Commit 8985b7a7 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Get rid of some redundant assignments (LLVM/Clang).

parent 937ceda4
......@@ -821,8 +821,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface, U
object->baseTexture.pow2Matrix[15] = 1.0;
object->target = GL_TEXTURE_2D;
object->cond_np2 = TRUE;
pow2Width = Width;
pow2Height = Height;
object->baseTexture.minMipLookup = &minMipLookup_noFilter;
} else if(GL_SUPPORT(ARB_TEXTURE_RECTANGLE) &&
(Width != pow2Width || Height != pow2Height) &&
......@@ -1058,7 +1056,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateCubeTexture(IWineD3DDevice *iface
unsigned int i, j;
UINT tmpW;
HRESULT hr;
unsigned int pow2EdgeLength = EdgeLength;
unsigned int pow2EdgeLength;
const GlPixelFormatDesc *glDesc;
getFormatDescEntry(Format, &GLINFO_LOCATION, &glDesc);
......
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