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wine
wine-winehq
Commits
8afeb345
Commit
8afeb345
authored
Apr 01, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 01, 2010
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wined3d: Add a state table entry for WINED3DRS_INDEXEDVERTEXBLENDENABLE.
parent
f4330add
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dlls/wined3d/state.c
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8afeb345
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@@ -5405,6 +5405,7 @@ const struct StateEntryTemplate ffp_vertexstate_template[] = {
{
STATE_RENDER
(
WINED3DRS_POINTSIZE_MAX
),
{
STATE_RENDER
(
WINED3DRS_POINTSIZE_MIN
),
NULL
},
EXT_POINT_PARAMETERS
},
{
STATE_RENDER
(
WINED3DRS_POINTSIZE_MAX
),
{
STATE_RENDER
(
WINED3DRS_POINTSIZE_MIN
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3DRS_TWEENFACTOR
),
{
STATE_RENDER
(
WINED3DRS_VERTEXBLEND
),
NULL
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3DRS_INDEXEDVERTEXBLENDENABLE
),
{
STATE_RENDER
(
WINED3DRS_VERTEXBLEND
),
NULL
},
WINED3D_GL_EXT_NONE
},
/* Samplers for NP2 texture matrix adjustions. They are not needed if GL_ARB_texture_non_power_of_two is supported,
* so register a NULL state handler in that case to get the vertex part of sampler() skipped(VTF is handled in the misc states.
...
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