Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
92d22ce5
Commit
92d22ce5
authored
Oct 06, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 06, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Move the SM1 opcode enum to shader_sm1.c.
parent
5c229715
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
0 additions
and
91 deletions
+0
-91
shader_sm1.c
dlls/wined3d/shader_sm1.c
+0
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-91
No files found.
dlls/wined3d/shader_sm1.c
View file @
92d22ce5
This diff is collapsed.
Click to expand it.
dlls/wined3d/wined3d_private.h
View file @
92d22ce5
...
...
@@ -366,97 +366,6 @@ typedef enum _WINED3DSHADER_PARAM_DSTMOD_TYPE
WINED3DSPDM_MSAMPCENTROID
=
4
,
}
WINED3DSHADER_PARAM_DSTMOD_TYPE
;
typedef
enum
_WINED3DSHADER_INSTRUCTION_OPCODE_TYPE
{
WINED3DSIO_NOP
=
0
,
WINED3DSIO_MOV
=
1
,
WINED3DSIO_ADD
=
2
,
WINED3DSIO_SUB
=
3
,
WINED3DSIO_MAD
=
4
,
WINED3DSIO_MUL
=
5
,
WINED3DSIO_RCP
=
6
,
WINED3DSIO_RSQ
=
7
,
WINED3DSIO_DP3
=
8
,
WINED3DSIO_DP4
=
9
,
WINED3DSIO_MIN
=
10
,
WINED3DSIO_MAX
=
11
,
WINED3DSIO_SLT
=
12
,
WINED3DSIO_SGE
=
13
,
WINED3DSIO_EXP
=
14
,
WINED3DSIO_LOG
=
15
,
WINED3DSIO_LIT
=
16
,
WINED3DSIO_DST
=
17
,
WINED3DSIO_LRP
=
18
,
WINED3DSIO_FRC
=
19
,
WINED3DSIO_M4x4
=
20
,
WINED3DSIO_M4x3
=
21
,
WINED3DSIO_M3x4
=
22
,
WINED3DSIO_M3x3
=
23
,
WINED3DSIO_M3x2
=
24
,
WINED3DSIO_CALL
=
25
,
WINED3DSIO_CALLNZ
=
26
,
WINED3DSIO_LOOP
=
27
,
WINED3DSIO_RET
=
28
,
WINED3DSIO_ENDLOOP
=
29
,
WINED3DSIO_LABEL
=
30
,
WINED3DSIO_DCL
=
31
,
WINED3DSIO_POW
=
32
,
WINED3DSIO_CRS
=
33
,
WINED3DSIO_SGN
=
34
,
WINED3DSIO_ABS
=
35
,
WINED3DSIO_NRM
=
36
,
WINED3DSIO_SINCOS
=
37
,
WINED3DSIO_REP
=
38
,
WINED3DSIO_ENDREP
=
39
,
WINED3DSIO_IF
=
40
,
WINED3DSIO_IFC
=
41
,
WINED3DSIO_ELSE
=
42
,
WINED3DSIO_ENDIF
=
43
,
WINED3DSIO_BREAK
=
44
,
WINED3DSIO_BREAKC
=
45
,
WINED3DSIO_MOVA
=
46
,
WINED3DSIO_DEFB
=
47
,
WINED3DSIO_DEFI
=
48
,
WINED3DSIO_TEXCOORD
=
64
,
WINED3DSIO_TEXKILL
=
65
,
WINED3DSIO_TEX
=
66
,
WINED3DSIO_TEXBEM
=
67
,
WINED3DSIO_TEXBEML
=
68
,
WINED3DSIO_TEXREG2AR
=
69
,
WINED3DSIO_TEXREG2GB
=
70
,
WINED3DSIO_TEXM3x2PAD
=
71
,
WINED3DSIO_TEXM3x2TEX
=
72
,
WINED3DSIO_TEXM3x3PAD
=
73
,
WINED3DSIO_TEXM3x3TEX
=
74
,
WINED3DSIO_TEXM3x3DIFF
=
75
,
WINED3DSIO_TEXM3x3SPEC
=
76
,
WINED3DSIO_TEXM3x3VSPEC
=
77
,
WINED3DSIO_EXPP
=
78
,
WINED3DSIO_LOGP
=
79
,
WINED3DSIO_CND
=
80
,
WINED3DSIO_DEF
=
81
,
WINED3DSIO_TEXREG2RGB
=
82
,
WINED3DSIO_TEXDP3TEX
=
83
,
WINED3DSIO_TEXM3x2DEPTH
=
84
,
WINED3DSIO_TEXDP3
=
85
,
WINED3DSIO_TEXM3x3
=
86
,
WINED3DSIO_TEXDEPTH
=
87
,
WINED3DSIO_CMP
=
88
,
WINED3DSIO_BEM
=
89
,
WINED3DSIO_DP2ADD
=
90
,
WINED3DSIO_DSX
=
91
,
WINED3DSIO_DSY
=
92
,
WINED3DSIO_TEXLDD
=
93
,
WINED3DSIO_SETP
=
94
,
WINED3DSIO_TEXLDL
=
95
,
WINED3DSIO_BREAKP
=
96
,
WINED3DSIO_PHASE
=
0xfffd
,
WINED3DSIO_COMMENT
=
0xfffe
,
WINED3DSIO_END
=
0Xffff
,
}
WINED3DSHADER_INSTRUCTION_OPCODE_TYPE
;
/* Undocumented opcode control to identify projective texture lookups in ps 2.0 and later */
#define WINED3DSI_TEXLD_PROJECT 1
#define WINED3DSI_TEXLD_BIAS 2
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment