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wine
wine-winehq
Commits
8ade2418
Commit
8ade2418
authored
Mar 30, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Mar 31, 2016
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wined3d: Use the texture dimension helpers in prepare_ds_clear().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
ca26689b
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
8ade2418
...
...
@@ -241,7 +241,9 @@ static void prepare_ds_clear(struct wined3d_surface *ds, struct wined3d_context
{
/* Depth buffer was discarded, make it entirely current in its new location since
* there is no other place where we would get data anyway. */
SetRect
(
out_rect
,
0
,
0
,
ds
->
resource
.
width
,
ds
->
resource
.
height
);
SetRect
(
out_rect
,
0
,
0
,
wined3d_texture_get_level_width
(
ds
->
container
,
ds
->
texture_level
),
wined3d_texture_get_level_height
(
ds
->
container
,
ds
->
texture_level
));
return
;
}
...
...
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