Commit 91f5b9a8 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10: Add the _D3D10_SHADER_MACRO struct.

parent e8c308d4
......@@ -82,4 +82,10 @@ typedef enum _D3D10_SHADER_VARIABLE_TYPE
D3D10_SVT_FORCE_DWORD = 0x7fffffff
} D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE;
typedef struct _D3D10_SHADER_MACRO
{
LPCSTR Name;
LPCSTR Definition;
} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO;
#endif /* __WINE_D3D10SHADER_H */
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