Commit 9065c663 authored by Mohamad Al-Jaf's avatar Mohamad Al-Jaf Committed by Alexandre Julliard

include: Add windows.perception.spatial.idl file.

Needed by windows.perception.spatial.surfaces.idl.
parent 6da1e08d
...@@ -821,6 +821,7 @@ SOURCES = \ ...@@ -821,6 +821,7 @@ SOURCES = \
windows.media.idl \ windows.media.idl \
windows.media.speechrecognition.idl \ windows.media.speechrecognition.idl \
windows.media.speechsynthesis.idl \ windows.media.speechsynthesis.idl \
windows.perception.spatial.idl \
windows.security.credentials.idl \ windows.security.credentials.idl \
windows.security.cryptography.idl \ windows.security.cryptography.idl \
windows.storage.streams.idl \ windows.storage.streams.idl \
......
/*
* Copyright (C) 2023 Mohamad Al-Jaf
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "asyncinfo.idl";
import "eventtoken.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
import "windows.foundation.numerics.idl";
/* import "windows.perception.idl"; */
import "windows.storage.streams.idl";
/* import "windows.system.remotesystems.idl"; */
namespace Windows.Perception.Spatial {
typedef enum SpatialPerceptionAccessStatus SpatialPerceptionAccessStatus;
typedef struct SpatialBoundingBox SpatialBoundingBox;
typedef struct SpatialBoundingFrustum SpatialBoundingFrustum;
typedef struct SpatialBoundingOrientedBox SpatialBoundingOrientedBox;
typedef struct SpatialBoundingSphere SpatialBoundingSphere;
interface ISpatialBoundingVolume;
interface ISpatialBoundingVolumeStatics;
interface ISpatialCoordinateSystem;
runtimeclass SpatialBoundingVolume;
runtimeclass SpatialCoordinateSystem;
declare {
interface Windows.Foundation.Collections.IIterable<Windows.Perception.Spatial.SpatialBoundingVolume *>;
interface Windows.Foundation.Collections.IIterator<Windows.Perception.Spatial.SpatialBoundingVolume *>;
interface Windows.Foundation.AsyncOperationCompletedHandler<Windows.Perception.Spatial.SpatialPerceptionAccessStatus>;
interface Windows.Foundation.IAsyncOperation<Windows.Perception.Spatial.SpatialPerceptionAccessStatus>;
interface Windows.Foundation.IReference<Windows.Perception.Spatial.SpatialBoundingBox>;
interface Windows.Foundation.IReference<Windows.Perception.Spatial.SpatialBoundingFrustum>;
interface Windows.Foundation.IReference<Windows.Perception.Spatial.SpatialBoundingOrientedBox>;
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0)
]
enum SpatialPerceptionAccessStatus
{
Unspecified = 0,
Allowed = 1,
DeniedByUser = 2,
DeniedBySystem = 3,
};
[
contract(Windows.Foundation.UniversalApiContract, 2.0)
]
struct SpatialBoundingBox
{
Windows.Foundation.Numerics.Vector3 Center;
Windows.Foundation.Numerics.Vector3 Extents;
};
[
contract(Windows.Foundation.UniversalApiContract, 2.0)
]
struct SpatialBoundingFrustum
{
Windows.Foundation.Numerics.Plane Near;
Windows.Foundation.Numerics.Plane Far;
Windows.Foundation.Numerics.Plane Right;
Windows.Foundation.Numerics.Plane Left;
Windows.Foundation.Numerics.Plane Top;
Windows.Foundation.Numerics.Plane Bottom;
};
[
contract(Windows.Foundation.UniversalApiContract, 2.0)
]
struct SpatialBoundingOrientedBox
{
Windows.Foundation.Numerics.Vector3 Center;
Windows.Foundation.Numerics.Vector3 Extents;
Windows.Foundation.Numerics.Quaternion Orientation;
};
[
contract(Windows.Foundation.UniversalApiContract, 2.0)
]
struct SpatialBoundingSphere
{
Windows.Foundation.Numerics.Vector3 Center;
FLOAT Radius;
};
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
exclusiveto(Windows.Perception.Spatial.SpatialBoundingVolume),
uuid(fb2065da-68c3-33df-b7af-4c787207999c)
]
interface ISpatialBoundingVolume : IInspectable
{
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
exclusiveto(Windows.Perception.Spatial.SpatialBoundingVolume),
uuid(05889117-b3e1-36d8-b017-566181a5b196)
]
interface ISpatialBoundingVolumeStatics : IInspectable
{
HRESULT FromBox(
[in] Windows.Perception.Spatial.SpatialCoordinateSystem *system,
[in] Windows.Perception.Spatial.SpatialBoundingBox box,
[out, retval] Windows.Perception.Spatial.SpatialBoundingVolume **value
);
HRESULT FromOrientedBox(
[in] Windows.Perception.Spatial.SpatialCoordinateSystem *system,
[in] Windows.Perception.Spatial.SpatialBoundingOrientedBox box,
[out, retval] Windows.Perception.Spatial.SpatialBoundingVolume **value
);
HRESULT FromSphere(
[in] Windows.Perception.Spatial.SpatialCoordinateSystem *system,
[in] Windows.Perception.Spatial.SpatialBoundingSphere sphere,
[out, retval] Windows.Perception.Spatial.SpatialBoundingVolume **value
);
HRESULT FromFrustum(
[in] Windows.Perception.Spatial.SpatialCoordinateSystem *system,
[in] Windows.Perception.Spatial.SpatialBoundingFrustum frustum,
[out, retval] Windows.Perception.Spatial.SpatialBoundingVolume **value
);
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
exclusiveto(Windows.Perception.Spatial.SpatialCoordinateSystem),
uuid(69ebca4b-60a3-3586-a653-59a7bd676d07)
]
interface ISpatialCoordinateSystem : IInspectable
{
HRESULT TryGetTransformTo(
[in] Windows.Perception.Spatial.SpatialCoordinateSystem *target,
[out, retval] Windows.Foundation.IReference<Windows.Foundation.Numerics.Matrix4x4> **value
);
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
marshaling_behavior(agile),
static(Windows.Perception.Spatial.ISpatialBoundingVolumeStatics, Windows.Foundation.UniversalApiContract, 2.0),
threading(both)
]
runtimeclass SpatialBoundingVolume
{
[default] interface Windows.Perception.Spatial.ISpatialBoundingVolume;
}
[
contract(Windows.Foundation.UniversalApiContract, 2.0),
marshaling_behavior(agile),
threading(both)
]
runtimeclass SpatialCoordinateSystem
{
[default] interface Windows.Perception.Spatial.ISpatialCoordinateSystem;
}
}
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