Commit 8ec3238b authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

d3d8: COM cleanup for the IDirect3DSwapChain8 iface.

parent 05b6032f
......@@ -230,14 +230,14 @@ HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device,
struct IDirect3DSwapChain8Impl
{
/* IUnknown fields */
const IDirect3DSwapChain8Vtbl *lpVtbl;
IDirect3DSwapChain8 IDirect3DSwapChain8_iface;
LONG ref;
/* IDirect3DSwapChain8 fields */
IWineD3DSwapChain *wineD3DSwapChain;
/* Parent reference */
LPDIRECT3DDEVICE8 parentDevice;
IDirect3DDevice8 *parentDevice;
};
HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device,
......
......@@ -547,7 +547,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(IDirect3DDe
}
TRACE("Created swapchain %p.\n", object);
*swapchain = (IDirect3DSwapChain8 *)object;
*swapchain = &object->IDirect3DSwapChain8_iface;
return D3D_OK;
}
......
......@@ -23,10 +23,15 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
/* IDirect3DSwapChain IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj)
static inline IDirect3DSwapChain8Impl *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface)
{
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
return CONTAINING_RECORD(iface, IDirect3DSwapChain8Impl, IDirect3DSwapChain8_iface);
}
static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(IDirect3DSwapChain8 *iface,
REFIID riid, void **ppobj)
{
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
......@@ -42,8 +47,9 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(IDirect3DSwapChain8 *iface)
{
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", iface, ref);
......@@ -51,8 +57,9 @@ static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) {
return ref;
}
static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) {
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface)
{
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
......@@ -68,9 +75,11 @@ static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface)
return ref;
}
/* IDirect3DSwapChain8 parts follow: */
static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) {
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(IDirect3DSwapChain8 *iface,
const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride,
const RGNDATA *pDirtyRegion)
{
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
HRESULT hr;
TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
......@@ -86,7 +95,7 @@ static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface
static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface,
UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer)
{
IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface;
IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface);
IWineD3DSurface *mySurface = NULL;
HRESULT hr;
......@@ -123,7 +132,7 @@ HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl
HRESULT hr;
swapchain->ref = 1;
swapchain->lpVtbl = &Direct3DSwapChain8_Vtbl;
swapchain->IDirect3DSwapChain8_iface.lpVtbl = &Direct3DSwapChain8_Vtbl;
wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
......
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