Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces
into separate implementations. Made the primary buffer state part of
the dsound object, so primary buffer objects can be created and
refcounted independently. Made the interfaces follow COM aggregation
rules more closely. Converted the dsound critical section to a R/W
lock to improve potential remixing concurrency. Fixed various bugs and
refcounting issues.
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dlls/dsound/buffer.c
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dlls/dsound/capture.c
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dlls/dsound/dsound_private.h
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dlls/dsound/mixer.c
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dlls/dsound/primary.c
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dlls/dsound/propset.c
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dlls/dsound/sound3d.c
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