Commit 90b2a8e1 authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

d3drm: IDirect3DRMTexture3 Get/SetColors.

parent 913c82e4
......@@ -66,6 +66,7 @@ struct d3drm_texture
IDirectDrawSurface *surface;
LONG decal_x;
LONG decal_y;
DWORD max_colors;
};
struct d3drm_frame
......
......@@ -2707,6 +2707,7 @@ static void test_Texture(void)
IDirect3DRMTexture3 *texture3;
IDirectDrawSurface *surface;
LONG decalx, decaly;
DWORD colors;
D3DRMIMAGE initimg =
{
......@@ -2884,6 +2885,18 @@ static void test_Texture(void)
hr = IDirect3DRMTexture_SetDecalOrigin(texture1, 0, 0);
ok(hr == S_OK, "got %#lx.\n", hr);
colors = IDirect3DRMTexture_GetColors(texture1);
ok(colors == 8, "got %ld.\n", colors);
hr = IDirect3DRMTexture_SetColors(texture1, 256);
ok(hr == S_OK, "got %#lx.\n", hr);
colors = IDirect3DRMTexture_GetColors(texture1);
ok(colors == 256, "got %ld.\n", colors);
hr = IDirect3DRMTexture_SetColors(texture1, 8);
ok(hr == S_OK, "got %#lx.\n", hr);
d3drm_img = IDirect3DRMTexture_GetImage(texture1);
ok(!!d3drm_img, "Failed to get image.\n");
ok(d3drm_img == &initimg, "Expected image returned == %p, got %p.\n", &initimg, d3drm_img);
......
......@@ -1173,9 +1173,12 @@ static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
{
FIXME("iface %p, max_colors %lu stub!\n", iface, max_colors);
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
TRACE("iface %p, max_colors %lu\n", iface, max_colors);
return E_NOTIMPL;
texture->max_colors= max_colors;
return S_OK;
}
static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
......@@ -1262,9 +1265,9 @@ static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
TRACE("iface %p\n", iface);
return texture->max_colors;
}
static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
......@@ -1433,6 +1436,7 @@ HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
object->d3drm = d3drm;
object->max_colors = 8;
d3drm_object_init(&object->obj, classname);
......
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