Commit 8da1d69c authored by Christian Costa's avatar Christian Costa Committed by Alexandre Julliard

d3dx9_36: Use %u to print unsigned integer.

parent 312aa499
......@@ -30,7 +30,7 @@ HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
D3DPOOL pool,
LPDIRECT3DTEXTURE9 *ppTexture)
{
FIXME("(%p, %d, %d, %d, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
FIXME("(%p, %u, %u, %u, %x, %x, %x, %p): semi-stub\n", pDevice, width, height, miplevels, usage, format,
pool, ppTexture);
return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
......@@ -52,7 +52,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
PALETTEENTRY* palette,
LPDIRECT3DTEXTURE9* texture)
{
FIXME("(%p, %p, %d, %d, %d, %d, %x, %x, %x, %d, %d, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
FIXME("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): stub\n", device, srcdata, srcdatasize, width,
height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
return E_NOTIMPL;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment