Commit 8f0f2fab authored by Rémi Bernon's avatar Rémi Bernon Committed by Alexandre Julliard

winebus.sys: Implement PID effect control for SDL devices.

parent ac035365
......@@ -104,6 +104,7 @@ MAKE_FUNCPTR(SDL_HapticRumbleSupported);
MAKE_FUNCPTR(SDL_HapticRunEffect);
MAKE_FUNCPTR(SDL_HapticSetGain);
MAKE_FUNCPTR(SDL_HapticStopAll);
MAKE_FUNCPTR(SDL_HapticStopEffect);
MAKE_FUNCPTR(SDL_HapticUnpause);
MAKE_FUNCPTR(SDL_JoystickIsHaptic);
MAKE_FUNCPTR(SDL_GameControllerAddMapping);
......@@ -447,9 +448,27 @@ static NTSTATUS sdl_device_physical_device_control(struct unix_device *iface, US
static NTSTATUS sdl_device_physical_effect_control(struct unix_device *iface, BYTE index,
USAGE control, BYTE iterations)
{
FIXME("iface %p, index %u, control %04x, iterations %u stub!\n", iface, index, control, iterations);
struct sdl_device *impl = impl_from_unix_device(iface);
int id = impl->effect_ids[index];
return STATUS_NOT_IMPLEMENTED;
TRACE("iface %p, index %u, control %04x, iterations %u.\n", iface, index, control, iterations);
if (impl->effect_ids[index] < 0) return STATUS_UNSUCCESSFUL;
switch (control)
{
case PID_USAGE_OP_EFFECT_START_SOLO:
pSDL_HapticStopAll(impl->sdl_haptic);
/* fallthrough */
case PID_USAGE_OP_EFFECT_START:
pSDL_HapticRunEffect(impl->sdl_haptic, id, iterations);
break;
case PID_USAGE_OP_EFFECT_STOP:
pSDL_HapticStopEffect(impl->sdl_haptic, id);
break;
}
return STATUS_SUCCESS;
}
static const struct hid_device_vtbl sdl_device_vtbl =
......@@ -721,6 +740,7 @@ NTSTATUS sdl_bus_init(void *args)
LOAD_FUNCPTR(SDL_HapticRunEffect);
LOAD_FUNCPTR(SDL_HapticSetGain);
LOAD_FUNCPTR(SDL_HapticStopAll);
LOAD_FUNCPTR(SDL_HapticStopEffect);
LOAD_FUNCPTR(SDL_HapticUnpause);
LOAD_FUNCPTR(SDL_JoystickIsHaptic);
LOAD_FUNCPTR(SDL_GameControllerAddMapping);
......
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