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wine
wine-winehq
Commits
8b6dafda
Commit
8b6dafda
authored
Mar 10, 2011
by
Vincent Povirk
Committed by
Alexandre Julliard
Mar 11, 2011
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gdiplus: Implement bilinear interpolation.
parent
51cf90d8
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graphics.c
dlls/gdiplus/graphics.c
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dlls/gdiplus/graphics.c
View file @
8b6dafda
...
@@ -538,6 +538,40 @@ static ARGB resample_bitmap_pixel(GDIPCONST GpRect *src_rect, LPBYTE bits, UINT
...
@@ -538,6 +538,40 @@ static ARGB resample_bitmap_pixel(GDIPCONST GpRect *src_rect, LPBYTE bits, UINT
if
(
!
fixme
++
)
if
(
!
fixme
++
)
FIXME
(
"Unimplemented interpolation %i
\n
"
,
interpolation
);
FIXME
(
"Unimplemented interpolation %i
\n
"
,
interpolation
);
/* fall-through */
/* fall-through */
case
InterpolationModeBilinear
:
{
REAL
leftxf
,
topyf
;
INT
leftx
,
rightx
,
topy
,
bottomy
;
ARGB
topleft
,
topright
,
bottomleft
,
bottomright
;
ARGB
top
,
bottom
;
float
x_offset
;
leftxf
=
floorf
(
point
->
X
);
leftx
=
(
INT
)
leftxf
;
rightx
=
(
INT
)
ceilf
(
point
->
X
);
topyf
=
floorf
(
point
->
Y
);
topy
=
(
INT
)
topyf
;
bottomy
=
(
INT
)
ceilf
(
point
->
Y
);
if
(
leftx
==
rightx
&&
topy
==
bottomy
)
return
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
leftx
,
topy
,
attributes
);
topleft
=
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
leftx
,
topy
,
attributes
);
topright
=
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
rightx
,
topy
,
attributes
);
bottomleft
=
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
leftx
,
bottomy
,
attributes
);
bottomright
=
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
rightx
,
bottomy
,
attributes
);
x_offset
=
point
->
X
-
leftxf
;
top
=
blend_colors
(
topleft
,
topright
,
x_offset
);
bottom
=
blend_colors
(
bottomleft
,
bottomright
,
x_offset
);
return
blend_colors
(
top
,
bottom
,
point
->
Y
-
topyf
);
}
case
InterpolationModeNearestNeighbor
:
case
InterpolationModeNearestNeighbor
:
return
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
return
sample_bitmap_pixel
(
src_rect
,
bits
,
width
,
height
,
roundr
(
point
->
X
),
roundr
(
point
->
Y
),
attributes
);
roundr
(
point
->
X
),
roundr
(
point
->
Y
),
attributes
);
...
...
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