_224
,
&
ps
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9Ex_CreatePixelShader
(
device
,
ps_2_0_boolint
,
&
ps
);
todo_wine
ok
(
hr
==
D3DERR_INVALIDCALL
,
"Got unexpected hr %#x.
\n
"
,
hr
);
if
(
ps
)
IDirect3DPixelShader9_Release
(
ps
);
cleanup:
refcount
=
IDirect3DDevice9Ex_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
DestroyWindow
(
window
);
}
START_TEST
(
d3d9ex
)
{
d3d9_handle
=
LoadLibraryA
(
"d3d9.dll"
);
...
...
@@ -1364,4 +1674,5 @@ START_TEST(d3d9ex)
test_vidmem_accounting
();
test_user_memory_getdc
();
test_lost_device
();
test_unsupported_shaders
();
}
dlls/d3d9/tests/device.c
View file @
894298d5
...
...
@@ -5112,7 +5112,7 @@ static void test_pixel_shader_constant(void)
DestroyWindow
(
window
);
}
static
void
test_
wrong_shader
(
void
)
static
void
test_
unsupported_shaders
(
void
)
{
static
const
DWORD
vs_3_0
[]
=
{
...
...
@@ -9425,7 +9425,7 @@ START_TEST(device)
test_vertex_shader_constant
();
test_get_set_pixel_shader
();
test_pixel_shader_constant
();
test_
wrong_shader
();
test_
unsupported_shaders
();
test_texture_stage_states
();
test_cube_textures
();
test_mipmap_gen
();
...
...
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