Commit 8f366a56 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11: Validate "ViewDimension" field in D3D11_SHADER_RESOURCE_VIEW_DESC.

parent 5f4fc0a9
......@@ -486,7 +486,7 @@ static HRESULT set_srdesc_from_resource(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, I
}
}
static void normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Resource *resource)
static HRESULT normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Resource *resource)
{
unsigned int miplevel_count, layer_count;
D3D11_RESOURCE_DIMENSION dimension;
......@@ -495,14 +495,49 @@ static void normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Reso
ID3D11Resource_GetType(resource, &dimension);
switch (dimension)
{
case D3D11_RESOURCE_DIMENSION_BUFFER:
{
if (desc->ViewDimension != D3D11_SRV_DIMENSION_BUFFER
&& desc->ViewDimension != D3D11_SRV_DIMENSION_BUFFEREX)
{
WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension);
return E_INVALIDARG;
}
return S_OK;
}
case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
{
if (desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE1D
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE1DARRAY)
{
WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension);
return E_INVALIDARG;
}
FIXME("Unhandled 1D texture resource.\n");
return S_OK;
}
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
{
const struct d3d_texture2d *texture;
if (desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE2D
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE2DARRAY
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE2DMS
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURECUBE
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURECUBEARRAY)
{
WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension);
return E_INVALIDARG;
}
if (!(texture = unsafe_impl_from_ID3D11Texture2D((ID3D11Texture2D *)resource)))
{
ERR("Cannot get implementation from ID3D11Texture2D.\n");
return;
return E_FAIL;
}
format = texture->desc.Format;
......@@ -515,10 +550,16 @@ static void normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Reso
{
const struct d3d_texture3d *texture;
if (desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE3D)
{
WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension);
return E_INVALIDARG;
}
if (!(texture = unsafe_impl_from_ID3D11Texture3D((ID3D11Texture3D *)resource)))
{
ERR("Cannot get implementation from ID3D11Texture3D.\n");
return;
return E_FAIL;
}
format = texture->desc.Format;
......@@ -528,7 +569,8 @@ static void normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Reso
}
default:
return;
ERR("Unhandled resource dimension %#x.\n", dimension);
return E_FAIL;
}
if (desc->Format == DXGI_FORMAT_UNKNOWN)
......@@ -585,6 +627,8 @@ static void normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Reso
default:
break;
}
return S_OK;
}
/* ID3D11DepthStencilView methods */
......@@ -1818,14 +1862,15 @@ static HRESULT d3d_shader_resource_view_init(struct d3d_shader_resource_view *vi
if (!desc)
{
if (FAILED(hr = set_srdesc_from_resource(&view->desc, resource)))
return hr;
hr = set_srdesc_from_resource(&view->desc, resource);
}
else
{
view->desc = *desc;
normalize_srv_desc(&view->desc, resource);
hr = normalize_srv_desc(&view->desc, resource);
}
if (FAILED(hr))
return hr;
if (FAILED(hr = wined3d_shader_resource_view_desc_from_d3d11(&wined3d_desc, &view->desc)))
return hr;
......
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