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wine
wine-winehq
Commits
8a4ad609
Commit
8a4ad609
authored
Feb 22, 2023
by
Connor McAdams
Committed by
Alexandre Julliard
Feb 27, 2023
Browse files
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Plain Diff
uiautomationcore/tests: Fix UiaHUiaNodeFromVariant tests on Windows 11.
Signed-off-by:
Connor McAdams
<
cmcadams@codeweavers.com
>
parent
a8de3504
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1 changed file
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37 additions
and
49 deletions
+37
-49
uiautomation.c
dlls/uiautomationcore/tests/uiautomation.c
+37
-49
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dlls/uiautomationcore/tests/uiautomation.c
View file @
8a4ad609
...
...
@@ -5682,40 +5682,15 @@ static void test_UiaGetRuntimeId(void)
CoUninitialize
();
}
static
LONG
Object_ref
=
1
;
static
HRESULT
WINAPI
Object_QueryInterface
(
IUnknown
*
iface
,
REFIID
riid
,
void
**
ppv
)
{
*
ppv
=
NULL
;
if
(
IsEqualIID
(
riid
,
&
IID_IUnknown
))
{
*
ppv
=
iface
;
IUnknown_AddRef
(
iface
);
return
S_OK
;
}
return
E_NOINTERFACE
;
}
static
ULONG
WINAPI
Object_AddRef
(
IUnknown
*
iface
)
{
return
InterlockedIncrement
(
&
Object_ref
);
}
static
ULONG
WINAPI
Object_Release
(
IUnknown
*
iface
)
{
return
InterlockedDecrement
(
&
Object_ref
);
}
static
IUnknownVtbl
ObjectVtbl
=
{
Object_QueryInterface
,
Object_AddRef
,
Object_Release
static
const
struct
prov_method_sequence
node_from_var_seq
[]
=
{
NODE_CREATE_SEQ
(
&
Provider
),
{
0
},
};
static
IUnknown
Object
=
{
&
ObjectVtbl
};
static
void
test_UiaHUiaNodeFromVariant
(
void
)
{
HUIANODE
node
;
HUIANODE
node
,
node2
;
ULONG
node_ref
;
HRESULT
hr
;
VARIANT
v
;
...
...
@@ -5731,44 +5706,57 @@ static void test_UiaHUiaNodeFromVariant(void)
ok
(
hr
==
E_INVALIDARG
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
node
,
"node != NULL
\n
"
);
node
=
(
void
*
)
0xdeadbeef
;
node
=
NULL
;
initialize_provider
(
&
Provider
,
ProviderOptions_ServerSideProvider
,
NULL
,
FALSE
);
hr
=
UiaNodeFromProvider
(
&
Provider
.
IRawElementProviderSimple_iface
,
&
node
);
ok
(
hr
==
S_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
Provider
.
ref
==
2
,
"Unexpected refcnt %ld
\n
"
,
Provider
.
ref
);
ok
(
!!
node
,
"node == NULL
\n
"
);
ok_method_sequence
(
node_from_var_seq
,
"node_from_var_seq"
);
node2
=
(
void
*
)
0xdeadbeef
;
V_VT
(
&
v
)
=
VT_UNKNOWN
;
V_UNKNOWN
(
&
v
)
=
&
Object
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
);
V_UNKNOWN
(
&
v
)
=
(
IUnknown
*
)
node
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
2
);
ok
(
hr
==
S_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
node
==
(
void
*
)
&
Object
,
"node != NULL
\n
"
);
ok
(
Object_ref
==
2
,
"Unexpected Object_ref %ld
\n
"
,
Object_ref
);
ok
(
node
==
node2
,
"node != NULL
\n
"
);
node_ref
=
IUnknown_AddRef
((
IUnknown
*
)
node
);
ok
(
node_ref
==
3
,
"Unexpected node_ref %ld
\n
"
,
node_ref
);
VariantClear
(
&
v
);
IUnknown_Release
((
IUnknown
*
)
node
);
#ifdef _WIN64
node
=
(
void
*
)
0xdeadbeef
;
node
2
=
(
void
*
)
0xdeadbeef
;
V_VT
(
&
v
)
=
VT_I4
;
V_I4
(
&
v
)
=
0xbeefdead
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
);
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
2
);
ok
(
hr
==
E_INVALIDARG
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
node
,
"node
!= NULL
\n
"
);
ok
(
!
node
2
,
"node2
!= NULL
\n
"
);
node
=
(
void
*
)
0xdeadbeef
;
node
2
=
(
void
*
)
0xdeadbeef
;
V_VT
(
&
v
)
=
VT_I8
;
V_I8
(
&
v
)
=
0xbeefdead
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
);
V_I8
(
&
v
)
=
(
UINT64
)
node
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
2
);
ok
(
hr
==
S_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
node
==
(
void
*
)
V_I8
(
&
v
),
"node
!= V_I8
\n
"
);
ok
(
node
2
==
(
void
*
)
V_I8
(
&
v
),
"node2
!= V_I8
\n
"
);
#else
node
=
(
void
*
)
0xdeadbeef
;
node
2
=
(
void
*
)
0xdeadbeef
;
V_VT
(
&
v
)
=
VT_I8
;
V_I8
(
&
v
)
=
0xbeefdead
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
);
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
2
);
ok
(
hr
==
E_INVALIDARG
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
!
node
,
"node
!= NULL
\n
"
);
ok
(
!
node
2
,
"node2
!= NULL
\n
"
);
node
=
(
void
*
)
0xdeadbeef
;
node
2
=
(
void
*
)
0xdeadbeef
;
V_VT
(
&
v
)
=
VT_I4
;
V_I4
(
&
v
)
=
0xbeefdead
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
);
V_I4
(
&
v
)
=
(
UINT32
)
node
;
hr
=
UiaHUiaNodeFromVariant
(
&
v
,
&
node
2
);
ok
(
hr
==
S_OK
,
"Unexpected hr %#lx.
\n
"
,
hr
);
ok
(
node
==
(
void
*
)
V_I4
(
&
v
),
"node != V_I8
\n
"
);
ok
(
node
2
==
(
void
*
)
V_I4
(
&
v
),
"node2 != V_I4
\n
"
);
#endif
UiaNodeRelease
(
node
);
}
static
const
struct
prov_method_sequence
node_from_hwnd1
[]
=
{
...
...
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