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wine
wine-winehq
Commits
89fc6fda
Commit
89fc6fda
authored
May 24, 1999
by
Ulrich Weigand
Committed by
Alexandre Julliard
May 24, 1999
Browse files
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Plain Diff
Moved WINSOCK network IO event handling to special thread.
Removed EVENT_WaitNetEvent, introduced a global scheduler event.
parent
a1957c4d
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
175 additions
and
134 deletions
+175
-134
message.h
include/message.h
+0
-8
winsock.h
include/winsock.h
+2
-2
main.c
loader/main.c
+5
-2
task.c
loader/task.c
+15
-13
winsock.c
misc/winsock.c
+152
-4
event.c
windows/event.c
+1
-105
No files found.
include/message.h
View file @
89fc6fda
...
...
@@ -24,10 +24,6 @@ extern void TIMER_RemoveQueueTimers( HQUEUE16 hqueue );
extern
BOOL
TIMER_GetTimerMsg
(
MSG
*
msg
,
HWND
hwnd
,
HQUEUE16
hQueue
,
BOOL
remove
);
#define EVENT_IO_READ 0
#define EVENT_IO_WRITE 1
#define EVENT_IO_EXCEPT 2
/* event.c */
typedef
struct
tagEVENT_DRIVER
{
BOOL
(
*
pInit
)(
void
);
...
...
@@ -40,15 +36,11 @@ typedef struct tagEVENT_DRIVER {
extern
EVENT_DRIVER
*
EVENT_Driver
;
extern
void
EVENT_AddIO
(
int
fd
,
unsigned
flag
);
extern
void
EVENT_DeleteIO
(
int
fd
,
unsigned
flag
);
extern
BOOL
EVENT_Init
(
void
);
extern
void
EVENT_WaitNetEvent
(
void
);
extern
void
EVENT_Synchronize
(
BOOL
bProcessEvents
);
extern
BOOL
EVENT_CheckFocus
(
void
);
extern
BOOL
EVENT_QueryPointer
(
DWORD
*
posX
,
DWORD
*
posY
,
DWORD
*
state
);
extern
void
EVENT_DummyMotionNotify
(
void
);
extern
void
EVENT_WakeUp
(
void
);
/* input.c */
...
...
include/winsock.h
View file @
89fc6fda
...
...
@@ -581,8 +581,8 @@ int WS_dup_he(LPWSINFO pwsi, struct hostent* p_he, int flag);
int
WS_dup_pe
(
LPWSINFO
pwsi
,
struct
protoent
*
p_pe
,
int
flag
);
int
WS_dup_se
(
LPWSINFO
pwsi
,
struct
servent
*
p_se
,
int
flag
);
BOOL
WINSOCK_
HandleIO
(
int
*
fd_max
,
int
num_pending
,
fd_set
pending_set
[
3
],
fd_set
master_set
[
3
]
);
void
WINSOCK_Shutdown
(
void
);
BOOL
WINSOCK_
Init
(
void
);
void
WINSOCK_Shutdown
(
void
);
UINT16
wsaErrno
(
void
);
UINT16
wsaHerrno
(
void
);
...
...
loader/main.c
View file @
89fc6fda
...
...
@@ -41,6 +41,7 @@
#include "winproc.h"
#include "syslevel.h"
#include "services.h"
#include "winsock.h"
#include "thread.h"
#include "task.h"
#include "debug.h"
...
...
@@ -59,7 +60,6 @@ int __winelib = 1; /* Winelib run-time flag */
BOOL
MAIN_MainInit
(
void
)
{
/* Set server debug level */
/* To fool make_debug: TRACE(server) */
CLIENT_SetDebug
(
TRACE_ON
(
server
)
);
/* Initialize syslevel handling */
...
...
@@ -86,9 +86,12 @@ BOOL MAIN_MainInit(void)
/* Initialise DOS directories */
if
(
!
DIR_Init
())
return
FALSE
;
/* Initialize event handling */
/* Initialize event handling */
if
(
!
EVENT_Init
())
return
FALSE
;
/* Initialise WINSOCK handling */
if
(
!
WINSOCK_Init
())
return
FALSE
;
/* Initialize communications */
COMM_Init
();
...
...
loader/task.c
View file @
89fc6fda
...
...
@@ -62,6 +62,8 @@ THHOOK *pThhook = &DefaultThhook;
static
HTASK16
hTaskToKill
=
0
;
static
UINT16
nTaskCount
=
0
;
static
HANDLE
TASK_ScheduleEvent
=
INVALID_HANDLE_VALUE
;
static
void
TASK_YieldToSystem
(
void
);
extern
BOOL
THREAD_InitDone
;
...
...
@@ -486,15 +488,12 @@ void TASK_StartTask( HTASK16 hTask )
if
(
THREAD_IsWin16
(
pTask
->
thdb
)
)
{
pTask
->
nEvents
++
;
/* If we ourselves are a 16-bit task, we simply Yield().
If we are 32-bit however, we need to signal the scheduler. */
/* Post event to start the task */
PostEvent16
(
hTask
);
/* If we ourselves are a 16-bit task, we Yield() directly. */
if
(
THREAD_IsWin16
(
THREAD_Current
()
)
)
OldYield16
();
else
EVENT_WakeUp
();
}
}
...
...
@@ -683,6 +682,13 @@ BOOL TASK_Reschedule(void)
HTASK16
hTask
=
0
;
STACK16FRAME
*
newframe16
;
/* Create scheduler event */
if
(
TASK_ScheduleEvent
==
INVALID_HANDLE_VALUE
)
{
TASK_ScheduleEvent
=
CreateEventA
(
NULL
,
TRUE
,
FALSE
,
NULL
);
TASK_ScheduleEvent
=
ConvertToGlobalHandle
(
TASK_ScheduleEvent
);
}
/* Get the initial task up and running */
if
(
!
hCurrentTask
&&
GetCurrentTask
())
{
...
...
@@ -766,8 +772,9 @@ BOOL TASK_Reschedule(void)
tasks won't execute and Win32 threads are not allowed to enter
TASK_Reschedule anyway, there should be no re-entrancy problem ... */
ResetEvent
(
TASK_ScheduleEvent
);
SYSLEVEL_ReleaseWin16Lock
();
EVENT_WaitNetEvent
(
);
WaitForSingleObject
(
TASK_ScheduleEvent
,
INFINITE
);
SYSLEVEL_RestoreWin16Lock
();
}
...
...
@@ -964,12 +971,7 @@ void WINAPI PostEvent16( HTASK16 hTask )
}
pTask
->
nEvents
++
;
if
(
!
THREAD_IsWin16
(
THREAD_Current
()
)
)
{
/* wake-up the scheduler waiting in EVENT_WaitNetEvent */
EVENT_WakeUp
();
}
SetEvent
(
TASK_ScheduleEvent
);
}
...
...
misc/winsock.c
View file @
89fc6fda
...
...
@@ -317,6 +317,158 @@ void __ws_memfree(void* ptr)
WS_FREE
(
ptr
);
}
/*
* Event handling helper routines
*
* FIXME: This is all a hack; winsock event handling should be moved
* to the services thread ...
*/
#define EVENT_IO_READ 0
#define EVENT_IO_WRITE 1
#define EVENT_IO_EXCEPT 2
static
fd_set
__winsock_io_set
[
3
];
static
int
__winsock_max_fd
=
0
;
static
int
__wakeup_pipe
[
2
];
static
CRITICAL_SECTION
__winsock_crst
;
static
HANDLE
__winsock_thread
=
INVALID_HANDLE_VALUE
;
BOOL
WINSOCK_HandleIO
(
int
*
max_fd
,
int
num_pending
,
fd_set
pending_set
[
3
],
fd_set
event_set
[
3
]
);
/***********************************************************************
* WINSOCK_Init
*
* Initialize network IO.
*/
BOOL
WINSOCK_Init
(
void
)
{
int
i
;
for
(
i
=
0
;
i
<
3
;
i
++
)
FD_ZERO
(
__winsock_io_set
+
i
);
/* pipe used to wake up the winsock thread */
pipe
(
__wakeup_pipe
);
/* make the pipe non-blocking */
fcntl
(
__wakeup_pipe
[
0
],
F_SETFL
,
O_NONBLOCK
);
fcntl
(
__wakeup_pipe
[
1
],
F_SETFL
,
O_NONBLOCK
);
FD_SET
(
__wakeup_pipe
[
0
],
&
__winsock_io_set
[
EVENT_IO_READ
]
);
__winsock_max_fd
=
__wakeup_pipe
[
0
];
__winsock_max_fd
++
;
/* Inititalize critical section */
InitializeCriticalSection
(
&
__winsock_crst
);
MakeCriticalSectionGlobal
(
&
__winsock_crst
);
return
TRUE
;
}
/***********************************************************************
* WINSOCK_Shutdown
*/
void
WINSOCK_Shutdown
()
{
/* Called on exit(), has to remove all outstanding async DNS processes. */
if
(
__winsock_thread
!=
INVALID_HANDLE_VALUE
)
{
TerminateThread
(
__winsock_thread
,
0
);
__winsock_thread
=
INVALID_HANDLE_VALUE
;
}
}
/***********************************************************************
* WINSOCK_Thread
*/
static
DWORD
CALLBACK
WINSOCK_Thread
(
LPVOID
arg
)
{
while
(
TRUE
)
{
int
num_pending
,
max_fd
;
fd_set
io_set
[
3
];
EnterCriticalSection
(
&
__winsock_crst
);
memcpy
(
io_set
,
__winsock_io_set
,
sizeof
(
io_set
)
);
max_fd
=
__winsock_max_fd
;
LeaveCriticalSection
(
&
__winsock_crst
);
num_pending
=
select
(
max_fd
,
&
io_set
[
EVENT_IO_READ
],
&
io_set
[
EVENT_IO_WRITE
],
&
io_set
[
EVENT_IO_EXCEPT
],
NULL
);
if
(
num_pending
==
-
1
)
{
/* Error - signal, invalid arguments, out of memory */
continue
;
}
/* Flush the wake-up pipe */
if
(
FD_ISSET
(
__wakeup_pipe
[
0
],
&
io_set
[
EVENT_IO_READ
]
)
)
{
char
tmpBuf
[
10
];
ssize_t
ret
;
while
(
(
ret
=
read
(
__wakeup_pipe
[
0
],
&
tmpBuf
,
10
))
==
10
);
num_pending
--
;
}
/* Handle actual IO */
if
(
num_pending
>
0
)
{
EnterCriticalSection
(
&
__winsock_crst
);
WINSOCK_HandleIO
(
&
__winsock_max_fd
,
num_pending
,
io_set
,
__winsock_io_set
);
LeaveCriticalSection
(
&
__winsock_crst
);
}
}
}
/***********************************************************************
* WINSOCK_WakeUp
*
* Wake up the winsock thread.
*/
static
void
WINSOCK_WakeUp
(
void
)
{
if
(
__winsock_thread
==
INVALID_HANDLE_VALUE
)
{
__winsock_thread
=
CreateThread
(
NULL
,
0
,
WINSOCK_Thread
,
NULL
,
0
,
NULL
);
__winsock_thread
=
ConvertToGlobalHandle
(
__winsock_thread
);
}
if
(
write
(
__wakeup_pipe
[
1
],
"A"
,
1
)
!=
1
)
ERR
(
winsock
,
"unable to write in wakeup_pipe
\n
"
);
}
/***********************************************************************
* EVENT_AddIO
*/
static
void
EVENT_AddIO
(
int
fd
,
unsigned
io_type
)
{
EnterCriticalSection
(
&
__winsock_crst
);
FD_SET
(
fd
,
&
__winsock_io_set
[
io_type
]
);
if
(
__winsock_max_fd
<=
fd
)
__winsock_max_fd
=
fd
+
1
;
LeaveCriticalSection
(
&
__winsock_crst
);
WINSOCK_WakeUp
();
}
/***********************************************************************
* EVENT_DeleteIO
*/
static
void
EVENT_DeleteIO
(
int
fd
,
unsigned
io_type
)
{
EnterCriticalSection
(
&
__winsock_crst
);
FD_CLR
(
fd
,
&
__winsock_io_set
[
io_type
]
);
LeaveCriticalSection
(
&
__winsock_crst
);
WINSOCK_WakeUp
();
}
/* ----------------------------------- API -----
*
* Init / cleanup / error checking.
...
...
@@ -422,10 +574,6 @@ INT WINAPI WSAStartup(UINT wVersionRequested, LPWSADATA lpWSAData)
*
* Cleanup functions of varying impact.
*/
void
WINSOCK_Shutdown
()
{
/* Called on exit(), has to remove all outstanding async DNS processes. */
}
INT
WINSOCK_DeleteTaskWSI
(
TDB
*
pTask
,
LPWSINFO
pwsi
)
{
...
...
windows/event.c
View file @
89fc6fda
...
...
@@ -5,9 +5,7 @@
*
*/
#include <unistd.h>
#include "message.h"
#include "winsock.h"
#include "debugtools.h"
DECLARE_DEBUG_CHANNEL
(
event
)
...
...
@@ -16,119 +14,17 @@ DECLARE_DEBUG_CHANNEL(event)
EVENT_DRIVER
*
EVENT_Driver
=
NULL
;
/* EVENT_WaitNetEvent() master fd sets */
static
fd_set
__event_io_set
[
3
];
static
int
__event_max_fd
=
0
;
static
int
__wakeup_pipe
[
2
];
/***********************************************************************
* EVENT_Init
*
* Initialize
network IO.
* Initialize
input event handling
*/
BOOL
EVENT_Init
(
void
)
{
int
i
;
for
(
i
=
0
;
i
<
3
;
i
++
)
FD_ZERO
(
__event_io_set
+
i
);
/* this pipe is used to be able to wake-up the scheduler(WaitNetEvent) by
a 32 bit thread, this will become obsolete when the input thread will be
implemented */
pipe
(
__wakeup_pipe
);
/* make the pipe non-blocking */
fcntl
(
__wakeup_pipe
[
0
],
F_SETFL
,
O_NONBLOCK
);
fcntl
(
__wakeup_pipe
[
1
],
F_SETFL
,
O_NONBLOCK
);
FD_SET
(
__wakeup_pipe
[
0
],
&
__event_io_set
[
EVENT_IO_READ
]
);
__event_max_fd
=
__wakeup_pipe
[
0
];
__event_max_fd
++
;
return
EVENT_Driver
->
pInit
();
}
/***********************************************************************
* EVENT_AddIO
*/
void
EVENT_AddIO
(
int
fd
,
unsigned
io_type
)
{
FD_SET
(
fd
,
&
__event_io_set
[
io_type
]
);
if
(
__event_max_fd
<=
fd
)
__event_max_fd
=
fd
+
1
;
}
/***********************************************************************
* EVENT_DeleteIO
*/
void
EVENT_DeleteIO
(
int
fd
,
unsigned
io_type
)
{
FD_CLR
(
fd
,
&
__event_io_set
[
io_type
]
);
}
/***********************************************************************
* EVENT_WakeUp
*
* Wake up the scheduler (EVENT_WaitNetEvent). Use by 32 bit thread
* when thew want signaled an event to a 16 bit task. This function
* will become obsolete when an Asynchronous thread will be implemented
*/
void
EVENT_WakeUp
(
void
)
{
if
(
write
(
__wakeup_pipe
[
1
],
"A"
,
1
)
!=
1
)
ERR_
(
event
)(
"unable to write in wakeup_pipe
\n
"
);
}
/***********************************************************************
* EVENT_ReadWakeUpPipe
*
* Empty the wake up pipe
*/
void
EVENT_ReadWakeUpPipe
(
void
)
{
char
tmpBuf
[
10
];
ssize_t
ret
;
/* Flush the wake-up pipe, it's just dummy data for waking-up this
thread. This will be obsolete when the input thread will be done */
while
(
(
ret
=
read
(
__wakeup_pipe
[
0
],
&
tmpBuf
,
10
))
==
10
);
}
/***********************************************************************
* EVENT_WaitNetEvent
*
* Sleep until a network event arrives, or until woken.
*/
void
EVENT_WaitNetEvent
(
void
)
{
int
num_pending
;
fd_set
io_set
[
3
];
memcpy
(
io_set
,
__event_io_set
,
sizeof
(
io_set
)
);
num_pending
=
select
(
__event_max_fd
,
&
io_set
[
EVENT_IO_READ
],
&
io_set
[
EVENT_IO_WRITE
],
&
io_set
[
EVENT_IO_EXCEPT
],
NULL
);
if
(
num_pending
==
-
1
)
{
/* Error - signal, invalid arguments, out of memory */
return
;
}
/* Flush the wake-up pipe, it's just dummy data for waking-up this
thread. This will be obsolete when the input thread will be done */
if
(
FD_ISSET
(
__wakeup_pipe
[
0
],
&
io_set
[
EVENT_IO_READ
]
)
)
{
num_pending
--
;
EVENT_ReadWakeUpPipe
();
}
/* Winsock asynchronous services */
WINSOCK_HandleIO
(
&
__event_max_fd
,
num_pending
,
io_set
,
__event_io_set
);
}
/***********************************************************************
* EVENT_Synchronize
*
* Synchronize with the X server. Should not be used too often.
...
...
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